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The Sims 2: University The Sims 3: University Life


Majors are areas of academic study in The Sims 2: University and The Sims 3: University Life.

The Sims 2: University

Majors

Choose a major that will compliment a Sim's current skills and aspiration.

The Sims 2: University requires young adults to declare a major at college before their Junior year (3rd year). Majors can be declared by using the phone or computer (under the college menu), but Sims will not do this autonomously. Sims who have not declared a major before the end of their Sophomore year will automatically be enrolled in the Philosophy major when they become Juniors. Sims cannot have more than one major, but can change their major at any time before the end of their Junior year.

All majors have one class per semester. While classes normally last two hours, each major has one or two classes that last for three. All majors have a mixture of morning, afternoon, and evening/night classes.

Each major requires different skills that compliment specific career tracks. Each major is associated with certain specific career tracks. If a Sim who graduated with honors enters a career track related to his or her major, he or she will get a bonus of 1, 2, or 3 levels. (+1 for Cum Laude, +2 for Magna Cum Laude, +3 for Summa Cum Laude).

Sims who have not declared a major may roll a want to declare one. This is a 2500 point want, so while players can ignore it, it is a good way to give a Sim's aspiration bar a quick boost. These Sims may also roll fears of declaring certain majors. Which majors, if any, a Sim wants or fears will usually depend on his or her aspiration, personality, and skills. For example, Fortune Sims are likely to want to declare Economics. A Sim who has a secondary aspiration may also roll a want to declare a major related to it.

Notes

  • Total Skills is the total amount of skill points needed for a Sim to earn all skills required to have a chance of ending 4 years of college with maximum class performance.
  • It is not unusual for pre-made University Sims created as anything other than first-semester Freshmen to lack skills other than those needed for their current semester, even if it would be difficult or impossible for them to have gotten that far with only those skills.
  • Careers in bold are the career that the major is meant for. If a Sim goes into this career after studying the major, he or she will find advancement to be easier, as the major and career share several skills.

Majors

Undeclared

Undeclared
The Study of ... Indecision. Sims with an undeclared major aren't lazy, they're just not sure where their passion is yet.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman The World: A survey of everything that ever happened 15:00 - 17:00
15001700
1 - - - 1 1 -
Academic Argument: Beyond "did not, did too" 8:00 - 11:00
08001100
- 1 - 1 - - 1
Sophomore Workshop: Writing more goodly 20:00 - 22:00
20002200
- 2 1 - 2 - -
Intro to Philosophy: Your insignificant place in the universe 18:00 - 20:00
18002000
2 - - - - 2 2
Notes
  • All incoming freshmen, and all young adult townies and NPCs, are Undeclared, meaning that they have not yet declared their major.

Art

Art
Art: The study of visual forms. What better pursuit than to devote ones life to the pursuit of the beautiful or thought provoking. Whilst the disciplines are diverse indeed, all artists are brought together with one goal. Creation.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Stick Figures: Lowering the bar 15:00 - 17:00
15001700
- 1 - - - 1 1
Life Drawing: An excuse to see naked people 17:00 - 19:00
17001900
- - 1 1 1 - -
Sophomore Underwater basket weaving: Art meets fitness 10:00 - 13:00
10001300
1 - 2 - - 2 -
Oil painting and other ways to poison one's self 19:00 - 21:00
19002100
2 2 - - - 3 -
Junior Art History 1: Artists you'll never be as good as 16:00 - 18:00
16001800
- 3 3 - - - -
Art History 2: Artists you're already way better than 9:00 - 11:00
09001100
3 - - - - 4 -
Senior Impressionism and other blurry moments 19:00 - 22:00
19002200
4 4 - - - - -
Conceptual Art: No really. It's art 8:00 - 10:00
08001000
- - 4 - - 5 -
Total Skills 4 4 4 1 1 5 1
Related Careers
Base Game University Seasons FreeTime
Culinary, Slacker Artist Journalism Architecture

