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{{Era|TS1|TS2|TS3|TS4}}
 
{{Era|TS1|TS2|TS3|TS4}}
   
The '''Lot assignment''' is the option that defines what a lot is used for.
+
A '''lot assignment''' is an option that defines what a lot is used for.
   
 
==The Sims==
 
==The Sims==
In ''[[The Sims]]'', lots are only distinguished between [[residential lot]]s and [[community lot]]s.
+
In ''[[The Sims]]'', lots are only distinguished between [[residential lot]]s and [[community lot]]s. The objects placed on a community lot have no affect on the demographics of [[townie]]s that visit it. Rather, the [[neighborhood]] or [[sub-neighborhood]] it is built in determines who visits it. For example, [[adult]]s and [[child]]ren will visit community lots in [[Old Town]], whereas only adults will visit lots in [[Downtown (The Sims)|Downtown]].
  +
  +
However, the objects placed on a community lot determine what [[NPC]]s spawn. For example, placing a [[DJ booth]] summons a [[DJ]] to operate it.
   
 
==The Sims 2==
 
==The Sims 2==
In ''[[The Sims 2]]'', lots can also only be designated as residential and community lot. As well as lot designations, the game recognizes the term '''lot zoning''' that define special lots, such as [[Dormitory|dormitories]], [[hotel]]s, [[apartment]]s &[[secret society]] lots.
+
In ''[[The Sims 2]]'', lots can also only be designated as residential or community lots. However, some lots have a special "sub-assignment" known as '''lot zoning''', which is not normally visible to the player. Types of lot zoning in ''The Sims 2'' include [[Dormitory|dormitories]], [[hotel]]s, [[apartment]]s and [[Secret lot#The Sims 2: University|secret society lot]]s. Lot zoning cannot be changed without the use of cheats.
  +
Lot zoning is an advanced cheat and was not meant to be used freely.
 
  +
===List of lot zoning types===
  +
;'''[[University]]'''
  +
* [[Dormitory]]
  +
* [[Greek house]]
  +
* [[Secret lot#The Sims 2: University|Secret society lot]]
  +
  +
;'''[[Bon Voyage]]'''
  +
* [[Hotel]]
  +
* [[Secret lot#The Sims 2: Bon Voyage|Secret vacation lot]]
  +
  +
;'''[[FreeTime]]'''
  +
* [[Secret lot#The Sims 2: FreeTime|Secret hobby lot]]
  +
  +
;'''[[Apartment Life]]'''
  +
* [[Apartment]]
  +
* [[Secret lot#The Sims 2: Apartment Life|Secret witch lot]]
   
 
==The Sims 3==
 
==The Sims 3==
In ''[[The Sims 3]]'', players are able to set and define the type of a lot. Lot assignment allows community lots to be distinct from each other, depending on the assignment they have. For example, a [[park]] is expected to be outdoors and have [[playground]] objects, while a [[lounge]] is expected to have [[Bar (object)|bars]] and indoor amenities.
+
In ''[[The Sims 3]]'', players are able to explicitly set a lot's assignment in [[Edit Town]] as of [[The Sims 3/Patch 12|patch 1.12]]. Lot assignments determine the specific purpose the lot has, when it opens and closes, how much it costs to rent for [[Party|parties]], and what demographic of Sims it attracts. For example, a [[park]] is usually an outdoor space with [[grill]]s and [[playground]] equipment.
   
Players can set the lot assignment via [[Edit Town]] mode with [[The Sims 3/Patch 12|patch 1.12]].
+
===Changing a lot assignment prior to patch 1.12===
  +
Prior to patch 1.12, players could not explicitly decide the assignment of a lot. Instead, it was determined by the objects placed on the lot. The list below details the objects that were required to set a particular lot assignment, arranged in ascending priority. This means that if a lot meets the requirements of an art gallery, it will not be considered a pool no matter how many [[swimming pool]]s are on the lot.
   
  +
* Empty - none
===Changing a Lot Assignment Prior to Patch 1.12===
 
  +
* No visitor allowed - Any of these rabbit holes: [[school]], [[police station]], [[office building]], [[abandoned warehouse]], [[science lab]], [[military base]]
Prior to patch 1.12, players had no free control to set the lot assignment of a lot. Instead, to set a lot assignment, players had to edit the community lot and place the required objects in order to set the lot assignment. The lot assignments below have ascending priority order. This means that if a lot meets the requirements of an art gallery, it will not be considered a pool no matter how many [[swimming pool]]s are on the lot:
 
  +
* Fishing spot - 1 fishing [[spawner]]
{{Col-begin}}
 
  +
* Small park - 3 park objects{{which}} with no rabbit holes
{{Col-break}}
 
  +
* Big park - 12 park objects{{which}} with no rabbit holes
*Empty - none
 
  +
* Beach - 1 beach object{{which}}
*Fishing spot - 1 fishing spawner
 
  +
* Pool - 1 swimming [[pool]]
*Small park - 3 park objects{{which}}
 
  +
* Art gallery - 16 paintings and sculptures in total
*Big park - 12 park objects{{which}}
 
