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The Sims 3: Into the Future

This is the list of opportunities related to time travel. These opportunities have a main focus on triggering future events that change the state of Oasis Landing and exploring it. Any time traveling special opportunities will be cancelled if any Sims go on a travel, to the college, or the future.

Introduction to Emit Relevart[]

TS3ITF Icon W portal experiment
Help a Time Traveler Out (part 1)
Requirements Availability Rewards Timeout

None

1 day

Collect 5 power cells scattered around the lot.

Great woolly llamas! I was on my way home to Oasis Landing and my Time Portal experienced a temporal disruption and its Power Cells were thrown all over! Can you help me collect them?
Notes: This opportunity serves as an introductory to time portal and almanac of time, albeit optional. When this opportunity is triggered, several power cells will be spawned around the lot. This opportunity can only be triggered once per save file, as the player cannot receive the almanac of time multiple times.
TS3ITF Icon W portal experiment
Help a Time Traveler Out (part 2)
Requirements Availability Rewards Timeout
  • Once per game
  • Received after the player receives almanac of time from Emit Relevart
  • +30 Relationship with target

1 day

Deliver power cells to Emit Relevart.

Huzzah! You're a real life saver! Return those Power Cells to me and I'll fix the Time Portal. Now I can finally return back to my future home in Oasis Landing!

Future events[]

Sims can change the state of the future in Oasis Landing into dystopian or utopian by completing a chain of opportunities below. Sims can trigger these opportunities from the almanac of time with level 1 advanced technology skill, or by asking it from Emit Relevart. Additionally, they can revert the state into normal future from a similar method.

Dystopian future[]

TS3ITF Icon W world dumpster
A Minor Indulgence
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering dystopian event in almanac of time

2 days

Use meteor magnet 3 times.

You want to change the Future for the worse? Let's start by causing some destruction and mayhem! This old magnet I have should do the trick by attracting meteors to town. Take this Meteor Magnet and point it towards the sky to attract some meteors. It's bound to garner some attention.
Notes: Upon triggering this opportunity, the Sim will receive a meteor magnet that can be used to attract meteors from the sky. They can keep the meteor magnet even after completing the opportunity.
TS3ITF Icon W world dumpster
The League of Concerned Doomsayers
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering dystopian event in almanac of time
  • +10% Advanced technology skill
  • "Believes the Sky is Falling" moodlet
  • Removes "Believes the Sky isn't Falling" moodlet
  • Triggers Fire in the Skies opportunity

2 days

"Attend Doomsayers Meeting" at the city hall.

That worked better than I thought! Not only did we change the Earth's gravitational pull to attract meteors, but a group called the League of Concerned Doomsayers sprung up. It looks like you're on the right track to changing the Future! Go to their meeting and see how serious they are!
TS3ITF Icon W world dumpster
Fire in the Skies
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering dystopian event in almanac of time
  • +10% Advanced technology skill
  • Removes "Believes the Sky is Falling" moodlet
  • Triggers Pushing the Envelope opportunity

2 days

Convince that the sky is falling to 6 Sims.

Great wooly llamas! They really think the world is going to end? This is better than expected! I'm not sure there were enough people at the meeting to really start a movement. Go around town and spread the word that the Sky is Falling. Let's get everyone thinking the end is near!
TS3ITF Icon W world dumpster
Pushing the Envelope
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering dystopian event in almanac of time
  • Triggers dystopian future
  • +10% Advanced technology skill

2 days

Trash talk the environment to 6 Sims.

You've done it! The town is convinced the world really will end! It's looking a little too clean around here. You should convince everyone to litter everywhere! If no one cares, I'm sure the Future will change for the worse! Successfully Joke about Trash Talking the Environment and let's see how much garbage will pile up.

Utopian future[]

TS3ITF Icon W world rainbow
Scanning for Smiles
Requirements Availability Rewards Timeout

N/A

  • Repeatable
  • Received from triggering utopian event in almanac of time

2 days

Measure cheerfulness from 3 Sims.

