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{{Era|TS2U|TS3UL|TS4DU}}'''Scholarship''' is an additional grant Sims can receive to help with the financial aid while they are attending the [[College (sub-neighborhood)|university]]. Generally, Sims can earn scholarships by having high skills.
{{Era|TS2U|TS3UL}}
 
'''Scholarship''' is an additional grant Sims can receive to help with the financial aid while they are attending the [[College|university]]. Generally, Sims can earn scholarships by having high skills.
 
   
 
==The Sims 2: University==
 
==The Sims 2: University==
 
[[File:Scholarship.jpg|thumb|right|200px|A notification when teens view earned scholarships]]
 
[[File:Scholarship.jpg|thumb|right|200px|A notification when teens view earned scholarships]]
[[File:Won Scholarship.png|left]]In ''[[The Sims 2: University]]'', players can send [[teen]] [[Sim]]s to [[college]], where they continue their lives as [[young adult]]s. Playable teens may go to college at any time by using a telephone or computer, or the player may send them by using the "Send Sims to College" button on the neighborhood screen. Before that, the Sim should apply for scholarships, which is also done via a phone or computer. Scholarships are handed out based on different criteria, such as good [[School#The Sims 2|grades]] or a high level in a [[skill]]. Working on any skill will help in college and the workforce anyway, and getting a particular scholarship, or any scholarship, is often a [[want]]. All teenagers going to college start with §500, and scholarships add to that. However, graduated Sims cannot retain the Simoleons they have earned during their college years, except by converting it to items and preserving them in their inventory.
+
[[File:Won Scholarship.png|left]]In ''[[The Sims 2: University]]'', players can send [[teen]] [[Sim]]s to [[College (sub-neighborhood)|college]], where they continue their lives as [[young adult]]s. Playable teens may go to college at any time by using a telephone or computer, or the player may send them by using the "Send Sims to College" button on the neighborhood screen. Before that, the Sim should apply for scholarships, which is also done via a phone or computer. Scholarships are handed out based on different criteria, such as good [[School#The Sims 2|grades]] or a high level in a [[skill]]. Working on any skill will help in college and the workforce anyway, and getting a particular scholarship, or any scholarship, is often a [[want]]. All teenagers going to college start with §500, and scholarships add to that. Colleges in ''The Sims 2: University'' do not charge tuition, and have no fees aside from the regular [[bill]]s, so scholarships give Sims additional funds to use in their first semester at college.
  +
  +
Sims cannot take [[Simoleon|money]] from home or retain the money they have earned during their college years, except by buying items and placing those items in their inventory.
   
 
===Types of Scholarships===
 
===Types of Scholarships===
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|}
 
|}
   
There are some scholarships which are hard to get, such as the Billiard Prize and the Footwork Award. A Sim can get the Footwork Award by practicing dancing until the "Bust A Move" option becomes available. If this option is available, the Sim either qualifies for the award or is close to qualifying. If ''[[Freetime]]'' is installed, the Sim can also work toward the Footwork Award by practicing on the ballet barre.
+
There are some scholarships which are hard to get, such as the Billiard Prize and the Footwork Award. A Sim can get the Footwork Award by practicing dancing until the "Bust A Move" option becomes available. If this option is available, the Sim either qualifies for the award or is close to qualifying. If ''[[The Sims 2: FreeTime]]'' is installed, the Sim can also work toward the Footwork Award by practicing on the ballet barre.
   
The Billiard Prize is not that easy. A Sim will have to play pool many times before qualifying for the award. Players can tell when the scholarship is available when Sims can preform both trick shots.
+
The Billiard Prize is not that easy. A Sim will have to play pool many times before qualifying for the award. Players can tell when the scholarship is available when Sims can perform both trick shots.
   
 
==The Sims 3: University Life==
 
==The Sims 3: University Life==
 
In ''[[The Sims 3: University Life]]'', [[young adult]]s and older can apply for scholarships by taking an aptitude test from the university welcome kit. The university welcome kit can be bought from the Buy mode or dropped off by university mascot the first time players start a new game. Taking an aptitude test is not required, but advised.
 
In ''[[The Sims 3: University Life]]'', [[young adult]]s and older can apply for scholarships by taking an aptitude test from the university welcome kit. The university welcome kit can be bought from the Buy mode or dropped off by university mascot the first time players start a new game. Taking an aptitude test is not required, but advised.
   
