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== Creatures ==
 
== Creatures ==
 
{{Main|Life state}}
 
{{Main|Life state}}
* Like in previous games, [[ghost]]s also appear in ''The Sims 3'' Base Game. They are creatures of deceased [[Sims]], who roam the living world at night. They are less hostile and Sims can talk with them, unlike its predecessor. Ghosts whisper all the time, can become invisible, and can move the furniture. Ghosts can be turned back into playable characters through a random opportunity at the science lab; allowing the ghost Sim to be added to the household, like a family member. (See [[Oh My Ghost!]]) If a Sim decides to have a [[baby]] with a ghost, it has a chance of being a ghost baby.<ref>[http://thesiddog.com/2009/01/14/the-sims/sim-news/creators-camp-day-3/ Creator’s Camp: Day 3 by TheSidDog]</ref>
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* In ''The Sims 3'' [[ghost]]s do exist. They float, and Sims can talk with them, unlike its predecessor. As in ''[[The Sims 2]]'', they can go upstairs. Ghosts whisper all the time, can become invisible, and can move the furniture. Ghosts can be turned back into playable characters through a random opportunity at the science lab; allowing the ghost Sim to be added to the household, like a family member. (See [[Oh My Ghost!]]) If a Sim decides to have a [[baby]] with a ghost, it has a chance of being a ghost baby.<ref>[http://thesiddog.com/2009/01/14/the-sims/sim-news/creators-camp-day-3/ Creator’s Camp: Day 3 by TheSidDog]</ref>
 
* [[Mummy|Mummies]] are introduced in ''[[The Sims 3: World Adventures]]''. They are found in pyramids and tombs, and can be either NPCs or playable characters. Players may transform a Sim into a mummy by having him or her sleep two nights in a special [[sarcophagus]]: The Cursed Sarcophagus of the Kings. As a playable mummy, the Sim has slower motive decay and a lengthened lifespan, but moves at a slower rate, and will die instantly if they catch on fire. However, if cursed by a mummy, a Sim will die in 14 days if the player does not successfully remove the curse. Ways to remove The Mummy's Curse include successfully performing the snake kiss, or pleading to the soul peace statue within the Sphinx before the time expires.
 
* [[Mummy|Mummies]] are introduced in ''[[The Sims 3: World Adventures]]''. They are found in pyramids and tombs, and can be either NPCs or playable characters. Players may transform a Sim into a mummy by having him or her sleep two nights in a special [[sarcophagus]]: The Cursed Sarcophagus of the Kings. As a playable mummy, the Sim has slower motive decay and a lengthened lifespan, but moves at a slower rate, and will die instantly if they catch on fire. However, if cursed by a mummy, a Sim will die in 14 days if the player does not successfully remove the curse. Ways to remove The Mummy's Curse include successfully performing the snake kiss, or pleading to the soul peace statue within the Sphinx before the time expires.
 
* [[SimBot]]s are introduced in ''[[The Sims 3: Ambitions]]''. They can be only invented with an [[inventing]] skill of level 10, and gaining the ability to make them also requires an opportunity. SimBots require 1 Palladium, 1 heart-shaped cut Pink Diamond, 10 Life Fruits and 100 units of scrap.
 
* [[SimBot]]s are introduced in ''[[The Sims 3: Ambitions]]''. They can be only invented with an [[inventing]] skill of level 10, and gaining the ability to make them also requires an opportunity. SimBots require 1 Palladium, 1 heart-shaped cut Pink Diamond, 10 Life Fruits and 100 units of scrap.
* [[Vampire (The Sims 3)|Vampires]] are introduced in ''[[The Sims 3: Late Night]]''. They are similar to those in ''[[The Sims 2: Nightlife]]'', however they now only live off Plasma. They can gain it through plasma packs, Sim blood, or [[Plasma Fruit|plasma fruit]] which is one of the rare fruits. Vampires and regular Sims can have children, and the offspring can be a vampire hybrid, because Vampirism is hereditary. In the relationship tab, a vampire Sims will have a red glow around their picture. Sims will gain a [[memory]]{{Vgversion|TS3:G}} of having a Vampire baby. Vampire toddlers will bite the neck of teddy bears.
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* [[Vampire (The Sims 3)|Vampires]] are introduced in ''[[The Sims 3: Late Night]]''. They are similar to those in ''[[The Sims 2: Nightlife]]'', however they now only live off Plasma. They can gain it through plasma packs, Sim blood, or [[Plasma Fruit|plasma fruit]] which is one of the rare fruits. Vampires and regular Sims can have children, and the offspring can be a vampire hybrid, because Vampirism is hereditary. In the relationship tab, a vampire baby will have a red glow around their picture. Sims will gain a [[memory]]{{Vgversion|TS3:G}} of having a Vampire baby. Vampire toddlers will bite the neck of teddy bears.
 
