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(The Door of Life and Death's creature can and will also cure zombies if the zombie were to start interacting with the door)
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|image=TS3Supernatural zombies.jpg
 
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|pagetype=A [[life state]]
 
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{{All
A '''Zombie''' is a [[life state]] that [[Sim]]s can be transformed into. This creature first became available in ''[[The Sims: Livin' Large]]''. In ''[[The Sims 2]]'', it appears in the ''[[The Sims 2: University|University]]'', ''[[The Sims 2: FreeTime|FreeTime]]'', and ''[[The Sims 2: Apartment Life|Apartment Life]]'' expansion packs. It returns, with some differences, in ''[[The Sims 3: Supernatural]]''.
 
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|name = Zombie
 
|image = [[File:TS3 Supernatural male zombie.png|235px]]
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|caption= A zombified Sim in ''The Sims 3: Supernatural''.
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}}
 
A '''Zombie''' is a [[life state]] that [[Sim]]s and [[pet]]s can be transformed into. This creature first became available in ''[[The Sims: Livin' Large]]''. In ''[[The Sims 2]]'', it appears in the ''[[The Sims 2: University|University]]'', ''[[The Sims 2: FreeTime|FreeTime]]'', and ''[[The Sims 2: Apartment Life|Apartment Life]]'' expansion packs. It returns, with some differences, in ''[[The Sims 3: Supernatural]]''.
   
==The Sims==
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==The Sims: Livin' Large==
[[File:A zombie sim.jpg|thumb]]
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[[File:A zombie sim.jpg|thumb|100px|A Sim that has become a Zombie in ''The Sims: Livin' Large''.]]
In ''The Sims'', if a Sim [[Death|dies]], a loved one can plead to the [[Grim Reaper]] and engage in a rock-paper-scissors game for the life of the Sim (Note that this option is not available for children). If the Sim loses, but the Grim Reaper is in a good mood, he'll bring back the deceased Sim as a zombie. Zombies retain all of their skill points, but lose all their [[personality]] points, as well as gaining a green tint to their skin. Other than that, zombies are like normal Sims in every way. Therefore, drinking the yellow potion from the [[The "Concoctanation Station"|chemistry set]] will give a zombie a "perfect" personality, with 10 in each trait. [[Child]]ren cannot become zombies.
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In ''The Sims: Livin' Large'', if a Sim or pet [[Death|dies]] a loved one can plead to the [[Grim Reaper]] and engage in a rock-paper-scissors game for their life. If the Sim loses, but the Grim Reaper is in a good mood, he'll bring back the dead Sim or pet as a zombie. Zombies retain all of their skill points, but lose all their [[personality]] points and gain a green tint to their skin. Other than that, zombies function like normal Sims or pets in every way. [[Child]]ren can also become zombies.
   
If ''[[Unleashed]]'' is installed, [[Miss Lucille]] will restore a zombie back to their normal state for §200, but this will not restore the Sim's personality. Pets may become zombies if a Sim loses the rock-paper-scissors game to the Grim Reaper.{{confirm}}
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As zombies lack any personality points, drinking a yellow potion from the [[The "Concoctanation Station"|chemistry set]] will give them 10 points in each trait. With ''[[Unleashed]]'', [[Miss Lucille]] can restore a zombie back to their normal state for §200, but this process will not restore the Sim or Pet's personality.
   