You want to make the Future a better place? If my cheerful calculations are correct, we can use this goopy stuff I call Dew to make everyone happier! Take this scanner I cobbled together and gather some data of Sims laughing to confirm my calculations.
TS3ITF Icon W world rainbow
Dewing a Trial Run
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering utopian event in almanac of time

2 days

Use dew on self.

Great llamas! This data confirms that my goopy Dew has the potential to unleash the inner whimsical side of Sims! Happy Sims will lead to a happy Future, right? First we need a test subject... Since I need to operate the scanner, let's choose.... You! Don't be scared, it's for science!
Notes: Upon triggering this opportunity, the Sim will receive 3 black dews in their inventory.
TS3ITF Icon W world rainbow
Spreading Good Cheer
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering utopian event in almanac of time

2 days

Throw dew at 6 Sims.

It works! Your readings were off the chart! Your quarks have acquired a distinctly whimsical spin, with only a small, colorful side effect! Just one Sim isn't enough to make a difference – we need more! Take my whole stock of Dew and splash your fellow Sims with it.
Notes: Upon triggering this opportunity, the Sim will receive 8 black dews in their inventory.
TS3ITF Icon W world rainbow
Planting Seeds of Joy
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering utopian event in almanac of time
  • Triggers utopian future
  • +10% Advanced technology skill

2 days

"Introduce Dew into the Environment" at the military base.

I've been keeping track of your progress and sadly, just splashing a few Sims won't do it. In the meantime, I've modified my last goop of Dew into an aerosol spray form. This'll pack enough punch to affect a whole region! Hand it off to the local Military Base and their pilots will seed the atmosphere.

Normal future[]

TS3ITF Icon W world dumpster
Undoing Ruin
Requirements Availability Rewards Timeout
  • Repeatable
  • Received from triggering normal event in almanac of time
  • +10% Advanced technology skill
  • "Believes the Sky isn't Falling" moodlet
  • Removes "Believes the Sky is Falling" moodlet
  • Triggers Reverse Psychology opportunity

N/A

"Attend Anti-Apocalypse Meeting" at the science lab.

Our innocent, well-intentioned experiment has gone awry! Surprising how often that happens. The Future has become a filthy, polluted, meteor-scarred Dystopia! If we're going to fix this, the meteors are priority one. Warn those "geniuses" at the Science Lab of the coming meteor-pocalypse.
TS3ITF Icon W trash play
Reverse Psychology
Requirements Availability Rewards Timeout
  • Having completed Undoing Ruin opportunity
  • Dystopian future state
  • Repeatable
  • Received from triggering normal event in almanac of time
  • Triggers normal future
  • +10% Advanced technology skill
  • Removes "Believes the Sky isn't Falling" moodlet

2 days

Convince that the sky is not falling to 4 Sims.

Since your fellow Sims' collective belief in doomsday brought ruin about on its own, collective disbelief is the only thing that can undo Dystopia. Stopping the meteors isn't enough; you must return to the community and convince them that the sky isn't really falling.
TS3ITF Icon W world rainbow
A Necessary Sacrifice
Requirements Availability Rewards Timeout
  • Utopian future state
  • Military base rabbit hole
  • Repeatable
  • Received from triggering normal event in almanac of time
  • Triggers normal future
  • +10% Advanced technology skill

N/A

"Swap Dew Sample" at the military base.

After much reflection, I don't think we did the right thing in creating this Utopia. Sims' flaws aren't fixed, they're just masked and nobody gets a chance to learn any hard lessons. We can undo the atmospheric seeding with this compound; do the right thing.
Notes: Upon triggering this opportunity, the Sim will receive a clear dew in their inventory.

Arrival at Oasis Landing[]

Upon arrival at Oasis Landing, Sims will immediately receive an opportunity as an introduction to guide them with the future. The opportunity depends on the state of the future.

