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Moodlet Manager | |
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Game | The Sims 3, The Sims 3 (console), The Sims 3: Pets (console) |
Buyability | Limited |
Price in game | 60,000 Lifetime Happiness[TS3], §3,000[TS3C] |
Selling price | §12,000[TS3] |
Object type(s) | Special |
Moodlet | |
Lifetime reward | |
Size | 1x1 |
The Moodlet Manager is an object in The Sims 3, The Sims 3 (console) and The Sims 3: Pets (console).
The Moodlet Manager has a Cure and a Zap function. "Cure" removes all negative and neutral moodlets and will also fill needs if they are low enough to produce a negative or neutral moodlet (for instance "Tired" for Energy).
- Erasing the "Pumped", "Buzzed", or "Wide Awake" moodlets from a Sim will not fill the energy motive, though.
- While the device can eliminate motive-dropping moodlets, it will not necessary exchange it with the positive moodlet that goes with the restored need i.e. the "Good Meal" and "Well Rested" moodlets, as those moodlets are given by the quality of eaten food or used object by the Sims. It will, however, give Sims "Squeaky Clean" and "Having a Blast" moodlets.
"Zap" will give the Sim one negative moodlet. "Cure" and "Zap" alike will sometimes malfunction and instantly empty the casting Sim's energy motive to the point of fainting almost immediately.
Certain moodlets, however, cannot be erased.
- Moodlets that persistently appear due to certain conditions cannot be removed, such as "Enemy!", "Missing Work", "It's Dark", "Hunted",[TS3:LN][TS3:SN] or ones related to dirty environments, as they will reappear as soon as they are removed.
- Moodlets that last indefinitely, such as "Anxious to Advance", can still be removed normally.
- It will not erase "Midlife Crisis"[TS3:G] or "Unexpected Weight Gain" (as a result of alien pregnancy)[TS3:S].
- After Patch 42, it no longer removes the "Singed" moodlet when it has been caused by fire. It will still fix "Singed" when it has been caused by electric shock.
While the gadget removes many moodlets with unwanted downfall effects (e.g., "Fatigue"), it can be disadvantageous when it clears some other neutral moodlets that are beneficial (such as "Turbo Sleep," "Invigorated,"[TS3:LN][TS3:SN] or "Wish Master"). However, it still can be very practical for certain moodlets that have special effects on Sims. For example, curing a Sim will instantly complete transformation to become a vampire, cure zombies and Sims cursed by a mummy, cure a singed Sim, and so on.
Appearance in games[]
The Sims 3[]
In the Windows and OS X version, it is obtainable as a lifetime reward for 60,000 Lifetime Happiness points. When purchased, it will appear in the Sim's inventory. Although the Moodlet Manager can only be used by the Sim that has it in their inventory, the Sim can choose to Cure or Zap either themselves or another Sim on the lot, even from far away.
If the Grim Reaper takes away a Sim that has a Moodlet Manager, it will be moved to another Sim. However, if a child who has a Moodlet Manager is taken away by the social worker, the Moodlet Manager will not be transferred to another Sim.
A freshly bought Moodlet Manager can be sold for up to §12,000, for a Lifetime Happiness→Simoleons exchange rate of 0.20.
A successful Cure will remove up to 4 negative or neutral moodlets, and if the target was another Sim it will give a slight improvement in their relationship score. A successful Zap will give the target one negative moodlet from a selection of base game moodlets.[note 1]
A Cure and a Zap have a 15% and 33% chance respectively of backfiring on the caster and completely empty the Sim's Energy instantly, making them faint almost immediately.

Its icon in the Lifetime Rewards purchase menu shows a finger ring with a green gem on the top part, which is completely different from what the Moodlet Manager actually looks like.
The Sims 3 (console)[]
In The Sims 3 (console), it is a Challenge Reward that can be purchased for 450 Challenge points. When the reward is purchased, it can be bought for §3,000 in any saved game, even those with cheats enabled. It has the same functions as in The Sims 3 but when placed in the inventory, any Sim in the household can use the Cure and Zap functions.
Since cheats disable challenges, players cannot complete challenges to earn 450 points.
Mostly Dead moodlet[]
In The Sims 3 for console, the "Mostly Dead" moodlet is applied to a Sim that has died and been turned into a ghost. When the moodlet expires, the affected Sim will be sent to the Netherworld. The moodlet lasts for 5 days, giving the affected Sim some time to cure/resurrect themselves before they pass on completely.
The Moodlet Manager will remove this moodlet, allowing the Sim to stay in their ghost form for as long as the Player stays in the game. If the player quits out of their game and rejoins, their Sims will have re-applied the "Mostly Dead" moodlet, which restarts the 5-day countdown. The player may use the Moodlet Manager to cure their affected Sims infinitely.
The Sims 3: Pets (console)[]
In The Sims 3: Pets (console), it can be obtained as an invention when a Sim has Level 10 Inventing skill. It is similar to the one in The Sims 3 and The Sims 3 (console) but there are differences. It cannot remove neutral moodlets such as Fatigued, and initially has 5 charges.