Biology

Biology
Biology: The study of life. Trees, Gazelles, Sims, the smooth endoplasmatic reticulum - what makes them work? If it has cells, a biologist can study it and find out. Unfortunately they don't know a darn thing about robots!
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Lab Techniques 1: Poking at things with tweezers 17:00 - 19:00
17001900
1 1 - - 1 - -
Beginning Dissection: Why the frog hates you 16:00 - 19:00
16001900
- - 1 1 - 1 -
Sophomore Enzymes: Ase up your life 9:00 - 11:00
09001100
- - - 2 2 - 1
The Lysozome: Everybody's favorite trash eater 10:00 - 12:00
10001200
- 2 - 3 - - 2
Junior Inhibitor Molecules: Nature's bureaucrats 15:00 - 18:00
15001800
- 3 - - - - 3
Borborygmic digestion 18:00 - 20:00
18002000
- - - 4 3 - -
Senior Xenobiology: Who's probing who NOW? 20:00 - 22:00
20002200
- 4 - - 4 - -
Senior Thesis: The Laganaphyllis Simnovorii 15:00 - 17:00
15001700
- - - - 5 - 4
Total Skills 1 4 1 4 5 1 4
Related Careers
Base Game University Seasons FreeTime
Law Enforcement, Medicine Natural Science Education Oceanography

Drama

Drama
Drama: The study of performance. Sims are born to perform, being dancing, joking or "Busting a Move." However, it is only those Sims who delve into drama that manage to transcend merrymaking and create art.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman The History of Ancient Drama: When every play ended with death 10:00 - 12:00
10001200
1 1 1 - - - -
Improvisation: Because scripts are for wusses 19:00 - 21:00
19002100
- - - 1 - 1 1
Sophomore Pratfalls and other ways to give up your dignity 11:00 - 13:00
11001300
- - 2 2 1 - -
Costume Design: Because naked actors are distracting 14:00 - 16:00
14001600
- - 3 - 2 2 -
Junior Moving Pretentiously: A modern dance workshop 18:00 - 21:00
18002100
- - - 3 - 3 -
Stage combat without killing your peers 17:00 - 19:00
17001900
- - - 4 3 - -
Senior The One-Sim Show: Drama for those who don't play well with others 11:00 - 14:00
11001400
- - 4 - - 4 -
Characterization: Becoming someone more interesting than you 15:00 - 17:00
15001700
- - 5 - 4 - -
Total Skills 1 1 5 4 4 4 1
Related Careers
Base Game University Seasons FreeTime
Athletic, Politics Show Business See Notes Dance, Entertainment
Notes
  • The drama professor has a bug that causes them to instantly have a 100/100 lover relationship with any adult they interact with. A Sim will consider the drama professor cheating all the time if they get married.
  • The Prima Guide for Seasons lists the Adventurer career as being linked to the Drama major. However, the career is not linked in the game.

Economics

Economics
Economics: The study of services and commodities. If it has to do with Simoleons, these folks know about it. It isn't an easy job, but a talented economist who can figure out the markets makes quite the business person.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Why money does grow on some trees 17:00 - 19:00
17001900
1 - 1 - - - 1
Work is for Losers: A counterfeiting workshop 18:00 - 21:00
18002100
- 1 - 1 - 1 -
Sophomore Economic Forecasting: Guessing never hurt anybody 16:00 - 18:00
16001800
- - 2 - 1 2 -
Laissez-Faire and other lazy policies 12:00 - 15:00
12001500
- 2 3 - 2 - -
Junior Econometrics: Graphs a'plenty 14:00 - 16:00
14001600
- 3 - - - 3 -
Converting video game money into real simoleans 20:00 - 22:00
20002200
- 4 4 - - - -
Senior Exploiting the environment for fun and profit 12:00 - 14:00
12001400
- - - - 3 4 -
Senior Project Internship: Coffeemaking at Landgraab Enterprises 14:00 - 16:00
14001600
- - 5 - 4 - -
Total Skills 1 4 5 1 4 4 1
Related Careers
Base Game University Seasons FreeTime
Business, Politics Show Business Music Intelligence

History

History
History: The study from the past. From paintings of the earliest cavesim to last weeks change of menu in our local schools, those who study History often go into military service or politics due to their desire to reverse the mistakes of the past to make a better future for Simkind.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Intro to History: People More Important Than You 20:00 - 22:00
20002200
1 - - 1 1 - -
Civilization: Why It's Rarely Very Civil 15:00 - 17:00
15001700
- 1 - - - 1 1
Sophomore Revisionism: It's Not Libel If They're Dead 16:00 - 18:00
16001800
- - 1 - 2 2 -
Memorizing Names and Dates: An Alternative to Learning 12:00 - 14:00
12001400
- 2 2 - 3 - -
Junior Ethnography: Why Those People Seem Strange 13:00 - 15:00
13001500
- - 3 - - 3 -
Political Science Majors: Why You Should Hate Them 15:00 - 18:00
15001800
- 3 - - 4 - -
Senior Anthropology: Not as Cool as in the Movies 17:00 - 19:00
17001900
- 4 - - - 4 -
Historic Pessimism: Why We'll Never Learn 13:00 - 15:00
13001500
- - 4 - 5 - -
Total Skills 1 4 4 1 5 4 1
Related Careers
Base Game University Seasons FreeTime
Military, Politics Artist Law None