 
==The Sims 2==
 
==The Sims 2==
 
[[File:Zombie.png|left]][[File:ZOMBIESIM.JPG|thumb]]
 
[[File:Zombie.png|left]][[File:ZOMBIESIM.JPG|thumb]]
Zombies are only available in ''[[The Sims 2: University]]'', ''[[The Sims 2: FreeTime]]'' and ''[[The Sims 2: Apartment Life]]''. In ''University'', Zombies are made through use of the [[Paranormal]] [[Career rewards#The Resurrect-O-Nomitron|career reward]]. Sims who died can be brought back through the use of the Resurrect-O-Nomitron. If a Sim bids between §998 and §4127 when using the [[Resurrect-O-Nomitron]], a dead Sim will come back to life as a zombie. In ''Freetime'', if a [[genie]] resurrect wish fails, the Sim will return as a zombie. In ''Apartment Life'', one of the evil [[witch]] [[Spells (The Sims 2: Apartment Life)#"Evil" spells|spells]] is to bring a dead Sim back as a zombie.
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'''Zombiism''' is introduced with ''[[The Sims 2: University]]'', and also included with ''[[The Sims 2: FreeTime]]'' and ''[[The Sims 2: Apartment Life]]''. In ''University'', deceased Sims can be resurrected with the [[Paranormal]] [[Career rewards|career reward]], the [[Resurrect-O-Nomitron]]. If a Sim bids between §998 and §4127 when using the Resurrect-O-Nomitron, the resurrection will fail and the Sim will be revived as a zombie. In ''FreeTime'', a deceased Sim can become a zombie if another Sim makes a [[genie]] wish to resurrect them and the wish fails. In ''Apartment Life'', the evil [[witch]] [[Spells (The Sims 2: Apartment Life)#"Evil" spells|spell]] ''Vivificus Zombiae'' will resurrect a dead Sim as a zombie. [[Baby|Babies]], [[toddler]]s, and [[child]]ren cannot become zombies under any circumstances. Pets can become zombies, but their appearance and walk style does not change so this state is not readily apparent with them.
   
The Sim in question will return with a blue skin-tone and distorted facial features, a set [[personality]] (outgoing 4, active 3, playful 1) and lose most, or all, of their skill points. However, a zombie's personality can still be altered with the [[Sim Modder]]. The new zombie will have a lowered daily and lifetime relationship score towards the Sim who brought them back as a zombie.
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A Sim who is revived as a zombie will return with a blue-grey skin-tone and distorted facial features, a fixed [[personality]] (Outgoing 4, Active 3, Playful 1) and lose most, or all, of their skill points. The zombie Sim will have lowered daily and lifetime relationship with the Sim who brought them back as a zombie. Zombies cannot walk, skip, or run they move with a slow shamble and will droop their heads, though they will walk up and down stairs normally. Zombies are also sterile and cannot conceive children. Their [[hygiene]] will decay more quickly than that of normal Sims, and other Sims may show disgust when a zombie is in their presence. They will occasionally think about brains, but it is not possible for zombies to actually consume them or convert other Sims into zombies.
   
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Zombies are immortal and will never age, except for one specific situation: Teenage zombies are eligible for the Undead Educational [[scholarship|Undead Educational Scholarship]] (worth §1500) and are able to go to [[College (sub-neighborhood)|college]], at which point they will become [[young adult]]s, and will become [[adult]]s when returning home.
Zombies cannot walk, skip, or run — they move with a zombie "shamble", though they can walk up and down stairs normally. Zombies are only able to age if they are [[teen]]s. They can get [[scholarship]]s and go away to [[college]], where they will become [[young adult]]s. When they return, they will become adults, then stop aging. Therefore, zombies do not die of old age. [[Baby|Babies]], [[toddler]]s, and [[child]]ren cannot become zombies. Sims may show disgust when a zombie is in their presence, and zombies will occasionally think about brains, which is a reference to the common belief that they eat brains. While it is possible for Sims to enter into relationships with zombies, both male and female zombies are sterile. That being said, if a zombie is impregnated via [[testingcheatsenabled]], their newborn child will be normal, possessing none of the zombie qualities. A zombie's hygiene level may decay more quickly than that of a regular Sim.
 
