A major or a degree is an area of academic study in The Sims 2: University, The Sims 3: University Life and The Sims 4: Discover University.
The Sims 2: University
The Sims 2: University requires young adults to declare a major at college before their Junior year (3rd year). Majors can be declared by using the phone or computer (under the college menu), but Sims will not do this autonomously. Sims who have not declared a major before the end of their Sophomore year will automatically be enrolled in the Philosophy major when they become Juniors. Sims cannot have more than one major, but can change their major at any time before the end of their Junior year.
All majors have one class per semester. While classes normally last two hours, each major has one or two classes that last for three. All majors have a mixture of morning, afternoon, and evening/night classes.
Each major requires different skills that complement specific career tracks. Each major is associated with certain specific career tracks. If a Sim who graduated with honors enters a career track related to his or her major, he or she will get a bonus of 1, 2, or 3 levels. (+1 for Cum Laude, +2 for Magna Cum Laude, +3 for Summa Cum Laude).
Sims who have not declared a major may roll a want to declare one. This is a 2500-point want, so while players can ignore it, it is a good way to give a Sim's aspiration bar a quick boost. These Sims may also roll fears of declaring certain majors. Which majors, if any, a Sim wants or fears will usually depend on his or her aspiration, personality, and skills. For example, Fortune Sims are likely to want to declare Economics. A Sim who has a secondary aspiration may also roll a want to declare a major related to it.
Notes
- Total Skills is the total amount of skill points needed for a Sim to earn all skills required to have a chance of ending 4 years of college with maximum class performance.
- It is not unusual for pre-made University Sims created as anything other than first-semester Freshmen to lack skills other than those needed for their current semester, even if it would be difficult or impossible for them to have gotten that far with only those skills.
- Careers in bold are the career that the major is most compatible with. If a Sim goes into this career after studying the major, he or she will find advancement to be easier, as the major and career share several skills.
Majors
Undeclared
Notes
- All incoming freshmen, and all young adult townies and NPCs, are Undeclared, meaning that they have not yet declared their major.
Art
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Culinary, Slacker | Artist | Journalism | Architecture |
Biology
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Law Enforcement, Medicine | Natural Science | Education | Oceanography |
Drama
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Athletic, Politics | Show Business | See Notes | Dance, Entertainment |
Notes
- The drama professor has a bug that causes them to instantly have a 100/100 lover relationship with any adult they interact with. A Sim will consider the drama professor cheating all the time if they get married.
- The Prima Guide for Seasons lists the Adventurer career as being linked to the Drama major. However, the career is not linked in the game.
Economics
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Business, Politics | Show Business | Music | Intelligence |
History
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Military, Politics | Artist | Law | None |
Literature
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Criminal, Slacker | Show Business | Adventurer, Music | Entertainment |
Mathematics
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Criminal, Science | Natural Science | Gamer | Architecture |
Philosophy
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Culinary, Slacker | Paranormal | Journalism | None |
Physics
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Medicine, Science | Paranormal | Gamer | None |
Political Science
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Politics, Military | Show Business | Law | Intelligence |
Psychology
Related Careers | |||
---|---|---|---|
Base Game | University | Seasons | FreeTime |
Business, Law Enforcement | Paranormal | Education, Law | Intelligence |
The Sims 3: University Life
Majors returned in The Sims 3: University Life. The number of majors available is lower than in The Sims 2: University, with a grand total of six. The six majors are Business, Communications, Fine Arts, Physical Education, Science and Medicine, and Technology.
Each major will help a Sim start jobs at a higher level, earn more pay, get career bonuses more frequently, and earn career experience faster. Each career is associated with a major. For example, the Journalism career will benefit from Communications major. The list of associated career is shown on the table below. It's important to know that a Sim's final grade is what determines his or her success in the career:
- Earning an A allows Sims to enter a career at level 4 with +150% pay raise and +100% performance boost.
- Earning a B allows Sims to enter a career at level 3 with +75% pay raise and performance boost.
- Earning a C allows Sims to enter a career at level 2 with +50% pay raise and performance boost.
- Earning a D grants Sims with +25% pay raise and performance boost.
