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Medicine
Apr23 doctor3
A doctor injecting a patient.

The medicine career is a base game career track in The Sims, The Sims 2, and The Sims 3. It returns in The Sims 4: Get to Work (where it is renamed to "doctor") as an active career. In The Sims Medieval, physicians are doctors of the medieval era.

The Sims[]

Medicine has a somewhat shallow and almost perfectly straight pay curve. Of the ten career tracks in the base game, it had the fourth-highest pay at rank 1 but the fourth-lowest pay at rank 10, and was tied with Xtreme career for third-easiest to climb with 11 friends required to reach rank 10. Of the 20 career tracks in the base game, Livin' Large, and Unleashed, it still has the fourth-highest pay at rank 1 and has the sixth-lowest pay at rank 10.

Medicine Career Levels
1) Medical Technician
Entry-level, low-playing grunt work in a big medical lab--but a way to test your aptitude and interest in exploring a doctor's world. Taking X-rays, logging samples, preparing test results are among your duties. Cooking 0 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 0
09:00 - 15:00
09001500
Friend Requirement 0
§200/day
2) Paramedic
You're attending medical school and working part time as a paramedic. You'll need to avoid fatigue while allowing time for study and riding in an ambulance on the night shift. To keep your vehicle and equipment maintained, work on your mechanical skill as much as you can. Cooking 0 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 0
23:00 - 05:00
23000500
Friend Requirement 0
§275/day
3) Nurse
You've made it through med school, and secured your first job at Sim City General Hospital. This is a physically demanding job and will require good body skill. Work on your bedside manner to get those patient referrals. Cooking 0 Mechanical 2 Charisma 0
Body 0 Logic 0 Creativity 0
09:00 - 15:00
09001500
Friend Requirement 0
§340/day
4) Intern
There's an "M.D." after your name, but it seems you spend more time doing paperwork and changing bandages than saving lives. Pay special care to develop your mechanical and logic skills; doctors must be multi-talented. The hours are steady, though, so you're earning more. Cooking 0 Mechanical 2 Charisma 0
Body 2 Logic 0 Creativity 0
09:00 - 18:00
09001800
Friend Requirement 2
§410/day
5) Resident
You've been promoted to a night shift residency in the Emergency Room. This is an obviously stressful position, so make sure home is a comforting place. You'll need fun, rest, and proper meals, or you won't succeed. If you work on the proper diagnoses, care for those tough cases, and develop a good bedside manner, your promotion to General Practitioner will come quickly. Cooking 0 Mechanical 3 Charisma 0
Body 2 Logic 2 Creativity 0
21:00 - 04:00
21000400
Friend Requirement 3
§480/day
6) GP
An altruistic streak has compelled you to join a Sim neighborhood clinic as a GP. The pay won't be high, but you'll help a lot of less fortunate Simcitizens through broken bones, pregnancies, and measles. You will be handling a lot yourself, but don't slack off on the skill-building--you may want a different job someday. Cooking 0 Mechanical 3 Charisma 1
Body 2 Logic 4 Creativity 0
10:00 - 18:00
10001800
Friend Requirement 4
§550/day
7) Specialist
Congratulations. You've "hung up your shingle", gaining a traditional work schedule and golf game occasionally. Now you have more time to maintain a happy home and maybe a happy family? Work on your charisma if higher steps in this career track seem appealing. Cooking 0 Mechanical 4 Charisma 2
Body 4 Logic 4 Creativity 1
10:00 - 16:00
10001600
Friend Requirement 5
§625/day
8) Surgeon
One of the elite, with an income advance to go with it. The job demands a rested, calm individual, so watch your emotional levels, eat right, and get plenty of sleep. And, you'll need home study time, especially in the areas of creativity and logic, to keep left brain skills sharp in the operating room. Cooking 0 Mechanical 4 Charisma 3
Body 5 Logic 6 Creativity 2
10:00 - 16:00
10001600
Friend Requirement 7
§700/day
9) Medical Researcher
You created a new vaccination serum in Sim City's most advanced research clinic. You've now joined the ranks of the highest paid researchers in the world. If you decide to go for the top bucks, continue the skill building path up to Chief of Hospital Staff, where you get a cut of the profits. Cooking 0 Mechanical 5 Charisma 4
Body 6 Logic 8 Creativity 3
09:00 - 16:00
09001600
Friend Requirement 9
§775/day
10) Chief of Hospital Staff
You are one of the most respected physicians in Sim City. You spend office hours at the hospital. You are now a part owner, and are making large profits keeping your fellow Sims in good health. Cooking 0 Mechanical 6 Charisma 6
Body 7 Logic 9 Creativity 4
09:00 - 16:00
09001600
Friend Requirement 11
§850/day


A Chief of Hospital Staff will eventually change careers and become an Inventor in the Science career track.

Medicine Chance Cards
1) Medical Technican
No chance cards for this level.
2) Paramedic
No chance cards for this level.
3) Nurse
You took your "bedside manner" too far, and got caught in a hospital scandal. Your Charisma goes up - but you've been fined §500. Positive / Negative
Charisma +1 Got Fined -§500
4) Intern
No chance cards for this level.
5) Resident
Hollywood calls--a Producer signs you on as a medical advisor to a big network series "SimCity General." You receive a §2,000 retainer for your services. Positive
Earned Money +§2,000
6) GP
No chance cards for this level.
7) Specialist
No chance cards for this level.
8) Surgeon
No chance cards for this level.
9) Medical Researcher
You create a vaccine for llama pocks! Reap §8,000 in profit for the patent rights, and enjoy a rise in Charisma. Positive
Earned Money +§8,000 Charisma +1
10) Chief of Hospital Staff
The daily grind of hospital management is sucking the life out of you. After daydreaming of bold new challenges you finally decide to take action. You resign from your post and start a new career in science. Your previous medical experience allows you to start at the advanced position of Inventor. Positive
Change to the Science career track as an Inventor.