   
Once a Sim has become a zombie, they cannot be cured without the use of a hack such as the [[InSimenator]] or a program such as [[Package editor#SimPE|SimPE]].<ref>[http://modthesims.info/t/230731 Tutorial] on how to use SimPE to turn a Sim into a zombie and vice versa.</ref> Therefore, players should not turn a Sim into a zombie unless they are sure that is what they want to do.
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There is no in-game cure for zombiism; the changes are permanent. Third-party mods and tools such as [[InSimenator]] or [[Package editor#SimPE|SimPE]] can be used to reverse the life state.<ref>[https://modthesims.info/t/230731 Tutorial] on how to use SimPE to turn a Sim into a zombie and vice versa however.</ref> A zombie's personality can be altered with the [[Sim Modder]] debug object, and zombies can become pregnant through [[testing cheats]], though any children they give birth will be normal Sims and not possess any zombie attributes.
   
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==The Sims 2 (PSP)==
Unlike how zombies are usually portrayed as, zombies cannot eat Sim flesh (or brains) or turn other Sims into zombies, though [[mod]]s do exist which add such interactions. However, zombies can use the Resurrect-O-Nomitron, and can be [[witch]]es. Therefore, they can bring deceased Sims back as zombies, just as living Sims can.
 
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The PSP port of TS2 includes a mini-game in which the player can whack zombies in a whack-a-mole style in [[Paradise Place]] called Smack-a-ghoul which can make the player nauseous. Additionally there are zombies in the graveyard behind the Meetinghouse in [[Deadtree]] which will lower the player's sanity if the player gets too close. The player character cannot become a zombie in this game.
   
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{{Expand}}
If ''University'' is installed, the zombie skin tone is available in [[Create a Sim#Debug Mode|CAS debug mode]].
 
   
 
==The Sims 3: Supernatural==
 
==The Sims 3: Supernatural==
Unlike [[Zombie#The Sims 2|''The Sims 2'']], zombie in ''[[The Sims 3: Supernatural]]'' is a condition, not a full [[life state]]. Sims are able to transform into zombies by drinking a [[Alchemy#Elixirs|potion]], and can be restored to their normal state by drinking another potion. A second way a [[Sim]] can change into the living dead is by getting bitten. Lastly, Sims who eat the quick meal, "Brain Freeze a la Mode", might have a chance to become a zombie a few minutes after finishing the meal. A [[Witch#The Sims 3: Supernatural|witch]] can cast the [[Witch#Spells 3|Reanimation Ritual]] at a tombstone to bring a deceased Sim back as a zombie.
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'''Zombification''' in ''[[The Sims 3: Supernatural]]'' is mostly featured as a temporary condition, and not a full [[life state]]. There are several ways for Sims to become a zombie: Sims are able to transform into zombies by drinking an [[Alchemy#Elixirs|elixir]], and can be restored to their normal state by drinking another potion; [[Sim]]s who are bitten by a zombie will become one themselves; Sims who eat the quick meal Brain Freeze a la Mode have a chance to become a zombie after finishing the meal; A [[Witch#The Sims 3: Supernatural|witch]] can cast the [[Witch#Spells 3|Reanimation Ritual]] at a tombstone to bring the deceased Sim back as a zombie. Babies, toddlers, children, and pets cannot become zombies under any circumstances.
   
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Zombies have green-grey skin, distorted facial features, and black eyes. They move with a slow shamble and will attempt to attack and bite other adult and elder Sims. Zombies will also attempt to consume any plants on the lot. Zombies are unable to [[WooHoo]], and will dance to any active stereos on the lot. Pets dislike zombies and will often exhibit negative behavior towards them.
===Features===
 
*Zombies can try to attack Sims
 
*They tend to walk slower than normal Sims, similar to [[Mummy|mummies]]
 
*A Sim can become a zombie by drinking a potion or by having another zombie bite them
 