After taking the aptitude test, Sims will immediately receive the result. In an aptitude test, there are sub-scores for each major, ranging from 100 to 400. The total score a Sim can earn is up to 2,400. How much score a Sim can earn in one major depends on Sim's [[trait]]s, [[skill]]s, and [[career]] level corresponding to the major.
+
After taking the aptitude test, Sims will immediately receive the result. In an aptitude test, there are sub-scores for each major, ranging from 100 to 400. The maximum total score a Sim can earn is 2,400. The score a Sim can earn in a major depends on Sim's [[Trait (The Sims 3)|traits]] and [[skill]]s, as well as their level in a [[career]] associated with the major.
   
===Aptitude Test Scoring===
+
===Aptitude test scoring===
  +
[[File:Aptitude test result.png|thumb|200px|The aptitude test result. The test taker receives a partial scholarship and several extra credits in some majors.]]
By earning enough score, Sims can benefit either partial or full scholarship, as well as extra credits on certain majors. Scholarship gives additional funds when Sims arrive at the college, and extra credits reduces the number of credits a Sim needs in order to graduate. Because the maximum credits Sims can take in one visit to the college is 36 credits, while it requires 48 credits in order to graduate, earning extra credits from the aptitude test help Sims so they can graduate in one go to the college.
+
By earning a high enough score, Sims can gain either a partial or full scholarship, as well as extra credits in certain majors. Scholarships are applied toward tuition, and can give additional funds when Sims arrive at the college, while earning extra credits reduces the number of credits a Sim needs to take in order to graduate. Because the maximum number of credits Sims can take in one visit to the college is 36, while 48 credits are required to graduate, earning extra credits from the aptitude test helps Sims so they can graduate in one time at the college.
   
Scholarships are determined by the number of total score Sims accumulate from the test:
+
Scholarships are determined by the number of total points Sims accumulate from the test:
 
*1200 points: Partial scholarship, worth §1,000
 
*1200 points: Partial scholarship, worth §1,000
 
*1800 points: Full scholarship, worth §2,500
 
*1800 points: Full scholarship, worth §2,500
 
*2000 points: Sims gain "Nailed It" moodlet
 
*2000 points: Sims gain "Nailed It" moodlet
   
The extra credits are determined by the number of sub-score for each major, so Sims may earn extra credits in Fine Arts, but not in Business.
+
The extra credits are determined by the number of points earned in the sub-score for each major. For example, a Sim may earn extra credits in Fine Arts, but not in Business.
 
*250 points: Apprentice award, +6 credits
 
*250 points: Apprentice award, +6 credits
*300 points: Distinguished award, +18 credits
+
*360 points: Distinguished award, +18 credits
   
Keep in mind that the extra credits and scholarships are earned separately. This means that Sims may earn scholarship but they don't have sufficient sub-scores to earn extra credits, and vice versa.
+
Keep in mind that the extra credits and scholarships are earned separately. This means that Sims may earn a partial scholarship without earning high enough sub-scores to earn extra credits in any major, and may earn extra credits without earning a high enough overall score to gain a scholarship.
   
 
The scoring is calculated in the following:
 
The scoring is calculated in the following:
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*Traits x 83
 
*Traits x 83
   
For instance, a Sim who is [[Artistic]] (83 points), work in [[Culinary]] level 3 (117 points), and have [[Sculpting]] skill level 3 (81 points) will earn 391 points, which is sufficient enough to earn Distinguished Award with extra 18 credits toward Fine Arts major. Below is the list of factors in each major:
+
For instance, a Sim who is [[artistic]] (83 points), work in [[culinary]] level 3 (117 points), and have [[sculpting]] skill level 3 (81 points) will earn 391 points, which is sufficient enough to earn a Distinguished Award with extra 18 credits toward Fine Arts major. Below is the list of factors in each major:
   
 
{|class="plaintable heading-blue"
 
{|class="plaintable heading-blue"
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!Skills
 
!Skills
 
|-
 
|-
|valign="top"|Business
+
|valign="top"|
  +
'''Business'''
|valign="top"|[[Genius]]<br>[[Ambitious]]<br>[[Evil]]<br>[[Frugal]]<br>[[Workaholic]]<br>[[Born Salesperson]]
 
|valign="top"|[[Business (career)|Business]]<br>[[Criminal]]
+
|valign="top"|
  +
[[File:Trait genius.png|18px|link=]] [[Genius (The Sims 3)|Genius]]<br />
|valign="top"|[[Charisma]]<br>[[Mixology]]<br>[[Social Networking]]
 
