
A metal spawner with its coverage circle.
Spawners are entities in The Sims 3 that permit collectible objects such as seeds, rocks, gems, metals, bugs, fish, and dig sites to appear nearby. Spawners are normally placed in various locations throughout any given world, and each have a chance of creating an object of a given type (or range of types). As spawners are unmoving and often offer a fixed set of possible objects, they serve as semi-reliable locations for collecting.
If a spawner is placed near the edges of a lot, it will occasionally try to spawn objects on non-lot ground as well. Additionally, spawners oftentimes remain if they were placed on a lot that was since deleted.
To see spawners that have been placed on lots previously, Buydebug must have been turned on before entering the lot. It is not sufficient to turn it on after entering the lot.
The Sims 2[]
A large amount of spawners are available in Neighborhood mode, to spawn rainbows, boats, birds, etc.
The Sims 3[]
Insects and nanites[]
There's contradictory info sources on whether fireflies require Showtime, or if they merely require Patch 31. Insect spawners are 11x11 squares. If The Sims 3: Seasons is installed, the spawners will not work if there is snow on the ground.
Icon | Name | Spawned objects | Notes | Game |
---|---|---|---|---|
Beetle Spawner - All | 17.24% Ladybug, 17.24% Cockroach, 13.79% Japanese Beetle, 13.79% Water Beetle, 10.34% Light Beetle, 10.34% Rhinoceros Beetle, 6.89% Stag Beetle, 6.89% Spotted Beetle, 1.72% Trilobite, 1.72% Rainbow Beetle | |||
Beetle Spawner - Roaches (1) | 100% Cockroach | |||
Beetle Spawner - Ladybugs (2) | 100% Ladybug | |||
Beetle Spawner - Japanese (3) | 100% Japanese Beetle | |||
Beetle Spawner - Water (4) | 100% Water Beetle | |||
Beetle Spawner - Lightning Bugs (5) | 100% Light Beetle | |||
Beetle Spawner - Rhino (6) | 100% Rhinoceros Beetle | The spawner is set to only activate on in-game Fridays, Saturdays, and Sundays. | ||
Beetle Spawner - Stag (7) | 50% Stag Beetle, 50% Japanese Beetle | The spawner is set to only activate on in-game Tuesdays, Wednesdays, and Thursdays. | ||
Beetle Spawner - Spotted (8) | 50% Spotted Beetle, 50% Ladybug | The spawner is set to only activate on in-game Thursdays and Fridays. | ||
Beetle Spawner - Trilobite (9) | 80% Water Beetle, 20% Trilobite | The spawner is set to only activate on in-game Mondays and Tuesdays. | ||
Beetle Spawner - Rainbow (10) | 83.33% Light Beetle, 16.66% Rainbow Beetle | The spawner is set to only activate on in-game Saturdays. | ||
Beetle Spawner - Plasma Bug | 100% Plasma Bug | Notably shown in Buy Mode as a base game object, despite the insect it spawns supposedly requiring University Life. | ||
Butterfly Spawner - Low 1 | •Day: 40% Monarch Butterfly, 40% Red Admiral Butterfly, 20% Mission Blue Butterfly •Night: 50% Firefly fulvus, 50% Firefly pratinus |
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Butterfly Spawner - Low 2 | •Day: 40% Monarch Butterfly, 40% Zephyr Metalmark Butterfly, 20% Green Swallowtail Butterfly •Night: 50% Firefly albus, 50% Firefly luteus |
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Butterfly Spawner - Med 1 | •Day: 50% Red Admiral Butterfly, 25% Green Swallowtail Butterfly, 16.66% Royal Purple Butterfly, 8.33% Zephyr Metalmark Butterfly •Night: 50% Firefly ruber, 50% Firefly caeruleus |
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Butterfly Spawner - Med 2 | 55.55% Zephyr Metalmark Butterfly, 33.33% Mission Blue Butterfly, 11.11% Silver-Spotted Skipper Butterfly | |||
Butterfly Spawner - High 1 | •Day: 22.22% Mission Blue Butterfly, 22.22% Green Swallowtail Butterfly, 22.22% Royal Purple Butterfly, 11.11% Red Admiral Butterfly, 11.11% Silver-Spotted Skipper Butterfly, 11.11% Zebra Butterfly •Night: 100% Firefly purpureus |
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Butterfly Spawner - High 2 | •Day: 25% Royal Purple Butterfly, 25% Silver-Spotted Skipper Butterfly, 16.66% Red Admiral Butterfly, 16.66% Zebra Butterfly, 8.33% Zephyr Metalmark Butterfly, 8.33% Rainbow Butterfly •Night: 100% Firefly roseus |
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Butterfly Spawner - Epic | 30.76% Moth, 7.69% Monarch Butterfly, 7.69% Zephyr Metalmark Butterfly, 7.69% Red Admiral Butterfly, 7.69% Mission Blue Butterfly, 7.69% Green Swallowtail Butterfly, 7.69% Royal Purple Butterfly, 7.69% Silver-Spotted Skipper Butterfly, 7.69% Zebra Butterfly, 7.69% Rainbow Butterfly | |||
Butterfly Spawner - Moths (1) | 100% Moth | |||
Butterfly Spawner - Monarchs (2) | 100% Monarch Butterfly | |||
Butterfly Spawner - Silver (8) | 100% Silver-Spotted Skipper Butterfly | The spawner is set to only activate on in-game Thursdays and Fridays. | ||
Butterfly Spawner - Zebra (9) | 100% Zebra Butterfly | The spawner is set to only activate on in-game Tuesdays and Wednesdays. | ||