Sims can enroll in university through a phone, a computer, or school. Sims can take the Sims University aptitude test from the university welcome kit, dropped off by a university mascot or bought from the Buy mode. Taking an aptitude test may grant scholarships and free credits for Sims based on their skills and career experience. Upon enrolling, an enrollment screen will pop up. In this screen, the players can choose which Sims will attend university. The players can also see the scholarships earned through the aptitude test and select the degree for Sims to work for. After picking a degree, the players can set the number of credits Sims will take. More credits means more classes to take and enables Sims to earn degree faster, but Sims will get less free time. The players can choose to take one or two terms; each term being a week long.
A Sim may take up to 3 classes per term. All classes last 2 hours, start at either 8 AM, noon, or 4 PM, and meet Monday, Wednesday, and Friday. Each major will have a 2-hour class activity and a 2-hour lecture; one of these will be scheduled for Tuesday, and the other for Thursday. Final exams are scheduled each Friday. Not attending the final exam will severely damage the academic performance.
List of majors
Related Skill | Beneficial Traits | Detrimental Traits | Suggested Traits | Associated Careers |
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Business | Cost per class: §625 | |||
Ambitious |
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Technology | Cost per class: §600 | |||
Science and Medicine | Cost per class: §575 | |||
Fine Arts | Cost per class: §550 | |||
Street Art |
Ambitious |
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Communications | Cost per class: §525 | |||
Ambitious |
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Physical Education | Cost per class: §500 | |||
The Sims 4: Discover University
Degrees are a main feature of The Sims 4: Discover University. There are thirteen degrees in total, and all of them are available at both the University of Britechester and Foxbury Institute. However, each campus specializes in a certain subset of majors, known as "distinguished degrees". Any Sim can enroll in a normal degree, but distinguished degrees are reserved for Sims who already have some of the degree's required skills. Sims can take up to four classes a semester for each degree. If they take three classes or fewer, they can also sign up for an elective class, which teaches them a skill not covered by their degree.
The University of Britechester's distinguished degrees are Art History, Culinary Arts, Drama, Fine Art, History, Language and Literature, and Communications; and Foxbury Institute's distinguished degrees are Biology, Computer Science, Economics, Physics, Psychology and Villainy.[2]
Every full-time, paid career has at least one associated degree; however, some careers have only one branch that benefits from a degree. For example, there are no degrees associated with the mixologist branch of the culinary career, but the chef branch benefits from a culinary arts degree.
List of degrees
Related Skills | Associated Careers |
---|---|
Art History | |
Critic (Arts Critic branch) | |
Biology | |
Athlete (Bodybuilder branch) | |
Communications | |
Business (Management branch) | |
Computer Science | |
Criminal (Oracle branch) | |
Culinary Arts | |
Drama | |
Actor | |
Economics | |
Business (Investor branch) | |
Fine Art | |
Entertainer (Musician branch) | |
History | |
Law (Judge branch) | |
Language & Literature | |
Freelancer (Writer branch) | |
Physics | |
Astronaut (Space Ranger branch) | |
Psychology | |
Detective | |
Villainy | |
Criminal (Boss branch) |
Classes
Art History
Can anyone truly understand art? A degree in Art History will attempt to answer that question! Leveraging skills such as painting, writing, and charisma. Art History students will be able to expand their cultural horizons and also provide fun facts in art museums forever. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Art History Basics | Introduction to Art History | Take Final Exam! | 11:00 AM - 12:25 PM or 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
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Crafting with Canvas: Paintigns through History | Brushes with Greatness: An Overview of the Masters | Take Final Exam! | 1:30 PM - 2:55 PM or 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
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The Cultural Impact of Art | Interpreting the Artist | Give Presentation | 9:30 AM - 10:55 AM Tuesday and Thursday |
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Technology and Art: Interesting Intersections | The Renaissance: A Revolution in Art | Submit a Term Paper! | 8:00 AM - 9:25 AM or 11:00 AM - 12:25 PM Tuesday and Thursday |
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Sculpture as Expression |
Take Final Exam! |
9:30 AM - 10:55 AM Monday, Wednesday, and Friday |
Charisma | ||||||
Modern Art: How Did We Get Here? |
Give Presentation |
1:30 PM - 2:55 PM Tuesday and Thursday |
Charisma | ||||||
But Is It Art? Critical Thinking About Art |