The Sims 2[]

Medicine is one of the ten basic careers in The Sims 2. Its career reward is TraumaTime "Incision Precision" Surgical Training Station, unlocked at level 4, which can be used to build the mechanical skill and hobby enthusiasm for science. If The Sims 2: Apartment Life is installed, socialites are likely to be employed in this career.[TS2:AL] College majors associated with this career are biology and physics.[TS2:U]

Medicine career Medicine Career Levels
1) Emergency Medical Technician
Entry level, low paying, grunt work in a big medical lab - but a way to test your aptitude and interest in exploring a doctor's world. Taking x-rays, logging samples, and preparing test results are among your duties. Cleaning 0 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §280/day
08:00 - 14:00
08001400
Pension: §100/day
Bonus: None
2) Paramedic
You're attending medical school and working part-time as a paramedic. You'll need to avoid fatigue while allowing time to study and riding in an ambulance on the night shift. Keep your vehicle and equipment clean and well-maintained. Cleaning 1 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §385/day
20:00 - 02:00
20000200
Pension: §137/day
Bonus: §770
3) Nurse
You've made it through medical school and secured your first job at SimCity General Hospital. This is a mentally as well as psychically demanding job. Work on your logic skill and your bedside manner to get those patient referrals. Cleaning 2 Logic 1 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §476/day
07:00 - 14:00
07001400
Pension: §170/day
Bonus: §952
4) Intern
There's an "M.D." after your name, but it seems you spend more time doing paperwork and changing bandages than saving lives. Pay special care to develop your mechanical and logic skills; doctors must be multi-talented. The hours are steady, though, so you're earning more. Cleaning 4 Logic 2 Mechanical 2 Friend Requirement 1
S M T W T F S Wage: §574/day
09:00 - 18:00
09001800
Pension: §205/day
Bonus: §1,148
5) Resident
You've been promoted to a night shift residency in the Emergency Room. This is an obviously stressful position, so make sure home is a comforting place. You'll need fun, rest, and proper meals, or you won't succeed. If you work on the proper diagnoses, care for those tough cases, and develop a good bedside manner, your promotion to General Practitioner will come quickly. Cleaning 5 Logic 3 Mechanical 3 Friend Requirement 2
S M T W T F S Wage: §672/day
18:00 - 01:00
18000100
Pension: §240/day
Bonus: §1,344
6) General Practioner [sic]
An altruistic streak has compelled you to join a Sim neighborhood clinic as a GP. The pay won't be high, but you'll help a lot of less fortunate Simcitizens through broken bones, pregnancies, and measles. You will be handling a lot yourself, but don't slack off on the skill-building—you may want a different job someday. Cleaning 6 Logic 4 Mechanical 4 Friend Requirement 3
S M T W T F S Wage: §770/day
10:00 - 18:00
10001800
Pension: §275/day
Bonus: §1,540
7) Specialist
Congratulations. You've "hung up your shingle", gaining a traditional work schedule and a golf game occasionally. Now you have more time to maintain a happy home and maybe a happy family. Keep making friends outside the home and building up your skills, if higher levels in this career track seem appealing. Cleaning 7 Logic 5 Mechanical 7 Friend Requirement 4
S M T W T F S Wage: §875/day
10:00 - 16:00
10001600
Pension: §312/day
Bonus: §1,750
8) Surgeon
One of the elite, with an income advance to go with it. The job demands a rested, calm individual, so watch your emotional levels, eat right, and get plenty of sleep. And, you'll need some home study time, especially in logic, to keep left brain skills sharp in the operating room. Cleaning 8 Logic 7 Mechanical 9 Friend Requirement 5
S M T W T F S Wage: §980/day
10:00 - 16:00
10001600
Pension: §350/day
Bonus: §1,960
9) Medical Researcher
You created a new vaccination serum in SimCity's most advanced research clinic. You've now joined the ranks of the highest paid researchers in the world. If you decide to go for the top bucks, continue the skill building path up to Chief of Hospital Staff, where you get a cut of the profits. Cleaning 9 Logic 8 Mechanical 9 Friend Requirement 7
S M T W T F S Wage: §1,356/day
11:00 - 18:00
11001800
Pension: §387/day
Bonus: §2,712
10) Chief of Staff
You are one of the most respected physicians in SimCity. You spend office hours at the hospital. You are now a part owner and are making large profits keeping your fellow Sims in good health. Cleaning 10 Logic 10 Mechanical 9 Friend Requirement 9
S M T W T F S Wage: §1,488/day
09:00 - 16:00
09001600
Pension: §425/day
Bonus: §2,976