Butterfly Spawner - Kite (10) | 100% Rainbow Butterfly | The spawner is set to only activate on in-game Saturdays. | ||
Beetle Spawner - China (Assassin) | 75% Water Beetle, 25% Red Assassin Bug | Works in all worlds, and not just in Shang Simla. | ||
Beetle Spawner - Egypt (Scarab) | 75% Ladybug, 25% Scarab | Works in all worlds, and not just in Al Simhara. | ||
Beetle Spawner - France (Cerambyx) | 75% Cerambyx, 25% Light Beetle | Works in all worlds, and not just in Champs Les Sims. | ||
Butterfly Spawner - China (Mix) | 85.71% Bamboo Straight Swift Butterfly, 14.29% Yellow Band Dart Butterfly | Works in all worlds, and not just in Shang Simla. | ||
Butterfly Spawner - China (Bamboo) | 100% Bamboo Straight Swift Butterfly | Works in all worlds, and not just in Shang Simla. | ||
Butterfly Spawner - China (Dart) | 80% Green Swallowtail Butterfly, 20% Yellow Band Dart Butterfly | Works in all worlds, and not just in Shang Simla. | ||
Butterfly Spawner - Egypt (Mix) | 60% Monarch Butterfly, 25% Moth, 10% Crypth Moth, 5% Cleopatra Butterfly | Works in all worlds, and not just in Al Simhara. | ||
Butterfly Spawner - Egypt (Cleopatra) | 75% Monarch Butterfly, 25% Cleopatra Butterfly | Works in all worlds, and not just in Al Simhara. | ||
Butterfly Spawner - Egypt (Crypt Moth) | 80% Moth, 20% Crypt Moth | Works in all worlds, and not just in Al Simhara. | ||
Butterfly Spawner - France (Glowy) | 75% Two-Tailed Pasha Butterfly, 25% Glowy Fly | Works in all worlds, and not just in Champs Les Sims. | ||
Butterfly Spawner - France (Pasha) | 75% Two-Tailed Pasha Butterfly, 25% Zephyr Metalmark Butterfly | Works in all worlds, and not just in Champs Les Sims. | ||
Insect Spawner - China | 75% Water Beetle, 25% Red Assassin Bug | Works in all worlds, and not just in Shang Simla. | ||
Insect Spawner - Tomb | 75% Ladybug, 25% Scarab | |||
Spider Spawner | 100% Spider | |||
Termine Spawner | 100% Termite | |||
Will-O'-The-Wisp spawner | 71.4% Green Will-O'-The-Wisp, 21.42% Blue Will-O'-The-Wisp, 7.14% Pink Will-O'-The-Wisp | |||
Insect Spawner - Alchemy | 21.73% Monarch Butterfly, 17.38% Red Admiral Butterfly, 17.38% Green Swallowtail Butterfly, 13.04% Zephyr Metalmark Butterfly, 13.04% Royal Purple Butterfly, 8.69% Light Beetle, 4.34% Ladybug, 4.34% Rhinoceros Beetle | Also appears automatically on residential lots after an alchemy station has been bought and placed. | ||
Mosquito Spawner | 100% Mosquito | |||
Beetle Spawner - Honeypot Ant | 100% Honeypot Ant | |||
Beetle Spawner - Pill Bug | 100% Pill Bug | |||
Nanite Spawner Common 1 | Neutron Nanite, Heisenberg Nanite, Quantum Nanite, Lepton Nanite, Condensor Nanite, Uber Nanite | |||
Nanite Spawner Common 2 | Lite Nanite, Caustic Nanite, Tribble Nanite, Scalar Nanite, Torque Nanite, Optic Nanite | |||
Nanite Spawner Common 3 | Caustic Nanite, Scalar Nanite, Neutron Nanite, Quantum Nanite, Induction Nanite, Prismatic Nanite | |||
Nanite Spawner Common 4 | Tribble Nanite, Lepton Nanite, Lite Nanite, Heisenberg Nanite, Tunnelling Nanite, Damping Nanite | |||
Nanite Spawner Uncommon 1 | Tunnelling Nanite, Induction Nanite, Thermo Nanite, Damping Nanite | |||
Nanite Spawner Uncommon 2 | Tunnelling Nanite, Polar Nanite, Torque Nanite, Optic Nanite | |||
Nanite Spawner Uncommon 3 | Condensor Nanite, Thermo Nanite, Induction Nanite, Dispersion Nanite, Displacement Nanite | |||
Nanite Spawner Uncommon 4 | Polar Nanite, Condensor Nanite, Torque Nanite, Entropic Nanite | |||
Nanite Spawner Rare 1 | 33.33% Optic Nanite, 33.33% Damping Nanite, 33.33% Entropic Nanite | There are three of these spawners in Oasis Landing. | ||
Nanite Spawner Rare 2 | 33.33% Entropic Nanite, 33.33% Dispersion Nanite, 33.33% Uber Nanite | There are three of these spawners in Oasis Landing. | ||
Nanite Spawner Rare 3 | 33.33% Prismatic Nanite, 33.33% Optic Nanite, 33.33% Dispersion Nanite | There are two of these spawners in Oasis Landing. | ||
Nanite Spawner Rare 4 | 33.33% Uber Nanite, 33.33% Prismatic Nanite, 33.33% Damping Nanite | There are two of these spawners in Oasis Landing. | ||
Nanite Spawner - Bot Workshop | Neutron Nanite, Lite Nanite, Caustic Nanite, Heisenberg Nanite, Quantum Nanite, Condensor Nanite, Torque Nanite, Polar Nanite, Entropic Nanite, Optic Nanite, Uber Nanite | Appears on home lot after completing Nanite Collector challenge. |
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Gems[]
Main percentages are with all expansion packs installed (thus being the minimum chance). Percentages in parenthesis are with no expansion packs installed (thus being the max chance).
The chances of Moonstone[TS3:SN] spawning, supposedly increases by 10× on full moon and new moon nights.
Almost all gem spawners are 11x11, except "RGM Spawner - Egypt" which is 1x1.