Submit a Term Paper! | 11:00 AM - 12:25 PM Tuesday and Thursday | Writing | ||||||
The Visual World (Art in Literature) |
Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday | Writing | ||||||
Finding Fakes: a History of Forgery |
Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Friday | Painting | ||||||
Painting Since the Antiquities |
Give Presentation | 9:30 AM - 10:55 AM Tuesday and Thursday | Painting | ||||||
The Spread of Art, from Salons to Online |
Take Final Exam! | 1:30 PM - 2:55 PM Monday, Wednesday, and Friday | Charisma | ||||||
Mastering Museums: A Course in Curation |
Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday | Charisma |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Biology
It really is a matter of life and death! Biology attempts to unlock the mysteries of life through the study of - among other things - the fitness, gardening, and logic skills. A scientific foundation and a Biology degree can truly open your eyes to the world around you. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Always be Celling | Building with Cells | Give Presentation! | 1:30 PM - 2:55 PM Tuesday and Thursday |
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The Strength of Water | Anatomy for Amateurs | Take Final Exam! |
9:30 AM - 10:55 AM or 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
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Planet Earth | CSI Tree: Intro to Forest Pathology | Take Final Exam! | 11:00 AM - 12:25 PM Monday, Wednesday, and Friday |
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Do Plants Dream of Pollination? | The Sunlight Cycle | Give Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
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The Mathematics of Biology |
Take Final Exam! |
8:00 AM - 9:25AM Monday, Wednesday, and Friday |
Logic | ||||||
Distressed Genes |
Submit a Term Paper! |
3:00 PM - 4:25 PM Tuesday and Thursday |
Logic | ||||||
Splicing Shoots and Other Genetic Manipulations |
Take Final Exam! |
3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
Gardening | ||||||
Biomes of the World |
Take Final Exam! |
11:00 AM - 12:25 PM Monday, Wednesday, and Friday |
Gardening | ||||||
Birth, Growth, Aging |
Submit a Term Paper! |
3:00 PM - 4:25 PM Tuesday and Thursday |
Fitness | ||||||
Blood Cell Battle: How Bodies Fight Disease |
Give Presentation! |
9:30 AM - 10:55 AM Tuesday and Thursday |
Fitness | ||||||
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Communications
To understand one another, we must first learn how to communicate with one another. With an emphasis on building the charisma, writing, and logic skills, the Communications degree is a big help to anyone looking to work effectively in a professional environment. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Introduction to Communication | Communication Basics | Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Friday |
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Media, Technology, and Culture | How Culture Influences Society | Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
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Reporting on the Ground | Sourcing Data: Intro to Journalism | Take Final Exam! | 11:00 AM - 12:25 PM Monday, Wednesday, and Friday |
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Catered Communication: the Limits of Social Media | Writing the Truth | Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday |
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Understanding Statistical Data |
Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Friday |
Logic | ||||||
Fakers: Tracking Trust Online |
Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
Logic | ||||||
Reading and Writing Laws |
Submit a Term Paper! | 8:00 AM - 9:25 AM Tuesday and Thursday |
Writing | ||||||
Ideas in Mass Media |
Give a Presentation! | 1:30 PM - 2:55 PM Tuesday and Thursday |
Writing | ||||||
Personal Brand: Public Privacy in Our Modern Age |
Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
Charisma | ||||||
How Controversial! Difficult or Divisive Discussions |
Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
Charisma | ||||||
Vote Yes: the Communication of Democratic Ideas |
Submit a Term Paper! | 8:00 AM - 9:25 AM Tuesday and Thursday |
Logic | ||||||
Researching Readers as Media Changes |
Take Final Exam! | 11:00 AM - 12:25 PM Monday, Wednesday, and Friday |
Logic |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Computer Science
Computers are everywhere, so learning to manage and program them is a smart move! Join the technical revolution with the Computer Science degree, which will primarily build the programming and robotics skills. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Programming 101 | Programming Principles | Take the Final Exam! | 8:00 AM - 9:25 AM or 1:30 PM - 2:55 PM Monday, Wednesday, and Friday |
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Basic Algorithms of Compuer Science | Introduction to Computational Ideas | Submit a Term Paper! | 8:00 AM - 9:25 AM or 3:00 PM - 4:25 PM Tuesday and Thursday |
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Code Security: Locking the Door | Auditing Artifical Intelligence | Give a Presentation! | 9:30 AM - 10:55 AM or 1:30 PM - 2:55 PM Tuesday and Thursday |