Medicine career Medicine Career Levels
1) Nursing Home Attendant
Glamorous it's not, but it's a real job taking care of people in their time of need, and it's a foot in the door of the medical community. Impress the nurses with your bedside manner and see if you can't find your way into the hallowed halls of SimCity General Cleaning 0 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §65/day
15:00 - 18:00
15001800
Bonus: None
2) Orderly
The pay is certainly better than at the nursing home, but the constant flow of patients means the work of a hospital attendant is never done. Sometimes it seems as though the ambulances may never stop coming, but the lives those EMTs lead certainly seem like good ones... Cleaning 1 Logic 0 Mechanical 0 Friend Requirement 1
S M T W T F S Wage: §87/day
15:00 - 18:00
15001800
Bonus: §174
3) Emergency Medical Technician
Entry level, low paying grunt work in a big medical lab—but a way to test your aptitude and interest in exploring a doctor's world. Taking x-rays, logging samples, preparing test results are among your duties. Cleaning 2 Logic 0 Mechanical 2 Friend Requirement 3
S M T W T F S Wage: §125/day
19:00 - 22:00
19002200
Bonus: §250

Medicine career Medicine Chance Cards
1) Emergency Medical Technician
<Sim>'s been asked to lend a helping hand and clean up one of the examination rooms after a food fight broke out between cadets of rival military schools. The place is covered with mashed potatoes and tapioca pudding, as well as some other unidentifiable substances. <Sim> could spend all day disinfecting the place, or simply ask the custodial staff to handle it. Clean Up
Success: Promotion Promoted to Paramedic 15% chance
Failure: Got Fined -§280 84% chance
Ask Custodian
Success: Charisma +1 84% chance
Failure: Fired Get Fired 15% chance
2) Paramedic
<Sim>'s on his/her way to an emergency, and the ambulance is stuck in an extremely congested area of SimCity surface roads. He's/She's got the sirens on, but there isn't enough room for the cars to get out of his/her way. He/She could drive the ambulance on the sidewalk, or get out and hoof the 25 blocks carrying his/her med pack and resuscitation kit. Sidewalk
Success: Mechanical +2 15% chance
Failure: Fired Get Fired 84% chance
Go on Foot
Success: Body +1 84% chance
Failure: Got Fined -§500 15% chance
3) Nurse
Another transient sherpa has wondered in through the hospital's emergency entrance with a llama. Both the sherpa and the llama are screaming, and <Sim> is able to understand neither of them. <Sim> is the only one on duty right now. Should he/she examine the sherpa or the llama? Sherpa
Success: Promotion Promoted to Intern 50% chance
Failure: Logic -1 49% chance
Llama
Success: Earned Money +§5,000 50% chance
Failure: Demotion Demoted to Paramedic 49% chance
4) Intern
<Sim> believes he's/she's discovered a flaw in a cutting-edge surgery technique being outlined by the Hospital's Chief of Staff. He's/She's not sure if he/she should say something. Interns generally don't speak during medical debriefings, but he/she might not get another chance to speak on the subject. He/She could raise his/her hand, or attempt to meet with the Chief privately at a later date. Speak Up
Success: Promotion Promoted to Resident 84% chance
Failure: Charisma -2 15% chance
Try Later
Success: Earned Money +§5,000 Logic +2 15% chance
Failure: No Penalty 84% chance
5) Resident
A member of the Below Average Bowler's League has come in with a sprained thumb and is demanding immediate attention. There are a number of free-clinic patients waiting to be seen, but <Sim>'s also heard that the BABL is a powerful political force in SimCity. He/She could see the man immediately, or make the point of informing him that other citizens are just as important as he is, and that he'll need to wait his turn. Treat Bowler
Success: Charisma +2 15% chance
Failure: Charisma -2 84% chance
Make a Point
Success: Promotion Promoted to General Practitioner 84% chance
Failure: Got Fined -§672 15% chance
6) General Practitioner
One of the regular senior citizen tour groups from Old Town is taking a tour through the clinic, but their numbers seemed to have dwindled. As <Sim> walks over to the group almost half of them proclaim to be ill and that they need to lie down. <Sim> examines one of them, a woman with blue hair, but is unable to find anything wrong. Should he/she turn them away as hypochondriacs, or start filling in the paperwork to check them all in? Turn Away
Success: Earned Money +§10,000 15% chance
Failure: Got Fined -§770 84% chance
Check In
Success: Body +1 Charisma +3 84% chance
Failure: Charisma -2 15% chance
7) Specialist
Members of a corporate HMO have set up a lunch meeting today with <Sim> to discuss the possibility of his/her coming to work for them as a surgeon. The job would be a big promotion for <Sim>, but with the changeover might come at a loss of standing in the medical community. <Sim> could attend the meeting, or inform his/her Chief of Staff that HMO officals [sic] are trying to poach doctors away from SimCity General. Attend Meeting
Success: Promotion Promoted to Surgeon Creativity -1 15% chance
Failure: Body -2 84% chance
Inform Chief
Success: Logic +1 Charisma +1 84% chance
Failure: Logic -2 Charisma -2 15% chance
8) Surgeon
During an emergency appendectomy, <Sim> begins to feel slightly faint. He's/She's been in surgery all day and has neglected to eat anything. The procedure is almost finished, but the final steps require a great deal of concentration, and there aren't any other surgeons available. He/She could finish the surgery quickly, or hand over the procedure to the resident assisting him/her. Finish Quickly
Success: Logic +2 Body +2 15% chance
Failure: Got Fined -§5,000 84% chance
Hand Off
Success: No Reward 84% chance
Failure: Fired Get Fired 15% chance
9) Medical Researcher
A crate of pharmaceutical marketing baubles all bearing the name Mixzomyatrobride arrives on <Sim>'s desk along with a hefty box of sample Mixzomyatrobride pill packets. The accompanying literature describes the drug as the only known cure for stress. The brochure also assures a hefty financial incentive for any doctors who agree to begin prescribing the new medication immediately. <Sim>'s unsure as to whether he/she should begin prescribing the drug, or spend his/her valuable time researching it, possibly missing his/her chance at the financial incentive. Prescribe
Success: Earned Money +§25,674 15% chance
Failure: Got Fined -§20,000 Fired Get Fired 84% chance
Research
Success: Logic +2 Charisma +2 84% chance
Failure: Cleaning -2 15% chance
10) Chief of Staff
<Sim>'s adminstrative [sic] assistant informs him/her over his/her mahogany paneled desktop intercom that there seems to be an intern from the hospital's 3rd floor waiting to speak with him/her about a presentation <Sim> gave yesterday in which he/she described the hospital's new thoracotomy technique. Should <Sim> have his/her Admin send the intern away with a stern admonishment, or allow the intern a short meeting? Send Away
Success: Got a Big Bonus +§80,000 49% chance
Failure: Got Fined -§40,000 50% chance
Meet Intern
Success: Cooking +3 50% chance
Failure: Charisma -3 49% chance
For more information on Chance Cards in The Sims 2, see Chance card.

