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+ | {{For|spells in other games|Spells}} |
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[[File:TS4 Open Spellbook Icon.png|left|60px]] |
[[File:TS4 Open Spellbook Icon.png|left|60px]] |
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'''Spells''' are a feature introduced alongside the [[spellcaster]] [[life state]] and the [[The Magic Realm]] neighborhood in ''[[The Sims 4: Realm of Magic]]''. A Sim must be a spellcaster to perform spells. Spellcasters with a higher ranking will have a higher success rate when casting spells and will have access to more powerful spells. To cast a spell, click on a Sim, object, or the ground and select "Magic..." and then "Spells...". Different spells will be available depending on the Sim, target objects, and the selected spellcaster's magical ranking and perks. |
'''Spells''' are a feature introduced alongside the [[spellcaster]] [[life state]] and the [[The Magic Realm]] neighborhood in ''[[The Sims 4: Realm of Magic]]''. A Sim must be a spellcaster to perform spells. Spellcasters with a higher ranking will have a higher success rate when casting spells and will have access to more powerful spells. To cast a spell, click on a Sim, object, or the ground and select "Magic..." and then "Spells...". Different spells will be available depending on the Sim, target objects, and the selected spellcaster's magical ranking and perks. |
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− | Spells are organized into three schools of magic: Practical, Mischief, and Untamed. Spellcasters can learn any spell as long as they practice magic within the respective school, or by asking a Sage to teach them spells. Spells are enhanced by an assortment of perks, |
+ | Spells are organized into three schools of magic: Practical, Mischief, and Untamed. Spellcasters can learn any spell as long as they practice magic within the respective school, or by asking a Sage to teach them spells. Spells are enhanced by an assortment of perks, but are also affected by the spellcaster's charge; when a spellcaster's charge is at 50% their magic and spells will be more powerful but they are at risk of overcharging and eventually death by spellcaster overload. |
Each school possesses an Ultimate Spell which a spellcaster can only learn once they're a Virtuoso. They can ask a sage of the respective school to teach them the Ultimate Spell. |
Each school possesses an Ultimate Spell which a spellcaster can only learn once they're a Virtuoso. They can ask a sage of the respective school to teach them the Ultimate Spell. |
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Spells can backfire depending on the spellcaster's ranking as well as whether they have the Curse of Scrambled Spells. |
Spells can backfire depending on the spellcaster's ranking as well as whether they have the Curse of Scrambled Spells. |
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+ | If ''[[The Sims 4: Get Famous|Get Famous]]'' is installed, casting practical spells will allow celebrities to gain fame quickly, while casting mischief or untamed spells will carry the risk of lowering the caster's reputation. |
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==Practical spells== |
==Practical spells== |
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!Spell |
!Spell |
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− | !Description |
+ | !Description and Notes |
!Magic Rank |
!Magic Rank |
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|Copypasto |
|Copypasto |
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− | |''Turn one small object into many.'' |
+ | |''Turn one small object into many.'' |
|Adept |
|Adept |
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|Scruberoo |
|Scruberoo |
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− | |''Make something (or someone) squeaky clean.'' Cleans an object, vanishes empty plate/bowl, mops up puddles and washes Sim that's casted on. |
+ | |''Make something (or someone) squeaky clean.''<br />Cleans an object, vanishes empty plate/bowl, mops up puddles and washes Sim that's casted on. |
|Apprentice |
|Apprentice |
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|-style="background:#8727DC;" |
|-style="background:#8727DC;" |
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!Spell |
!Spell |
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− | !Description |
+ | !Description and Notes |
!Magic level |
!Magic level |
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|Deliriate |
|Deliriate |
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− | |''Reach into a Sim's head and scramble their thoughts.''<br /> |
+ | |''Reach into a Sim's head and scramble their thoughts.''<br />Changes the Sim emotion into [[Dazed]]. |
|Apprentice |
|Apprentice |
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|Strangeify |
|Strangeify |
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− | |''Make a Sim appear repulsive to everyone around them.''<br /> |
+ | |''Make a Sim appear repulsive to everyone around them.''<br />Changes the targeted Sim's facial features and skin take, causing sickness upon others in the Sim's vicinity. |
|Virtuoso |
|Virtuoso |
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''(Ultimate Spell)'' |
''(Ultimate Spell)'' |
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|Inferniate |
|Inferniate |
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− | |''Instantly incinerate your target with the power of fire.''<br /> |
+ | |''Instantly incinerate your target with the power of fire.''<br />Can start fire when casted on the floor, or set a Sim. Sims that are directly set on fire this way will not burn to death. Inferniate can also light fires in a fireplace or campfire. |
|Apprentice |
|Apprentice |
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|Minionize |
|Minionize |
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− | |''Control another Sim's mind and bend them to your will.''<br /> |
+ | |''Control another Sim's mind and bend them to your will.''<br />Works similarly to Command [[Vampire powers|Vampire power]] principle, instructing the targeted Sim to clean, repair, pick a fight etc. |
|Adept |
|Adept |
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==Trivia== |
==Trivia== |
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* There are a total of 24 spells (9 Practical, 7 Mischief, and 8 Untamed). |
* There are a total of 24 spells (9 Practical, 7 Mischief, and 8 Untamed). |
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− | * While Sims can't be killed by casting Inferniate spell on them, it however can be done by casting the fire on the |
+ | * While Sims can't be killed by casting Inferniate spell on them, it however can be done by casting the fire on the tile under the feet to ensure quicker demise. |
* The "Strangeify" spell gives Sims the appearance similar to the Wicked Witch of the West from ''The Wizard of Oz''. |
* The "Strangeify" spell gives Sims the appearance similar to the Wicked Witch of the West from ''The Wizard of Oz''. |
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* If the player also has ''[[The Sims 4: Cats & Dogs|Cats & Dogs]]'' installed, there is a secret hidden spell that can turn pets into [[Familiar|familiars]]. |
* If the player also has ''[[The Sims 4: Cats & Dogs|Cats & Dogs]]'' installed, there is a secret hidden spell that can turn pets into [[Familiar|familiars]]. |
Revision as of 00:26, 9 December 2019
- For spells in other games, see Spells.