  +
* Library - 12 [[bookshelf|bookshelves]]
*Beach - 1 beach object{{which}}
 
*Pool - 1 swimming pool
+
* Gym - 4 gym objects
  +
* Graveyard - 4 [[tombstone]]s or 1 [[mausoleum]]
*Art gallery - 16 paintings and sculptures in total
 
*Library - 12 bookshelves
 
*Gym - 4 gym objects
 
*Graveyard - 4 tombstones and 1 mausoleum
 
*[[#Assignments set by rabbit holes|Rabbit hole lot]] - any rabbit holes other than mausoleum
 
{{Col-break}}
 
{{Col-end}}
 
   
===Changing a Lot Assignment with Patch 1.12===
+
===Changing a lot assignment after patch 1.12===
As of patch 1.12, the option to set the lot assignment of any lots are available on Edit Town mode. The default lot assignment of a [[community lot]] is No Visitors Allowed, but prior to patch 1.12, the default is empty / blank. This is noticeable as some lots in [[Sunset Valley]] have no lot assignment.
+
As of patch 1.12, lot assignments can be chosen in Edit Town. The default assignment of a community lot is "no visitors allowed". However, lots assigned as empty lots before this patch are not updated, and appear blank when their assignment is edited. This is especially noticeable in [[Sunset Valley]].
   
Different lot assignments attract different kind of Sims (by their [[age]], [[life state|type]], [[trait]]s, [[skill]]s, [[career]], [[celebrity status]] and [[NPC]] role), as well allow permit/forbid certain [[pet]]s, define lot density and enforces associated activity/behavior (skill encouragement and object advertisement).<ref>http://www.modthesims.info/showthread.php?p=5176583#post5176583</ref> Some lots could be a hotspot or a dead zone, where the lot would be deemed to have either higher or lower visitor density. In the [[full moon]], the density of a lot will also increase.<ref>Due to the game's poorly implemented method of populating a lot, lots might not be as crowded as the game would imply.</ref>
+
Different lot assignments attract different groups of Sims (based on their [[age]], [[life state]], [[Trait (The Sims 3)|traits]], [[skill]]s, [[career]], [[celebrity status]] and NPC role), as well as allow or forbid certain types of [[animal]]s, define lot density, and enforce autonomous behavior (such as skill building and object advertisement).<ref>https://www.modthesims.info/showthread.php?p=5176583#post5176583</ref> Lot assignments also determine what [[Opportunity|opportunities]], [[gig]]s and interactions are available. For example, some [[Mixology (The Sims 3)|mixology]] bar drinks are restricted from some assignments.
   
  +
Starting with ''[[The Sims 3: Late Night]]'', whether a lot is considered a hotspot or dead zone also determines its density. Likewise, in ''[[The Sims 3: Supernatural]]'', a [[full moon]] will also cause all lots to increase in density.<ref>Due to the game's poorly implemented method of populating a lot, lots might not be as crowded as the game would imply.</ref>
===List of Lot Assignments===
 
  +
Certain lot assignments can only found in certain [[sub-neighborhood]]s, such as the[[market]] lot assignment. Some lot assignments are only available in [[Create a World]] or by unlocking them with <code>enableLotLocking on</code> cheat.
 
  +
===List of lot assignments===
Lot assignments control what [[Opportunity|opportunities]], [[gig]]s, or interactions are available. For example, some [[Mixology (The Sims 3)|Mixology]] bar drinks are only available in certain lot assignments.
 
  +
By default, some lot assignments can only be found in certain [[sub-world]]s, such as the [[market]] assignment, but the player is free to assign these to lots in other worlds. However, some special lot assignments are hidden and can only be applied in [[Create a World]] or unlocked with the <code>enableLotLocking</code> cheat.
   
 
====Residential====
 
====Residential====
 
{{Main|Residential lot}}
 
{{Main|Residential lot}}
Residential is one of the two primary lot categories. Sims can live on residential lots. Expansion packs bring many new residential lot assignments into The Sims 3.
+
Residential lots are one of the two primary lot categories. Sims mainly live on these types of lots. Some expansion packs introduce new assignments in this category.
  +
  +
;'''Base game'''
  +
* Residential lot
  +
  +
;'''[[World Adventures]]'''
  +
* [[Non-player Sims only lot]] (Adventure destination only)
  +
* Ownable lot (Adventure destination only)
  +
  +
;'''[[University Life]]'''
  +
* [[Apartment]] lot (Home world only)
  +
  +
;'''[[Island Paradise]]'''
  +
* Private lot (Create a World only)
   
  +
;'''[[Into the Future]]'''
=====Assignments=====
 
  +
* Ownable lot (Future world only)
*Regular Lot
 
*[[Non-Player Sims Only lot]] (Adventure destination only){{Vgversion|TS3:WA}}
 
*Ownable lot (Adventure destination and future world only){{Vgversion|TS3:WA}}{{Vgversion|TS3:ITF}}
 
*Apartment lot (Home world only){{Vgversion|TS3:UL}}
 
*Private lot (CAW only){{Vgversion|TS3:IP}}
 
   
 
====Community====
 
====Community====
 
{{Main|Community lot}}
 
{{Main|Community lot}}
Community is one of the two primary lot categories. Community lots serve a variety of purposes.
+
Community lots are one of the two primary lot categories. They are typically public spaces in which Sims can gather, or temporary living spaces.
   