Sims in the Medicine Career[]

The Sims 2 (console)[]

Medicine is one of the careers available in The Sims 2 (console).


Medicine career Medicine Career Levels
1) Emergency Medical Technician
Entry level, low paying, grunt work in a big medical lab - but a way to test your aptitude and interest in exploring a doctor's world. Taking x-rays, logging samples, and preparing test results are among your duties. Cleaning 0 Logic 0 Mechanical 0 Friend Requirement 0
08:00 - 14:00
08001400
Wage:
§280/day
Bonus:
None
2) Paramedic
You're attending medical school and working part-time as a paramedic. You'll need to avoid fatigue while allowing time to study and riding in an ambulance on the night shift. Keep your vehicle and equipment clean and well-maintained. Cleaning 1 Logic 0 Mechanical 0 Friend Requirement 0
20:00 - 02:00
20000200
Wage:
§385/day
Bonus:
§770
3) Nurse
You've made it through medical school and secured your first job at SimCity General Hospital. This is a mentally as well as psychically demanding job. Work on your logic skill and your bedside manner to get those patient referrals. Cleaning 1 Logic 1 Mechanical 0 Friend Requirement 0
07:00 - 14:00
07001400
Wage:
§476/day
Bonus:
§952
4) Intern
There's an "M.D." after your name, but it seems you spend more time doing paperwork and changing bandages than saving lives. Pay special care to develop your mechanical and logic skills; doctors must be multi-talented. The hours are steady, though, so you're earning more. Cleaning 4 Logic 2 Mechanical 2 Friend Requirement 1
09:00 - 18:00
09001800
Wage:
§574/day
Bonus:
§1,148
5) Resident
You've been promoted to a night shift residency in the Emergency Room. This is an obviously stressful position, so make sure home is a comforting place. You'll need fun, rest, and proper meals, or you won't succeed. If you work on the proper diagnoses, care for those tough cases, and develop a good bedside manner, your promotion to General Practitioner will come quickly. Cleaning 5 Logic 3 Mechanical 2 Friend Requirement 2
18:00 - 01:00
18000100
Wage:
§672/day
Bonus:
§1,344
6) General Practitioner
An altruistic streak has compelled you to join a Sim neighborhood clinic as a GP. The pay won't be high, but you'll help a lot of less fortunate Simcitizens through broken bones, pregnancies, and measles. You will be handling a lot yourself, but don't slack off on the skill-building—you may want a different job someday. Cleaning 6 Logic 4 Mechanical 4 Friend Requirement 3
10:00 - 18:00
10001800
Wage:
§770/day
Bonus:
§1,540
7) Specialist
Congratulations. You've "hung up your shingle", gaining a traditional work schedule and a golf game occasionally. Now you have more time to maintain a happy home and maybe a happy family. Keep making friends outside the home and building up your skills, if higher levels in this career track seem appealing. Cleaning 7 Logic 5 Mechanical 7 Friend Requirement 4
10:00 - 16:00
10001600
Wage:
§874/day
Bonus:
§1,750
8) Surgeon
One of the elite, with an income advance to go with it. The job demands a rested, calm individual, so watch your emotional levels, eat right, and get plenty of sleep. And, you'll need some home study time, especially in logic, to keep left brain skills sharp in the operating room. Cleaning 8 Logic 7 Mechanical 9 Friend Requirement 5
10:00 - 16:00
10001600
Wage:
§980/day
Bonus:
§1,960
9) Medical Researcher
You created a new vaccination serum in SimCity's most advanced research clinic. You've now joined the ranks of the highest paid researchers in the world. If you decide to go for the top bucks, continue the skill building path up to Chief of Hospital Staff, where you get a cut of the profits. Cleaning 9 Logic 8 Mechanical 9 Friend Requirement 7
11:00 - 18:00
11001800
Wage:
§1,356/day
Bonus:
§2,712
10) Chief of Staff
You are one of the most respected physicians in SimCity. You spend office hours at the hospital. You are now a part owner and are making large profits keeping your fellow Sims in good health. Cleaning 10 Logic 10 Mechanical 9 Friend Requirement 9
09:00 - 16:00
09001600
Wage:
§1,499/day
Bonus:
§2,976