  +
[[File:Trait ambitious.png|18px|link=]] [[Ambitious]]<br />
  +
[[File:Trait evil.png|18px|link=]] [[Evil (The Sims 3)|Evil]]<br />
  +
[[File:Trait frugal.png|18px|link=]] [[Frugal]]<br />
  +
[[File:Trait workaholic.png|18px|link=]] [[Workaholic]]<br />
  +
[[File:Trait bornsalesman.png|18px|link=]] [[Born salesperson]]
  +
|valign="top"|
  +
[[File:Business career icon.png|18px|link=]] [[Business (career)|Business]]<br />
  +
[[File:Criminal career icon.png|18px|link=]] [[Criminal]]
  +
|valign="top"|
  +
[[File:Charisma skill icon.png|18px|link=]] [[Charisma]]<br />
  +
[[File:Mixology skill icon.png|18px|link=]] [[Mixology (The Sims 3)|Mixology]]<br />
  +
[[File:Social Networking skill icon.png|18px|link=]] [[Social networking]]
 
|-
 
|-
|valign="top"|Technology
+
|valign="top"|
  +
'''Technology'''
|valign="top"|[[Genius]]<br>[[Computer Whiz]]<br>[[Handy]]<br>[[No Sense of Humor]]<br>[[Good]]<br>[[Eccentric]]
 
|valign="top"|[[Law Enforcement]]<br>[[Military]]
+
|valign="top"|
  +
[[File:Trait genius.png|18px|link=]] [[Genius (The Sims 3)|Genius]]<br />
|valign="top"|[[Logic]]<br>[[Handiness]]<br>[[Inventing]]
 
  +
[[File:Trait computerwhiz.png|18px|link=]] [[Computer whiz]]<br />
  +
[[File:Trait handy.png|18px|link=]] [[Handy]]<br />
  +
[[File:Trait nohumor.png|18px|link=]] [[No sense of humor]]<br />
  +
[[File:Trait good.png|18px|link=]] [[Good (The Sims 3)|Good]]<br />
  +
[[File:Trait eccentric.png|18px|link=]] [[Eccentric]]
  +
|valign="top"|
  +
[[File:Law Enforcement career icon.png|18px|link=]] [[Law enforcement]]<br />
  +
[[File:Military career icon.png|18px|link=]] [[Military]]
  +
|valign="top"|
  +
[[File:Logic skill icon.png|18px|link=]] [[Logic]]<br />
  +
[[File:Handiness skill icon.png|18px|link=]] [[Handiness]]<br />
  +
[[File:Inventing skill icon.png|18px|link=]] [[Inventing]]
 
|-
 
|-
|valign="top"|Science and Medicine
+
|valign="top"|
  +
'''Science and medicine'''
|valign="top"|[[Genius]]<br>[[Bookworm]]<br>[[Perfectionist]]<br>[[Green Thumb]]<br>[[Perceptive]]<br>[[Socially Awkward]]
 
|valign="top"|[[Science (career)|Science]]<br>[[Medical]]
+
|valign="top"|
  +
[[File:Trait genius.png|18px|link=]] [[Genius (The Sims 3)|Genius]]<br />
|valign="top"|[[Fishing (The Sims 3)|Fishing]]<br>[[Gardening (The Sims 3)|Gardening]]<br>[[Alchemy]]<br>[[Science (skill)|Science]]
 
  +
[[File:Trait bookworm.png|18px|link=]] [[Bookworm (The Sims 3)|Bookworm]]<br />
  +
[[File:Trait perfectionist.png|18px|link=]] [[Perfectionist (The Sims 3)|Perfectionist]]<br />
  +
[[File:Trait greenthumb.png|18px|link=]] [[Green thumb]]<br />
  +
[[File:Trait perceptive.png|18px|link=]] [[Perceptive]]<br />
  +
[[File:Trait Socially Awkward.png|18px|link=]] [[Socially awkward]]
  +
|valign="top"|
  +
[[File:Science career icon.png|18px|link=]] [[Science (career)|Science]]<br />
  +
[[File:Medical career icon.png|18px|link=]] [[Medical]]
  +
|valign="top"|
  +
[[File:Fishing skill icon.png|18px|link=]] [[Fishing (The Sims 3)|Fishing]]<br />
  +
[[File:Gardening skill icon.png|18px|link=]] [[Gardening (The Sims 3)|Gardening]]<br />
  +
[[File:Alchemy skill icon.png|18px|link=]] [[Alchemy]]<br />
  +
[[File:Science skill icon.png|18px|link=]] [[Science (skill)|Science]]
 