*There is a cure to transform a zombie to a normal Sim
 
*Players can also transform Sims to become permanent zombies
 
*Zombies cannot converse with other sims
 
*Zombies cannot WooHoo
 
*Zombies will try to destroy the garden
 
*Zombies will not attempt to attack children, toddlers, or babies
 
*Zombies dance if there is a radio playing nearby
 
*Pets dislike zombies and will often exhibit negative behavior towards them.{{Vgversion|TS3:Pets}}
 
   
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Random inactive Sims will become Zombies every [[full moon]] of the [[lunar cycle]]. Zombie Sims will have the "Zombified" [[moodlet]] (-30 [[Mood]]), and will remain in this state for 48 Sim-hours. The only interactions available to zombies are "Arghhhh", which will scare Sims, and "Braiiins", in which the zombie attempts to attack and convert another Sim. A Sim who is bitten will collapse and be pulled below ground, before rising again as a zombie. Supernatural Sims are unable to become zombies through being bitten, but can still become zombies through use of elixirs or the Reanimation Ritual spell. Disabling the [[lunar cycle]] will prevent zombies from being randomly generated in the game.
===Gameplay===
 
   
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Zombification can be cured through a few different methods: The Cure Elixir and Potent Cure Elixir will cure any alternate life state, including zombification; Witches can cast [[Witch#Charms|Sunlight Charm]] to restore a zombie to a normal, living state; Zombies who are attacked and defeated by a Peashooter will fall to the ground and return to normal; Zombies cannot enter through the [[Door of Life And Death]], but the monster that lurks below the doormat may pull them under and fling them back out as a cured Sim. Additionally, as zombification is tied to a moodlet, removing the moodlet through any means will effectively cure the Sim.
Zombies are randomly spawned from the inactive Sims every full moon of the lunar cycle. Zombification appears as a moodlet called "Zombified" and will occur for 48 Sim-hours with a -30 drop to mood.
 
   
 
The Peashooter is only available as exclusive content with [[The Sims 3: Supernatural#Editions|''The Sims 3: Supernatural'' Limited Edition]], and is a reference to the PopCap game, [[Wikipedia:Plants vs. Zombies|Plants vs. Zombies]].<ref>PopCap Games is now a subsidiary of EA.</ref> They can be used to defend a lot, as all zombies will try to attack them first before destroying any garden plants. Peashooters can fail, resulting in the zombie destroying it and proceeding to attack garden plants and other Sims unimpeded.
During this time, the Sim to Sim interaction options available to zombie will simply be labelled as "Arghhhh" or "Braiiins". Argh will perform an interaction that often leads to a drop in relationship points, while brains leads to an option that forces an attack which the target Sim will perceive as "Zombie Attack". The zombie will be successful if they lunge at the Sim, grab them in a hug, and bite them. The target will push the zombie off and cough repeatedly then fall into a dying animation in which they are sucked below the ground, and rise again as a zombie. It will fail when the target Sim begins to scream to the point where the zombie holds their head and ceases the attack.
 
 
Supernatural Sims are unable to become zombies, unless randomly spawned as such by the game on the full moon. They can be bitten, but will only cough like a normal Sim, and will not transform. They can still however become zombies through use of elixirs or the reanimation spell by witches. 
 
 
===Notes===
 
If Peashooters are placed on the lot, every zombie that spawns on the lot will try to attack them first before destroying any garden plant. If the Peashooter successfully defends against the zombie attack, the zombie will fall to the ground and be cured. However, if the Peashooter fails, the zombie will destroy it and proceed to attack garden plants and Sims, as normal.
 
 
The Peashooter's attack is the third way to cure a zombified Sim. The Peashooter is only available as exclusive content with [[The Sims 3: Supernatural#Editions|''The Sims 3: Supernatural'' Limited Edition]], and is a reference to the PopCap game, [[Wikipedia:Plants vs. Zombies|Plants vs. Zombies]].<ref>PopCap Games is now a subsidiary of EA.</ref>
 
 
Zombies cannot enter through the Door of Life and Death, which may be a useful way of keeping zombies outside of the house. Sometimes, they will even be taken and pulled down by the creature that lives under the wellcome matt and after a bit, will be flung back out as a cured Sim.
 