The Sims 2: Pets (console)[]

Medicine is one of the career tracks available in The Sims 2: Pets (console).[1]


Medicine career TS2PC Medicine Career Levels
1) Emergency Medical Technician
-No Description- Cleaning 0 Logic 0 Mechanical 0 Friend Requirement 0
08:00 - 14:00
08001400
Wage:
§252/day
Bonus:
None
2) Paramedic
As the town's primary paramedic, you've seen it all. That's probably why your ambulance is equipped for two and four-legged medical emergencies. And after that disaster down by the lake, you're even prepared to resuscitate underwater creatures, should the need arise. Cleaning 1 Logic 0 Mechanical 0 Friend Requirement
20:00 - 02:00
20000200
Wage:
§345/day
Bonus:
§690
3) Nurse
Nurses come in all shapes and sizes, except in this town where they're all gorgeous like you. Remember, when a doctor says, "Scalpel" you give the doctor a scalpel. And when the doctor says, "Sharp knife thingy" you give the doctor a scalpel because that's probably what he or she meant. Cleaning 2 Logic 1 Mechanical 0 Friend Requirement 0
07:00 - 14:00
07001400
Wage:
§416/day
Bonus:
§832
4) Intern
Interns are just one step above candy striper, and that's pretty low on the Hippocratic totem pole. But even though you feel exhausted and downtrodden, you can walk the hospital halls with your head held high – secure in the fact that you are the future of modern medicine. Cleaning 3 Logic 2 Mechanical 2 Friend Requirement 1
09:00 - 18:00
09001800
Wage:
§524/day
Bonus:
§1,048
5) Resident
You've always been a fierce individualist, which is probably why you sewed that yellow dragon patch to the sleeve of your officially issued scrubs. Other residents envy your bold style, and now call you "The Dragon" out of a deep combination of irony and respect. Cleaning 5 Logic 3 Mechanical 3 Friend Requirement 2
18:00 - 01:00
18000100
Wage:
§642/day
Bonus:
§1,284
6) General Practitioner
Not everyone in town has medical insurance, so as a general practitioner, you can expect a wide variety of compensations. If homemade chicken dumplings and free auto repair could buy a house, then you'd own a mansion. Oh well, that's just one of the charms of small town medicine. Cleaning 6 Logic 4 Mechanical 4 Friend Requirement 3
10:00 - 18:00
10001800
Wage:
§799/day
Bonus:
§1,598
7) Specialist
Pick a part of the body, any part at all, and then spend the rest of your career learning everything about it. That's the way of the specialist. However, he warned – singular devotion to a hyper-myopic profession can often impact one's personality in wonderfully unpredictable ways. Cleaning 7 Logic 5 Mechanical 7 Friend Requirement 4
10:00 - 16:00
10001600
Wage:
§975/day
Bonus:
§1,950
8) Surgeon
As a child, you often amused yourself by carefully stitching your torn teddy bear back together. Now you're a professional surgeon and the stakes are much higher, but the stitches are basically the same. Yet sometimes, during an operation, you pause and wonder what ever happened to that teddy. Cleaning 8 Logic 7 Mechanical 9 Friend Requirement 5
10:00 - 16:00
10001600
Wage:
§1,380/day
Bonus:
§2,760
9) Medical Researcher
Sure, finding a cure for one of humanities deadliest diseases would be a noble pursuit. You would win prestigious awards and worldwide acclaims. But everyone knows the real money is in curing baldness. Keep that in mind the next time you're looking for grant money. Cleaning 9 Logic 8 Mechanical 9 Friend Requirement 7
11:00 - 18:00
11001800
Wage:
§1,756/day
Bonus:
§3,512
10) Chief of Staff
When you first decided to enter the medical field, it was to heal people and give comfort to the sick. But thanks to your flair for bureaucracy and politicking, you've climbed the ranks to Chief of Staff and no longer have to deal with all that hands-on medical stuff. Cleaning 10 Logic 10 Mechanical 9 Friend Requirement 9
09:00 - 16:00
09001600
Wage:
§2,299/day
Bonus:
§4,598

The Sims 3[]

W medical career

Medical is a career track in The Sims 3.

How to apply: directly at workplace, newspaper, computer, or upload resume.[TS3:UL]

Performance options: Business As Usual, Take It Easy, Work Hard, Watch TV in Ready Room, Meet Medical Personnel, Do Boss's Paperwork.

Depending on the game, medical will be a profession-career, unless Ambitions isn't installed. Otherwise, Sims will only work in the rabbit hole.

Beginning at level four, the player receives a medical journal each night to read. Doing so increases the Sim's performance. Each one counts as a book read, though, so bookworms can get a massive number of books to read if they keep at the medical career.

"Random events" are very common in this career track. Sims will often meet new personnel, gain job performance, and increase relations with their boss randomly during operations, patient escapes, days with few patients, etc. These events are very useful for advancing.

Medical can call a Sim to work at anytime. Using the Take Unpaid Time Off feature will not prevent them from going to work if they are called but it will delay the day they go to work.

After reaching Level 10, Sims will have a special performance option: Play Golf, that will fulfill the fun need and increase relationship with coworkers.

After reaching level 5, Sims will be able to determine the gender of pregnant Sims' babies. If the doctor chooses the option of "Determine Gender of Baby", then an alert will pop up, saying "____ is having a girl/boy!). If the pregnant Sim chooses the option "Ask Gender of Baby", then you'll have to hover over the doctor's head to see the thought bubble pop up, displaying the gender. Either a female or male sign will show up.