  +
{{Col-begin}}
=====Assignments=====
 
  +
{{Col-break}}
  +
;'''Base game'''
 
* [[Art gallery]]
 
* [[Art gallery]]
 
* [[Beach]]
 
* [[Beach]]
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* [[Library]]
 
* [[Library]]
 
* [[Gym]]
 
* [[Gym]]
* No visitors allowed (unassigned, [[NPC]]s will not visit unless invited)
+
* [[No visitors allowed]] (NPCs will not visit unless invited)
 
* [[Pool lot|Pool]]
 
* [[Pool lot|Pool]]
 
* [[Park|Small park]]
 
* [[Park|Small park]]
* Visitors allowed (unassigned, NPCs will visit)
+
* [[Visitors allowed]] (NPCs will autonomously visit)
  +
* [[Unlisted lot]]
  +
* None (Only seen in [[Riverview]], where it is likely a result of incorrect coding)
   
  +
;'''[[World Adventures]]'''
* [[Academy]] {{Vgversion|TS3:WA}}
 
  +
* [[Academy]]
* [[Base camp]] (Adventure destination only) {{Vgversion|TS3:WA}}
 
  +
* [[Base camp]] (Adventure destination only)
* [[Chinese garden]] {{Vgversion|TS3:WA}}
 
  +
* [[Chinese garden]]
* [[Hidden tomb]] (Hidden/CAW) {{Vgversion|TS3:WA}}
 
* [[Tomb|Landmark tomb]] (Adventure destination only) {{Vgversion|TS3:WA}}
+
* [[Hidden tomb]] (Create a World only)
* [[Market]] (Adventure destination only) {{Vgversion|TS3:WA}}
+
* [[Tomb|Landmark tomb]] (Adventure destination only)
  +
* [[Market]] (Adventure destination only)
* [[Nectary]] {{Vgversion|TS3:WA}}
 
  +
* [[Nectary]]
* [[Market|Small market]] (Adventure destination only) {{Vgversion|TS3:WA}}
 
  +
* [[Market|Small market]] (Adventure destination only)
   
  +
;'''[[Ambitions]]'''
* [[Consignment store]] {{Vgversion|TS3:A}}
 
  +
* [[Consignment store]]
* [[Fire station]] {{Vgversion|TS3:A}}
 
  +
* [[Fire station]]
* [[Hangout]] {{Vgversion|TS3:A}}
 
  +
* [[Hangout]]
* [[Junkyard]] {{Vgversion|TS3:A}}
 
* [[Junkyard|Junkyard with no visitors]] {{Vgversion|TS3:A}}
+
* [[Junkyard]]
  +
* [[Junkyard|Junkyard with no visitors]]
* [[Laundromat]] {{Vgversion|TS3:A}}
 
  +
* [[Laundromat]]
* [[Salon]] {{Vgversion|TS3:A}}
 
  +
* [[Salon]]
   
  +
;'''[[Late Night]]'''
 
* [[Bar]]s
 
* [[Bar]]s
** [[Bar#Dive Bar|Dive bar]] {{Vgversion|TS3:LN}}
+
** [[Bar#Dive Bar|Dive bar]]
** [[Bar#Local Watering Hole|Local watering hole]] {{Vgversion|TS3:LN}}
+
** [[Bar#Local Watering Hole|Local watering hole]]
** [[Bar#Sports Bar|Sports bar]] {{Vgversion|TS3:LN}}
+
** [[Bar#Sports Bar|Sports bar]]
* [[Club (The Sims 3: Late Night)]]s
+
* [[Club (The Sims 3: Late Night)|Clubs]]
** [[Club (The Sims 3: Late Night)#Dance club|Dance club]] {{Vgversion|TS3:LN}}
+
** [[Club (The Sims 3: Late Night)#Dance club|Dance club]]
** [[Club (The Sims 3: Late Night)#Disco club|Disco club]] {{Vgversion|TS3:LN}}
+
** [[Club (The Sims 3: Late Night)#Disco club|Disco club]]
** [[Club (The Sims 3: Late Night)#Poolside club|Poolside club]] {{Vgversion|TS3:LN}}
+
** [[Club (The Sims 3: Late Night)#Poolside club|Poolside club]]
 
* [[Lounge]]s
 
* [[Lounge]]s
** [[Lounge#Exclusive Lounge|Exclusive lounge]] {{Vgversion|TS3:LN}}
+
** [[Lounge#Exclusive Lounge|Exclusive lounge]]
** [[Lounge#Fusion Lounge|Fusion lounge]] {{Vgversion|TS3:LN}}
+
** [[Lounge#Fusion Lounge|Fusion lounge]]
** [[Lounge#Vampire Lounge|Vampire lounge]] {{Vgversion|TS3:LN}}
+
** [[Lounge#Vampire Lounge|Vampire lounge]]
  +
{{Col-break}}
  +
;'''[[The Sims 3: Pets|Pets]]'''
  +
* [[Cat jungle]]
  +
* [[Bar|Dive bar criminal]] (Create a World only)
  +
* [[Dog park]]
  +
* [[Equestrian center]]
  +
* [[Horse ranch]]
  +
* [[Pet store]] (requires pet shop register object from the limited edition)
   