Normal future[]

TS3ITF Icon W future skill
Welcome to the Future
Requirements Availability Rewards Timeout

None

  • Once per Sim
  • Received upon arriving at Oasis Landing

N/A

Fly around with jetpack

Welcome to Oasis Landing, temporal traveler! This is the Oasis Landing Community Living Center, from which I summit great mountains of knowledge! To help you get a better perspective of the city, I've given you a Jetpack. Start using it and Fly Around.
TS3ITF Icon W future skill
Meet the Plumbots
Requirements Availability Rewards Timeout
  • Once per Sim

N/A

Instruct a plumbot to explain its function

It's impossible not to notice the Plumbots around Oasis Landing; though some prefer the term "non-organic Sim." They're fantastically helpful for nearly any task, and some have started to develop sentient personalities! You've got to meet one yourself: just walk up and say hello.
TS3ITF Icon W future skill
Meet the Plumbots (part 2)
Requirements Availability Rewards Timeout
  • Once per Sim
  • §100 (rewarded twice)
  • +10% Bot building skill
  • Hoverboard
  • Triggers Take a Break opportunity

N/A

Adjust trait chips and then high five with a plumbot

Plumbots are only as versatile as their software. Roboticists have designed Trait Chips: processors to run the most advanced and specialized programs. Here's a few Trait Chips. Try adjusting a Bot's Trait Chips then give the Plumbot a High Five for good measure!
Notes: Ghosts cannot complete the opportunity, as high fives will go through a ghost's hand.
TS3ITF Icon W future skill
Take a Break
Requirements Availability Rewards Timeout
  • Once per Sim

N/A

Order synthesized drink

You've worked so hard to learn about Oasis Landing. A break is well deserved, and you must be parched. Over at the Cafeteria, you'll find a machine on the counters to synthesize any colored beverage imaginable! Take this Windcarver; you'll travel faster and have great fun doing it.
TS3ITF Icon W future skill
Remembering the Past
Requirements Availability Rewards Timeout
  • Once per Sim

N/A

Read the inscription on a legacy statue

The people of Oasis Landing have many fine qualities, but my personal favorite is their reverence for the past. Over at Legacy Park, they've erected statues to honor the greatest Sims that came before. Use your Time Almanac to find them, and read their inscriptions.
TS3ITF Icon W future skill
Remembering the Past (part 2)
Requirements Availability Rewards Timeout
  • Once per Sim

N/A

Inspect the mysterious door at he wasteland

Here's an event I've never been able to place in the timeline: the crash of an alien vehicle. It was buried sometime between your time and this. All that remains is a single door at the Crash Site out in the Wasteland, which you should examine personally.
TS3ITF Icon W future skill
Remembering the Past (part 3)
Requirements Availability Rewards Timeout
  • Once per Sim
  • §100
  • Mysterious key fragment
  • Triggers Checking In opportunity

N/A

Excavate a dig site

I'm sure you've noticed those grungy Debris Piles around the Wasteland. I never found anything myself, but rumor has it they hide some real treasures. Do some rummaging; even if you find nothing, it's a reminder that not everything in the Future is wonderful.
TS3ITF Icon W future skill
Checking In
Requirements Availability Rewards Timeout
  • Once per Sim

§100

  • +30 Relationship with target

N/A

Report back to Emit Relevart

Great woolly llamas, you've found something! Bring it back to me so I can scan it. I have a hunch it's something valuable! This just might be the missing link to the mysterious door!

