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{{Move|Spell (The Sims 2)}}
 
{{Distinguish|Spells (The Sims: Makin' Magic)}}
 
{{Distinguish|Spells (The Sims: Makin' Magic)}}
 
[[File:Witch Spellbook.png|left]] A Sim must be a [[witch]] to perform '''spells'''. Witches (or warlocks) with higher magic skill will have a higher success rate when casting spells and will have access to the more powerful spells. To cast a spell, simply click on a magical Sim selected, then click on any object, Sim, or open space on the ground you wish to interact with as normal. Then select the option ''[[Interaction|Cast Spell . . .]]''. Different spells will be available depending on the target objects, Sims, the selected Witch's Magical Ability and magical reagents the Sim has in their possession at the time. Some spells require other expansion packs, such as ''Apello Cattus Amicus''{{vgversion|TS2:P}} and ''Creatum Insecto Volucris''{{vgversion|TS2:S}}.
 
[[File:Witch Spellbook.png|left]] A Sim must be a [[witch]] to perform '''spells'''. Witches (or warlocks) with higher magic skill will have a higher success rate when casting spells and will have access to the more powerful spells. To cast a spell, simply click on a magical Sim selected, then click on any object, Sim, or open space on the ground you wish to interact with as normal. Then select the option ''[[Interaction|Cast Spell . . .]]''. Different spells will be available depending on the target objects, Sims, the selected Witch's Magical Ability and magical reagents the Sim has in their possession at the time. Some spells require other expansion packs, such as ''Apello Cattus Amicus''{{vgversion|TS2:P}} and ''Creatum Insecto Volucris''{{vgversion|TS2:S}}.

Revision as of 08:28, 14 September 2014

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This article or section is being considered for moving to Spell (The Sims 2). See the discussion page for details.
Not to be confused with Spells (The Sims: Makin' Magic).
Witch Spellbook

A Sim must be a witch to perform spells. Witches (or warlocks) with higher magic skill will have a higher success rate when casting spells and will have access to the more powerful spells. To cast a spell, simply click on a magical Sim selected, then click on any object, Sim, or open space on the ground you wish to interact with as normal. Then select the option Cast Spell . . .. Different spells will be available depending on the target objects, Sims, the selected Witch's Magical Ability and magical reagents the Sim has in their possession at the time. Some spells require other expansion packs, such as Apello Cattus Amicus[TS2:P] and Creatum Insecto Volucris[TS2:S].

Spells are organized into three categories: "Good", "Neutral" and "Evil". A Sim needs to have a perfect alignment in one of the three magics to cast the strongest spells of that alignment. For example a perfectly "good" witch can craft a "throne of light" which is the ultimate chair that charges all motives simultaneously. This also means that as a witch strays further and further from one side, they slowly begin losing the ability to cast that alignment's spells. However, any Witch can cast any Neutral Spell, provided they have the magical ability to do so, but conversely, a fully Neutral Witch cannot cast either the powerful Good spells or the powerful Evil spells. A witch with the perfect alignment in the neutral range can cast the most powerful spell in all of the alignments, Tempus Interruptus.

Unlike the spells in The Sims: Makin' Magic, spells in Apartment Life can't fail in interesting ways. The only thing that happens when a spell fails is that the witch's or warlock's motives drop. Spell failure, however, will often drastically reduce the caster's bladder motive, and if the bladder motive is already fairly low, bladder failure may occur. To prevent bladder failure resulting from spell failure, direct the caster to sit on his or her alignment's throne; he or she may get up almost immediately, but the bladder motive may increase enough to where the witch or warlock will be able to get to a toilet on time.

"Good" spells

"Good" spells help improve the lives of Sims and the world around them.

Spell Description Magic level Reagents required
Appello Servantus Summon servant. 6

1x Dragon Scales
2x Essence of Light
1x Mystic Dust
1x Moonbeams

Beautificus Locus Makes the world a better place to live. Sunny weather. 0

1x Dragon Scales
1x Essence of Light
1x Mystic Dust
2x Moonbeams

Benemoodus Simae Increase a Sim's motives. 0

1x Dragon Scales
1x Mystic Dust

Benemoodus Populus Boosts Sims in a certain area's happiness. 7

2x Essence of Light
1x Mystic Dust
2x Moonbeams

Compello Acceptus Influences a Sim to accept the next five social interactions. 5