 
The only way to get rid of zombies completely is by disabling the [[lunar cycle]].
 
   
 
==Gallery==
 
==Gallery==
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ZombiePeashooter.jpg|A Peashooter attacking a zombified Sim.
 
ZombiePeashooter.jpg|A Peashooter attacking a zombified Sim.
 
Zombie appearing.jpg|A zombie coming out of the ground
 
Zombie appearing.jpg|A zombie coming out of the ground
TS3 Supernatural male zombie.png|A zombified Sim
 
 
</gallery>
 
</gallery>
   
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== References ==
 
== References ==
 
{{reflist}}
 
{{reflist}}
 
 
{{Sim Life states}}
 
{{Sim Life states}}
   
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[[es:Zombie]]
 
[[es:Zombie]]
 
[[fr:Zombie]]
 
[[fr:Zombie]]
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[[pt-br:Zumbiismo]]
 
[[ru:Зомби]]
 
[[ru:Зомби]]
 
[[Category:University]]
 
[[Category:University]]
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[[Category:Apartment Life]]
 
[[Category:Apartment Life]]
 
[[Category:Supernatural]]
 
[[Category:Supernatural]]
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[[Category:Articles missing information about Consoles, handheld and mobile games]]

Revision as of 11:42, 28 June 2020

Zombie
Zombie
A life state · Featured in: The Sims: Livin' Large The Sims 2: University The Sims 2: FreeTime The Sims 2: Apartment Life The Sims 2 (PSP) The Sims 3: Supernatural

Zombie
File:TS3 Supernatural male zombie.png
A zombified Sim in The Sims 3: Supernatural.

A Zombie is a life state that Sims and pets can be transformed into. This creature first became available in The Sims: Livin' Large. In The Sims 2, it appears in the University, FreeTime, and Apartment Life expansion packs. It returns, with some differences, in The Sims 3: Supernatural.

The Sims: Livin' Large

A zombie sim

A Sim that has become a Zombie in The Sims: Livin' Large.

In The Sims: Livin' Large, if a Sim or pet dies a loved one can plead to the Grim Reaper and engage in a rock-paper-scissors game for their life. If the Sim loses, but the Grim Reaper is in a good mood, he'll bring back the dead Sim or pet as a zombie. Zombies retain all of their skill points, but lose all their personality points and gain a green tint to their skin. Other than that, zombies function like normal Sims or pets in every way. Children can also become zombies.

As zombies lack any personality points, drinking a yellow potion from the chemistry set will give them 10 points in each trait. With Unleashed, Miss Lucille can restore a zombie back to their normal state for §200, but this process will not restore the Sim or Pet's personality.

The Sims 2

Zombie
File:ZOMBIESIM.JPG

Zombiism is introduced with The Sims 2: University, and also included with The Sims 2: FreeTime and The Sims 2: Apartment Life. In University, deceased Sims can be resurrected with the Paranormal career reward, the Resurrect-O-Nomitron. If a Sim bids between §998 and §4127 when using the Resurrect-O-Nomitron, the resurrection will fail and the Sim will be revived as a zombie. In FreeTime, a deceased Sim can become a zombie if another Sim makes a genie wish to resurrect them and the wish fails. In Apartment Life, the evil witch spell Vivificus Zombiae will resurrect a dead Sim as a zombie. Babies, toddlers, and children cannot become zombies under any circumstances. Pets can become zombies, but their appearance and walk style does not change so this state is not readily apparent with them.