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Understanding Artifical Intelligence | Applied Network Security | Submit a Term Paper! | 11:00 AM - 12:25 PM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Culinary Arts
There's really only one degree to consider if you love food. Join the Culinary Arts program, learn more about food and it's preperation than you ever imagined, and build those cooking skills. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Basic Food Safety: Don't Get Sick! | Kitchen Knowledge | Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
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Best Buds: The Science of Taste | Kind of Chew: Refining the Palate | Submit a Term Paper! | 11:00 AM - 12:25 PM Tuesday and Thursday |
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Meat-Cute | Meats of Strength: Identifying Cuts | Take Final Exam! | 1:30 PM - 2:55 PM Monday, Wednesday, and Friday |
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Finding Fresh Flavors | Gettin' Saucy | Give a Presentation! | 9:30 AM - 10:55 PM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Drama
If all the world's a stage, become a better player in it by enrolling in our Drama degree! It's a chance to dig deep into your emotions, find your true self, and let it shine for everyone to see, all while honing your Charisma and Comedy skills! | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Waiting for the Show: Tragedy & Comedy | The Tempest Inside | Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
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Barefoot in the Dark | Love Labour's Laws | Take Final Exam! | 11:00 - 12:25 PM Monday, Wednesday, and Friday |
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Who's Afraid of Original Jokes? | Twelfth Nightclub | Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Friday |
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Our Clown: Finding Humor Inside | Comedic Errors | Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Economics
One of the largest forces affecting everyone's decision-making is the flow of money between individuals, groups, and nations. The Economics degree examines the properties of money and its effects, while helping to build the Charisma, Logic, and Research & Debate Skills. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
The Language of Money | Basic Economic Theory | Submit a Term Paper! | 8:00 AM - 9:25 AM Tuesday and Thursday |
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Building Financial Trust | Working on My Market Moves | Take Final Exam! | 11:00 AM - 12:25 PM Monday, Wednesday, and Frisay |
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Introductory Macroeconomics | Modelling Currency | Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Frisay |
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Microeconomic Principles | Macroeconomics | Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Fine Art
The creation of culture is no easy task, but those enrolled in a Fine Arts degree understand the importance of just such a task. Through the study of the Painting, Photography, and Violin skills, the program hopes to imbue the creative spirit of creation in all its students. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Painting I | Beginning Brushwork | Take Final Exam! | 1:30 PM - 2:55 PM Monday, Wednesday, and Frisay |
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Digital Painting with Virtual Brushes | Go Figure (Drawing) | Give a Presentation! | 9:30 AM - 10:55 AM AM Tuesday and Thursday |
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Violin Through the Ages | If It Ain't Baroque | Submit a Term Paper! | 8:00 AM - 9:25 AM Tuesday and Thursday |
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String Theory | Silly Strings | Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Frisay |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
History
To move forward, we must understand our past. The History degree uses historical people and events as a jumping-off point for examining our modern age and the consequences of major historical choices. The degree helps build the Charisma, Logic, and Research and Debate skills. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Ages and Eons | Historical Perspectives | Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday |
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Laws & Orders | Cultural Milestones and Movements | Take Final Exam! | 11:00 AM - 12:25 PM Monday, Wednesday, and Friday |
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Long Distance Relationships | The Politics of Leadership | Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
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Immigration and Movement | Pathways of Colonization | Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Language & Literature