Name | Spawned objects | Notes | Game |
---|---|---|---|
Gem Spawner - Aqua | 100% Blue Topaz | ||
Gem Spawner - Low (x3) | 43.75% (46.66%) Smoky Quartz, 31.25% (33.3%) Ruby, 12.5% (13.3%) Yellow Sapphire, 6.25% (6.66%) Tanzanite, 6.25% Bloodstone[TS3:SN] | ||
Gem Spawner - Low (x5) | 43.75% (46.66%) Blue Topaz, 31.25% (33.3%) Emerald, 12.5% (13.3%) Yellow Sapphire, 6.25% (6.66%) Diamond, 6.25% Bloodstone[TS3:SN] | ||
Gem Spawner - Medium 1 (x2) | 22.2% (33.33%) Blue Topaz, 16.66% (25%) Smoky, 16.66% (25%) Diamond, 11.1% (16.66%) Luminorious Gem, 16.66% Bloodstone,[TS3:SN] 11.1% Moonstone,[TS3:SN] 5.55% Sunstone[TS3:SN] | ||
Gem Spawner - Medium 2 (x2) | 5.88% (9.09%) Emerald, 11.76% (18.18%) Ruby, 23.52% (36.36%) Yellow Sapphire, 11.76% (18.18%) Tanzanite, 11.76% (18.18%) Luminorious Gem, 17.64% Bloodstone,[TS3:SN] 11.76% Sunstone,[TS3:SN] 5.88% Moonstone[TS3:SN] | ||
Gem Spawner - High | 16.66% (33.33%) Tanzanite, 16.66% Diamond, 8.33% (16.66%) Yellow Sapphire, 8.33% (16.66%) Rainbow Gem, 25% Moonstone,[TS3:SN] 16.66% Sunstone,[TS3:SN] 8.33% Bloodstone[TS3:SN] | ||
Gem Spawner - Epic | 23.07% (42.85%) Diamond, 15.38% (28.57%) Tanzanite, 7.69% (14.28%) Ruby, 7.69% (14.28%) Pink Diamond, 23% Sunstone,[TS3:SN] 15.38% Moonstone,[TS3:SN] 7.69% Bloodstone[TS3:SN] | ||
Gem Spawner - (EP1) Geode | 83.33% Geode, 16.66% Septarian | ||
Gem Spawner - (EP1) Septarian | 83.33% Septarian, 16.66% Geode | ||
Gem Spawner - (EP1) Geode & Septarian | 50% Geode, 50% Septarian | ||
Gem Spawner - (EP1) Soulpeace | 50% Soulpeace, 33.3% Diamond, 17.7% Rainbow Gem | ||
Gem Spawner - (EP1) Tiberium Low | 55.55% Quartz, 33.33% Blue Topaz, 11.11% Tiberium | ||
Gem Spawner - (EP1) Tiberium High | 45.45% Tiberium, 27.27% Luminorious Gem, 18.18% Tanzanite, 9.09% Quartz | ||
Gem Spawner - (France) Mix | 55.5% Amethyst, 33.3% Citrine, 11.1% Opal | Works in all worlds, and not just in Champs Les Sims. | |
Gem Spawner - (France) Amethyst | 75% Amethyst, 12.5% Citrine, 12.5% Ruby | Works in all worlds, and not just in Champs Les Sims. | |
Gem Spawner - (France) Citrine | 62.5% Citrine, 16.66% Amethyst, 16.66% Yellow, 4.16% Pink Diamond | Works in all worlds, and not just in Champs Les Sims. | |
Gem Spawner - (France) Opal | 66.6% Amethyst, 33.3% Opal | Works in all worlds, and not just in Champs Les Sims. | |
Gem Spawner - (Egypt) Mix | 22.72% Alabaster, 22.72% Turquoise, 22.72% Quartz, 13.63% Blue Topaz, 9.09% Smoky Quartz, 9.09% Rainbow Gem | Works in all worlds, and not just in Al Simhara. | |
Gem Spawner - (Egypt) Alabaster | 80% Alabaster, 20% Smoky Quartz | Works in all worlds, and not just in Al Simhara. | |
Gem Spawner - (Egypt) Turquoise | 62.5% Turquoise, 25% Blue Topaz, 12.5% Tanzanite | Works in all worlds, and not just in Al Simhara. | |
RGM Spawner - Egypt | 80% Alabaster, 20% Smoky Quartz | Works in all worlds, and not just in Al Simhara. | |
Gem Spawner - (China) Mix | 20% Lapis Lazuli, 20% Jade, 20% Quartz, 20% Yellow Sapphire, 20% Diamond | Works in all worlds, and not just in Shang Simla. | |
Gem Spawner - (China) Jade | 58.33% Quartz, 25% Jade, 16.66% Luminorious Gem | Works in all worlds, and not just in Shang Simla. | |
Gem Spawner - (China) Lapis Lazuli | 62.5% Lazuli, 37.5% Emerald | Works in all worlds, and not just in Shang Simla. | |
Smithsonite Spawner | 58.82% Smithsonite, 5.88% Blue Topaz, 5.88% Smoky Quartz, 5.88% Emerald, 5.88% Ruby, 5.88% Yellow Sapphire, 5.88% Tanzanite, 5.88% Diamond | ||
Vampire's Eye Spawner | 75% Vampire's Eye, 12.5% Luminorious Gem, 6.25% Rainbow Gem, 6.25% Pink Diamond | ||
Gem Spawner - Alchemy | 16.12% Smoky Quartz, 16.12% Emerald, 12.89% Iron, 11.28% Ruby, 8.06% Bloodstone, 8.06% Yellow Sapphire, 8.06% Silver, 6.44% Tanzanite, 4.83% Diamond, 4.83% Gold, 1.61% Moonstone, 1.61% Sunstone | Automatically placed by the game on residential lots that have alchemy stations on them. GemAlchemySpawner in FullBuild_p15.package claims the spawner is tied to "RockGemMetalSpawner1" (which would've resulted in 86.2% iron, 10.34% silver, and 3.44% gold), but in fact it's tied to "RockGemMetalSpawnerAlchemy". |
Metals[]
Metal spawners are 11x11.
Name | Spawned objects | Notes | Game |
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Metal Spawner - Iron | 100% Iron | ||
Metal Spawner - (EP1) Compendium | 100% Compendium | ||
Metal Spawner - (EP1) Supernovium | 100% Supernovium | ||
Metal Spawner - (France) Mix Low | 38.46% Titanium, 30.76% Gold, 15.38% Silver, 15.38% Iridium | Works in any world, and not just Champs Les Sims. | |
Metal Spawner - (France) Mix High | 36.82% Iridium, 31.57% Titanium, 21.05% Palladium, 10.52% Gold | Works in any world, and not just Champs Les Sims. | |
Metal Spawner - (France) Iridium | 100% Iridium | Works in any world, and not just Champs Les Sims. | |
Metal Spawner - (France) Titanium | 100% Titanium | Champs Les Sims*. | |
Metal Spawner - (China) Mix Low | 21.42% Copper, 21.42% Silver, 21.42% Gold, 21.42% Mercury, 7.14% Palladium, 7.14% Platinum | Works in any world, and not just in Shang Simla. | |
Metal Spawner - (China) Mix High | 38.88% Mercury, 27.77% Gold, 27.77% Platinum, 5.55% Plutonium | Works in any world, and not just in Shang Simla. | |
Metal Spawner - (China) Platinum | 66.66% Platinum, 16.66% Copper, 16.66% Silver | Works in any world, and not just in Shang Simla. | |
Metal Spawner - (China) Mercury | 71.42% Mercury, 21.42% Silver, 7.14% Plutonium | Works in any world, and not just in Shang Simla. | |
Metal Spawner - (Egypt) Mix Low | 38.46% Copper, 19.23% Iron, 19.23% Silver, 19.23% Gold, 3.84% Mummitomium | Works in all worlds, and not just in Al Simhara*. | |
Metal Spawner - (Egypt) Mix High | 62.5% Gold, 20.83% Palladium, 10.41% Copper, 6.25% Mummitomium | Works in all worlds, and not just in Al Simhara*. | |
Metal Spawner - (Egypt) Copper | 83.29% Copper, 9.25% Gold, 5.55% Silver, 1.85% Mummitomium | Works in all worlds, and not just in Al Simhara*. | |
Metal Spawner - (Egypt) Mummitonium | 33.3% Iron, 33.3% Copper, 33.3% Mummitomium | Works in all worlds, and not just in Al Simhara*. | |
Carbon Steel Spawner | 40% Carbon Steel, 20% Gold, 20% Tungsten Carbide, 12% Palladium, 8% Plutonium | ||
Tungsten Carbide Spawner | 66.66% Tungsten Carbide, 13.33% Iron, 13.33% Silver, 6.66% Carbon Steel |
*Even though most of these spawners do technically work in all worlds, the Titanium only drops in France and the Mummitomium in Egypt. However, the Mummitonium spawners will spawn copper and iron (or what ever other metals are also listed in the pertaining spawner) but no Mummitonium—unless in Egypt.