Dystopian future[]

TS3ITF Icon W world dumpster
Sullied Samples
Requirements Availability Rewards Timeout

None

  • Repeatable
  • Received upon arriving at dystopian Oasis Landing

N/A

Play in a trash pile

This Dystopia timeline might disgust you, but the Sims here seem fairly happy with their lot. We should test out exactly how unhealthy Dystopia's various features are. Start out simple and stinky: play in one of the Trash Piles littering the landscape. Get it? "Littering!"
TS3ITF Icon W world dumpster
The Local Flavor
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Catch and eat 3 bugs

You've shown no ill effects from the Trash Piles, aside from some odor. Let's get a little more exotic! I've observed Sims eating the local insects, so they're probably not poisonous. Catch and consume a few Bugs, to test their flavor and nutritional content.
TS3ITF Icon W world dumpster
Nature's Little Blunders
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Deliver 3 three-eyed fish to Emit Relevart

According to my readouts, you absorbed a good amount of protein on your eating expedition. Let's see if the other local fauna are similarly healthy. Catch me a few Three-Eyed fish. That extra eye might not be the freakish mutation I assumed it was.
TS3ITF Icon W world dumpster
Geyser Spelunking
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Explore a geyser rift

Those fish checked out; healthy down to their cell chemistry. Most of Dystopia's problems seem more like ugly quirks! If you don't mind a bit of real danger, I'd like you to explore the Geyser Rifts caused by falling Meteors.
TS3ITF Icon W world dumpster
Astro-Geologist
Requirements Availability Rewards Timeout
  • Repeatable
  • +10% Advanced technology skill
  • Triggers An Old Hope opportunity

N/A

Deliver 3 space rocks to Emit Relevart

My data from your Geyser Rift plunge confirms traces of precious gems and ore. It must come from the Meteors forming them. You know what this means: time to catch some falling stars! Not literally, of course. Go and collect some Space Rocks for testing.
TS3ITF Icon W world dumpster
An Old Hope
Requirements Availability Rewards Timeout
  • Repeatable

N/A

"Look for Defensive Shield Controls" at the stellar observatory

Detailed analysis of those Space Rocks confirms: they're loaded with valuable residue, but also dangerous radioactive isotopes. The Meteors are the genuinely harmful things in Dystopia. I'd like you to visit the Observatory and learn about the Meteor Defense Grid.

Utopian future[]

TS3ITF Icon W world rainbow
The Scientific Method
Requirements Availability Rewards Timeout

None

  • Repeatable
  • Received upon arriving at utopian Oasis Landing
  • +10% Advanced technology skill
  • "Wonderland" moodlet
  • Triggers Dewduction opportunity

N/A

Use rainbow dew on self

Now that you've joined me in this wild Utopian timeline, it's time I taught you my research methods. The first step when visiting any alternate reality is blending in with the natives. Here is some Rainbow Dew I extracted from a Delightfully Oversized Flower. Use it on yourself!
TS3ITF Icon W world rainbow
Dewduction
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Collect 8 dews

The Dew sample was biochemically fascinating! It's a fine place to begin our investigation. We'll need more samples from the local Delightfully Oversized Flowers. Any color will work. If a Delightfully Oversized Flower looks empty, you can sometimes get some Dew by shaking its base.
TS3ITF Icon W world rainbow
Clowning Around
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Throw dew at 3 other Sims

In this Utopian timeline, Sims amuse themselves by hurling colorful Dew. Everyone winds up splattered and giggling like maniacs, but I wonder if the Dew carries any health risks? Go out in public and indulge in some Dewy delight. I'll sample your plasma afterwards.
TS3ITF Icon W world rainbow
Pondering Rainbow Snails
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Deliver 3 rainbow snails to Emit Relevart

Good news, everyone! Well, just you. I couldn't find even a trace of toxicity in that Dew, so we're perfectly safe researching this timeline. The next step in your Science-y journey is critter collection! Troll the local ponds for these "Rainbow Snails" I've heard about.
TS3ITF Icon W world rainbow
Anthropology and Apology
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Accuse 3 Sims of being too rational

Between Dew and Snails, we've covered Utopia's ecology. But if putting Rainbow Dew in the atmosphere altered nature at the molecular level, how did it affect Sims? We'll start with a simple emotional provocation. Accuse folks of Being Too Rational and gauge their responses.
TS3ITF Icon W world rainbow
Whimsical Conductivity
Requirements Availability Rewards Timeout
  • Repeatable