Since the invention of the written word, the goal to capture information, emotion, and stories for future generations has been a noble one. The Language & Literature degree continues this tradition, with a focus on building the Charisma, Research and Debate, and Writing skills. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Interpreting the Word | The Write Expectations | Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
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Conquering the Page | Pride & Prepositions | Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday |
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Setting the Scene | Telling Tales | Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Friday |
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Is That Me? Drawing from Life | To Thrill & Talk Absurd | Give a Presentation! | 1:30 PM - 2:55 PM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Physics
Whether you like to think big or think small, the Physics degree has got you covered. From subatomic particles to the edges of our universe, this degree will help build the handiness, robotics, and rocket science skills along with a fascination for the way things truly work. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
How Things Work: Physics I | Magnets and Mechanics | Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday |
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How Things Break: Physics II | The Fix is In | Take Final Exam! | 11:00 AM - 12:25 PM Monday, Wednesday, Friday |
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It's Electric! | Experiments in Energy | Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
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The Mechanics of Movement | Analog Robotics in a Digital World | Take Final Exam! | 1:30 PM - 2:55 PM Monday, Wednesday, Friday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Psychology
Psychology considers one of the core questions of existence - why do we do what we do? - and unpacks in an academic setting. Boost skills such as charisma, logic, and research & debate, all while unlocking the mysteries of the mind. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Therefore I Am: Intro to Psychology | Thinky Roots: Psychology I | Give a Presentation! | 9:30 AM - 10:55 AM Tuesday and Thursday |
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A History of Perception | The Legacy of the Brain: Psychology II | Submit a Term Paper! | 3:00 PM - 4:25 PM Tuesday and Thursday |
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(Mis)interpreting Statistics | The Brain as a Machine | Take Final Exam! | 1:30 PM - 2:55 PM Monday, Wednesday, and Friday |
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Have a Seat: Clinical Psychology Basics | Beginning Neuropsychology | Take Final Exam! | 3:00 PM - 4:25 PM Monday, Wednesday, and Friday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Villainy
Life isn't fair, but those that know how to exploit that unfairness end up on top! With courses that boost the fitness, logic, and mischief skills, a degree in Villainy can set anyone up for success - as long as honesty and morals aren't a priority. | |||||||||
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Normal Class Title | Distinguished Class Title | Coursework | Hours | Skill | |||||
Minor Pranks and Misdemeanors | Simple Tricks and Traps | Take Final Exam! | 8:00 AM - 9:25 AM Monday, Wednesday, and Friday |
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Exploiting Weakness | Pretending for Profit | Give a Presentation! | 1:30 PM - 2:55 PM Tuesday and Thursday |
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Glasses Off! Unmasking Heroes | Effective Bribery | Take Final Exam! | 9:30 AM - 10:55 AM Monday, Wednesday, and Friday |
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Domino Theory and Evil Planning | Understanding Underlinings | Submit a Term Paper! | 11:00 AM - 12:25 PM Tuesday and Thursday |
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Elective classes
A feature new to the series in The Sims 4: Discover University are elective classes. They are side classes that Sims can choose to study alongside their degree that helps them to build up one associated skill. They are assessed the same way as the degree classes, and count towards the 12 credits sims need to graduate. A sim can only have one elective class per term, and cannot choose an elective class if they have already chosen four traditional degree classes that term. There is one elective class for every non-hidden skill in the game. An elective class for a particular skill will only be available if the player has that skill's associated content pack installed. For example, players without The Sims 4: Seasons will not have elective classes in flower arranging available, because that skill is part of the pack.
Elective classes are useful if a sim wishes to build a skill that is not included in the base game or Discover University, but would make sense for the degree they are studying. For example, a sim studying Drama without any elective classes can only build the charisma and comedy skills, because the acting skill is exclusive to The Sims 4: Get Famous. With elective classes, a sim studying Drama can choose an acting elective class alongside their degree to build the acting skill.