  +
;'''[[Showtime]]'''
* [[Cat jungle]] {{Vgversion|TS3:P}}
 
  +
* [[Big show venue]]
* [[Dog park]] {{Vgversion|TS3:P}}
 
  +
* [[Coffeehouse]]
* [[Equestrian center]] {{Vgversion|TS3:P}}
 
  +
* [[Live show venue]]
* [[Horse ranch]] {{Vgversion|TS3:P}}
 
  +
* [[Private venue]]
* [[Pet store]] (requires Pet Shop register object) {{Vgversion|TS3:P}}
 
* [[Bar|Dive bar criminal]] (Hidden) {{Vgversion|TS3:P}}
 
   
  +
;'''[[Supernatural]]'''
* [[Big show venue]] {{Vgversion|TS3:ST}}
 
  +
* [[Elixir consignment store]]
* [[Coffeehouse]] {{Vgversion|TS3:ST}}
 
  +
* [[Supernatural hangout]]
* [[Live show venue]] {{Vgversion|TS3:ST}}
 
* [[Private venue]] {{Vgversion|TS3:ST}}
 
   
  +
;'''[[The Sims 3: Seasons|Seasons]]'''
* [[Elixir consignment store]] {{Vgversion|TS3:SN}}
 
  +
* [[Festival grounds]]
* [[Supernatural hangout]] {{Vgversion|TS3:SN}}
 
   
  +
;'''[[University Life]]'''
* [[Festival grounds]] {{Vgversion|TS3:S}}
 
  +
* [[Arcade]]
  +
* [[Dormitory]] (University world only)
  +
* [[Greek house|Fraternity]] (University world only)
  +
* [[Group science park]] (University world only)
  +
* [[Java hut]]
  +
* [[Nerd shop]]
  +
* [[Rebel hangout]]
  +
* [[Greek house|Sorority]] (University world only)
  +
* [[Student union]]
  +
* [[University hangout]]
   
  +
;'''[[Island Paradise]]'''
*[[Arcade]] {{Vgversion|TS3:UL}}
 
  +
* [[Diving area]]
*[[Java hut]] {{Vgversion|TS3:UL}}
 
  +
* [[Port]]
*[[Dormitory]] (University world only) {{Vgversion|TS3:UL}}
 
  +
* [[Resort]]
*[[Greek house|Fraternity]] (University world only) {{Vgversion|TS3:UL}}
 
*[[Group science park]] (University world only) {{Vgversion|TS3:UL}}
 
*[[Nerd shop]] {{Vgversion|TS3:UL}}
 
*[[Rebel hangout]] {{Vgversion|TS3:UL}}
 
*[[Greek house|Sorority]] (University world only) {{Vgversion|TS3:UL}}
 
*[[Student union]] {{Vgversion|TS3:UL}}
 
*[[University hangout]] {{Vgversion|TS3:UL}}
 
   
  +
;'''[[Into the Future]]'''
*[[Diving area]] (Hidden/CAW) {{Vgversion|TS3:IP}}
 
  +
* [[Base camp]] (Future world only)
*[[Port]] {{Vgversion|TS3:IP}}
 
  +
* [[Bot emporium]]
*[[Resort]] {{Vgversion|TS3:IP}}
 
  +
* [[Business park]]
  +
* [[Cafeteria]]
  +
* [[Beach#Oasis Landing beaches|Dried up beach]]
  +
* [[Lounge#Future Lounge|Future lounge]]
  +
* [[Gallery shop]]
  +
* [[Plumbot competition arena]]
  +
* [[Recreational park]] (Future world only)
  +
* [[Wasteland]]
  +
{{Col-end}}
   
  +
====Lot assignments set by rabbit holes====
*[[Base camp]] (Future world only) {{Vgversion|TS3:ITF}}
 
  +
These lot types are available in CAW but are normally only assigned to lots by associated [[rabbit hole]]s.
*[[Bot emporium]] {{Vgversion|TS3:ITF}}
 
*[[Business park]] {{Vgversion|TS3:ITF}}
 
*[[Cafeteria]] {{Vgversion|TS3:ITF}}
 
*[[Beach|Dried up beach]] {{Vgversion|TS3:ITF}}
 
*[[Lounge#Future Lounge|Future lounge]] {{Vgversion|TS3:ITF}}
 
*[[Gallery shop]] {{Vgversion|TS3:ITF}}
 
*[[Plumbot competition arena]] {{Vgversion|TS3:ITF}
 
*[[Recreational park]] (Future world only) {{Vgversion|TS3:ITF}}
 
*[[Wasteland]] {{Vgversion|TS3:ITF}}
 
   
  +
;'''Base game'''
====Lot Assignments set by Rabbit Holes====
 
  +
* Big shop (used by the [[grocery]] rabbit hole)
These lot types are available in CAW but they are only assigned to the rabbit holes.
 
