The Sims 4: Get to Work | |
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Save lives, solve crimes, create inventions, build a retail business and more in the first expansion pack for The Sims 4. | |
Development | |
Developer(s) | Maxis, The Sims Studio |
Publisher(s) | Electronic Arts |
Series | The Sims |
Release date(s) | NA March 31, 2015[1][2] EU April 2, 2015 March 20, 2018 (console) |
Technical information | |
Platform(s) | Windows, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S |
Mode(s) | Single-player |
Media | DVD or Digital (PC), Digital-only (Mac) |
System requirements | Minimum system requirements on TheSims.com |
Game features | |
Genres | Life simulation |
Themes | Careers, Business |
Creatures | Alien[3] |
Neighborhoods | Magnolia Promenade |
The Sims 4: Get to Work is the first expansion pack for The Sims 4. It was released in North America on March 31, 2015, in digital and physical formats for PC, and digital for Mac.[1][2][4] It includes three new active careers; Detective, Doctor, and Scientist, and also allows Sims to own and manage their retail businesses. It is a spiritual successor to The Sims 2: Open For Business and The Sims 3: Ambitions, with some elements from The Sims 3: Seasons.
The console version was released on March 20, 2018.
Official description[]
Rule the Workplace. You rule the workplace with The Sims 4: Get to Work. Actively control your Sims while they’re on the job, and determine whether they're headed toward a big promotion or are becoming the workplace menace. Jump to the rescue and save countless lives as a Doctor, torment your neighbors with mischievous inventions as a Scientist, or investigate crime scenes and crack the big cases as a Detective. If you’d rather be your own boss, you can even create, customize, and manage your own retail businesses and become a Simoleonaire! You decide how your Sims get to work.
Become a Doctor, Detective, or Scientist – Control your Sims in all-new career venues, and use your analytical mastermind to create crazy inventions as a Scientist, see what secrets you uncover as you investigate crime scenes as a Detective, or treat patients, deliver babies, and perform emergency surgery as a Doctor.
Create unique retail businesses – You rule your business! Create any type of retail business you desire, including bakeries, clothing boutiques, art galleries, bookstores, and many more. Customize every facet of your business with Build Mode and watch the Simoleons roll in! Select what items to sell, manage your employees as you see fit, and schmooze your customers to close the sale.
Learn new skills – Teach your Sims some new skills to create more unique objects to enjoy in The Sims 4. Capture the picture-perfect photo or bake and decorate a delicious treat with the new Photography and Baking skills. Display your creations at home or sell them to earn some extra Simoleons!
New features[]
World and neighborhoods[]
The Sims 4: Get to Work includes a new independent neighborhood - Magnolia Promenade. Magnolia Promenade is not a full world and contains four lots, three of which have pre-built stores, and one empty lot that the player can build their own business on. Get to Work also includes a secret lot called "Sixam" (which is "Maxis" spelled backward), which can be found using the wormhole generator, available at level 10 of the new Scientist career. Sixam is a great place to find some alien friends or find new collectibles.
Active careers[]
Get to Work introduces brand new active careers, which are the main focus of the expansion. These careers allow the player to follow Sims to work. When the player is following a Sim in their workplace, the player is given tasks that are needed to be completed to have a promotion. There are three active careers: Detective, Doctor, and Scientist.
The tasks that are given to the player must be completed successfully to gain a promotion and are always special to the career they're given in. In the detective career, Sims must solve crimes by going to a crime scene and collecting clues, to catch the suspect, finally interrogating them and putting them in jail. In the Doctor career, Sims must cure patients that are gathering in the lobby by making tests, making a diagnosis after collecting enough evidence of an illness, and later up in the career performing surgeries. In the Scientist career, Sims can create crazy potions, gadgets, and even a wormhole generator that Sims can use to explore Sixam.
Retail business[]
In Get to Work, Sims can once again have their retail businesses. After a Sim purchases a residential or vacant lot for their retail business, they will travel to that lot. While they are on the retail lot, players have two options to manage the store. The simplest way of managing the store is through the "Owned Business Panel" located in the bottom right of the UI, next to the motives panel. From this panel, players can manage a Sim's retail store as they would with a cash register. The business panel shows each lot's name, whether it is open or closed, and the number of hours opened.