LIST OF ELECTIVE CLASSES | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Foxbury Institute Class Title |
University of Britechester Class Title | Coursework | Skill | Pack | |||||||
What Price Method Acting? | Improvisation in Acting | Submit a Term Paper! | |||||||||
Digging Deep in Archaeology | Archeology and Ancient Simology | Take Final Exam! | |||||||||
Baking Macarons and Macaroons | Ways to Bake Sponge Cake | Take Final Exam! | |||||||||
Mixology Independent Study | Mixed Ability Mixology | Take Final Exam! | |||||||||
Stay In Lane: Bowling 101 | Bowling Deadwood | Submit a Term Paper! | |||||||||
Charisma Times Three | Charisma Myths and Mantras | Take Final Exam! | |||||||||
Tragicomedy: Like Life | Intro to Comedy: Life or Art | Take Final Exam! | |||||||||
Beyond Cooking Goopy Carbonara | Raw! Temperature in Cooking | Take Final Exam! | |||||||||
History of Dance: Rumbasim | Spin, Snag, Swag, Dance | Submit a Term Paper! | |||||||||
Crossing the DJ Mixing Bassline | Adagio for Synths: DJ Mixing | Take Final Exam! | |||||||||
Pet Training: To Sit or Not to Sit | Tummy Rubs: Pet Training 101 | Take Final Exam! | |||||||||
Fishing Plugs and Floats | Reeling Techniques for Fish | Take Final Exam! | |||||||||
Fitness Macros 101 | Fitness and Shredded Proteins | Submit a Term Paper! | |||||||||
Wiring in Flower Arranging | Flower Arranging Centerpieces | Take Final Exam! | |||||||||
Unconventional Gardening | Gardening Water Efficiency | Take Final Exam! | |||||||||
Gourmet Cooking: What is Brunch? | Gourmet Cooking: Tapas Touch | Submit a Term Paper! | |||||||||
Endless: Riffing on Guitar | Shred Secrets of the Guitar | Take Final Exam! | |||||||||
Handiness and Being Handy | Salvaging for Handiness | Take Final Exam! | |||||||||
Secret Herbalism Recipes | Plant Collecting for Herbalism | Take Final Exam! | |||||||||
Selvadoradian Culture: Temple Safety | Selvadoradian Culture and Cuisine | Submit a Term Paper! | |||||||||
Logical Analytics | Chess Mix: Board Logic | Submit a Term Paper! | |||||||||
Media Production: Capturing vs. Recording | Media Production Effects | Take Final Exam! | |||||||||
Mischief 101: Playing Hooky | Trolling Teh Forums for Mischief | Take Final Exam! | |||||||||
Color Theory for Painters | Too Real: Realism Paintings | Submit a Term Paper! | |||||||||
Time Out! Parenting In? | Parenting: Don't Do That | Take Final Exam! | |||||||||
Strike a Pose: Photographing Sims | Beyond Selfie Photography | Submit a Term Paper! | |||||||||
Performing Piano Live | Piano Sonata Appreciation | Submit a Term Paper! | |||||||||
Pipe Organ in the Big Top | The Haunting Pipe Organ | Take Final Exam! | |||||||||
Programming for Fun | Programming Plugins | Take Final Exam! | |||||||||
Research, Debate, Critical Thinking | Evidence in Debate Prep | Submit a Term Paper! | |||||||||
Robotic Dreams of Electric Llamas | Humanoid Robotics | Submit a Term Paper! | |||||||||
Rocket Science Maneuvers | Unstable Rocket Science | Take Final Exam! | |||||||||
Everyday Holiday Singing | Advanced Shower Singing | Take Final Exam! | |||||||||
Plasma in Vampire Lore | The Vampire Lore of Garlic | Submit a Term Paper! | |||||||||
Veterinary Work: Pet Trust | Veterinary Procedures | Take Final Exam! | |||||||||
Video Game Strategies | Blicblock: Video Game History | Submit a Term Paper! | |||||||||
Violin and Country Music | Serenading Sims on Violin | Take Final Exam! | |||||||||
A Wellness Bridge: Yoga 101 | Visualizing Wellness | Submit a Term Paper! | |||||||||
Writing Sadness | Writing Fiction... or Are We? | Submit a Term Paper! |
Trivia
- The Sims 4: Discover University has the most number of majors of any university-themed pack to date, with 13.
- In comparison, The Sims 3: University Life has the least number of majors in the series, with 6.