N/A

Inspire 8 Sims to whimsy waltz

You've done wonderful work for me; it's time to step up your inter-dimensional research. These folks Whimsy Waltz all day long, and it seems to be contagious! Embed yourself in the local population and see if Sims from your timeline can inspire the Whimsy Waltz organically.
TS3ITF Icon W world rainbow
Simoleons for Science
Requirements Availability Rewards Timeout
  • Repeatable
  • +10% Advanced technology skill

N/A

Find a pot of gold

Since we've found Utopian matter is both fundamentally different and wholly compatible with our own, try digging up a Rainbow Knoll. My instruments tell me they might contain valuable Simoleons!

Assist Emit Relevart with research[]

Sims can socialize with Emit Relevart and choose "assist with research" interaction. This will trigger a series of opportunities to allow Sims to get more accustomed with the future.

There are 4 opportunity chains that Sims may receive from Emit. These opportunity chains are repeatable, but Sims will not receive the same one that they last received.

Plumbot[]

TS3ITF Icon W build a new servobot
Don't Swat Them!
Requirements Availability Rewards Timeout

None

  • Repeatable
  • Received from assisting Emit Relevart with research
  • +10% Bot building skill
  • Triggers Oilsport opportunity

2 days

Catch 3 nanites

Plumbots have a fascinating and surprising history! They didn't progress from automated vacuum cleaners; instead they evolved almost naturally. Hobbyist Sims built and collected insectoid robots called Nanites, eventually releasing them into the wild. I'll explain more once you've caught some for me.
TS3ITF Icon W build a new servobot
Oilsport
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Watch a plumbot competition at the plumbot competition arena

Plumbot Competitions are the best. I needed to change my lab coat after my first Arena visit!
TS3ITF Icon W build a new servobot
A Serious Investment
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Purchase a plumbot from the pedestal

Plumbots may have started as idle curiosities, but they've become an enormous part of Oasis Landing's economy and social fabric. Nobody goes a day without interacting with Plumbots! It's a beautifully natural social experiment, so I'd like you to purchase a Plumbot of your own.
TS3ITF Icon W build a new servobot
Iterating Introductions
Requirements Availability Rewards Timeout
  • Repeatable
  • +10% Bot building skill
  • Mood adjuster trait chip
  • Triggers Altered Traits opportunity

2 days

Instruct a plumbot to entertain

That's a fine Plumbot you selected! They function best when calibrated slowly and deliberately. Let's put it through its paces. Instruct your Bot to Explain its Function, then Instruct it to Entertain You. I'll keep all my scanners running while you do this...for science!
TS3ITF Icon W build a new servobot
Altered Traits
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Adjust a plumbot's trait chips

When Sims got bored of Plumbots just performing domestic chores, they invented Trait Chips capable of modifying nearly any Bot function! There are even chips to simulate romantic love and sentience. Open your Plumbot up and adjust its Trait Chips to appreciate the dramatic difference.
TS3ITF Icon W build a new servobot
Nanite Dissection
Requirements Availability Rewards Timeout

{{{avail}}}

2 days

Reverse engineer a nanite

Wild Nanites are a good introduction to the subject of modern robotics, since their small and simple systems are writ large in sophisticated Plumbots. To better understand how these systems interact, I recommend dissecting and Reverse Engineering a Nanite.
TS3ITF Icon W build a new servobot
Cyborg Chiropractic
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Get "Shaken, not Stirred" moodlet

My favorite part of Plumbot history is how relationships between humans and Plumbots developed. We started by manipulating their Trait Chips, but eventually the Mood Adjuster Trait Chip let Plumbots affect human emotions! To experience this yourself, Instruct your Bot to give a Body Massage.
TS3ITF Icon W build a new servobot
Assembly Complete
Requirements Availability Rewards Timeout
  • Repeatable
  • +10% Bot building skill
  • Plumbot charging station

2 days

Report back to Emit Relevart

Thank you ever so much for your patience, taking this personal journey through Plumbot history. Most Sims are happy to see these remarkable creatures as mere tools. Come and see me; I've build you a few Trait Chips to encourage further exploration. For science!