If the Sim is having twins, however, the doctor will only be able to determine the gender of one of the twins or triplets. And, if the Sim eats watermelons or apples after the gender is determined, the chances of the watermelons and apples working are significantly lowered.

Gaining the science skill will also boost performance and pay in this career.[TS3:UL]

Promotion Levels[]

W medical career Medical Career Levels
1) Organ Donor
In a profession where the patient always comes first, the Organ Donor is the epitome of that philosophy. Donating with a smile will go a long way towards getting you on the other side of the scalpel, so try to make the best of this dicey situation.

Wage: §22/hour Bonus: N/A
Days: S M T W T F S Pension: §40
Suburb
09:00 - 15:00
09001500
Bridgeport
13:00 - 18:00
13001800
Performance Factors
Mood Mood Logic Logic 0-3
 
2) Bed Pan Cleaner
A hospital full of patients leads to stacks of bed pans that need to be cleaned. The only thing worse than smelling bed pans is cleaning them, but that's no reason to slack. Remember, it's all for the patients!

Wage: §25/hour Bonus: §264
Days: S M T W T F S Pension: §40
Suburb
09:00 - 15:00
09001500
Bridgeport
13:00 - 18:00
13001800
Performance Factors
Mood Mood Logic Logic 1-4
 
3) Paramedic
Finally, some hands-on medical care! Paramedics are the first on the scene to provide emergency care, so it's important for you to touch up on Logical reasoning so that the split-second decisions you make are the correct ones!

Perk: Ability to host vaccination clinics[TS3:A]
Wage: §28/hour Bonus: §300
Days: S M T W T F S Pension: §50
Suburb
09:00 - 16:00
09001600
Bridgeport
13:00 - 19:00
13001900
Performance Factors
Mood Mood Logic Logic 2-5
 
4) Medical Intern
Doctor or not, there's a long way to go before you will earn the respect of peers and the right to use a scalpel on patients. Pay attention to the other doctors and study the latest medical journals, or else it's back to the bed pans for you.

Perk: Receive Medical Beeper for emergency calls, Ability to host Medical Outreach Programs and do Patch Jobs[TS3:A]
Wage: §33/hour Bonus: §336
Days: S M T W T F S Pension: §80
Suburb
09:00 - 19:00
09001900
Bridgeport
10:00 - 18:30
10001800
Performance Factors
Mood Mood Logic Logic 3-6
Research
5) Resident
At times it felt like the drudgery of being an intern would never end, but the title of Resident proves your medical acumen and dedication to saving lives were appreciated all along. The days of specialized medicine aren't too far ahead, so enjoy general practice while it lasts.

Perk: Ability to determine the baby gender of a pregnant Sim, use the Brag about being a Doctor interaction
Wage: §78/hour Bonus: §396
Days: S M T W T F S Pension: §170
Suburb
09:00 - 18:00
09001800
Bridgeport
11:00 - 18:30
11001800
Performance Factors
Mood Mood Logic Logic 3-7
Research
6) Trauma Surgeon
Patients who've suffered grievous injury come to Trauma Surgeons to save their lives in the Emergency Room. Seconds count, and the entire responsibility for failure rests on your hopefully able shoulders. Thankfully, the entire hospital is here to wipe your brow when needed... just not be everyone at once.

Perk: Ability to give Expert Opinions[TS3:A]
Wage: §102/hour Bonus: §936
Days: S M T W T F S Pension: §140
Suburb
19:00 - 03:00
19000300
Bridgeport
19:00 - 01:30
19000200
Performance Factors
Mood Mood Logic Logic 4-8
Research
7) Gene Therapist
There are Sims with good genes, bad genes, and in rare cases, none at all, which is where the Gene Therapist steps in. Gradually, through good beside manner and therapeutic measures, the patient will have the best genes Simoleons can buy. The stakes have been upped now that the genes are out of the bottle.

Perk: Ability to host Neighborhood Free Clinics[TS3:A]
Wage: §192/hour Bonus: §1,224
Days: S M T W T F S Pension: §190
Suburb
09:00 - 14:00
09001400
Bridgeport
13:00 - 17:30
13001730
Performance Factors
Mood Mood Logic Logic 5-9
Research
8) Infectious Disease Researcher
You're an Infectious Disease Researcher, a front-line soldier in the fight against strange diseases without obvious cures. With entire populations in danger of Strangetown Syndrome, there's no time to waste. Take care, Doctor, as you step into harm's way.

Wage: §210/hour Bonus: §2,304
Days: S M T W T F S Pension: §200
Suburb
09:00 - 14:00
09001400
Bridgeport
13:00 - 17:30
13001730
Performance Factors
Mood Mood Logic Logic 6-10
Research
9) Neurosurgeon
Because only 10% of the brain is utilized, or so the myth says, everyone severely hopes the Neurosurgeon delicately dabbles around this important region of the body. One misstep and the hospital incurs huge losses, namely... your employment.

Wage: §225/hour Bonus: §2,520
Days: S M T W T F S Pension: §350
Suburb
09:00 - 17:00
09001700
Bridgeport
13:00 - 19:30
13002000
Performance Factors
Mood Mood Logic Logic 7-10
Research
10) World Renowned Surgeon
There's no such thing as an incurable disease or fatal ailment with a World Renowned Surgeon in the room. There's no surgery too intense or bill to small for you, because you're simply the best the world has to offer.