{{Col-begin}}
 
* Big shop (used by [[grocery]] rabbit hole)
 
* [[Spa|Day spa]]
 
 
* [[City hall]]
 
* [[City hall]]
* Criminal hideout (used by [[abandoned warehouse]] rabbit hole)
+
* Criminal hideout (used by the [[abandoned warehouse]] rabbit hole)
  +
* [[Spa|Day spa]]
 
* [[Hospital]]
 
* [[Hospital]]
 
* [[Military base]]
 
* [[Military base]]
* Police station (used by [[police department]] rabbit hole)
+
* Police station (used by the [[police department]] rabbit hole)
 
* Restaurant (used by the [[diner]] and [[bistro]] rabbit hole)
 
* Restaurant (used by the [[diner]] and [[bistro]] rabbit hole)
 
* [[Science lab]]
 
* [[Science lab]]
* Small shop (use by [[bookstore]] rabbit hole)
+
* Small shop (used by the [[bookstore]] rabbit hole)
 
* [[Stadium]]
 
* [[Stadium]]
 
* [[Theater]]
 
* [[Theater]]
  +
* [[Equestrian center]]{{Vgversion|TS3:P}}
 
  +
;'''[[The Sims 3: Pets|Pets]]'''
* [[Arboretum]]{{Vgversion|TS3:SN}}
 
  +
* [[Equestrian center]]
* [[Gypsy wagon]]{{Vgversion|TS3:SN}}
 
  +
* [[Mausoleum]]{{Vgversion|TS3:SN}}
 
  +
;'''[[Supernatural]]'''
* [[Vault of Antiquity]]{{Vgversion|TS3:SN}}
 
  +
* [[Arboretum]]
* [[Stellar observatory]]{{Vgversion|TS3:ITF}}
 
  +
* [[Gypsy wagon]]
* [[ZEPHYR stop]]{{Vgversion|TS3:ITF}}
 
  +
* [[Mausoleum]]
  +
* [[Vault of Antiquity]]
  +
  +
;'''[[Into the Future]]'''
  +
* [[Stellar observatory]]
  +
* [[ZEPHYR stop]]
   
 
===Map tags===
 
===Map tags===
Map tags are colored markers that appear over lots in the Map View. By default, they will appear over all [[community lot]]s and the [[residential lot]]s of known Sims in the map view. They will also appear for active [[opportunity|opportunities]] and [[adventure]]s, and will also appear over the currently selected Sim's [[work]]place or [[school]]. Clicking on a map tag allows the player to direct Sims to the lot without having to exit Map View; functionally, it provides the same options as clicking on the lot in live mode. If the currently selected Sim is on a lot, their [[plumbob]] will appear next to the map tag for the lot they are in.
+
Map tags are colored markers that appear over lots in the Map View. By default, they will appear over all [[community lot]]s and the [[residential lot]]s of known Sims. They will also appear for active [[opportunity|opportunities]] and [[adventure]]s, and will also appear over the currently selected Sim's [[work]]place or [[school]]. Clicking on a map tag allows the player to direct Sims to the lot without having to exit Map View; functionally, it provides the same options as clicking on the lot in live mode. If the currently selected Sim is on a lot, their [[plumbob]] will appear next to that lot's map tag.
   
Map tags are colored based on the type of lot they are attached to.
+
Map tags are colored based on the type of lot they belong to:
* Green tags indicate the currently played [[household]]'s home lot
+
* Green tags indicate the currently played [[household]]'s home lot.
* Dark blue tags indicate [[community lot]]s
+
* Dark blue tags indicate community lots.
* Light blue tags with the career symbol on it indicate the selected Sim's place of [[work]]
+
* Light blue tags with the career symbol on it indicate the selected Sim's place of work.
* Light blue tags with a star indicate [[opportunity|opportunities]]
+
* Light blue tags with a star indicate opportunities.
 
* Orange tags indicate the residential lots of other Sims that the current Sim knows. Map tags will not appear for empty lots or for lots inhabited by unknown Sims.
 
* Orange tags indicate the residential lots of other Sims that the current Sim knows. Map tags will not appear for empty lots or for lots inhabited by unknown Sims.
* Red tags indicate [[rabbit hole]]s.
+
* Red tags indicate rabbit holes.
   
 
==The Sims 4==
 
==The Sims 4==
  +
[[File:Sims 4 Patch 95 lot assignment.png|thumb|300px|The lot assignment selector as of [[The Sims 4/Patch 95|patch 95]].]] In ''The Sims 4'', lot assignments now have required objects that must be placed before they can become functional. In the case of penthouse lots, the player is forbidden from saving their game until an [[elevator]] and an apartment mailbox are placed. Only NPCs that belong to a particular assignment will appear. For example, a [[mixologist]] will arrive if a [[Bar (object)|bar]] is placed in a lounge, but not if it is placed in a museum. In this case, a mixologist can be hired for a fee.
In ''The Sims 4'', lots require certain objects in order to determine its lot assignment properly. The presence of these objects cause [[NPC]]s such as bartenders to appear on the lot. At launch there were only nine lot types, but since launch new lot types have been included in various packs and patches. Modders have also successfully created new lot types.
 
   
 
In [[The Sims 4/Patch 42|patch 42]], [[lot trait]]s were introduced. These traits along with lot types can characterize a lot's functionality and create an effect on the Sims that visit them.
 
In [[The Sims 4/Patch 42|patch 42]], [[lot trait]]s were introduced. These traits along with lot types can characterize a lot's functionality and create an effect on the Sims that visit them.
  +
{{clr}}
   
  +
===List of lot assignments===
[[File:TS4 lot type selection3.png|thumb|300px|The lot assignment selector.]]
 
