The Sims Wiki

Welcome to The Sims Wiki! Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

The Sims Wiki
The Sims Wiki
18,281
pages

The Park Worker career is a career track featured in The Sims 4: Adventure Awaits. This career has a unique schedule from other careers that involve the Sim enter work and won't end shift until a few days later depending on their career branch.

Career levels[]

Park Worker Career Levels
Description: "Not your typical 9-to-5. Out here, shifts can stretch across days, and every task helps keep the camp running. Whether you're scrubbing cabins or or guiding curious campers, your days (and nights) will be spent deep in Miceli Park, turning wilderness into something that feels like home! Miceli Park is a tougher post than Camp Gibbi Gibbi. It's secluded and rugged, and reached only by those brave enough to take the trail less traveled beyond the Ranger Station."
Workplace: Miceli Park
1) Cabin Cleaner
Every great outdoor career starts with a little elbow grease! For <Sim name>, that means cleaning cabins, unclogging the toilet occasionally, dodging spiders, and pretending not to smell whatever that is. Wage: §440/Shift Days: S M T W T F S
Hours: 4:00 PM Fri. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
None
Daily Task:
Practice Outdoor Activities
Bonus: N/A Pension: Unknown
2) Event Helper
<Sim name> may not be calling the shots just yet, but they are definitely picking up some useful tricks. Since helping with camp events, they have learned how to unfold a chair without pinching their fingers, how to stop a tug-of-war before it turns into a full-on mud fight, and identifying which lanterns are decorative but mildly explosive. Wage: §704/Shift Days: S M T W T F S
Hours: 4:00 PM Fri. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 2 Handiness Skill
Reach Level 2 of any Outdoor Activity Skill
Daily Task:
Practice Outdoor Activities
Bonus: §336 Pension: Unknown
3) Cabin Leader
Bunk beds? Checked. Missing socks? Located. Bear-proofing the trash bins? Sealed. <Sim name> is now a Cabin Leader, and it's everything they imagined. With campers looking up to them (sometimes literally, from the bottom bunk), <Sim name> is the glue holding cabin life together! Wage: §1,408/Shift Days: S M T W T F S
Hours: 4:00 PM Fri. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 3 Fitness Skill
Daily Task:
Practice Outdoor Activities
Bonus: §672 Pension: Unknown
4) Activity Instructor
<Sim name> came here to lead archery, obstacle courses, and trust exercises under the open sky. Instead, they spend most of the day chasing runaway kayaks, dodging foam arrows, and reminding everyone for the fifth time that snack time is not a competitive sport. Still, if controlled mayhem counts as a team-building activity, <Sim name> is absolutely crushing it. Wage: §1,936/Shift Days: S M T W T F S
Hours: 4:00 PM Fri. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 3 Handiness Skill
Reach Level 3 of any Outdoor Skill
Daily Task:
Practice Outdoor Activities
Bonus: Prepare for Outdoor Activities, §792 Pension: Unknown
5) Group Counselor
Group counseling sounds simple enough: guide the conversation, build trust, and help others open up. But not when there are clashing personalities, shifting alliances, and at least one Sim crying in the bathroom at any given moment. No pressure. It's all fun and games until llama issues enter the chat. Wage: §2,420/Shift Days: S M T W T F S
Hours: 4:00 PM Fri. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 4 Fitness Skill
Reach Level 4 of any Outdoor Skill
Daily Task:
Practice Outdoor Activities
Bonus: §935 Pension: Unknown
6) Wilderness Safety Guide
<Sim name> feels a strong sense of duty keeping fellow Sims safe from nature's less cuddly side. After all, someone has to stand watch between them and bears, poisonous plants, or whatever's doing the howling after midnight. That same sense of duty is what keeps them calm when yet another overconfident hiker decides flip-flops are acceptable trail gear. It's a noble role, really. Nature has its challenges...but Sims? They're downright feral. Wage: §4,828/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 4 Charisma Skill
Reach Level 4 Logic Skill
Daily Task:
Practice Outdoor Activities
Bonus: Tell Park Myths, §1,602 Pension: Unknown
7) Event Coordinator
Camp events don't run themselves but with <Sim name> in charge, they almost look like they do. Between last-minute activity swaps and campers who never stay in line, they keep it all together with calm, charm, and a dangerously detailed clipboard. Wage: §6,052/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 4 Handiness Skill
Reach Level 5 Logic Skill
Daily Task:
Practice Outdoor Activities