Descendant[]

TS3ITF Icon W descendant meet
Guess Who's Coming to Dinner?
Requirements Availability Rewards Timeout

None

  • Repeatable
  • Received from assisting Emit Relevart with research
  • Not available for plumbots

2 days

Greet a descendant

In my research of this timeline, I noticed that Sims descended from you played an outsized role in Oasis Landing's development. This could be a coincidence, or perhaps the product of magnificent genes. Meet your own Descendants; see if they seem remarkable in any way.
TS3ITF Icon W descendant meet
Changing your Stars
Requirements Availability Rewards Timeout
  • Repeatable
  • Not available for plumbots

2 days

Alter a Sim's descendant's fate in the present

Now that we've got a basic understanding of your Descendants, we can start experimenting! Try to dramatically alter your family's net wealth, permanently change some traits, or adjust the number of Sims living in your household. The changes won't take effect until you return to your original timeline, for reasons that should be obvious.
TS3ITF Icon W descendant meet
Return to the Post-Present
Requirements Availability Rewards Timeout
  • Repeatable
  • Not available for plumbots

2 days

Travel to Oasis Landing

Wonderful! Using my tachyon scanners, I've traced your signal back through time and isolated your family line. Get your personality and household to a finished state, and then rejoin me in the future. I'm so excited to see what these changes have wrought!
TS3ITF Icon W descendant meet
The Moment of Truth
Requirements Availability Rewards Timeout
  • Repeatable
  • Not available for plumbots
  • +10% Advanced technology skill

2 days

Greet a descendant

Now that you've shifted your own genetic timeline, your Descendants may have been radically altered or absent entirely! For all my tachyon-inferred data, we won't have hard conclusions until you meet with them again. Remember, some changes will be subtler than others.

Future tour[]

TS3ITF Icon W future skill
Fashion Distraction
Requirements Availability Rewards Timeout

None

  • Repeatable
  • Received from assisting Emit Relevart with research
  • Not available for plumbots

2 days

Buy something from the clothing pedestal

Hey! I'm pleased as punch you came by, but I'm busy with, uhh...something. That I don't need help with. Just hang around town for a spell. Stop by the local shops and try on some futuristic fashions. And, uhh...keep your eyes open.
TS3ITF Icon W future skill
Idle Amusement
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Attend a holo adventure at the theater

I didn't expect you back so soon. I'm really busy trying to solve a complex temporal equation and should be done soon. In the meantime, why don't you catch a HoloVenture at the Theater downtown? I hear the newest title is wonderful!
TS3ITF Icon W future skill
Empty Calories
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Order synthesized drink

Ouch! Sorry, I just smacked the old gourd under the couch looking for...uhh, something. You look thirsty! Why don't you a drink at the Cafeteria? I hear they're so sugary and delicious that the place attracts Nanites from miles around!
TS3ITF Icon W future skill
Honesty is the Best Policy
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Check lotto records at the city hall

It's time to come clean. My Nanite, Skippy, vanished days ago and I haven't seen joint nor mandible of him since! I've had you retracing my steps. Could you please inspect the Lotto Records Archive at City Hall? Never mind why I was there!
TS3ITF Icon W future skill
Lost in Zero-G
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Experiment with zero G at the stellar observatory

This problem is worse than I thought! I accidentally left a bit of important research data on Skippy's hard drive. More than a bit: a few gigabytes, actually. He may have slipped out of my pocket during the Zero-G session. Go into the Zero-G chamber and find out!
TS3ITF Icon W future skill
Bugs of a Feather
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Watcb a plumbot competition at the plumbot competition arena