Space rocks and meteors[]
Space rock spawners are 11x11.
Name | Spawned objects | Notes | Game |
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Meteor Spawner - Small | 100% small space rock | ||
Meteor Spawner - Small/Medium | 87% small space rock, 13% medium space rock | ||
Meteor Spawner - Medium | 100% medium space rock | ||
Meteor Spawner - Huge | 9.9% small space rock, 89.1% medium space rock, 1% large space rock | Spawns meteors sized around 6x4 squares, give or take a few. |
Fish and sealife[]
Main percentages are when being fishing skill level 10 with all expansion packs installed while using no bait (thus being the minimum chance for that skill level). Percentages in parenthesis are an attempt to figure out the game's pretty complicated system for active bait percentages, assuming the baited-for fish uses the active weighting while other fishes use the inactive weightings.
Fish spawners and the Surface Shark Spawner are nominally 6x6, but are effectively closer to 2x2. Sealife spawners are 11x11. The Rainbow Snail spawner is 1x1.
Icon | Name | Spawned fishes | Fish seen swimming | Notes | Game |
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Fishing Spawner Lake Common 1 | 14.08% Minnow, 12.67% Goldfish, 21.12% Rainbow Trout, 14.08% Red Herring, 7.04% (13.15%) Siamese Catfish, 14.08% (19.73%) Black Goldfish, 14.08% Toad,[TS3:SN] 2.81% Treasure chest | Minnow, Siamese Catfish, Black Goldfish | |||
Fishing Spawner Lake Common 2 | Minnow, Goldfish, Red Herring, Salmon, Angelfish, Lobster, Toad,[TS3:SN] Treasure chest | Angelfish, Goldfish, Minnow | |||
Fishing Spawner Lake Uncommon 1 | Goldfish, Rainbow Trout, Red Herring, Piranha, Shark, Lobster, Luminous Salamander,[TS3:SN] Treasure chest | Goldfish, Shark | |||
Fishing Spawner Lake Uncommon 2 | Alley Catfish, Rainbow Trout, Red Herring, Salmon, Angelfish, Luminous Salamander[TS3:SN], Toad [TS3:SN], Treasure chest | Salmon, Angelfish, Alley Catfish | |||
Fishing Spawner Lake Rare | 29.75% Angelfish, 23.8% Piranha, 13.09% Shark, 11.9% Black Goldfish, 11.9% (16.85%) Lobster, 5.95% Red Herring, 2.38% Vampire Fish, 1.19% Treasure chest | Piranha, Shark | |||
Fishing Spawner Ocean Common 1 | 20% Jellyfish, 20% Swordfish, 18.66% Salmon, 13.33% Anchovy, 13.33% Red Herring, 6.66% (12.5%) Blowfish, 5.33% (12.34%) Sea Bat Starfish,[TS3:ST] 2.66% Treasure chest | Anchovy, Blowfish | |||
Fishing Spawner Ocean Common 2 | 22.72% Tuna, 15.15% Anchovy, 15.15% Red Herring, 15.15% Lobster, 13.63% Jellyfish, 7.57% Tragic Clownfish, 7.57% Shark, 3.03% Treasure chest | Tuna, Tragic Clownfish, Shark | |||
Fishing Spawner Ocean Uncommon 1 | Alley Catfish, Red Herring, Tragic Clownfish, Tuna, Siamese Catfish, Shark, Lobster, Linckia Starfish,[TS3:ST] Luminous Salamander,[TS3:SN] Treasure chest | Shark, Alleycat, Siamese Catfish | |||
Fishing Spawner Ocean Uncommon 2 | Jellyfish, Red Herring, Blowfish, Angelfish, Swordfish, Luminous Salamander[TS3:SN], Fairy Damsel[TS3:SN], Treasure chest | Blowfish, Jellyfish | |||
Fishing Spawner Ocean Rare | 18.51% (27.47%) Tragic Clownfish, 18.51% (27.47%) Shark, 18.51% Angelfish, 12.34% Blowfish, 12.34% Fairy Damsel,[TS3:SN] 6.17% Red Herring, 6.17% Ninja Starfish,[TS3:ST] 6.17% Luminous Salamander,[TS3:SN] 1.23% Treasure Chest | Blowfish, Shark, Tragic Clownfish | |||
Fishing Spawner Robot Fish | 54.9% Black Goldfish, 43.92% Red Herring, 5.49% (9.6%) Robot Fish, 2.19% (5.31%) Vampire Fish, 4.39% Treasure chest | Red Herring, Black Goldfish | |||
Fishing Spawner Deathfish/Graveyard | 80% Red Herring, 10% Vampire Fish, 10% Treasure chest, 0% (18.18%) Deathfish | Deathfish | The spawner is set to only activate between 00:00 and 05:00 in in-game time. Can be placed on any lot, and does not actually need to be in a graveyard. | ||
Fishing Spawner - China, Common | Doitsu Koi, Goldfish, Red Herring, Kawarimono Koi, Angelfish, Treasure chest | Works in all worlds, and not just in Shang Simla. | |||
Fishing Spawner - China, Uncommon | Red Herring, Kawarimono Koi, Ochiba Koi, Black Goldfish, Angelfish, Treasure chest | Works in all worlds, and not just in Shang Simla. | |||
Fishing Spawner - China, Rare | Red Herring, Kawarimono Koi, Ochiba Koi, Black Goldfish, Tancho Koi, Dragon Fish, Treasure chest | Works in all worlds, and not just in Shang Simla. | |||
Fishing Spawner - China, Koi 1 | Goldfish, Kawarimono Koi, Tancho Koi, Treasure chest | Works in all worlds, and not just in Shang Simla. | |||
Fishing Spawner - China, Koi 2 | 35.71% Doitsu Koi, 35.71% Ochiba Koi, 26.18% Tancho Koi, 2.38% Treasure chest | Works in all worlds, and not just in Shang Simla. | |||