1x Dragon Scales
1x Mystic Dust
2x Moonbeams

Creatum Insecto Volucris Summons butterflies or fireflies, depending on the time of day. (Requires Seasons). 0

1x Essence of Light
2x Moonbeams

Exflammo Instantly extinguishes a fire. 2 1x Mystic Dust
2x Moonbeams
Expello Mortis Successfully eject the Grim Reaper and save a Sim's life. 9

2x Dragon Scales
2x Essence of Light
2x Moonbeams

Remedis Simae Cure sickness. 3

1x Essence of Light
1x Mystic Dust
1x Moonbeams

Mactoamicus Make Sim a friend. 8

1x Dragon Scales
2x Essence of Light
1x Mystic Dust
2x Moonbeams

"Neutral" spells

"Neutral" spells are either beneficial to the caster.

Spell Description Magic level Reagents required
Appello Cattus Amicus Summon spectral cat (Requires Pets). 5

1x Dragon Scales
3x Mystic Dust

Appello Simae Summon a Sim. 7

2x Dragon Scales
2x Mystic Dust
1x Moonbeams

Aqua Deletus Removes puddles from a Lot. 0

1x Dragon Scales
1x Moonbeams

Cleanus Corpus Boost Sim hygiene. 0 2x Mystic Dust
Corpus Athleticus Makes Sim fit. 1

2x Mystic Dust
1x Dragon Scales

Corpus Fleshicus Makes Sim fat. 1

2x Dragon Scales
1x Mystic Dust

Creatum Nutrimens Summon food. 4

2x Dragon Scales
1x Mystic Dust

Expello Simae Banish Sim. 4

1x Dragon Scales
1x Eye of Newt
1x Mystic Dust

Folium Deletus Clears all the leaves from a Lot (Requires Seasons). 0

1x Eye of Newt
1x Mystic Dust

Magivestigium Teleport/Orb 3 None
Magus Mutatio Introduce a Sim to the craft. 9

1x Dragon Scales
2x Eye of Newt
1x Mystic Dust
2x Moonbeams

Purgomagus Dispel magical effects. 6

2x Dragon Scales
2x Mystic Dust

Tempus Interruptus Freezes time. Everyone BUT witches and feline familiars freeze. 10

2x Dragon Scales
1x Eye of Newt
2x Mystic Dust
1x Moonbeams

"Evil" spells

"Evil" spells ruin other Sim's lives.

Spell Description Magic level Reagents required
Compello Discrepo Make a Sim angry. 8

1x Dragon Scales
2x Eye of Newt, 1x Mystic Dust

Corruptus Locus

Summon thunder and lightning with a swarm of roaches.

Lightning summoned by this spell may strike either Sims or inanimate objects, possibly causing fires or death.

NOTE: When an Evil Witch spawns on a community lot, she will cast this spell.

0

1x Dragon Scales
2x Eye of Newt
1x Mystic Dust
1x Viper Essence

Extractum Amorus Break a Sim up with their spouse. 9

1x Dragon Scales
2x Eye of Newt
1x Mystic Dust
2x Viper Essence

Heavus Ho Makes a Sim throw up. 4

1x Eye of Newt
1x Mystic Dust
1x Viper Essence

Inflammo Sets an object on fire. 3

2x Eye of Newt
1x Mystic Dust

Mellifera Attackum Summon bees to attack a Sim. 0

2x Eye of Newt
1x Viper Essence

Servantus Attackum Summon an evil servant to do your fighting for you. 7

1x Dragon Scales
1x Eye of Newt
1x Mystic Dust
2x Viper Essence

Spiritus Poultria Possesses the target Sim to act like a chicken. 0

1x Eye of Newt
2x Mystic Dust

Tabula Rasa Erase a Sim's memories. 5

2x Eye of Newt
1x Mystic Dust
2x Viper Essence

Vivificus Zombiae Resurrects a dead Sim as a Zombie. 9

2x Dragon Scales
2x Eye of Newt
2x Viper Essence

Trivia

  • The spell Tabula Rasa refers to the philosophical concept of that name, which states that humans are born with no innate knowledge, and that therefore all behavior is learned. A similar spell is also performed in an episode of Buffy the Vampire Slayer named "Tabula Rasa"
  • The spell Tempus Interruptus will not affect ghosts that are present on the lot.

See also