Park Worker Levels - Park Counselor Branch
Description: "While some manage the nature side of camp, Park Counselors manage the campers. Whether calming down a homesick kid or leading activity classes for restless kids, this branch ensures <Sim name> becomes the one campers look up to!"
Workplace: Miceli Park
8) Assistant Counselor
<Sim name> is stepping into a support role, helping lead group activities, manage camper dynamics, and keep the good vibes going. It's not full responsibility yet, but it's a clear step toward becoming a trusted leader at camp. Wage: §8,976/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 5 Charisma Skill
Reach Level 5 Handiness Skill
Daily Task:
Research Sim Nature
Bonus: §2,244 Pension: Unknown
9) Camp Counselor
Forget just passing out glue sticks, <Sim name> now leads with purpose. From meaningful campfire conversations to guiding group activities that bring Sims closer together, they have grown to become the emotional compass of the campground! Wage: §10,472/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 6 Charisma Skill
Reach Level 7 Logic Skill
Daily Task:
Research Sim Nature
Bonus: Conflict Resolution, §2,464 Pension: Unknown
10) Head Counselor
<Sim name> has reached peak camp stardom! Campers quote them, counselors take notes, and even the most chaotic Sims seem to respect the authority. Rumor has it parents and corporate sponsors race to secure a spot on the waitlist months in advance. And honestly? Who could blame them. Wage: §12,240/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 7 Charisma Skill
Reach Level 8 Logic Skill
Daily Task:
Research Sim Nature
Bonus: §3,057, "A Helping Hand" Paper Mache Pension: Unknown

Park Worker Levels - Park Ranger Branch
Description: Does <Sim name> keep it cool when things get wild and keep a wrench in their back pocket just in case? Then Park Ranger might be the perfect fit. With practical know-how, steady focus, and a deep respect for the woods, <Sim name> is ready to take the lead when nature calls.
Workplace: Miceli Park
8) Assistant Park Ranger
<Sim name> is officially on patrol. Whether it's clearing fallen branches, checking trail signs, or gently explaining to a tourist why wild animals don't make great pets, they are keeping things in harmony. The uniform may be a little stiff, but the ranger instincts are kicking in fast. Wage: §7,208/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 5 Charisma Skill
Reach Level 5 Handiness Skill
Daily Task:
Practice Outdoor Activities
Bonus: §1,802 Pension: Unknown
9) Ranger Survivalist
<Sim name> doesn't even flinch. Armed with wilderness know-how and a sharpened skillset, they are now the park's go-to problem-solver when things get wild, literally. The work is tough, but those quiet moments under a sky full of stars, with the forest hushed and still, feel like nature belongs to them alone. Wage: §9,180/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 6 Fitness Skill
Reach Level 6 Handiness Skill
Daily Task:
Practice Outdoor Activities
Bonus: Survival Preparation, §2,295 Pension: Unknown
10) Chief Ranger
<Sim name> is the final word on trail safety, wildlife weirdness, and which berries are snack-worthy or mildly cursed. They have finally made it to the top of Miceli Park and do it all with steady hands, a legendary field log, and boots that never seem to get muddy. Chief Ranger isn't just a title, it's a legend, and the whole park knows it. Wage: §11,220/Shift Days: S M T W T F S
Hours: 4:00 PM Thur. - 12:00 PM Sun.
Ideal Mood: Unknown
Promotion Tasks:
Reach Level 7 Fitness Skill
Reach Level 7 Handiness Skill
Complete Park Lore
Daily Task:
Practice Outdoor Activities
Bonus: §2,805, Ranger's Esteem Archery Target Pension: Unknown

Sims in the park worker career[]

Trivia[]

  • Park worker is the only full-time job that teen Sims are able to apply that career, whereas most of the career tracks for teens are part-time jobs. However, teens cannot promote further upon reaching level 5 of the park worker career until they age up to young adults.