|-
 
|-
|valign="top"|Fine Arts
+
|valign="top"|
  +
'''Fine arts'''
|valign="top"|[[Genius]]<br>[[Artistic]]<br>[[Natural Cook]]<br>[[Virtuoso]]<br>[[Rebellious]]<br>[[Avant Garde]]
 
|valign="top"|[[Culinary]]<br>[[Music (career)|Music]]<br>[[Film]]
+
|valign="top"|
  +
[[File:Trait genius.png|18px|link=]] [[Genius (The Sims 3)|Genius]]<br />
|valign="top"|[[Painting]]<br>[[Cooking (The Sims 3)|Cooking]]<br>[[Instrument skill|Guitar<br>Piano<br>Drums<br>Bass]]<br>[[Nectar Making]]<br>[[Sculpting]]<br>[[Street Art]]
 
  +
[[File:Trait artistic.png|18px|link=]] [[Artistic]]<br />
  +
[[File:Trait naturalcook.png|18px|link=]] [[Natural cook]]<br />
  +
[[File:Trait virtuoso.png|18px|link=]] [[Virtuoso]]<br />
  +
[[File:Trait rebellious.png|18px|link=]] [[Rebellious]]<br />
  +
[[File:Trait Avant Garde.png|18px|link=]] [[Avant garde]]
  +
|valign="top"|
  +
[[File:Culinary career icon.png|18px|link=]] [[Culinary]]<br />
  +
[[File:Music career icon.png|18px|link=]] [[Music (career)|Music]]<br />
  +
[[File:Film career icon.png|18px|link=]] [[Film]]
  +
|valign="top"|
  +
[[File:Painting skill icon.png|18px|link=]] [[Painting]]<br />
  +
[[File:Cooking skill icon.png|18px|link=]] [[Cooking (The Sims 3)|Cooking]]<br />
  +
[[File:Guitar skill icon.png|18px|link=]] [[Instrument skill|Guitar]]<br />
  +
[[File:Nectar Making skill icon.png|18px|link=]] [[Nectar making]]<br />
  +
[[File:Sculpting skill icon.png|18px|link=]] [[Sculpting]]<br />
  +
[[File:Bass skill icon.png|18px|link=]] [[Instrument skill|Bass]]<br />
  +
[[File:Drums skill icon.png|18px|link=]] [[Instrument skill|Drums]]<br />
  +
[[File:Piano skill icon.png|18px|link=]] [[Instrument skill|Piano]]<br />
  +
[[File:Street Art skill icon.png|18px|link=]] [[Street art]]
 
|-
 
|-
|valign="top"|Communications
+
|valign="top"|
  +
'''Communications'''
|valign="top"|[[Genius]]<br>[[Charismatic]]<br>[[Schmoozer]]<br>[[Flirty]]<br>[[Social Butterfly]]<br>[[Irresistible]]
 
|valign="top"|[[Journalism]]<br>[[Political]]<br>[[Fortune Teller]]
+
|valign="top"|
  +
[[File:Trait genius.png|18px|link=]] [[Genius (The Sims 3)|Genius]]<br />
|valign="top"|[[Writing]]<br>[[Photography]]
 
  +
[[File:Trait charismatic.png|18px|link=]] [[Charismatic]]<br />
  +
[[File:Trait shmoozer.png|18px|link=]] [[Schmoozer]]<br />
  +
[[File:Trait flirty.png|18px|link=]] [[Flirty]]<br />
  +
[[File:Trait socialbutterfly.png|18px|link=]] [[Social butterfly]]<br />
  +
[[File:Trait Irresistible.png|18px|link=]] [[Irresistible]]
  +
|valign="top"|
  +
[[File:Journalism career icon.png|18px|link=]] [[Journalism]]<br />
  +
[[File:Political career icon.png|18px|link=]] [[Political]]<br />
  +
[[File:Fortune Teller career icon.png|18px|link=]] [[Fortune teller]]
  +
|valign="top"|
  +
[[File:Writing skill icon.png|18px|link=]] [[Writing (The Sims 3)|Writing]]<br />
  +
[[File:Photography skill icon.png|18px|link=]] [[Photography]]
 