Wage: §480/hour Bonus: §2,700
Days: S M T W T F S Pension: §460
Suburb
09:00 - 14:00
09001400
Bridgeport
13:00 - 17:30
13001730
Performance Factors
Mood Mood Logic Logic 8-10
Research

Research[]

Research can be performed by reading Medical Journals to increase job performance. A Sim brings Medical Journals home from work starting from the 4th Medical career level, Intern. Each journal appears in the Sim's inventory and has a "read" option. It is read like a regular book. Once completed, the next time the Sim goes to work, he/she will gain a performance boost.

Bugs[]

  • When giving Free Vaccination Clinic at Graveyard, player may also be required to vaccinate ghosts too.
  • Occult NPCs such as SimBot, Genie and Ghost will need to be vaccinated too even though these lifestates are not biological and are not supposed to be sick.

Ambitions career expansion[]

Medical top

Celebration for medical neighborhood hero.

Doctor career icon

The Medical career track is the only base game career that underwent significant changes in the The Sims 3: Ambitions expansion pack and The Sims 3 Deluxe.

With this expansion installed, medical Sims have the option to leave the hospital from time to time in order to participate in a variety of community activities. If the Sim receives one of these opportunities, they have to briefly leave work to do so and then get back to work immediately after.

Vaccination clinics[]

Vaccination Clinics take place at a random community lot such as a park or graveyard. The Doctor is given four hours to vaccinate as many Sims as possible, and is paid for each individual vaccination. A patient's reaction to the vaccination depends on their personality (cowardly Sims scream and cry, while brave Sims don't even flinch). Patients who show up but fail to get vaccinated receive a relationship drop with the Doctor.

Free clinics[]

Free Clinics operate very similarly to Vaccination Clinics. The Doctor has four hours to tend to as many patients as possible and is paid for each individual patient cured. Doctors use a wide array of gadgets and amusing healing techniques to cure patients.

Medical outreach[]

During medical outreach, the doctor is asked to visit a random rabbit hole. After staying for a few hours, the doctor is rewarded with additional career performance.

Local emergencies[]

Sims may also encounter emergencies outside of regular work hours.

  • Sims dining out will be able to choke and they will need medical assistance.[2]
  • NPCs on public lots where the career Sim is currently at, may request medical help through a notification and by looking cramped. One of the problems the NPC may have, includes feeling nauseous, for which the medical Sim prescribes an anti-vomit medication for to consume on the spot.

House calls[]

After a doctor finishes working at the hospital, they can make a house call to follow up on one of their patients. After calling the hospital, the doctor is assigned a random person to visit. The doctor must now visit the patient's house and perform the follow up treatment. Once the doctor is finished, he/she writes a bill for the patient (which most patients look at in shock). House calls are a great way to make extra money.

Note:

There is a glitch with Free Clinics and Vaccination Clinics: when the time is up the unserved patients may complain that they waited too long and go home. This will greatly decrease the Sim's job performance and may even cause the Sim to get demoted or fired if their performance drops too low. The job performance meter will drop between 10 and 15 points for each unserved patient.

Career rewards[]

  • Medical Trophy of Honor: Complete 3 Vaccination Clinics
  • Medical Trophy of Valor: Complete 10 Medical Outreaches
  • Medal of Mending: Diagnose 40 sims
  • Tending Trinket: Help 10 sims in Local Emergencies
  • Medical Key to The Town: Reach Career Level 10 (May not be Provided for Some Time)
  • Skeletal Endowment: Complete 5 Free Clinics after reaching Career Level 10

Sims in the Medicine Career[]

The Sims 4[]

The Doctor career is one of the three career tracks introduced in The Sims 4: Get to Work. Like the other Get to Work careers, Doctor is a profession, which are active careers where Sims can be followed to work. Also like the other Get to Work careers, Sims who are Doctors can be called to work at anytime.

Just as other active careers, Sims need the fill up the meter on the upper left hand corner by completing the tasks right below it. In general, the tasks revolve around conducting tests on the patient (e.g. taking temperature, x-ray scan), diagnosing a patient's illness, treating the illness, and occasionally attending to emergencies in (e.g. patient collapses while queuing) and out of the hospital (e.g. house call, outbreak). In order not to lose performance points (e.g. from good to average), the Sim needs to end the day by doing at least an Adequate job (i.e. first section of the meter being filled).

Career levels[]

