
Mischief is a social skill in The Sims 4. It improves a Sim's ability to pull pranks on other Sims, as well as allows them to use the Voodoo doll and perform more mischievous interactions on the computer and the phone. Reaching level 10 in the mischief skill is the requirement for the Mischief Mastered achievement. Additionally, the Problem Child achievement is also attained if a teen reaches level 10.
Those that decide to pursue the mischief skill can take Chief of Mischief as their aspiration, as the goals in that aspiration align with the skill.
Traits that could also help are, as follows:
- Goofball: Influences the playful emotion, which is helpful for mischief.
- Childish: Having children nearby will allow Sims to become playful more easily as well.
- Mean: It allows Sims to earn happy moodlets while being mischievous.
- Maker[TS4:EL]: If a Sim got spattered by dye caused by a fabrication failure, these Sims will also make playful.
- Cringe[TS4:FR]: Influences the playful emotion as well.
Skill levels[]
| Level | Interactions Unlocked | Notes |
|---|---|---|
| 1 | Trick with Handbuzzer | Available even at level 0. |
| 2 | Troll teh [sic] forums Ask for Mischief Mentoring[n 1] |
Available since level 1, might be a bug. Various other social interactions appear. |
| 3 | Purchase Voodoo Dolls[n 2] Ask Due Date (on sims that are not pregnant)[n 2] Dare Sims to Streak[n 2] Stomp on Puddles Kick over Trashcans[n 2] Make Prank Calls |
|
| 4 | Share Conspiracy Theories Send Chain Letters Spy on Neighbors Become Partners in Crime with Sim |
Spying is performed using a telescope or an observatory. Only Mischievous Sims can become Partners in Crime. |
| 5 | Perform Noxious Cloud Clog Drain[n 2] Mentor Mischief[n 1][n 2] |
|
| 6 | Play Hooky[n 2] | Your Job/School Performance will not decrease if successful. |
| 7 | Describe Apocalypse | |
| 8 | Send Spam Money Request Stuff Fruit in Exhaust Port of a Rocket Ship[n 2] |
With High School Years, teen Sims can also perform Summon Urban Myth interaction. |
| 9 | Perform Slap'em Silly | |
| 10 | Perform Air Horn | With High School Years, mastering the Mischief skill as a teen grants the Authentic Prankster reward trait — all of the aforementioned teen-oriented prank interactions will be carried over to young adults and older. |
- Notes
