The Sims Bustin' Out (console)
The Sims Bustin' Out | |
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Box art for The Sims Bustin' Out | |
Development | |
Developer(s) | Maxis |
Publisher(s) | Electronic Arts |
Ratings | CERO: 12 ESRB: T ACB: M PEGI: 7+ |
Series | The Sims |
Release date(s) | JP January 22, 2004 NA December 15, 2003 PAL December 19, 2003 KR January 27, 2004 (Xbox & PlayStation 2 only) |
Technical information | |
Native resolution | 480i@60, 576i@50, 720p@60 (Xbox North America) |
Platform(s) | PlayStation 2, Nintendo GameCube, Xbox |
Mode(s) | Single-player, multiplayer |
Game features | |
Genres | Life simulation |
Related pages | |
Game walkthrough |
- For the handheld version, see The Sims Bustin' Out (handheld).
The Sims Bustin' Out is the second title in The Sims console series. This version of Bustin' Out was released for the PlayStation 2, Xbox, and Nintendo GameCube.
The game features two modes: Bust Out Mode which has mission based gameplay and Freeplay Mode which is open-ended gameplay similar to the original The Sims PC game. In the game, Sims can "bust out" of the house to visit multiple locations such as Shiny Things Lab and Casa Caliente. The PlayStation 2 version once featured the option to play online, but EA no longer supports it as of August 15, 2008.
Gameplay[]
In the console version, Malcolm Landgraab is going around the neighborhood, repossessing items in return for unpaid rent. The player's objective is to complete each career track, unlock and buy back everyone's possessions, and evict Malcolm from his mansion and move their own Sim in.
The Sims Bustin' Out's game mechanics are very similar to that of the first Sims game for the home consoles, but with more open-ended and unique gameplay depending on the the career track the player has chosen. The player travels to different locations, earning promotions, friends, and skills as they progress through the game until they reach the final home.
The player is free to customize any of the houses as they see fit; this has no penalty unless the player's Sim leaves the house with a value less than its value when they got there. For instance, if the player's Sim arrived at a lot that's worth §20,000 and moved out of the house while leaving it with a value of §15,000, the owner of the house will take §5,000 from them as they depart. However, if the player raises the value of a house while the Sim is living there, the owner will give them a sum of money when they move out.
Every Sim has eight needs to fill as they progress in the adventure. These are; Hunger, Social, Fun, Comfort, Hygiene, Bladder, Environment and Energy. These affect a Sim's mood. If a Sim leaves to work in a good mood, their chances of promotion are higher (as long as they have the required skills and friends). If a Sim goes to work in a bad mood, they will not get a promotion (even if he/she has all the required skills and friends). Being in a bad mood has other disadvantages, as they will refuse to raise skills and they will not be able to use some of the nicer social interactions (as this depends on how bad their mood really is). Similarly, being in a bad mood when interacting with other Sims enables them to use unfriendly interactions such as "Tease" or "Brag about money".
By completing each career track and goal, a player will unlock every item, customization option, social option, and lot in the game. Once the player completes the game or their profile (based on the game system they use), the player can freely move into any available lot, such as Malcolm's Mansion, Pixel Acres, or Dudley's Trailer.
Lots[]
The Sims Bustin' Out contains several unique lots for the player to explore.
Sims[]
The "returning" and new Sims from The Sims Bustin' Out.
Careers[]
The Sims Bustin' Out has several careers, some are carried over from the previous games, some are left out and some would go on to appear in later games.
Freeplay only careers[]
Console features[]
Each version of this game has exclusive features not found on other platforms.
PlayStation 2[]
- The PlayStation 2 version featured a free online play component called "Online Weekend", which was highly similar to The Sims Online. It was shut down on August 1, 2008, along with The Sims Online.
- The PlayStation 2 version supports Dolby Pro Logic, a stereo→5.1 upscaling codec.
GameCube[]
- The GameCube version features support for the GBA link cable, and when connected via link cable to the GBA version of the game, both the GBA and GC versions will unlock special exclusive features. (These can still be obtained on other platforms with use of a device such as Code Breaker or Gameshark.)
Xbox[]
- The North American Xbox version was one of the few games to fully support the Xbox HD Cable (which was a Component 5xRCA AV adapter; unofficial HDMI adapters were released years later), enabling native 720p support, a feature considered very rare on home consoles at the time.