  +
====Residential====
  +
{{Main|Residential lot}}
  +
Residential lots are one of the two primary lot categories. Sims can move the household to live on these types of lots. Some content packs introduce new assignments in this category.
   
  +
{{Col-begin}}
===List of Lot Types===
 
  +
{{Col-break}}
*[[Bar]]
 
  +
;'''Base game'''
*[[Forgotten Grotto]] ([[Secret lot]], hidden)
 
  +
* Residential
*[[Community Lot|Generic]]
 
*[[Gym]]
 
*[[Library]]
 
*[[Lounge]]
 
*[[Museum]]
 
*[[Park|National park]] (Patch 9)
 
*[[Nightclub]]
 
*[[Park]]
 
*[[Pool (lot)|Pool]] (Patch 27)
 
*[[Residential lot|Residential]]
 
*[[Sylvan Glade]] ([[Secret lot]], hidden)
 
   
  +
;'''[[City Living]]'''
*[[Hermit's House|Hermit's hut]] (hidden) {{Vgversion|TS4:OR}}
 
  +
* [[Apartment]] (hidden)
*[[Rental]] (only available in [[Granite Falls]]) {{Vgversion|TS4:OR}}
 
  +
* [[Penthouse]] (hidden)
   
  +
;'''[[Discover University]]'''
*[[Sixam|Alien party lot]] (hidden) {{Vgversion|TS4:GTW}}
 
  +
*[[University housing]]
*[[Hospital]] (hidden) {{Vgversion|TS4:GTW}}
 
*[[Police department]] (hidden) {{Vgversion|TS4:GTW}}
+
*[[Penthouse]] (hidden)
  +
{{Col-break}}
*[[Business|Retail]] {{Vgversion|TS4:GTW}}
 
  +
;'''[[Tiny Living Stuff]]'''
*[[Science lab]] (hidden) {{Vgversion|TS4:GTW}}
 
  +
* [[Residential lot#Tiny Home Residential|Tiny home residential]]
   
  +
;'''[[Eco Lifestyle]]'''
*[[Spa]] {{Vgversion|TS4:SD}}
 
  +
* [[Apartment]] (hidden)
   
  +
;'''[[The Sims 4: Paranormal Stuff|Paranormal Stuff]]'''
*[[Ancient ruins]] (hidden) {{Vgversion|TS4:GT}}
 
  +
* [[Haunted house residential]]
*[[Café]] {{Vgversion|TS4:GT}}
 
*[[Chalet gardens]] (hidden) {{Vgversion|TS4:GT}}
 
*[[Island bluff]] (hidden) {{Vgversion|TS4:GT}}
 
   
  +
;'''[[The Sims 4: For Rent|For Rent]]'''
*[[Restaurant]] {{Vgversion|TS4:DO}}
 
  +
* [[Residential rental]]
  +
{{Col-end}}
   
  +
====Community====
*[[Apartment]] (only available in [[San Myshuno]]) {{Vgversion|TS4:CL}}
 
  +
{{Main|Community lot}}
*[[Arts center]] {{Vgversion|TS4:CL}}
 
  +
Community lots are one of the two primary lot categories. They are typically public spaces in which Sims can enter inside without permission and gather. Some of these assignments can be visited via the map but cannot be given to other lots without the use of mods.
*[[Park#The Sims 4|Central park]] (hidden) {{Vgversion|TS4:CL}}
 
*[[Karaoke bar]] {{Vgversion|TS4:CL}}
 
*[[Penthouse]] (hidden, only available in San Myshuno) {{Vgversion|TS4:CL}}
 
   
  +
{{Col-begin}}
*[[Vet clinic]] {{Vgversion|TS4:C&D}}
 
  +
{{Col-break}}
  +
;'''Base game'''
  +
* [[Bar]]
  +
* [[Community Lot|Generic]]
  +
* [[Gym]]
  +
* [[Library]]
  +
* [[Lounge]]
  +
* [[Museum]]
  +
* [[Park|National park]] ([[The Sims 4/Patch 9|Patch 9]])
  +
* [[Nightclub]]
  +
* [[Park]]
  +
* [[Pool (lot)|Pool]] ([[The Sims 4/Patch 27|Patch 27]])
  +
* [[Vacation rental]] ([[The Sims 4/Patch 103|Patch 103]])
  +
* [[Wedding venue]] ([[The Sims 4/Patch 123|Patch 123]])
   
  +
;'''[[Get to Work]]'''
*[[Jungle District#Omiscan Royal Baths|Omiscan Royal Baths]] (hidden) {{Vgversion|TS4:JA}}
 
  +
* [[Business|Retail]]
*[[Rental]] (only available in [[Selvadorada]]) {{Vgversion|TS4:JA}}
 
   
  +
;'''[[Spa Day]]'''
*[[Plumbob Pictures|Acting studio]] (hidden) {{Vgversion|TS4:GF}}
 
  +
* [[Spa]]
   
  +
;'''[[Get Together]]'''
*[[The ██████ Lab|Secret lab]] (hidden) {{Vgversion|TS4:SV}}
 
  +
* [[Ancient ruins]] (hidden)
  +
* [[Café]]
  +
* [[Chalet gardens]] (hidden)
  +
* [[Island bluff]] (hidden)
   