Fishing Spawner - China, Dragon Fish | 45.45% Dragon Fish, 45.45% Tancho Koi, 9.1% Treasure chest | Dragon Fish, Tancho Koi | Works in all worlds, and not just in Shang Simla. | ||
Fishing Spawner - Egypt, River, Common | Alley Catfish, Red Herring, Siamese Catfish, Salmon, Crocodile, Treasure chest | Alley Catfish, Salmon, Crocodile | Works in all worlds, and not just in Al Simhara. | ||
Fishing Spawner - Egypt, River, Rare | Alley Catfish, Red Herring, Siamese Catfish, Salmon, Crocodile, Lobster, Treasure chest | Siamese Catfish, Crocodile | Works in all worlds, and not just in Al Simhara. | ||
Fishing Spawner - Egypt, Oasis, Common | Frog, Alley Catfish, Red Herring, Siamese Catfish, Crocodile, Toad,[TS3:SN] Frog, Treasure chest | Frogs, Alley Catfish, Crocodile | Works in all worlds, and not just in Al Simhara. | ||
Fishing Spawner - Egypt, Oasis, Rare | Frog, Alley Catfish, Red Herring, Siamese Catfish, Crocodile, Toad[TS3:SN], Treasure chest | Alley Catfish, Siamese Catfish, Crocodile | Works in all worlds, and not just in Al Simhara. | ||
Fishing Spawner - Egypt, MummyFish | 83.33% Mummy Fish, 16.66% Treasure chest | Mummy Fish | Works in all worlds, and not just in Al Simhara. | ||
Fishing Spawner - France, Common 1 | 19.47% Frog, 19.47% Rainbow Trout, 19.47% Red Herring, 19.47% Toad,[TS3:SN] 12.98% Snail, 6.49% Crawfish, 2.59% Treasure chest | Frogs, Red Herring, Rainbow Trout | Works in all worlds, and not just in Champs Les Sims. | ||
Fishing Spawner - France, Common 2 | 19.47% Frog, 19.47% Rainbow Trout, 19.47% Red Herring, 19.47% Toad,[TS3:SN] 12.98% Snail, 6.49% Crawfish, 2.59% Treasure chest | Frogs, Red Herring | Works in all worlds, and not just in Champs Les Sims. Identical to "Common 1" except that the baits for Snail, Red Herring, and Crawfish work slightly better in Common 2. | ||
Fishing Spawner - France, Uncommon | 19.47% Rainbow Trout, 19.47% Snail, 19.47% Crawfish, 12.98% Frog, 12.98% Toad,[TS3:SN] 6.49% Red Herring, 6.49% Black Goldfish, 2.59% Treasure chest | Rainbow Trout, Red Herring | Works in all worlds, and not just in Champs Les Sims. | ||
Fishing Spawner - France, Rare | 20.82% Snail, 20.82% Crawfish, 20.82% Black Goldfish, 13.88% Frog, 13.88% Toad,[TS3:SN] 6.94% Red Herring, 2.77% Treasure chest | Frogs, Red Herring, Black Goldfish | Works in all worlds, and not just in Champs Les Sims. | ||
Fishing Spawner - France, Frog Pond | 50% Frog, 30% Minnow, 10% Toad,[TS3:SN] 10% Treasure chest | Frogs, Minnow | Works in all worlds, and not just in Champs Les Sims. | ||
Kissing Gourami Spawner | 19.15% (32.96%) Kissing Gourami, 19.15% Rainbow Trout, 13.15% Minnow, 13.15% Red Herring, 13.15% Black Goldfish, 11.83% Goldfish, 6.57% Siamese Catfish, 2.63% Treasure chest | Kissing Gourami, Goldfish | |||
Sea Sludge Spawner | 17.43% (29.7%) Sea Sludge, 17.43% Swordfish, 16.26% Salmon, 11.62% Anchovy, 11.62% Red Herring, 10.45% Jellyfish, 5.81% Blowfish, 2.32% Treasure chest | Salmon, Swordfish | |||
Sewer Trilobite Spawner | 18.51% Sewer Trilobite, 18.51% Tuna, 12.34% Anchovy, 12.34% Red Herring, 12.34% Lobster, 11.1% Jellyfish, 6.17% Tragic Clownfish, 6.17% Shark, 2.46% Treasure chest | Shark, Tuna | Not to be confused with the Trilobite beetle. | ||
Surface Shark Spawner | 100% Shark | Shark | Sims will often flee scaredly to the nearest shore upon seeing a shark spawned by this spawner, especially if they have low scuba diving skill level. | ||
Sea Life Spawner - All | Sea Urchin, Anemone, Hermit Crab, Octopus, Squid, Eel, Seahorse, Swordfish, Tuna, Jellyfish, Shark, Salmon, Tragic Clownfish, Red Herring, Goldfish, Blowfish, Minnow, Siamese Catfish, Anchovy, Angel Fish, Alley Catfish, Lobster, Black Goldfish, Sea Bat Starfish[TS3:ST], Linckia Starfish[TS3:ST] | Whichever fish(es) that have been spawned | Requires a diving spot. Sharks spawned by this spawner are the harmless base game breed. | ||
Sealife Spawner - Low 1 | Sea Urchin, Anemone, Sea Polyp, Red Herring, Goldfish, Minnow, Anchovy, Jellyfish, Sea Bat Starfish[TS3:ST] | Whichever fish(es) that have been spawned | Requires a diving spot. | ||
Sealife Spawner - Low 2 | Sea Urchin, Sea Polyp, Anemone, Red Herring, Goldfish, Minnow, Anchovy, Jellyfish, Sea Bat Starfish[TS3:ST] | Whichever fish(es) that have been spawned | Requires a diving spot. Identical to "Low 1" except for swapping the percentages of Anemone and Polyp. | ||