|-
 
|-
|valign="top"|Physical Education
+
|valign="top"|
  +
'''Physical education'''
|valign="top"|[[Genius]]<br>[[Athletic (trait)|Athletic]]<br>[[Loves the Outdoors]]
 
|valign="top"|[[Professional Sports]]
+
|valign="top"|
  +
[[File:Trait genius.png|18px|link=]] [[Genius (The Sims 3)|Genius]]<br />
|valign="top"|[[Athletic (skill)|Athletic]]<br>[[Martial Arts]]<br>[[Riding]]
 
  +
[[File:Trait athletic.png|18px|link=]] [[Athletic (trait)|Athletic]]<br />
  +
[[File:Trait lovesoutdoors.png|18px|link=]] [[Loves the outdoors]]
  +
|valign="top"|
  +
[[File:Professional Sports career icon.png|18px|link=]] [[Professional sports]]
  +
|valign="top"|
  +
[[File:Athletic skill icon.png|18px|link=]] [[Athletic (skill)|Athletic]]<br />
  +
[[File:Martial Arts skill icon.png|18px|link=]] [[Martial arts]]<br />
  +
[[File:Riding skill icon.png|18px|link=]] [[Riding]]
 
|}
 
|}
   
===Player Notes===
+
===Notes===
 
*The trait and skill factors in earning scores for aptitude test are different from the ones used in gaining performance at the college. For more information, see [[major]].
 
*The trait and skill factors in earning scores for aptitude test are different from the ones used in gaining performance at the college. For more information, see [[major]].
*Having the [[Genius]] trait really helps because it adds extra points for all majors.
+
*Having the [[Genius (The Sims 3)|genius]] trait really helps because it adds extra points for all majors.
*[[Education]] career is not included in any major as a career factor.
+
*[[Education]] career is not included in any major as a career factor. Furthermore, skills, traits, and careers in ''Island Paradise'' and ''Into the Future'' are not associated with the majors, which means Sims will not benefit from mastering [[bot building]] skill, for example.
  +
  +
==The Sims 4: Discover University==
  +
Scholarships return in ''[[The Sims 4: Discover University]]''. University students can potentially lose their scholarship if they get bad grades.
  +
===Skill-based scholarships===
  +
Skill-based scholarships can be applied for when a Sim reaches 'Level 3' in the given skill. The probability of receiving the scholarship is increased when the Sim reaches Level 5 or 9 prior to applying. Each scholarship can only be applied for once.
  +
*Athletics ('''§450''') - Fitness skill.
  +
*E-Sports ('''§450''') - Video gaming skill.
  +
*Friend of the animals ('''§400''') - Pet training and Vetenarian skills.
  +
*Building the Future ('''§400''') - Handiness and Rocket Science skills.
  +
*Alley cat ('''§400''') - Bowling skill.
  +
*Future star ('''§200''') - Guitar, Piano, Violin, DJ Mixing, Singing, Pipe Organ and Acting skills.
  +
*Food and drink ('''§200''') - Cooking, Gourmet Cooking, Baking, and Mixology skills.
  +
*The Great Outdoors ('''§200''') - Fishing, Gardening, Herbalism, Flower Arranging skills.
  +
  +
===Need-based scholarships===
  +
*Education for all ('''§400''') -  Less than §2,000 in cash and property and possessions worth no more than''' '''§25k.
  +
*Helping hand ('''§250''') - No more than around §10-15,000 in cash and property and possessions worth no more than §80-100k.
  +
===Other scholarships===
  +
*Resident
  +
*Workplace 
  +
*Super Scout
  +
  +
{{Expand}}
   
  +
[[fr:Bourse]]
  +
[[ru:Стипендия]]
 
[[Category:University]]
 
[[Category:University]]
 
[[Category:University Life]]
 
[[Category:University Life]]
  +
[[Category:Discover University]]

Revision as of 14:40, 1 August 2020

The Sims 2: University The Sims 3: University Life The Sims 4: Discover University


Scholarship is an additional grant Sims can receive to help with the financial aid while they are attending the university. Generally, Sims can earn scholarships by having high skills.