  +
;'''[[Dine Out]]'''
*[[Beach]] (only available in [[Sulani]]) {{Vgversion|TS4:IL}}
 
  +
* [[Restaurant]]
   
  +
;'''[[City Living]]'''
*[[The Magic Realm]] (hidden) {{Vgversion|TS4:RoM}}
 
  +
* [[Arts center]]
  +
* [[Park#The Sims 4|Central park]] (hidden)
  +
* [[Karaoke bar]]
   
  +
;'''[[Cats & Dogs]]'''
*[[Foxbury Commons]] {{Vgversion|TS4:DU}}
 
  +
* [[Vet clinic]]
*[[Penthouse]] (hidden, only available in [[Britechester]]) {{Vgversion|TS4:DU}}
 
  +
{{Col-break}}
*[[UBrite Commons]] {{Vgversion|TS4:DU}}
 
  +
;'''[[The Sims 4: StrangerVille|StrangerVille]]'''
*[[University housing]] {{Vgversion|TS4:DU}}
 
  +
* [[Science lab (lot assignment)|The ██████ Lab]] (hidden)
  +
  +
;'''[[Island Living]]'''
  +
* [[Beach]] (only available in [[Sulani]] and [[Tartosa]])
  +
  +
;'''[[Discover University]]'''
  +
* [[Foxbury Commons]]
  +
* [[UBrite Commons]]
  +
  +
;'''[[Eco Lifestyle]]'''
  +
* [[Community space]] (including the below sub lot-assignments)
  +
** Community space
  +
** Community garden
  +
** Marketplace
  +
** Maker space
  +
  +
;'''[[Journey to Batuu]]'''
  +
* [[First Order District|First Order Cargo]] (hidden)
  +
* [[Black Spire Outpost|Oga's Cantina]] (hidden)
  +
* [[Resistance Encampment]] (hidden)
  +
  +
;'''[[Snowy Escape]]'''
  +
* [[Onsen bathhouse]]
  +
  +
;'''[[High School Years]]'''
  +
* [[Auditorium]] (hidden)
  +
* [[High school (lot assignment)|High school]] (hidden)
  +
* [[Thrift and bubble tea store]]
  +
  +
;'''[[Growing Together]]'''
  +
* [[Recreation center]]
  +
{{Col-end}}
  +
  +
====Secret lots====
  +
{{Main|Secret lot}}
  +
Secret lots have special assignments that uniquely identify them, some of which can be viewed when saved to the Library. However, these assignments cannot be given to other lots without the use of mods.
  +
  +
{{Col-begin}}
  +
{{Col-break}}
  +
;'''Base game'''
  +
* [[Forgotten Grotto]]
  +
* [[Sylvan Glade]]
  +
  +
;'''[[Outdoor Retreat]]'''
  +
* [[Hermit's House|Hermit's hut]]
  +
  +
;'''[[Get to Work]]'''
  +
* [[Sixam|Alien party lot]]
  +
* [[Hospital]]
  +
* [[Police department|Police Station]]
  +
* [[Science lab (lot assignment)|FutureSim Lab]]
  +
{{Col-break}}
  +
;'''[[Get Famous]]'''
  +
* [[Plumbob Pictures|Acting studio]]
  +
  +
;'''[[Jungle Adventure]]'''
  +
* [[Jungle District#Omiscan Royal Baths|Omiscan Royal Baths]]
  +
  +
;'''[[Realm of Magic]]'''
  +
* [[The Magic Realm]]
  +
  +
;'''[[Snowy Escape]]'''
  +
* [[Mt. Komorebi Peak|Mount Komorebi Summit]]
  +
{{Col-end}}
   
  +
===Gallery===
*[[Residential lot#Tiny Home Residential|Tiny home residential]] {{Vgversion|TS4:TLS}}
 
  +
<gallery>
  +
Image:TS4_lot_type_selection3.png|Lot assignment selection prior to patch 95.
  +
</gallery>
   
 
==References==
 
==References==

Latest revision as of 14:21, 19 January 2024

The Sims The Sims 2 The Sims 3 The Sims 4


A lot assignment is an option that defines what a lot is used for.

The Sims[]

In The Sims, lots are only distinguished between residential lots and community lots. The objects placed on a community lot have no affect on the demographics of townies that visit it. Rather, the neighborhood or sub-neighborhood it is built in determines who visits it. For example, adults and children will visit community lots in Old Town, whereas only adults will visit lots in Downtown.

However, the objects placed on a community lot determine what NPCs spawn. For example, placing a DJ booth summons a DJ to operate it.

The Sims 2[]

In The Sims 2, lots can also only be designated as residential or community lots. However, some lots have a special "sub-assignment" known as lot zoning, which is not normally visible to the player. Types of lot zoning in The Sims 2 include dormitories, hotels, apartments and secret society lots. Lot zoning cannot be changed without the use of cheats.

List of lot zoning types[]

University
Bon Voyage
FreeTime
Apartment Life

The Sims 3[]

In The Sims 3, players are able to explicitly set a lot's assignment in Edit Town as of patch 1.12. Lot assignments determine the specific purpose the lot has, when it opens and closes, how much it costs to rent for parties, and what demographic of Sims it attracts. For example, a park is usually an outdoor space with grills and playground equipment.