Nanites, it's been suggested, can establish hive minds with Bots of similar engineering. It's possible Skippy made his way to the Bot Arena. He'd find friends there, and a wealth of power cells lying around. Head over and take in a competition, would you?
TS3ITF Icon W future skill
Desperate Times, Desperate Measures
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Catch 3 nanites

I've all but given up. He must just be drifting about Oasis Landing, lost and aimless. Oh, how I fear for little Skippy! It's time for the brute force approach: get outside with a net and scoop up wild Nanites. I'll know which is Skippy.
TS3ITF Icon W future skill
Homeward Bound
Requirements Availability Rewards Timeout
  • Repeatable
  • +10% Advanced technology skill

2 days

Report back to Emit Relevart

You found my beloved Skippy! Why don't you hurry back and bring him back to me. I'll give you a Holo Disc for your troubles. That way, you'll always have a friend with you no matter where you end up!

Wasteland[]

TS3ITF Icon W wasteland
Buried in the Sand
Requirements Availability Rewards Timeout

None

  • Repeatable
  • Received from assisting Emit Relevart with research

2 days

"Search Observation Records" at the stellar observatory

I may have found a lead on the Wasteland's Mysterious Door. The thing's rumored to have fallen from the sky, and since it persists across dimensions we know it must have fallen before the timelines split. Scour the Stellar Observatory's records for the answer.
TS3ITF Icon W wasteland
Sweating for Science
Requirements Availability Rewards Timeout
  • Repeatable
  • "Wasteland Pox" moodlet
  • +10% Advanced technology skill
  • Triggers A Sickly Setback opportunity

2 days

Excavate a dig site

According to the Observatory records you found, two objects fell into the drying sea that night: a large craft that became the Mysterious Door, and a smaller object that exploded in the atmosphere. Dig for any traces of it by excavating Wasteland Dig Sites.
TS3ITF Icon W wasteland
A Sickly Setback
Requirements Availability Rewards Timeout
  • Repeatable
  • Removes "Wasteland Pox" moodlet
  • +10% Advanced technology skill
  • Triggers Assembling the Key opportunity

2 days

"Get Treatment" at the hospital

Great woolly llamas, you look unwell! I've heard some terrible diseases lurk in the Wasteland, left behind once the ocean dried. Inter-dimensional pathogens are a specialty of mine, but this is a local virus. Go to the Hospital; they'll clear it up right away!
TS3ITF Icon W wasteland
Assembling the Key
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Assemble mysterious key fragments

While you recovered from that ghastly illness, I was hard at work on your excavated samples. That exploded meteor in the past may actually have been an artifact to unlock the door! Comb the Wasteland for fragments; you'll know them when you see them.
TS3ITF Icon W wasteland
To the Waste, with Haste
Requirements Availability Rewards Timeout
  • Repeatable

2 days

Insert the key to the mysterious door

Now that you've done the hard work to collect Key Fragments, it's time for the fun part! Take the Assembled Key to the Mysterious Door. I'm not sure how to use it, but you've come a long way as an explorer. You'll figure it out!
TS3ITF Icon W wasteland
Cracking the Seal
Requirements Availability Rewards Timeout
  • Repeatable
  • +30 Relationship with target

2 days

Report back to Emit Relevart

You know what? As excited as I am to see what's behind that door, in a craft from another world, I've decided to stay outside. You've done all the work to get us here and open this treasure trove; its contents should be yours alone.

Miscellaneous[]

TS3ITF Icon W no meteors
Mightier than Meteors
Requirements Availability Rewards Timeout
  • Stellar observatory rabbit hole
  • Dystopian future state
  • Repeatable
  • Received from recalibrating defense grid at the stellar observatory
  • "Shielded" moodlet
  • Temporarily disables meteor shower for 24 hours

2 days

Deliver 3 pieces of gems and metals each to the stellar observatory.

The Defensive Grid shields the region from falling meteors. It requires a heap of Gems and Metals to turn it on to protect the citizens of Oasis Landing!