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(List of teaching moments: Added a few more)
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A '''teaching moment''' is a gameplay mechanic featured in ''[[The Sims 4: Parenthood]]''. They are similar to [[chance card]]s and affect the [[child]]ren and [[teen]]s of the household. Teaching moments can occur when a child or teen ask their parent for advice, or the parent gets a call from the Sim's principal during school hours about what they're doing. Asking for advice will mostly happen a few minutes after school.
 
A '''teaching moment''' is a gameplay mechanic featured in ''[[The Sims 4: Parenthood]]''. They are similar to [[chance card]]s and affect the [[child]]ren and [[teen]]s of the household. Teaching moments can occur when a child or teen ask their parent for advice, or the parent gets a call from the Sim's principal during school hours about what they're doing. Asking for advice will mostly happen a few minutes after school.
   
For a teaching moment to pop up, a child or teen can autonomously "Ask for Advice" or have a parent answer a call from the principal from their phone during school hours. Most moments can be exclusive to children or teens only. Here, the player can see what the Sim in question is asking about or what the principal is saying, given the choices given. Each choice will affect the Sim's [[character value]]s. More options can be unlocked by raising a Sim's [[parenting]] skill.
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For a teaching moment to pop up, a child or teen can autonomously "Ask for Advice" or have a parent answer a call from the principal from their phone during school hours. Most moments can be exclusive to children or teens only. Here, the player can see what the Sim in question is asking about or what the principal is saying, given the choices given. Each choice will affect the Sim's [[character value]]s. More options, and the ability to know which character values will be affected, can be unlocked by raising a Sim's [[parenting]] skill.
   
 
==List of teaching moments==
 
==List of teaching moments==
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|(Sim Name) got sick and threw up in the hallway in front of a bunch of other students. He/She is with the nurse now.
 
|(Sim Name) got sick and threw up in the hallway in front of a bunch of other students. He/She is with the nurse now.
 
|Responsibility and Empathy
 
|Responsibility and Empathy
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|-
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|Kiss and Tell
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|(Sim Name) spent most of recess running around trying to kiss some of the other students. He/She didn't catch anybody, but the other students were running away.
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|Manners and Emotional Control
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|-
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|It Looked Like A...
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|During free time, (Sim Name) drew an inappropriate piece of artwork and showed it to classmates. It caused lots of giggling and disrupted the rest of the school day.
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|Emotional Control and Manners
 
|-}
 
|-}
 
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Revision as of 01:35, December 16, 2018

Parenthood Icon

Teaching moment
TeachingMoment
An example of a teaching moment.

A teaching moment is a gameplay mechanic featured in The Sims 4: Parenthood. They are similar to chance cards and affect the children and teens of the household. Teaching moments can occur when a child or teen ask their parent for advice, or the parent gets a call from the Sim's principal during school hours about what they're doing. Asking for advice will mostly happen a few minutes after school.

For a teaching moment to pop up, a child or teen can autonomously "Ask for Advice" or have a parent answer a call from the principal from their phone during school hours. Most moments can be exclusive to children or teens only. Here, the player can see what the Sim in question is asking about or what the principal is saying, given the choices given. Each choice will affect the Sim's character values. More options, and the ability to know which character values will be affected, can be unlocked by raising a Sim's parenting skill.

List of teaching moments

This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Name Description Affected values
Unwelcome Present I got a present that I think is dumb. I want to trade it with a friend or give it back. Can I do that? Empathy and Manners
Food Fight! (Sim Name) started a food fight during lunch and everyone got into it. Now the cafeteria has to be cleaned up. Responsibility and Emotional Control
Caught Cheating (Sim Name) was caught cheating during a test and was sent to the office. Responsibility and Emotional Control
Weird Science In lab, (Sim Name)'s science experiment exploded and made a big mess, along with frightening another student. We think he/she did it on purpose. Manners and Emotional Control
A Phone to Pick (Sim Name) was discovered playing games on his/her phone when he/she should have been paying attention to a lesson.
Witness to a Bully Some kids at school were being mean to one of my friends. I wanted to help, but I didn't know what to do. What do you think I should have done? Conflict Resolution and Empathy
Not Smart Enough? I've been trying to do homework for school but the last few assignments have felt really hard. Maybe I'm not smart enough to do it. What do you think? Responsibility and Conflict Resolution
A Missing Toy I was thinking about one of my favorite toys and I can't seem to find it. I'm starting to miss it and to feel sad.
When I Grow Up I want to be a ninja when I grow up. What do I need to do now to start getting ready for being a ninja when I'm a grown up? Emotional Control and Empathy
What's Up Chuck (Sim Name) got sick and threw up in the hallway in front of a bunch of other students. He/She is with the nurse now. Responsibility and Empathy
Kiss and Tell (Sim Name) spent most of recess running around trying to kiss some of the other students. He/She didn't catch anybody, but the other students were running away. Manners and Emotional Control
It Looked Like A... During free time, (Sim Name) drew an inappropriate piece of artwork and showed it to classmates. It caused lots of giggling and disrupted the rest of the school day. Emotional Control and Manners
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