Changing a lot assignment prior to patch 1.12[]

Prior to patch 1.12, players could not explicitly decide the assignment of a lot. Instead, it was determined by the objects placed on the lot. The list below details the objects that were required to set a particular lot assignment, arranged in ascending priority. This means that if a lot meets the requirements of an art gallery, it will not be considered a pool no matter how many swimming pools are on the lot.

Changing a lot assignment after patch 1.12[]

As of patch 1.12, lot assignments can be chosen in Edit Town. The default assignment of a community lot is "no visitors allowed". However, lots assigned as empty lots before this patch are not updated, and appear blank when their assignment is edited. This is especially noticeable in Sunset Valley.

Different lot assignments attract different groups of Sims (based on their age, life state, traits, skills, career, celebrity status and NPC role), as well as allow or forbid certain types of animals, define lot density, and enforce autonomous behavior (such as skill building and object advertisement).[1] Lot assignments also determine what opportunities, gigs and interactions are available. For example, some mixology bar drinks are restricted from some assignments.

Starting with The Sims 3: Late Night, whether a lot is considered a hotspot or dead zone also determines its density. Likewise, in The Sims 3: Supernatural, a full moon will also cause all lots to increase in density.[2]

List of lot assignments[]

By default, some lot assignments can only be found in certain sub-worlds, such as the market assignment, but the player is free to assign these to lots in other worlds. However, some special lot assignments are hidden and can only be applied in Create a World or unlocked with the enableLotLocking cheat.

Residential[]

Main article: Residential lot

Residential lots are one of the two primary lot categories. Sims mainly live on these types of lots. Some expansion packs introduce new assignments in this category.

Base game
  • Residential lot
World Adventures
University Life
Island Paradise
  • Private lot (Create a World only)
Into the Future
  • Ownable lot (Future world only)

Community[]

Main article: Community lot

Community lots are one of the two primary lot categories. They are typically public spaces in which Sims can gather, or temporary living spaces.

Base game
World Adventures
Ambitions
Late Night
Pets
Showtime
Supernatural
Seasons
University Life
Island Paradise
Into the Future

Lot assignments set by rabbit holes[]

These lot types are available in CAW but are normally only assigned to lots by associated rabbit holes.

Base game
Pets
Supernatural
Into the Future

Map tags[]

Map tags are colored markers that appear over lots in the Map View. By default, they will appear over all community lots and the residential lots of known Sims. They will also appear for active opportunities and adventures, and will also appear over the currently selected Sim's workplace or school. Clicking on a map tag allows the player to direct Sims to the lot without having to exit Map View; functionally, it provides the same options as clicking on the lot in live mode. If the currently selected Sim is on a lot, their plumbob will appear next to that lot's map tag.

Map tags are colored based on the type of lot they belong to:

  • Green tags indicate the currently played household's home lot.
  • Dark blue tags indicate community lots.
  • Light blue tags with the career symbol on it indicate the selected Sim's place of work.
  • Light blue tags with a star indicate opportunities.
  • Orange tags indicate the residential lots of other Sims that the current Sim knows. Map tags will not appear for empty lots or for lots inhabited by unknown Sims.
  • Red tags indicate rabbit holes.

The Sims 4[]

Sims 4 Patch 95 lot assignment

The lot assignment selector as of patch 95.

In The Sims 4, lot assignments now have required objects that must be placed before they can become functional. In the case of penthouse lots, the player is forbidden from saving their game until an elevator and an apartment mailbox are placed. Only NPCs that belong to a particular assignment will appear. For example, a mixologist will arrive if a bar is placed in a lounge, but not if it is placed in a museum. In this case, a mixologist can be hired for a fee.

In patch 42, lot traits were introduced. These traits along with lot types can characterize a lot's functionality and create an effect on the Sims that visit them.

List of lot assignments[]

Residential[]

Main article: Residential lot

Residential lots are one of the two primary lot categories. Sims can move the household to live on these types of lots. Some content packs introduce new assignments in this category.

Base game
  • Residential
City Living
Discover University
Tiny Living Stuff
Eco Lifestyle
Paranormal Stuff
For Rent

Community[]

Main article: Community lot

Community lots are one of the two primary lot categories. They are typically public spaces in which Sims can enter inside without permission and gather. Some of these assignments can be visited via the map but cannot be given to other lots without the use of mods.

Base game
Get to Work
Spa Day
Get Together
Dine Out
City Living
Cats & Dogs
StrangerVille
Island Living
Discover University
Eco Lifestyle
  • Community space (including the below sub lot-assignments)
    • Community space
    • Community garden
    • Marketplace
    • Maker space
Journey to Batuu
Snowy Escape
High School Years
Growing Together

Secret lots[]

Main article: Secret lot

Secret lots have special assignments that uniquely identify them, some of which can be viewed when saved to the Library. However, these assignments cannot be given to other lots without the use of mods.

Base game
Outdoor Retreat
Get to Work
Get Famous
Jungle Adventure
Realm of Magic
Snowy Escape

Gallery[]

References[]

  1. https://www.modthesims.info/showthread.php?p=5176583#post5176583
  2. Due to the game's poorly implemented method of populating a lot, lots might not be as crowded as the game would imply.