Multiple consoles[]
- This game is one of the only games on the PlayStation 2 and Nintendo GameCube that fully requires a memory card to play. Even removing the card for a split second will pause the game and force the player to insert the card to continue. The Xbox console has an internal hard drive which cannot be removed, and game saves are stored there. Likewise, playing two-player in the Story mode will require memory cards for both players.
Other languages[]
Language | Title |
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English | The Sims Bustin' Out |
Brazilian Portuguese | |
Chinese (Traditional) | 模擬市民 純屬意外 |
Czech | |
Danish | The Sims Bustin' Out |
Dutch | The Sims Erop Uit! |
European Portuguese | The Sims Bustin' Out |
Finnish | The Sims Ryntää raitille |
French | Les Sims: Permis de Sortir |
German | Die Sims Brechen Aus |
Hebrew | |
Hungarian | |
Italian | The Sims Fuori Tutti! |
Japanese | ザ・シムズ |
Korean | 심즈 세상밖으로 |
Norwegian | The Sims Bustin' Out |
Polish | The Sims: Poza Domem |
Russian | |
Spanish | Los Sims: Toman la calle |
Swedish | The Sims Bustin' Out |
Trivia[]
- This game features a handful of elements and objects that would be available in later Sims games, such as ownable vehicles.
- This is the first and only Sims console title to be localized into Chinese, if the later port of The Sims 4 is not counted.
- The Japanese title of the game is just called The Sims (ザ・シムズ), which lacks a subtitle compared to other languages.
- The Sims Bustin' Out, along with The Sims for console, The Sims 3 and The Sims 4, are the only games in the series where Sims can get out of a pool without using a ladder, unless there is something surrounding the pool (a rose bush, sofa, light, anything large, etc.)
- In The Sims 2, The Sims Bustin' Out is a purchasable video game, which Sims could play.
- This is the first game in the Sims series to not be released on PC. The others are The Urbz: Sims in the City and The Sims 2: Apartment Pets, which all were console exclusive.
- 2-Player support was different in this game than in The Sims and later games after The Sims Bustin' Out. Normally, the player would simply drop in and play on the others. However, in The Sims Bustin' Out, the second player will arrive on a bus from their memory card. A large chest appears outside of the current game lot, and contains all the money from player 2's game. Player 1 can also donate money, and when the player saves, it saves to both cards (unless the Xbox edition is used, then it saves to both profiles, also known as "Sim")
- The default free play family names Tutti and Frutti could be a reference to the song Tutti Frutti by Little Richard.
- This is one of the only Sims games that doesn't allow the players to build their own house. As the title of the game states, the players crash and move out of other people's houses instead of living in their own (But, you can make your Sim act like they live there by making current residents stay at work by visiting other houses while by-passing the end-of-time shifts by also completing any uncompleted goals).
- However, the player can build their own house in freeplay mode.
- During the start of the game, Malcolm Landgraab comes across as a cruel Sim, stealing everybody's possessions. However, it is possible for the player's Sim to get along and befriend him despite all of this. It is also possible for other Sims to like him.
- Once the player's Sim reaches the top of a career ladder (such as movie star, fashion victim, etc.), the players will get a different ending compared to another end of a career.
- Most career paths in this game don't appear in any other Sims game. Some examples being gangster (similar to criminal), paramilitary (similar to military) and jock (similar to sports).
- There are a total of ten ownable cars, only one of which reappeared in a later game in the series—the SpritzenFunken, which appeared in The Sims 3 as the Bwan Speedster YL.
- The Sims Bustin' Out only took six months to be developed, making it the shortest amount of developmental time for a Sims game.
- The sound effect that plays once the player has completed a goal is the exact same sound that is heard when booting up a computer in The Sims 3.
- It is possible to play with more than four Sims on a lot in Bust Out mode, by having children in the later Lots and/or moving into a lot with two playable Sims.
- There are unused strings where one of the playable lot-specific Sims were supposed to temporarily leave after the baby grows up into a child, but no such event happens in-game.
- With debug tools a Sim named NULL II can be found, who is nowhere in the game.
Gallery[]
See also[]
External links[]
- How to Play the Sims Bustin' Out for 2 Players on the PS2
- Dolphin Wiki page on Bustin' Out
- PCSX2 Wiki page on Bustin' Out
- Xemu page on Bustin' Out
This page uses content from Wikipedia. The original article was at The Sims Bustin' Out (console). The list of authors can be seen in the page history. As with The Sims Wiki, the text of Wikipedia is available under the Creative Commons Attribution-ShareAlike 3.0 license. |
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