Customers will enter the lot and will walk to a random object or mannequin of their liking, with a bar above their head that showcases their interest to buy. Getting it to the top is when the customer will decide to purchase the goods and an employee or the owner can ring them up. There is a variety of retail businesses such as photo galleries, bakeries, bookstores, and clothing shops. Shops can sell practically any item.
Aliens[]
Sim-like playable aliens return in Get to Work. Aliens are similar to those in previous games, though there are a few differences. For example, they appear roughly the same as before but glow slightly when feeling strong emotions. A notable exception is that they now have multiple skin tones, including blue, green, and purple. They wear either a black, green, or grey body suit. Aliens can also wear normal Sim clothing.
Aliens have exclusive interactions not available to normal Sims. They can analyze personalities, empathize, erase minds, and disguise themselves to look like normal Sims. At any time, players can edit and adjust how an alien will look while disguised. While disguised, an alien can appear like a normal Sim and not be spotted by Sims. If a Sim figures out the alien is in disguise, the alien can erase the Sim's mind and go about their day pretending to be a normal Sim.
Aliens can be created from the Create a Sim menu. This is similar to the "Supernatural Type" button from The Sims 3: Supernatural. From Create a Sim, players can choose from a range of alien face presets, unique eyes, and a range of skin tones such as blue, purple, and green. They can also adjust the pointy ears. There is also a range of alien-like makeup that can also be used by normal Sims.
New additions[]
New Objects
- Cash register
- Chemical analyzer
- Chemistry lab
- Cloning machine
- Invention Constructor
- Mannequins
- Photo studio
- Satellite dish
- SimRay
- Vending machine
- Wormhole generator
- X-ray machine
New Lot assignment
New Radio Station
- Easy Listening
- !#*%&$@% (Alien exclusive)
New Skill
New Careers
New Collectibles
- Geodes
- Plants
- Fang Flower
- Glow Orb
- Quill Fruit
- Metals
- Blutonium
- Solarium
- Crystals
- Crandestine
- Nitelite
Other New Features
- New secret lot: Sixam
- Hospital births
- Illness system
Price[]
Get to Work was priced at 39.99 USD and 29.99 GBP at launch, the same as the original pricing of an expansion pack for The Sims 3.[5] Expansion pack prices for The Sims 4 are intended to be similar to prices for The Sims 3 expansion packs in most locations.
Trivia[]
- The photography skill along with digital cameras used to be exclusive to Get to Work, but they were added to the base game in Patch 57.
- The police officer on the cover art may look like Captain Olivia Benson from the TV series Law & Order: Special Victims Unit as both have similar hairstyles, and facial features, are the same age, and work in law enforcement.
- Get to Work is the only pack for The Sims 4 to be sold in the retail department store Kmart in Australia due to the retail chain discontinuing the sales of video games and consoles in mid 2015.
Gallery[]
Music[]
Alternative[]
- Robert DeLong - Long Way Down
- Paper Route - Zhivago
- New Politics - Everywhere I Go
- LIGHTS - Up We Go
- Big Data - The Business of Emotion
Easy Listening[]
- Bg RL Ps - Lolligag
- DT Jm me - 16th Precinct
- DT Jm me - Long Road Home
- L'Estrange - Cityscape
- L'Estrange - Gallery And Hilary
- Marsac - Beat Trekers
- Marsac - Carnaby Street
- O'Brien - Elevator
Pop[]
- Katy Tiz - Whistle
- Red Atlas- Wild
- Krishane - Drunk and Incapable
- Echosmith - Nothing's Wrong
References[]
- ↑ 1.0 1.1 The Sims 4 Get To Work: March 31st Release Date on SimsVIP.com. Retrieved February 15, 2015
- ↑ 2.0 2.1 The Sims 4 Get To Work Releases March 31st, 2015 on SimsVIP.com Retrieved March 15, 2015
- ↑ The Sims - Time for your Sims to Get to Work! - Official Site
- ↑ EA Announces The Sims 4: Get To Work Expansion Pack by SimsVIP
- ↑ "The Sims 4: Get To Work". Origin.
"The Sims" Chronology | ||
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Preceded by The Sims 4: Outdoor Retreat January 13, 2015 |
The Sims series PC games | Followed by The Sims 4: Luxury Party Stuff May 19, 2015 |
First expansion pack for The Sims 4
|
The Sims 4 expansion packs | Followed by The Sims 4: Get Together December 8, 2015 |
Preceded by The Sims 3: Into the Future October 22, 2013 |
The Sims series expansion packs |
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