Having the Science skill will boost job performance in the Science and Medical careers. Sims with enough points in the skill will begin these careers at a higher level when accepting job offers.
Having the Science skill is also helpful when fishing, gardening, and collecting. Items that a scientific Sim acquires in these ways will have a chance to be higher quality. Samples can be gathered by analyzing minerals, plants, fish and insects. These samples can then be researched to gain even more scientific knowledge.
Interactions[]
The Group Science Project activities are: Study the Red Pad Tie Node, Interface with the Green Mind Melder Module, and Adjust the Blue Magnatomic Pulse Array. These experiments gives sims various moodlets and abilities:
Experiment
Color of Beam
Moodlet
Notes
Icon
Name
Mood
Time
Interface with the Green Mind Melder Module
Green
Hive Mind!
No Effect
6hrs
Sim gains skills faster
Study the Red Pad Tie Node
Red
Uninhibited
+20
4hrs
Sim wants to streak
Adjust the Blue Magnatomic Pulse Array
Blue
Power Nap
+10
2hrs
Everyone nearby knocked out, after 3 hours waking all motives are filled
All three experiments at the same time
White
Meteor Shower!
+30
3hrs
On lot is raining moneybags, gems, metals and spacerocks and sometimes magic gnomes. Note that the player doesn't need all three Sims at the same time to activate this. Have one Sim gradually fill a light to one third of the machine and repeat with the other two. This way, the player can achieve this state more easily.
The Science Research Station activities are: Research Science, Gene Splicing Experiment, Horticulture Experiment, Clone from Sample, Research Sample, Herb Experiment, and Radiation Experiment. Experiments may fail or succeed:
Use this on food to add spice (foods quality increases) or on PlantSims to cure them
Plasma Bug
Very expensive bug (§4,000)
Statistics[]
Experiments Completed
Objects Created
Experiment Epic Failures
Plants Analyzed
Fish Analyzed
Insects Analyzed
Minerals Analyzed
Sims Tested
Simoleons Earned from Correlating Scientific Data
Simoleons Earned from Selling Scientific Samples
Challenges[]
Free Range Scientist
Analyze a total of 100 Plants, Fish, Insects, and Rocks to reduce the cool down time on Correlating Scientific Data.
Experienced Experimentalist
Complete 100 Experiments using the Science Research Station and/or the Group Science Project and receive an International Science Achievement Award Plaque and Cash Prize!
Abilities[]
Level
Ability
Gifts
1
Research Science at the Science Research Station
-
2
Research and sell Scientific Samples
Fish Sample
Insect Sample
Mineral Sample
Plant Sample
3
Analyze Minerals (Gems and Metals)
Iron
Blue Topaz
4
Analyze Plants
Kona Bean
Peppermint
5
Correlate Scientific Data at the nearest Science Building
-
6
Analyze Insects
Cockroach
Ladybug
7
Analyze Fish
Anchovy
Alley Catfish
8
Analyze DNA samples from other Sims
2 DNA Samples
9
Clone from Scientific Sample at the Science Research Station
-
10
-
Group Science Project (in household inventory)
Wishes[]
Icon
Name
Lifetime Happiness
Description
Trigger
EP
Research Science
150
The universe's mysteries beckon! A Science Research Station is the only tool probe-y enough to sufficiently probe them. Your Sim craves to unlock the universe's mysteries!
&EP09
Learn Science Skill
500
Your Sim seeks to learn something new to enrich and enlighten. Have your Sim refine a talent to perhaps pick up a new skill!
&EP09
Take a Class in the Science Skill
500
Classes are a quick way to learn new skills, though at the cost of a few Simoleons. Your Sim wants to take a skill class, so visit the different buildings in town to find the right class.
&EP09
Improve Science Skill
750
Learning is an exciting pursuit many Sims enjoy. Your Sim wants to improve a skill so they can do more things with the knowledge! Practice the skill until your Sim gains a level.
&EP09
Research Scientific Sample
200
There's only one thing better than making a new scientific discovering: figuring out what the heck it is you've discovered! Your Sim badly wants to research this newest treasure.
&EP09
Analyze a Rock
350
No, not the type of music. Your Sim wants to analyze a rock and see what makes them so hard.
&EP09
Analyze a Plant
200
Plants … So leafy, green and full of color. Analyze a plant so your Sim can see just how amazing their photosynthesis abilities are!
&EP09
Analyze an Insect
250
What has many legs and makes a Sim scream "gross?" Insects, of course! And your Sim wants to analyze one.
&EP09
Analyze a Fish
200
Fish tend to lead rather interesting lives under the sea and in aquariums. Your Sim wants to analyze a fish to learn to how fishy they are.
&EP09
Perform Radiation Experiment
300
Using cute animals in science experiments is wrong. Insects, not so much. Your Sim wants to pop one in a nuclear oven. Go ahead - what could possibly go wrong?
&EP09
Perform Herbal Medicine Experiment
300
Nature's got all the answers! But your Sim isn't content, looking to taunt nature by improving on it. Pop some herbs in a Research Station and see what happens.
&EP09
Perform Horticultural Experiment
300
Fresh produce is notoriously complex at the cellular level, and your Sim can't wait to sink their teeth into horticulture!
&EP09
Get DNA Sample from a Sim
250
DNA is a strange thing and only fresh samples can unravel its mysteries. Extract a sample of DNA and science will love your Sim forever!
&EP09
Clone a Sim
750
This Sim is so special, your Sim isn't content with just one of them. Use the Science Research Station to clone a Sim!
&EP09
Perform Stimulus Response Test on [Sim name]
150
Knowing the reaction time of others could have many scientific uses. Your Sim wants to perform a stimulus response test on another.
&EP09
Master Science Skill
5,000
Mastering a Skill takes great patience and dedication, but your Sim aspires to be the best. Have your Sim practice the skill and complete Opportunities, and great things will happen.