TS4 Career Doctor Doctor Career Levels
Description: "Who doesn’t want to be held responsible for another Sim's health and well-being? A Doctor who can advance in the medical ranks will find themselves rewarded with objects like a Standing Surgical Light and a Full-Sized Skeleton to brighten up the home nursery. To make the deal extra sweet, you'll be able to unlock your very own Hospital Scrubs and Patient Gowns so you can play Doctor at home!"
Workplace: Simulacrum Labs/The Mustard Clinic/Cut-N-Gut Health/T. Pose Medical/I Fell Down, A Wellness Center
1) Medical Intern
Aiming to become a Doctor? Well it all starts with patient care. Even powerful physicians started by making beds, delivering food and listening to sick Sims' woes. Wage: §18/hour Days: S M T W T F S
Hours: 7:00 AM - 3:00 PM
Ideal Mood: Focused
Promotion Tasks:
Attend an active work day at the doctor career venue (2 times)
Daily Task:
None
Bonus: None Pension: Unknown
2) Orderly
In addition to the basics of health-care, aspiring medical professionals must know the ins-and-outs of the hospital venue. For example, in with new patients, and out with the messes they create. Wage: §23/hour Days: S M T W T F S
Hours: 7:00 AM - 3:00 PM
Ideal Mood: Focused
Promotion Tasks:
Treat 2 Patients
Daily Task:
None
Bonus: §192; Doctor Xavier Ray's Display; Not So Blind Eye Chart; New Clothes Pension: Unknown
3) Medical Assistant
Being exposed to a variety of illnesses does have its benefits... You may be perpetually covered in germs, but you also now know what to look for in your patient examinations. Wage: §35/hour Days: S M T W T F S
Hours: 8:00 AM - 4:00 PM
Ideal Mood: Focused
Promotion Tasks:
Treat 3 Patients
Daily Task:
None
Bonus: §256; X-Ray Machines are now available for use at work to scan and exam patients; Give Medical Advice interaction; Give Bad Medical Advice interaction with Level 3 Mischief Pension: Unknown
4) Medical Technologist
One of the best parts of working in the medical field, is the ability to "play" around with all the nifty examination gadgets, like X-ray machines and medical treadmills. Playing in the name of health-care, of course. Wage: §49/hour Days: S M T W T F S
Hours: 9:00 AM - 5:00 PM
Ideal Mood: Focused
Promotion Tasks:
Successfully Diagnose and Treat a Patient
Daily Task:
None
Bonus: §312; Defeat the Darkness Surgical Light; Medical Treadmills can now be used further (sic) examine patients' conditions; New Clothes Pension: Unknown
5) Assistant Nurse
Entering into a nursing role, you have the widest and most vital range of responsibilities. A workday can consist of quality patient care, operating an array medical technology and maintaining good sanitary conditions around the hospital. Wage: §68/hour Days: S M T W T F S
Hours: 6:00 AM - 4:00 PM
Ideal Mood: Focused
Promotion Tasks:
Successfully Diagnose and Treat 2 Patients
Daily Task:
None
Bonus: §384; Restless Thankless Medical Stool; Surgery Tables at work can now be used to treat the most severe patient conditions; Check Hotness interaction Pension: Unknown
6) R.N.
Your commitment to health-care is second to none. As a result, you have risen to the indispensable role of nursing leadership. High-ranking doctors may have great theoretical knowledge of treatment, but the hospital would certainly grind to a halt without your practiced supervision. Wage: §95/hour Days: S M T W T F S
Hours: 7:00 AM - 5:00 PM
Ideal Mood: Focused
Promotion Tasks:
Successfully Diagnose and Treat 3 Patients
Daily Task:
None
Bonus: §576; Doctor of Medicine Diploma; Can now determine baby gender on pregnant Sims Pension: Unknown
7) Doctor - General Practitioner
You've made it! After immeasurable days and focused effort, you're officially a primary care physician. However, being a generalist is just the first step along an elite and illustrious path of medical specialization. Wage: §135/hour Days: S M T W T F S
Hours: 8:00 AM - 6:00 PM
Ideal Mood: Focused
Promotion Tasks:
Perform Surgery on 3 Patients
Daily Task:
None
Bonus: §816; Seat of Health; New Clothes Pension: Unknown
8) Medical Specialist
Going beyond the routine duties of a general physician, you have begun to specialize in expert care of patients; everything from treating their most severe conditions to bringing new Sim life into the world. Wage: §195/hour Days: S M T W T F S
Hours: 9:00 AM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks:
Deliver a Baby
Daily Task:
None
Bonus: §1,136; The Diligent Doctor's Desk; Sickness Resistance trait Pension: Unknown
9) Surgeon
As a Surgeon, you hold life-and-death of your Sim-charges in steady, skilled hands. Nothing in the practice of medicine is beyond your ability. As such, few other professionals are as deservingly revered and celebrated as those in your elite role. Wage: §245/hour Days: S M T W T F S
Hours: 9:00 AM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks:
Successfully Diagnose and Treat 5 Patients
Daily Task:
None
Bonus: §1,496; Skelly Sim Pension: Unknown
10) Chief of Staff
You've reached the rarified (sic) heights of your profession and are the pinnacle of expert medical knowledge and training. Your lucrative talents are wasted on all but the biggest challenges of theoretical diagnostics and overseeing the entire hospital complex. Wage: §280/hour Days: S M T W T F S
Hours: 9:00 AM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks:
None
Daily Task:
None
Bonus: §1,720; unlocks "General Hospital" styled room Pension: §994/day


The Sims Medieval[]

Main article: Physician

Physicians are Hero Sims that act as doctors for the kingdom with quests and daily responsabilities. Physicians can craft and deliver health salves as well as perform surgeries with the uses of leeches.

Trivia[]

  • Medical and law enforcement[3] are the only careers that can call a Sim to work at any time in The Sims 3, while Detective, Doctor, and Scientist are the only careers that can call a Sim to work at any time in The Sims 4.
  • The icon of the job represents the staff Caduceus belonging to the Greek god Hermes. The symbol is often mistakenly used as a symbol of medicine instead of the Rod of Asclepius, which, belonging to Asclepius, the Greek god of healing and medicine, would be the correct symbol to use.
  • Medical[TS3:A] and film are the only careers that are a hybrid of the original career system and the profession system.

References[]

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