Literature

Literature
Literature: the study of written word. Reading and writing may seem like a basic skill, but language is power, and those who study literature can harness the power to convince, educate or dominate other Sims.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman How To Judge a Book By Its Cover 13:00 - 15:00
13001500
- 1 - - 1 1 -
Haiku: Form Over Function 12:00 - 15:00
12001500
1 - - 1 - - 1
Sophomore Words Ending with -eth: A Shakespearean Study 14:00 - 16:00
14001600
- - 1 2 - 2 -
The Girl From Nantucket and Other Famous Limericks 11:00 - 13:00
11001300
- 2 2 - - 3 -
Junior Iambic Pentameter: DaDUM DaDUM DaDUM DaDUM DaDUM 14:00 - 16:00
14001600
- 3 - - - 4 -
Understanding C.London's Complete Works: Good Luck, Kid 09:00 - 11:00
09001100
- - 3 3 - - -
Senior Using Bizarre Metaphors: Life is Feeding Baked Alaska to Zombies 14:00 - 17:00
14001700
- 4 - 4 - - -
Senior Project: Translations From the Simlish 15:00 - 17:00
15001700
- - 4 - - 5 -
Total Skills 1 4 4 4 1 5 1
Related Careers
Base Game University Seasons FreeTime
Criminal, Slacker Show Business Adventurer, Music Entertainment

Mathematics

Mathematics
Mathematics: the study of numbers and basic forms. Math is not something that comes naturally to every Sim but those that learn to understand it can see the patterns and science all around them, and have uncanny insight into the mechanical and logical.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Remedial Addition: The Fingers and Toes Technique 13:00 - 15:00
13001500
- 1 - 1 1 - -
P = NP and other Straightforward Proofs 15:00 - 18:00
15001800
1 - - - - 1 1
Sophomore PEMDAS and You 11:00 - 13:00
11001300
- 2 1 - 2 - -
Stepping Robot Hordes: Dividing by Zero 18:00 - 20:00
18002000
- - - - 3 2 2
Junior 3D Geometry: Re-imagining the Plumb Bob 15:00 - 18:00
15001800
- 3 - - - 3 -
Reasoning with Irrational Numbers 19:00 - 21:00
19002100
- - - - 4 - 3
Senior Mathematics in Nature: Pinecones and the Golden Ratio 11:00 - 13:00
11001300
- 4 - - - - 4
1337 Ways to Write a Lemma 13:00 - 15:00
13001500
- - - - 5 4 -
Total Skills 1 4 1 1 5 4 4
Related Careers
Base Game University Seasons FreeTime
Criminal, Science Natural Science Gamer Architecture

Philosophy

Philosophy
Philosophy: the study of the fundamental problems of existence and Sim understanding. Is it metaphysical mumbo-jumbo, or the only path to enlightenment regarding the problems of Simkind? Hard to say. One fact is indisputable, though: philosophy textbooks have the longest words EVER!
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman What is the Meaning of This?! 10:00 - 12:00
10001200
- 1 - - 1 - 1
The Refrigerator Light: Proof vs. Faith 18:00 - 20:00
18002000
1 - 1 - - 1 -
Sophomore Old Dead Guys Who Thought Stuff 12:00 - 14:00
12001400
- - - 1 2 2 -
Optimists and Other Idiots 16:00 - 18:00
16001800
2 - 2 - 3 - -
Junior Philosophy's Place in the Neighborhood: Anywhere? 9:00 - 12:00
09001200
- - - - 4 3 -
Existentialism: Depressing Yourself on Purpose 11:00 - 14:00
11001400
3 - - - - 4 -
Senior Who Controls the Pie Menu and Why? 16:00 - 18:00
16001800
- - 3 - 5 - -
Senior Project: Preparing for the Fast Food Industry 10:00 - 12:00
10001200
4 - 4 - - - -
Total Skills 4 1 4 1 5 4 1
Related Careers
Base Game University Seasons FreeTime
Culinary, Slacker Paranormal Journalism None

