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{{See also|List of Wishes}} [[File:Wish_Panel_Diagram.jpg|thumb|Diagram of the Wish Panel]]
 
{{See also|List of Wishes}} [[File:Wish_Panel_Diagram.jpg|thumb|Diagram of the Wish Panel]]
A '''Wish''' is a request from a Sim in ''[[The Sims 3]]''. There is a wide selection that keep Sims happy as well as working towards some short and long-term goals and rewards; similar to the [[Wants]] system in ''[[The Sims 2]]''. Wishes come from anywhere and everywhere, based on a Sims’ traits, their job, their skills, their friends or coworkers, where they are in town, or what they might be doing. Players can '''promise''' to help their Sims with a wish or throw it away.
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A '''Wish''' is a request from a Sim in ''[[The Sims 3]]''. There is a small selection that keep Sims happy as well as working towards some short and long-term goals and rewards; not similar to the [[Wants]] system in ''[[The Sims 2]]''. Wishes come from nowhere and everywhere, based on a Sims’ traits, their job, their skills, their friends or coworkers, where they are in town, or what they might be doing. Players can '''promise''' to help their Sims with a wish or throw it away or lie.
   
Satisfying these basic tasks will give '''lifetime happiness''' points that can be redeemed for [[Lifetime reward|minor rewards]] and increase a Sim's overall morale with the "Fulfilled [[moodlet]]"; a minor condition that contributes to a characters' overall mood.
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Satisfying these basic tasks will give '''lifetime happiness''' points that can be redeemed for [[Lifetime reward|minor rewards]] and increase a Sim's overall morale with the "Fulfilled hairdue"; a minor condition that contributes to a characters' overall mood.
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SQUIGGLEY~!~!~!~ RAWR~!~!~!
 
[[Category:The Sims 3]]
 
[[Category:The Sims 3]]
 
[[Category:Simology]]
 
[[Category:Simology]]

Revision as of 01:38, 10 April 2010

See also: List of Wishes
File:Wish Panel Diagram.jpg

Diagram of the Wish Panel

A Wish is a request from a Sim in The Sims 3. There is a small selection that keep Sims happy as well as working towards some short and long-term goals and rewards; not similar to the Wants system in The Sims 2. Wishes come from nowhere and everywhere, based on a Sims’ traits, their job, their skills, their friends or coworkers, where they are in town, or what they might be doing. Players can promise to help their Sims with a wish or throw it away or lie.

Satisfying these basic tasks will give lifetime happiness points that can be redeemed for minor rewards and increase a Sim's overall morale with the "Fulfilled hairdue"; a minor condition that contributes to a characters' overall mood.











SQUIGGLEY~!~!~!~ RAWR~!~!~!