- "Magician" redirects here. For type of NPC, see Magician (NPC).
Magician is a profession available in The Sims 3: Showtime. Sims working on the profession should perform for tips, perform illusions and get gigs to increase their profession performance and get more experience to get more gigs. Sims can locate the job in the profession section on the computer.
Profession Levels[]
Magician Career Levels | ||
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1) Novice Trickster | ||
Your dream of becoming Master Magician begins with a wand, a coin, and a deck of cards. With a little practice, you’ll be turning these simple props into magic! Perks: Unlocked Outfit, Unlocked Interactions Magician Interactions: Pull Coin from any Sim’s ear, Instant Cards, Wand into Flowers |
Stipend: §275/week | Exp to Promo: 400xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
2) Newbie Illusionist | ||
Keep practicing and performing for tips. You can now polish your act with new tricks, such as making birds and butterflies appear out of thin air! Perks: Increased Expertise, Unlocked Outfit, Unlocked Interactions Magician Interactions: Appearing Butterflies, Free Birds |
Stipend: §340/week | Exp to Promo: 500xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
3) Sim of Mystery | ||
Your sleight-of-hand tricks are impressive, but with the new “Box of Mystery” (and the assistance of a volunteer), you’re entering the mystical world of illusions. Perks: Increased Expertise, Unlocked Outfit, Box of Mystery (Sim Inventory), Unlocked Interaction Box of Mystery Interactions: Perform “Swords of Destiny” in Box of Mystery |
Stipend: §400/week | Exp to Promo: 600xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
4) Conjurer | ||
Time to heat up your act! You’re looking hot in a spiffy new Tuxedo, and you’ve now learned how to conjure Great Balls of Fire! Perks: Increased Expertise, Unlocked Interactions Magician Interactions: Perform Hot Hands on other Sims, Conjure Fire Balls |
Stipend: §532/week | Exp to Promo: 800xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
5) Sleight-of-Hand Savant | ||
You’re not just a novelty act anymore. Very few aspiring Magicians have mastered all the tricks in your repertoire. You’re making larger and larger audiences appear out of nowhere! Perks: Increased Expertise |
Stipend: §640/week | Exp to Promo: 1000xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
6) Illusionist | ||
You’re adding a legendary trick to the Box of Mystery: The Vanishing Sim! Don’t forget to bring your volunteer back. That’s bad for business! Perks: Increased Expertise, Unlocked Interactions Box of Mystery Interactions: Appearing Objects, Vanish Sims |
Stipend: §840/week | Exp to Promo: 1200xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
7) Purveyor of Danger | ||
Now that you’re mastering the Box of Mystery, you’re ready for the Box of Danger! Now it’s you who must risk life and limb as you are Buried Alive! Perks: Increased Expertise, Unlocked Outfit, Box of Danger (Sim Inventory), Unlocked Interaction Box of Danger Interactions: Perform “Buried Alive” in Box of Danger |
Stipend: §1,160/week | Exp to Promo: 1500xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
8) Spellcaster | ||
In your snazzy new stage costume, audiences will be caught in the spell of your mesmerizing feats of prestidigitation. Perks: Increased Expertise |
Stipend: §1,480/week | Exp to Promo: 1800xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
9) Master Illusionist | ||
Prepare to thrill your legion of admirers with the most dangerous trick of all, the Watery Grave escape! And then blow their minds with the ultimate illusion: Levitation! Perks: Increased Expertise, Unlocked Outfit, Unlocked Interactions Magician Interactions: Levitate |
Stipend: §2,000/week | Exp to Promo: 2100xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs | ||
10) Master Magician | ||
Abracadabra! You’ve turned yourself into a Master Magician! Every venue in town is looking to book you for sold out performances. It’s like Magic! Perks: Increased Expertise, Unlocked Interaction Magician Interactions: Levitate (other Sims) |
Stipend: §3,600/week | Exp to Promo: 2500xp |
Days: S M T W T F S | Work Hours: Open | |
Skills: None | ||
Responsibilities: Perform for Tips, Perform Illusions, Get Gigs |
Interactions With The Job[]
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Trivia[]
- Witches and fairies have a lower chance of failing magic tricks, likely due to their genuine magical abilities.[citation needed]
Opportunities[]
Media[]
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