Sealife Spawner - Medium 1 | Hermit Crab, Octopus, Squid, Alley Catfish, Shark, Swordfish, Tuna, Salmon, Tragic Clownfish, Linckia Starfish[TS3:ST] | Whichever fish(es) that have been spawned | Requires a diving spot. Sharks spawned by this spawner are the harmless base game breed. | ||
Sealife Spawner - Medium 2 | Hermit Crab, Squid, Octopus, Alley Catfish, Shark, Swordfish, Tuna, Salmon, Tragic Clownfish, Linckia Starfish[TS3:ST] | Whichever fish(es) that have been spawned | Requires a diving spot. Identical to "Medium 1" except for swapping the percentages of Octopus and Squid. Sharks spawned by this spawner are the harmless base game breed. | ||
Sealife Spawner - High 1 Sealife Spawner - High 2 |
Eel, Blowfish, Siamese Catfish, Black Goldfish, Lobster, Angel Fish, Seahorse | Whichever fish(es) that have been spawned | Requires a diving spot. The two spawners appear to be completely identical according to SeaLife in GameplayData.package. | ||
Underwater Shark Spawner | "Common" Tiger Shark, "Common" Blacktip Shark, "Common" Spinner Dolphin, "Common" Risso Dolphin, "Uncommon" Lemon Shark, "Uncommon" Great White Shark | Whichever shark or dolphin that have been spawned | Requires a diving spot. Despite the spawner's name, it may sometimes spawn dolphins. | ||
Non-collectable Sea Life Spawner | None | Three types of minnow schools | Requires a diving spot. Fishes spawned by this spawner are purely decorative. | ||
Rainbow Snail/Utopia Spawner | 40.53% Rainbow Snail, 40.53% Goldfish, 13.51% Rainbow Trout, 5.4% Treasure chest | Works in any world and time state, and not just in the Utopian Future. Includes a flower. | |||
Three Eyed Fish/Dystopia Spawner | 41.66% Three Eyed Fish, 25% Lobster, 25% Alley Catfish, 8.33% Treasure chest | Works in any world and time state, and not just in the Dystopian Future. If placed on water, the spawner will usually (but not always) spawn a quasi-permanent floating trash heap. |
Seeds[]
In the game files, the spawner's rates are given for "Common seeds", "Uncommon seeds", and so on, but it hasn't been easy to find out which seeds that counts as each commonness. Seed spawners are 11x11.
Name | Spawned objects | Notes | Game |
---|---|---|---|
Seed Spawner Common 1 | |||
Seed Spawner Common 2 | |||
Seed Spawner Common 3 | |||
Seed Spawner Common 4 | |||
Seed Spawner Uncommon 1 | |||
Seed Spawner Uncommon 2 | |||
Seed Spawner Uncommon 3 | |||
Seed Spawner Rare 1 | |||
Seed Spawner Rare 2 | |||
Seed Spawner Rare 3 | |||
Seed Spawner Special 1 | |||
Seed Spawner Special 2 | |||
Seed Spawner Special 3 | |||
Seed Spawner France 1 | |||
Seed Spawner France 2 | |||
Seed Spawner France 3 | |||
Seed Spawner France 4 | |||
Seed Spawner China 1 | |||
Seed Spawner China 2 | |||
Seed Spawner Egypt 1 | |||
Seed Spawner Egypt 2 |
Other[]
Internal data for Ambitions junkyard spawners uses codenames for the objects they spawn (e.g. "TableDiningModern"), so it may not always be clear which exact objects the codenames refer to.
Icon | Name | Spawned objects | Notes | Game |
---|---|---|---|---|
Fresh Water Designator | Not needed for fish spawners. | |||
Salt Water Designator | Not needed for fish spawners. | |||
Junkyard Spawner 1 | 12.5% (14.28%) Swish Dishwasher, 6.25% (7.14%) Primo Deluxe Diashwasher, 12.5% (14.28%) Crazy Grady's Trash Compactor, 12.5% (14.28%) Simmer-Char Dual State Stove, 6.25% (7.14%) Cowpoke Stove, 12.5% (14.28%) Park n' Grille, 6.25% (7.14%) Carnivore XL, 12.5% (14.28%) Le Dryer de Clunk, 6.25% (7.14%) The Clothing Dehydrator Dryer, 12.5% Fortune Factory Fortune Cookie Maker[TS3:WA] | Spawns discolored versions of specific objects that can be salvaged for free. Not to be confused with the Junk Pile Buydebug objects. | ||
Junkyard Spawner 2 | 15% Old Timey Tele, 15% Audio Lite by LoFi Audio, 15% (table phone), 10% Channel Trowler 27" Deluxe TV, 10% 18 Disc Stereo System from Albacore Audio, 10% Maxoid Game Simulator 2 1/2, 10% The Exercise Queen, 5% Übervision Panoramic from Landgraab Industries, 5% 36" HiFi Plasmondo TV from Landgraab Industries, 5% 85g Audio Explosion from Landgraab Industries | Spawns discolored versions of specific objects that can be salvaged for free. Not to be confused with the Junk Pile Buydebug objects. | ||
Junkyard Spawner 3 | 7.69% "TableCoffeeEndDesigner", 7.69% Trails End Table, 7.69% "TableEndDesigner", 7.69% "TableDiningBistro", 7.69% "TableCoffeeColonial", 7.69% "TableCoffeeClub1x1", 7.69% Royal Francois End Table from XIV Antiquities, 7.69% "TableDiningModern", 7.69% "TableDiningQuaint", 7.69% Shelves del Libro, 7.69% "BookshelfModern", 7.69% "BookshelfMission", 7.69% 21st Century Library Bookshelf | Spawns discolored versions of specific objects that can be salvaged for free. Not to be confused with the Junk Pile Buydebug objects. | ||