* [[Imaginary Friend]]s are introduced in ''[[The Sims 3: Generations]]''. At first they start as a toy doll in a toddler's inventory. However, if the toddler plays with it long enough the doll will turn into an imaginary friend. Imaginary friends can become real Sims using a chemistry set.
 
* [[Imaginary Friend]]s are introduced in ''[[The Sims 3: Generations]]''. At first they start as a toy doll in a toddler's inventory. However, if the toddler plays with it long enough the doll will turn into an imaginary friend. Imaginary friends can become real Sims using a chemistry set.
 
* [[Horses]], [[cats]], [[dogs]], and many small animals are introduced in ''[[The Sims 3: Pets]]''. Pets do not count toward the eight Sims allowed in a household, and small animals which live in terrariums (or briefly, in Sims' inventories) are not playable. [[Unicorn]]s also exist as a life state of horse.
 
* [[Horses]], [[cats]], [[dogs]], and many small animals are introduced in ''[[The Sims 3: Pets]]''. Pets do not count toward the eight Sims allowed in a household, and small animals which live in terrariums (or briefly, in Sims' inventories) are not playable. [[Unicorn]]s also exist as a life state of horse.
 
* [[Genie]]s are introduced in ''[[The Sims 3: Showtime]]''. A genie can grant wishes to Sims. Sims can also release free a genie through a certain opportunity and high relationship with the genie. Genies have special abilities and their offspring can be hybrids, as well.
 
* [[Genie]]s are introduced in ''[[The Sims 3: Showtime]]''. A genie can grant wishes to Sims. Sims can also release free a genie through a certain opportunity and high relationship with the genie. Genies have special abilities and their offspring can be hybrids, as well.
 
* [[Fairy|Fairies]], [[Witch]]es, [[Zombie]]s, and [[Werewolf|Werewolves]] are introduced in ''[[The Sims 3: Supernatural]]''. Players without ''[[Late Night]]'' also now have [[Vampire (The Sims 3)|vampires]], and ''Late Night'' vampires have expanded features. Much of the functionality of witches is similar to ''[[Makin' Magic]]''.
 
* [[Fairy|Fairies]], [[Witch]]es, [[Zombie]]s, and [[Werewolf|Werewolves]] are introduced in ''[[The Sims 3: Supernatural]]''. Players without ''[[Late Night]]'' also now have [[Vampire (The Sims 3)|vampires]], and ''Late Night'' vampires have expanded features. Much of the functionality of witches is similar to ''[[Makin' Magic]]''.
* [[Alien]]s are introduced in ''[[The Sims 3: Seasons]]''. Much like Sims, an alien can be added to a household by befriending them and asking them to move. Aliens have brain powers that can be used to manipulate and read Sims' minds. They ride UFOs and appear to come to the neighborhood from space.
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* [[Alien]]s are introduced in ''[[The Sims 3: Seasons]]''. Aliens have brain powers that can be used to manipulate and read Sims' minds. They ride UFOs and appear to come to the neighborhood from space.
 
* [[PlantSim]]s are reintroduced in ''[[The Sims 3: University Life]]'', though they are changed from their original appearance in ''[[The Sims 2: Seasons]]''.
 
* [[PlantSim]]s are reintroduced in ''[[The Sims 3: University Life]]'', though they are changed from their original appearance in ''[[The Sims 2: Seasons]]''.
 
* [[Mermaid]]s are new creatures introduced in ''[[The Sims 3: Island Paradise]]''. They are playable just like other occult life states. Mermaids can be male or female and possible to Sims become a mermaid by buying a "Mermadic Kelp" in lifetime rewards or obtaining it from another mermaid.
 
* [[Mermaid]]s are new creatures introduced in ''[[The Sims 3: Island Paradise]]''. They are playable just like other occult life states. Mermaids can be male or female and possible to Sims become a mermaid by buying a "Mermadic Kelp" in lifetime rewards or obtaining it from another mermaid.
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