A Sim who is revived as a zombie will return with a blue-grey skin-tone and distorted facial features, a fixed personality (Outgoing 4, Active 3, Playful 1) and lose most, or all, of their skill points. The zombie Sim will have lowered daily and lifetime relationship with the Sim who brought them back as a zombie. Zombies cannot walk, skip, or run — they move with a slow shamble and will droop their heads, though they will walk up and down stairs normally. Zombies are also sterile and cannot conceive children. Their hygiene will decay more quickly than that of normal Sims, and other Sims may show disgust when a zombie is in their presence. They will occasionally think about brains, but it is not possible for zombies to actually consume them or convert other Sims into zombies.

Zombies are immortal and will never age, except for one specific situation: Teenage zombies are eligible for the Undead Educational Undead Educational Scholarship (worth §1500) and are able to go to college, at which point they will become young adults, and will become adults when returning home.

There is no in-game cure for zombiism; the changes are permanent. Third-party mods and tools such as InSimenator or SimPE can be used to reverse the life state.[1] A zombie's personality can be altered with the Sim Modder debug object, and zombies can become pregnant through testing cheats, though any children they give birth will be normal Sims and not possess any zombie attributes.

The Sims 2 (PSP)

The PSP port of TS2 includes a mini-game in which the player can whack zombies in a whack-a-mole style in Paradise Place called Smack-a-ghoul which can make the player nauseous. Additionally there are zombies in the graveyard behind the Meetinghouse in Deadtree which will lower the player's sanity if the player gets too close. The player character cannot become a zombie in this game.

This section is in need of additional information. You can help The Sims Wiki by expanding this section.

The Sims 3: Supernatural

Zombification in The Sims 3: Supernatural is mostly featured as a temporary condition, and not a full life state. There are several ways for Sims to become a zombie: Sims are able to transform into zombies by drinking an elixir, and can be restored to their normal state by drinking another potion; Sims who are bitten by a zombie will become one themselves; Sims who eat the quick meal Brain Freeze a la Mode have a chance to become a zombie after finishing the meal; A witch can cast the Reanimation Ritual at a tombstone to bring the deceased Sim back as a zombie. Babies, toddlers, children, and pets cannot become zombies under any circumstances.

Zombies have green-grey skin, distorted facial features, and black eyes. They move with a slow shamble and will attempt to attack and bite other adult and elder Sims. Zombies will also attempt to consume any plants on the lot. Zombies are unable to WooHoo, and will dance to any active stereos on the lot. Pets dislike zombies and will often exhibit negative behavior towards them.

Random inactive Sims will become Zombies every full moon of the lunar cycle. Zombie Sims will have the "Zombified" moodlet (-30 Mood), and will remain in this state for 48 Sim-hours. The only interactions available to zombies are "Arghhhh", which will scare Sims, and "Braiiins", in which the zombie attempts to attack and convert another Sim. A Sim who is bitten will collapse and be pulled below ground, before rising again as a zombie. Supernatural Sims are unable to become zombies through being bitten, but can still become zombies through use of elixirs or the Reanimation Ritual spell. Disabling the lunar cycle will prevent zombies from being randomly generated in the game.

Zombification can be cured through a few different methods: The Cure Elixir and Potent Cure Elixir will cure any alternate life state, including zombification; Witches can cast Sunlight Charm to restore a zombie to a normal, living state; Zombies who are attacked and defeated by a Peashooter will fall to the ground and return to normal; Zombies cannot enter through the Door of Life And Death, but the monster that lurks below the doormat may pull them under and fling them back out as a cured Sim. Additionally, as zombification is tied to a moodlet, removing the moodlet through any means will effectively cure the Sim.

The Peashooter is only available as exclusive content with The Sims 3: Supernatural Limited Edition, and is a reference to the PopCap game, Plants vs. Zombies.[2] They can be used to defend a lot, as all zombies will try to attack them first before destroying any garden plants. Peashooters can fail, resulting in the zombie destroying it and proceeding to attack garden plants and other Sims unimpeded.

Gallery

External links

References

  1. Tutorial on how to use SimPE to turn a Sim into a zombie and vice versa however.
  2. PopCap Games is now a subsidiary of EA.