Physics

Physics
Physics: the study of the many forms of energy. Those who study Physics learn the intricacies of the world around us, allowing them to harness nature to do some amazing things. In other words, Physicists give society cool things like lasers and catapults.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Newtonian Physics 1: Measuring Falling Stuff 9:00 - 11:00
09001100
1 1 1 - - - -
Newtonian Physics 2: Measuring Rolling Stuff 13:00 - 15:00
13001500
- - - 1 1 1 -
Sophomore Lasers: Ruining Your Eyesight 17:00 - 20:00
17002000
- 2 - - - 2 1
General Relativity: Pretending to Understand 19:00 - 22:00
19002200
- 3 - - 2 - 2
Junior Quantum Mechanics: Why You're Wrong 8:00 - 10:00
08001000
- - - - 3 - 3
Lab: Plasma Is Fun 19:00 - 21:00
19002100
- 4 - - - - 4
Senior Stellar Astrophysics: Too Far Away to Matter 11:00 - 13:00
11001300
- - - - 4 3 -
The Strange Charm of Quarks 10:00 - 12:00
10001200
- 5 - - - 4 -
Total Skills 1 5 1 1 4 4 4
Related Careers
Base Game University Seasons FreeTime
Medicine, Science Paranormal Gamer None

Political Science

Political Science
Political Science: the study of people and power. those who study Political Science gain a knowledge of the workings of people in groups and learn the subtle skill of manipulation and influence. This command over other Sims can lead to a number of careers including, of course, Politics.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman The Soapbox and You 8:00 - 10:00
08001000
- - 1 - 1 1 -
Feudalism: Serf's Up! 18:00 - 20:00
18002000
1 1 - 1 - - -
Sophomore Patriotism: Why Every Country Is Worse Than Yours 9:00 - 11:00
09001100
- - 2 - - 2 1
Lab: Making Your Own Monarchy 19:00 - 22:00
19002200
- - 3 2 - - 2
Junior Plutocracy: Buying the Vote 17:00 - 20:00
17002000
- - - - - 3 3
Protesters: When to Repress 12:00 - 14:00
12001400
- - 4 3 - - -
Senior History Majors: Why You Should Hate Them 17:00 - 19:00
17001900
- - - 4 - - 4
Senior Project: Questionable Fundraising Internship 10:00 - 12:00
10001200
- - 5 - - 4 -
Total Skills 1 1 5 4 1 4 4
Related Careers
Base Game University Seasons FreeTime
Politics, Military Show Business Law Intelligence

Psychology

Psychology
Psychology: the study of the mind. Everyone is aware of the complexity of a Sim's brain, but few understand its workings. A Sim is indeed a wild mix of aspirations, personalities and base instincts - and perhaps only one who studies psychology could understand this method behind this madness.
Semester Class Title Hours Cooking Mechanical Charisma Body Logic Creativity Cleaning
Freshman Introduction to Psychology: We Are Too a Science! 16:00 - 18:00
16001800
- - - 1 1 1 -
Animal Behavior: OF Mazes and Cheeses 9:00 - 11:00
09001100
1 1 - - - - 1
Sophomore Abnormal Psychology: A Guide to Misdiagnosing Your Friends 12:00 - 14:00
12001400
- - 1 - 2 2 -
The Prefrontal Lobe and Other Optional Brain Parts 19:00 - 22:00
19002200
- - 2 - 3 - 2
Junior Cognitive Dissonance: Recognizing How Broken Your Brain Is 14:00 - 16:00
14001600
- - - - - 3 3
Emotions: Don't Fear the Amygdala 16:00 - 19:00
16001900
- - 3 - 4 - -
Senior Negative Interactions: What Happened to Deviance? 11:00 - 13:00
11001300
- - 4 - - 4 -
Advanced Autonomy: Finding the Best Action 18:00 - 20:00
18002000
- - - - 5 - 4
Total Skills 1 1 4 1 5 4 4
Related Careers
Base Game University Seasons FreeTime
Business, Law Enforcement Paranormal Education, Law Intelligence

The Sims 3: University Life

Majors returned in The Sims 3: University Life. The number of majors available is lower than in The Sims 2: University, with a grand total of six. The six majors are Business, Communications, Fine Arts, Physical Education, Science and Medicine, and Technology.

Each major will help a Sim start jobs at a higher level, earn more pay, get career bonuses more frequently, and earn career experience faster. Each career is associated with a major. For example, the Journalism career will benefit from Communications major. The list of associated career is shown on the table below. It's important to know that a Sim's final grade is what determines his or her success in the career:

  • Earning an A allows Sims to enter a career at level 4 with +150% pay raise and +100% performance boost.
  • Earning a B allows Sims to enter a career at level 3 with +75% pay raise and performance boost.
  • Earning a C allows Sims to enter a career at level 2 with +50% pay raise and performance boost.
  • Earning a D grants Sims with +25% pay raise and performance boost.
Enrollment screen

The university enrollment interface

Sims can enroll in university through a phone, a computer, or school. Sims can take the Sims University aptitude test from the university welcome kit, dropped off by a university mascot or bought from the Buy mode. Taking an aptitude test may grant scholarships and free credits for Sims based on their skills and career experience. Upon enrolling, an enrollment screen will pop up. In this screen, the players can choose which Sims will attend university. The players can also see the scholarships earned through the aptitude test and select the degree for Sims to work for. After picking a degree, the players can set the number of credits Sims will take. More credits means more classes to take and enables Sims to earn degree faster, but Sims will get less free time. The players can choose to take one or two terms; each term being a week long.