Junkyard Spawner 4 | 6.12% "ChairDiningCountryCushion", 6.12% "ChairLivingCountry", 6.12% "ChairDiningClub", 6.12% "ChairDiningModerate", 6.12% "ChairDiningOfficeStandard", 6.12% "ChairLivingMission", 6.12% "ChairLoungeModern", 6.12% "ChairLivingDesigner", 6.12% "ChairDiningQuaint", 6.12% "ChairLivingTraditional", 6.12% "ChairLivingColonial", 4.08% "LoveseatCountry", 4.08% "LoveseatMission", 4.08% "LoveseatParkBench", 4.08% "LoveseatDesigner", 4.08% "SofaCountry", 4.08% "SofaDesigner", 4.08% "SofaColonial1", 2.04% "BedSingleModern", 2.04% "BedSingleCountry" | Spawns discolored versions of specific objects that can be salvaged for free. Not to be confused with the Junk Pile Buydebug objects. | ||
Junkyard Spawner 5 | 12.5% Kinder Container, 12.5% Infinitoy Imagination Station, 12.5% Roy Rock's Toy Box, 8.33% Globe Sculpture, 8.33% "DresserDesigner", 8.33% "DresserMission", 8.33% "DresserModern", 8.33% Rock-a-Baby Crib, 4.16% The Clothing Dehydrator Dryer, 4.16% Übervision Panoramic from Landgraab Industries, 4.16% 85g Audio Explosion from Landgraab Industries, 4.16% Medusa Victim sculpture, 4.16% "StatueModernArt" | Spawns discolored versions of specific objects that can be salvaged for free. Not to be confused with the Junk Pile Buydebug objects. | ||
Wildflower Spawner | "Common" Daisy, "Common" Blue Flax, "Common" Sulfur, "Uncommon" Black Eyed Susan, "Uncommon" Azalea, "Rare" Sweet William, "Rare" Indian Blanket, "Special" Cosmos | The game files do not list numeric weightings for the flowers. A maximum of 30 wildflowers are allowed in a world simultaneously. Wildflowers are only spawned if the temperature is -1°C (30°F) or higher. | ||
Cause Effect Water Spawner 1 | •Utopia: "Medium Geyser Fountain" Build Mode fountain part(s) •Dystopia: Hot Springs Bubble Spawner |
|||
Cause Effect Water Spawner 2 | •Utopia: Rainbow Snail/Utopia Spawner •Dystopia: Three Eyed Fish/Dystopia Spawner |
Only believed to function in Oasis Landing. The 2 and 3 spawners seem to do the same things. | ||
Cause Effect Water Spawner 3 | ||||
World Event Spawner 1 | •Utopia: 50% Butterfly Spawner - Low 1, 50% Butterfly Spawner - Low 2 •Dystopia: 100% Large Trash Pile |
Only believed to function in Oasis Landing. | ||
World Event Spawner 2 | •Utopia: 100% Butterfly Spawner - Med 1 •Dystopia: 100% Medium Trash Pile |
Only believed to function in Oasis Landing. | ||
World Event Spawner 3 | •Utopia: None •Dystopia: 100% geyser rift |
Only believed to function in Oasis Landing. | ||
World Event Spawner 4 | •Utopia: 100% dew flower (20% chance for each of the 5 color patterns) •Dystopia: None |
Only believed to function in Oasis Landing. | ||
World Event Spawner 5 | •Utopia: 100% What is described in GameplayData.package as "groundcoverUtopia" •Dystopia: 100% Small Trash Pile |
Only believed to function in Oasis Landing. | ||
World Event Spawner 6 | •Utopia: 100% dig site •Dystopia: None |
Only believed to function in Oasis Landing. | ||
World Event Spawner 7 | •Utopia: 100% Beetle Spawner - Rainbow (10) •Dystopia: 33.3% small indoor trash pile, 33.3% medium indoor trash pile, 33.3% large indoor trash pile |
Only believed to function in Oasis Landing. | ||
World Event Spawner 8 | •Utopia: 50% Butterfly Spawner - Med 1, 50% Butterfly Spawner - Kite (10) •Dystopia: 20% Beetle Spawner - Roaches (1), 20% Beetle Spawner - Moths (1), 20% Beetle Spawner - Japanese (3), 20% Beetle Spawner - Pill Bug, 20% Beetle Spawner - Honeypot Ant |
Only believed to function in Oasis Landing. | ||
World Event Spawner 9 | •Utopia: 7.14% chance for each of 14 various Build Mode flowers. •Dystopia: 25% medium indoor trash pile, 25% large indoor trash pile, 25% Beetle Spawner - Pill Bug, 25% Beetle Spawner - Honeypot Ant |
Only believed to function in Oasis Landing. | ||
Crystal Plant Spawner | ||||
Digsite Spawner - Wasteland | Works in all worlds, and not just in Oasis Landing. |






Small land animals[]
Minor pet spawners behave relatively unusually. There is a rather low cap of 20 minor pets that can be in the wild in a world at once (40 in Appaloosa Plains), but even then that's only if the game recognizes the player's real-life GPU as "Uber" tier, oftentimes necessitating mods to update the game's GPU name table to add GPUs made after circa 2010.
Minor pet spawners are 11x11. If The Sims 3: Seasons is installed, the spawners will not work if there is snow on the ground.