The Sims 2: University

Scholarship

A notification when teens view earned scholarships

Won Scholarship

In The Sims 2: University, players can send teen Sims to college, where they continue their lives as young adults. Playable teens may go to college at any time by using a telephone or computer, or the player may send them by using the "Send Sims to College" button on the neighborhood screen. Before that, the Sim should apply for scholarships, which is also done via a phone or computer. Scholarships are handed out based on different criteria, such as good grades or a high level in a skill. Working on any skill will help in college and the workforce anyway, and getting a particular scholarship, or any scholarship, is often a want. All teenagers going to college start with §500, and scholarships add to that. Colleges in The Sims 2: University do not charge tuition, and have no fees aside from the regular bills, so scholarships give Sims additional funds to use in their first semester at college.

Sims cannot take money from home or retain the money they have earned during their college years, except by buying items and placing those items in their inventory.

Types of Scholarships

Name Requirements Award
Hogan Award for Athletics 8 or more Body points §750
Bain-Gordon Communication Fellowship 8 or more Charisma points §750
Kim Metro Prize for Hygienics 8 or more Cleaning points §750
London Culinary Arts Scholarship 8 or more Cooking points §750
Will Wright Genius Grant 8 or more Logic points §750
Bui Engineering Award 8 or more Mechanical points §750
Quigley Visual Arts Grant 8 or more Creativity points §750
Young Entrepreneurs Award Teen job level 3 §750
SimCity Scholar's Grant A- or better at School §1000
Phelps-Wilsonoff Billiards Prize High pool hidden skill §1000
Tsang Footwork Award High dancing hidden skill §1000
Undead Educational Scholarship Teen is a Zombie or a Vampire. §1500
Orphaned Sims Assistance Fund Teen has no living parents §1500
Extraterrestrial Reparation Grant Teen has been abducted by Aliens §1500

There are some scholarships which are hard to get, such as the Billiard Prize and the Footwork Award. A Sim can get the Footwork Award by practicing dancing until the "Bust A Move" option becomes available. If this option is available, the Sim either qualifies for the award or is close to qualifying. If The Sims 2: FreeTime is installed, the Sim can also work toward the Footwork Award by practicing on the ballet barre.

The Billiard Prize is not that easy. A Sim will have to play pool many times before qualifying for the award. Players can tell when the scholarship is available when Sims can perform both trick shots.

The Sims 3: University Life

In The Sims 3: University Life, young adults and older can apply for scholarships by taking an aptitude test from the university welcome kit. The university welcome kit can be bought from the Buy mode or dropped off by university mascot the first time players start a new game. Taking an aptitude test is not required, but advised.

After taking the aptitude test, Sims will immediately receive the result. In an aptitude test, there are sub-scores for each major, ranging from 100 to 400. The maximum total score a Sim can earn is 2,400. The score a Sim can earn in a major depends on Sim's traits and skills, as well as their level in a career associated with the major.

Aptitude test scoring

Aptitude test result

The aptitude test result. The test taker receives a partial scholarship and several extra credits in some majors.

By earning a high enough score, Sims can gain either a partial or full scholarship, as well as extra credits in certain majors. Scholarships are applied toward tuition, and can give additional funds when Sims arrive at the college, while earning extra credits reduces the number of credits a Sim needs to take in order to graduate. Because the maximum number of credits Sims can take in one visit to the college is 36, while 48 credits are required to graduate, earning extra credits from the aptitude test helps Sims so they can graduate in one time at the college.

Scholarships are determined by the number of total points Sims accumulate from the test:

  • 1200 points: Partial scholarship, worth §1,000
  • 1800 points: Full scholarship, worth §2,500
  • 2000 points: Sims gain "Nailed It" moodlet

The extra credits are determined by the number of points earned in the sub-score for each major. For example, a Sim may earn extra credits in Fine Arts, but not in Business.

  • 250 points: Apprentice award, +6 credits
  • 360 points: Distinguished award, +18 credits

Keep in mind that the extra credits and scholarships are earned separately. This means that Sims may earn a partial scholarship without earning high enough sub-scores to earn extra credits in any major, and may earn extra credits without earning a high enough overall score to gain a scholarship.