A Sim may take up to 3 classes per term. All classes last 2 hours, start at either 8 AM, noon, or 4 PM, and meet Monday, Wednesday, and Friday. Each major will have a 2-hour class activity and a 2-hour lecture; one of these will be scheduled for Tuesday, and the other for Thursday. Final exams are scheduled each Friday. Not attending the final exam will severely damage the academic performance.

Related Skill Beneficial Traits Detrimental Traits Suggested Traits Associated Careers
Business Business Cost per class: §625

Charisma skill icon Charisma
Social Networking skill icon Social Networking

Trait ambitious Ambitious
Trait genius Genius
Trait workaholic Workaholic
Trait burglar Burglar
Trait charismatic Charismatic
Trait evil Evil
Trait frugal Frugal
Trait mooch Mooch
Trait perceptive Perceptive

Trait absentminded Absent Minded
Trait loser Loser

Trait ambitious Ambitious

Business career icon Business
Criminal career icon Criminal
Education career icon Education[1]

Technology Technology Cost per class: §600

Handiness skill icon Handiness
Logic skill icon Logic
Inventing skill icon Inventing

Trait ambitious Ambitious
Trait genius Genius
Trait workaholic Workaholic
Trait brave Brave
Trait daredevil Daredevil
Trait handy Handy

Trait absentminded Absent Minded
Trait coward Coward
Trait loser Loser

Trait workaholic Workaholic

Law Enforcement career icon Law Enforcement
Military career icon Military

Science and Medicine Science and Medicine Cost per class: §575

Fishing skill icon Fishing
Gardening skill icon Gardening
Science skill icon Science
Alchemy skill icon Alchemy

Trait ambitious Ambitious
Trait genius Genius
Trait workaholic Workaholic
Trait angler Angler
Trait greenthumb Green Thumb
Trait Gatherer Gatherer

Trait absentminded Absent Minded
Trait loser Loser

Trait genius Genius

Medical career icon Medical
Science career icon Science

Fine Arts Fine Arts Cost per class: §550

Street Art skill icon Street Art
Cooking skill icon Cooking
Painting skill icon Painting
Nectar Making skill icon Nectar Making
Sculpting skill icon Sculpting
Piano skill icon Piano
Guitar skill icon Guitar
Drums skill icon Drums
Bass skill icon Bass

Trait ambitious Ambitious
Trait genius Genius
Trait workaholic Workaholic
Trait artistic Artistic
Trait naturalcook Natural Cook
Trait savvy sculptor Savvy Sculptor
Star quality Star Quality
Trait Naturalbornperformer Natural Born Performer
Trait Avant Garde Avant Garde

Trait absentminded Absent Minded
Trait anti art Can't Stand Art
Trait loser Loser

Trait artistic Artistic

Culinary career icon Culinary
Music career icon Music
Film career icon Film

Communications Communications Cost per class: §525

Writing skill icon Writing
Photography skill icon Photography

Trait ambitious Ambitious
Trait genius Genius
Trait workaholic Workaholic
Trait bookworm Bookworm
Trait shmoozer Schmoozer
Trait socialbutterfly Social Butterfly

Trait absentminded Absent Minded
Trait loner Loner
Trait loser Loser
LN Shy Trait Shy

Trait artistic Artistic

Journalism career icon Journalism
Political career icon Political
Fortune Teller career icon Fortune Teller

Physical Education Physical Education Cost per class: §500

Athletic skill icon Athletic
Martial Arts skill icon Martial Arts
Riding skill icon Riding

Trait ambitious Ambitious
Trait genius Genius
Trait workaholic Workaholic
Trait athletic Athletic
Trait daredevil Daredevil
Trait disciplined Disciplined

Trait absentminded Absent Minded
Trait clumsy Clumsy
Trait loser Loser
Trait couchpotato Couch Potato

Trait athletic Athletic

Professional Sports career icon Professional Sports

References

  1. Added in patch 55.
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