Spells are a feature introduced alongside the spellcaster life state and the The Magic Realm neighborhood in The Sims 4: Realm of Magic. A Sim must be a spellcaster to perform spells. Spellcasters with a higher ranking will have a higher success rate when casting spells and will have access to more powerful spells. To cast a spell, click on a Sim, object, or the ground and select "Magic..." and then "Spells...". Different spells will be available depending on the Sim, target objects, and the selected spellcaster's magical ranking and perks.
Spells are organized into three schools of magic: Practical, Mischief, and Untamed. Spellcasters can learn any spell as long as they practice magic within the respective school, or by asking a Sage to teach them spells. Spells are enhanced by an assortment of perks, but are also affected by the spellcaster's charge; when a spellcaster's charge is at 50% their magic and spells will be more powerful but they are at risk of overcharging and eventually death by spellcaster overload.
Each school possesses an Ultimate Spell which a spellcaster can only learn once they're a Virtuoso. They can ask a sage of the respective school to teach them the Ultimate Spell.
Spells can backfire depending on the spellcaster's ranking as well as whether they have the Curse of Scrambled Spells.
If Get Famous is installed, casting practical spells will allow celebrities to gain fame quickly, while casting mischief or untamed spells will carry the risk of lowering the caster's reputation.
Practical spells
Spell | Description and Notes | Magic Rank |
---|---|---|
Copypasto | Turn one small object into many. | Adept |
Delicioso | Create a tasty meal out of thin air. Also has a second variant named "Grand Delicioso" which can summon a party serving of food. Can also be used to improved the quality of existing food (including spoiled ones). |
Acolyte |
Floralorial | Keep your plants healthy and bug free. | Acolyte |
Herbio | Create a fully grown plant in even the most fallow of soils. | Master |
Repairio | Fix a broken object, or make crafted objects higher quality. | Apprentice |
Scruberoo | Make something (or someone) squeaky clean. Cleans an object, vanishes empty plate/bowl, mops up puddles and washes Sim that's casted on. |
Apprentice |
Transportalate | Move instantly to another location, regardless of distance. | Adept |
Homewardial | Return to the Magic Realm. | Master |
Rite of Ascension | Bestow the gift of magic to another Sim. | Virtuoso
(Ultimate Spell) |
Mischief spells
Spell | Description and Notes | Magic level |
---|---|---|
Burgliate | Acquire something that doesn't belong to you. | Adept |
Deliriate | Reach into a Sim's head and scramble their thoughts. Changes the Sim emotion into Dazed. |
Apprentice |
Despairio | Fill a Sim's mind with feelings of intense sadness. | Apprentice |
Furio | Convince two Sims to argue and fight with each other. | Acolyte |
Infatuate | Convince two Sims to get romantic with each other. | Acolyte |
Morphiate | Transform a hapless Sim into an inanimate object.. Object made this way can't be interacted, like it can be normally. |
Master |
Strangeify | Make a Sim appear repulsive to everyone around them. Changes the targeted Sim's facial features and skin take, causing sickness upon others in the Sim's vicinity. |
Virtuoso
(Ultimate Spell) |
Untamed spells
Spell | Description | Magic level |
---|---|---|
Chillio | Create a blast of cold air that freezes anyone it touches. Freezes Sim into ice (much like SimRay) and can put them or things out from fire. |
Acolyte |
Decursify | Free yourself from the effects of a magical curse. | Adept |
Dedeathify | Restore a Ghost to their original physical form. | Master |
Inferniate | Instantly incinerate your target with the power of fire. Can start fire when casted on the floor, or set a Sim. Sims that are directly set on fire this way will not burn to death. Inferniate can also light fires in a fireplace or campfire. |
Apprentice |
Minionize | Control another Sim's mind and bend them to your will. Works similarly to Command Vampire power principle, instructing the targeted Sim to clean, repair, pick a fight etc. |
Adept |
Necrocall | Summon the dead from their final resting place. | Acolyte |
Zipzap | Harness electrical energy and give something a jolt. Can be used to break objects by casting on them. |
Apprentice |
Duplicato | Create a perfect replica of yourself, for a time Summoned clone will automatically have the "Minionize" spell on them. |
Virtuoso
(Ultimate Spell) |
Trivia
- There are a total of 24 spells (9 Practical, 7 Mischief, and 8 Untamed).
- While Sims can't be killed by casting Inferniate spell on them, it however can be done by casting the fire on the tile under the feet to ensure quicker demise.
- The "Strangeify" spell gives Sims the appearance similar to the Wicked Witch of the West from The Wizard of Oz.
- If the player also has Cats & Dogs installed, there is a secret hidden spell that can turn pets into familiars.