The scoring is calculated in the following:

  • Base score (100) +
  • Skill level x 27 +
  • Career level x 39 +
  • Traits x 83

For instance, a Sim who is artistic (83 points), work in culinary level 3 (117 points), and have sculpting skill level 3 (81 points) will earn 391 points, which is sufficient enough to earn a Distinguished Award with extra 18 credits toward Fine Arts major. Below is the list of factors in each major:

Major Traits Careers Skills

Business

Trait genius Genius
Trait ambitious Ambitious
Trait evil Evil
Trait frugal Frugal
Trait workaholic Workaholic
Trait bornsalesman Born salesperson

Business career icon Business
Criminal career icon Criminal

Charisma skill icon Charisma
Mixology skill icon Mixology
Social Networking skill icon Social networking

Technology

Trait genius Genius
Trait computerwhiz Computer whiz
Trait handy Handy
Trait nohumor No sense of humor
Trait good Good
Trait eccentric Eccentric

Law Enforcement career icon Law enforcement
Military career icon Military

Logic skill icon Logic
Handiness skill icon Handiness
Inventing skill icon Inventing

Science and medicine

Trait genius Genius
Trait bookworm Bookworm
Trait perfectionist Perfectionist
Trait greenthumb Green thumb
Trait perceptive Perceptive
Trait Socially Awkward Socially awkward

Science career icon Science
Medical career icon Medical

Fishing skill icon Fishing
Gardening skill icon Gardening
Alchemy skill icon Alchemy
Science skill icon Science

Fine arts

Trait genius Genius
Trait artistic Artistic
Trait naturalcook Natural cook
Trait virtuoso Virtuoso
Trait rebellious Rebellious
Trait Avant Garde Avant garde

Culinary career icon Culinary
Music career icon Music
Film career icon Film

Painting skill icon Painting
Cooking skill icon Cooking
Guitar skill icon Guitar
Nectar Making skill icon Nectar making
Sculpting skill icon Sculpting
Bass skill icon Bass
Drums skill icon Drums
Piano skill icon Piano
Street Art skill icon Street art

Communications

Trait genius Genius
Trait charismatic Charismatic
Trait shmoozer Schmoozer
Trait flirty Flirty
Trait socialbutterfly Social butterfly
Trait Irresistible Irresistible

Journalism career icon Journalism
Political career icon Political
Fortune Teller career icon Fortune teller

Writing skill icon Writing
Photography skill icon Photography

Physical education

Trait genius Genius
Trait athletic Athletic
Trait lovesoutdoors Loves the outdoors

Professional Sports career icon Professional sports

Athletic skill icon Athletic
Martial Arts skill icon Martial arts
Riding skill icon Riding

Notes

  • The trait and skill factors in earning scores for aptitude test are different from the ones used in gaining performance at the college. For more information, see major.
  • Having the genius trait really helps because it adds extra points for all majors.
  • Education career is not included in any major as a career factor. Furthermore, skills, traits, and careers in Island Paradise and Into the Future are not associated with the majors, which means Sims will not benefit from mastering bot building skill, for example.

The Sims 4: Discover University

Scholarships return in The Sims 4: Discover University. University students can potentially lose their scholarship if they get bad grades.

Skill-based scholarships

Skill-based scholarships can be applied for when a Sim reaches 'Level 3' in the given skill. The probability of receiving the scholarship is increased when the Sim reaches Level 5 or 9 prior to applying. Each scholarship can only be applied for once.

  • Athletics (§450) - Fitness skill.
  • E-Sports (§450) - Video gaming skill.
  • Friend of the animals (§400) - Pet training and Vetenarian skills.
  • Building the Future (§400) - Handiness and Rocket Science skills.
  • Alley cat (§400) - Bowling skill.
  • Future star (§200) - Guitar, Piano, Violin, DJ Mixing, Singing, Pipe Organ and Acting skills.
  • Food and drink (§200) - Cooking, Gourmet Cooking, Baking, and Mixology skills.
  • The Great Outdoors (§200) - Fishing, Gardening, Herbalism, Flower Arranging skills.

Need-based scholarships

  • Education for all (§400) -  Less than §2,000 in cash and property and possessions worth no more than §25k.
  • Helping hand (§250) - No more than around §10-15,000 in cash and property and possessions worth no more than §80-100k.

Other scholarships

  • Resident
  • Workplace 
  • Super Scout
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