Icon | Name | Spawned objects | Notes | Game |
---|---|---|---|---|
Small Bird Spawner 1 | 50% Parakeet, 25% Goldfinch, 25% Pigeon | |||
Small Bird Spawner 2 | 57.69% Cardinal, 38.46% Nuthatch, 3.84% Bluebird | |||
Small Bird Spawner 3 | 57.69% Nuthatch, 38.46% Cardinal, 3.84% Bluebird | |||
Small Bird Spawner 4 | 66.66% Bluebird, 33.33% Lilac Breasted Roller | |||
Large Bird Spawner 1 | 50% Cockatoo, 25% African Grey Parrot, 25% Blue-Gold Macaw | |||
Large Bird Spawner 2 | 38.46% Catalina Macaw, 38.46% Crow, 19.23% Yellow-Naped Amazon, 3.84% Falcon | |||
Large Bird Spawner 3 | 38.46% Catalina Macaw, 38.46% Yellow-Naped Amazon, 19.23% Crow, 3.84% Falcon | |||
Large Bird Spawner 4 | 66.66% Falcon, 33.33% Spotted Sixam | |||
Rodent Spawner 1 | 50% Rat, 25% Womrat, 25% Squirrel | |||
Rodent Spawner 2 | 57.69% Chipmunk, 38.46% Shrew, 3.84% Pygmy Hedgehog | |||
Rodent Spawner 3 | 57.69% Shrew, 38.46% Chipmunk, 3.84% Pygmy Hedgehog | |||
Rodent Spawner 4 | 66.66% Pygmy Hedgehog, 33.33% Chinchilla | |||
Lizard Spawner 1 | 50% Iguana, 25% Gecko, 25% Anole Lizard | |||
Lizard Spawner 2 | 38.46% Agama Lizard, 38.46% Pygmy Komodo Dragon, 19.23% Texas Horned Lizard, 3.84% Chameleon | |||
Lizard Spawner 3 | 38.46% Agama Lizard, 38.46% Texas Horned Lizard, 19.23% Pygmy Komodo Dragon, 3.84% Chameleon | |||
Lizard Spawner 4 | 66.66% Chameleon, 66.66% Ancient Dragon | |||
Turtle Spawner 1 | 50% Red-Eared Slider Turtle, 25% Western Painted Turtle, 25% Eastern Box Turtle | |||
Turtle Spawner 2 | 38.46% Indian Roofed Turtle, 38.46% Barbour's Map Turtle, 19.23% Spotted Turtle, 3.84% Pygmy Tortoise | |||
Turtle Spawner 3 | 38.46% Indian Roofed Turtle, 38.46% Spotted Turtle, 19.23% Barbour's Map Turtle, 3.84% Pygmy Tortoise | |||
Turtle Spawner 4 | 66.66% Pygmy Tortoise, 33.33% Spiny Turtle | |||
Snake Spawner 1 | 50% Garter Snake, 25% Emerald Tree Boa Snake, 25% Mini Python Snake | |||
Snake Spawner 2 | 38.46% San Francisco Garter Snake, 38.46% Malayan Krait Snake, 19.23% Yellow Chondro Python, 3.84% Scarlet King Snake | |||
Snake Spawner 3 | 38.46% San Francisco Garter Snake, 38.46% Yellow Chondro Python, 19.23% Malayan Krait Snake, 3.84% Scarlet King Snake | |||
Snake Spawner 4 | 66.66% Scarlet King Snake, 33.33% Iridescent Shieldtail Snake |
Seashells and bottles[]
The game's .package files only refer to the seashell spawners by number, so there is a possibility that some collectibles have been assigned to the wrong spawner. The seashell spawners are 11x11, whereas Bottle Spawner is 1x1.
Icon | Name | Spawned objects | Notes | Game |
---|---|---|---|---|
Bottle Spawner | 90.09% Bottle Message, 9% Map Fragment, 0.9% Plumbob Island uncharted island entry | |||
Seashell and Bottle Land Spawner - Common | 42.84% Scallop, 42.84% Cowry, 14.28% Bottle Message | Seemingly referred to in the game files as SeaShellSpawner1. | ||
Seashell and Bottle Land Spawner - Uncommon | 27.38% Nautilus Shell, 27.38% Conch, 27.38% Abalone Shell, 13.69% Bottle Message, 2.73% Map Fragment, 1.36% Plumbob Island uncharted island entry | Additional separately counted 5% chance for Mr. Mariner Gnome to spawn nearby. Seemingly referred to in the game files as SeaShellSpawner3. | ||
Seashell and Bottle Land Spawner - Rare | 47.91% Spiny Shell, 34.22% Eyes Shell, 6.84% Bottle Message, 6.84% Map Fragment, 2.73% Shark Tooth Shell, 1.36% Plumbob Island uncharted island entry | Additional separately counted 5% chance for Mr. Mariner Gnome to spawn nearby. Seemingly referred to in the game files as SeaShellSpawner5. | ||
Seashell and Bottle Underwater Spawner - Common | 41.66% Scallop, 41.66% Cowry, 16.66% Nautilus Shell, 16.66% Bottle Message | Requires a diving spot. Seemingly referred to in the game files as SeaShellSpawner2. | ||
Seashell and Bottle Underwater Spawner - Uncommon | 25.64% Nautilus Shell, 25.64% Conch, 25.64% Abalone Shell, 12.82% Bottle Message, 6.41% Spiny Shell, 2.56% Map Fragment, 1.28% Plumbob Island uncharted island entry | Requires a diving spot. Additional separately counted 5% chance for Mr. Mariner Gnome to spawn nearby. Seemingly referred to in the game files as SeaShellSpawner4. | ||
Seashell and Bottle Underwater Spawner - Rare | 47.91% Eyes Shell, 34.22% Spiny Shell, 6.84% Bottle Message, 6.84% Map Fragment, 2.73% Shark Tooth Shell, 1.36% Plumbob Island uncharted island entry | Requires a diving spot. Additional separately counted 5% chance for Mr. Mariner Gnome to spawn nearby. Seemingly referred to in the game files as SeaShellSpawner6. |
Spawners that aren't in Buydebug[]
These are spawners that Maxis simply didn't provide players any ordinary means to get access to, necessitating complex modding to make them show up in Buy Mode. This hasn't stopped Maxis themselves from placing the spawners at hard-to-access places in worlds.
Name | Spawned objects | Notes | Game |
---|---|---|---|
Metal Spawner - Iron/Silver/Gold | |||
Metal Spawner - Silver | |||
Metal Spawner - Gold | |||
Metal Spawner - Palladium | 44.4% Gold, 33.3% Silver, 11.1% Palladium, 11.1% Iron | ||
Metal Spawner - Plutonium | 70% Palladium, 10% Plutonium, 10% Gold, 10% Silver | ||
Digsite Spawner 1-12 | Not to be confused with "Digsite Spawner - Wasteland",[TS3:ITF] which is available in Buydebug. | ||
Pangu Axe Spawner | Made superfluous by the dedicated Pangu's Axe wall object. | ||
(Unnamed cockroach spawner on resorts) | Makes uncollectable cockroaches spawn, which must be stomped on to remove. The spawner is invisible even with BuyDebug turned on. Will make a resort's cleanliness rating plummet if the cockroaches aren't handled. | ||
(Unnamed floorsweep spawner) | Tells resort staff members to sweep the floor with a brush there. The spawner is invisible even with BuyDebug turned on. Will make a resort's cleanliness rating plummet if the floors aren't swept. There is a rare chance that resort staff will constantly complain about routing errors towards the spawner, in which case NRaas Debug Enabler → Radius Purge is the only plausible way to remove the spawner and thus the routing error. |
Notes[]
- The game files indicate that many non-'Minor pet' spawners have a 25% chance to spawn a minor pet if The Sims 3: Pets is installed and it's a vacation world spawner in a regular world or vice versa, though little is known about this feature.
- If a protest[TS3:UL] about Low World Resources is held at the city hall and succeeds, spawners supposedly generate more collectibles for a few days.
- No Store worlds or sets come with any spawners of any kind (notwithstanding harvest bush/tree spawners, which are handled by the Gardening (The Sims 3) page).