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{{Era|TS3|TS4}}
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{{Era|TS1|TS2|TS3|TS4}}
{{Cleanup}}
 
'''Lot assignment''' is an option that defines the specialty of a lot type. In ''[[The Sims]]'', lots are only distinguished between [[residential lot]] and [[community lot]]. In ''[[The Sims 2]]'', in addition to the residential and community lots, the game recognizes the term as '''lot zoning''' that define special lots, such as [[Dormitory|dormitories]], [[hotel]]s, [[apartment]]s, [[secret society]] lots, and so on. Lot zoning, however, is an advanced cheat, so it was not meant to be used freely.
 
   
Beginning in ''[[The Sims 3]]'', players are able to set and define the type of a lot. The feature returns in ''[[The Sims 4]]''. Lot assignment allows community lots to be distinct from each other, depending on the assignment they have. For example, a [[park]] is expected to be outdoors and have [[playground]] objects, while a [[lounge]] is expected to have [[Bar (object)|bars]] and indoor amenities.
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A '''lot assignment''' is an option that defines what a lot is used for.
  +
  +
==The Sims==
  +
In ''[[The Sims]]'', lots are only distinguished between [[residential lot]]s and [[community lot]]s. The objects placed on a community lot have no affect on the demographics of [[townie]]s that visit it. Rather, the [[neighborhood]] or [[sub-neighborhood]] it is built in determines who visits it. For example, [[adult]]s and [[child]]ren will visit community lots in [[Old Town]], whereas only adults will visit lots in [[Downtown (The Sims)|Downtown]].
  +
  +
However, the objects placed on a community lot determine what [[NPC]]s spawn. For example, placing a [[DJ booth]] summons a [[DJ]] to operate it.
  +
  +
==The Sims 2==
  +
In ''[[The Sims 2]]'', lots can also only be designated as residential or community lots. However, some lots have a special "sub-assignment" known as '''lot zoning''', which is not normally visible to the player. Types of lot zoning in ''The Sims 2'' include [[Dormitory|dormitories]], [[hotel]]s, [[apartment]]s and [[Secret lot#The Sims 2: University|secret society lot]]s. Lot zoning cannot be changed without the use of cheats.
  +
  +
===List of lot zoning types===
  +
;'''[[University]]'''
  +
* [[Dormitory]]
  +
* [[Greek house]]
  +
* [[Secret lot#The Sims 2: University|Secret society lot]]
  +
  +
;'''[[Bon Voyage]]'''
  +
* [[Hotel]]
  +
* [[Secret lot#The Sims 2: Bon Voyage|Secret vacation lot]]
  +
  +
;'''[[FreeTime]]'''
  +
* [[Secret lot#The Sims 2: FreeTime|Secret hobby lot]]
  +
  +
;'''[[Apartment Life]]'''
  +
* [[Apartment]]
  +
* [[Secret lot#The Sims 2: Apartment Life|Secret witch lot]]
   
 
==The Sims 3==
 
==The Sims 3==
In ''The Sims 3'', players can set the lot assignment via [[Edit Town]] mode with [[The Sims 3/Patch 12|patch 1.12]]. Prior to patch 1.12, players have no free control to set the lot assignment of a lot. Instead, to set a lot assignment, players have to edit the community lot and place the required objects in order to set the lot assignment. The lot assignments below have ascending priority order, so if a lot meets the requirements of an art gallery, it will not be considered a pool no matter how many [[swimming pool]]s are on the lot:
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In ''[[The Sims 3]]'', players are able to explicitly set a lot's assignment in [[Edit Town]] as of [[The Sims 3/Patch 12|patch 1.12]]. Lot assignments determine the specific purpose the lot has, when it opens and closes, how much it costs to rent for [[Party|parties]], and what demographic of Sims it attracts. For example, a [[park]] is usually an outdoor space with [[grill]]s and [[playground]] equipment.
{{Col-begin}}
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{{Col-break}}
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===Changing a lot assignment prior to patch 1.12===
*Empty - none
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Prior to patch 1.12, players could not explicitly decide the assignment of a lot. Instead, it was determined by the objects placed on the lot. The list below details the objects that were required to set a particular lot assignment, arranged in ascending priority. This means that if a lot meets the requirements of an art gallery, it will not be considered a pool no matter how many [[swimming pool]]s are on the lot.
*Fishing spot - 1 fishing spawner
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*Small park - 3 park objects{{which}}
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* Empty - none
*Big park - 12 park objects{{which}}
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* Fishing spot - 1 fishing spawner
*Beach - 1 beach object{{which}}
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* Small park - 3 park objects{{which}}
*Pool - 1 swimming pool
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* Big park - 12 park objects{{which}}
{{Col-break}}
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* Beach - 1 beach object{{which}}
*Art gallery - 16 paintings and sculptures in total
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* Pool - 1 swimming pool
*Library - 12 bookshelves
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* Art gallery - 16 paintings and sculptures in total
*Gym - 4 gym objects
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* Library - 12 bookshelves
*Graveyard - 4 tombstones and 1 mausoleum
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* Gym - 4 gym objects
  +
* Graveyard - 4 tombstones and 1 mausoleum
 
*[[#Assignments set by rabbit holes|Rabbit hole lot]] - any rabbit holes other than mausoleum
 
*[[#Assignments set by rabbit holes|Rabbit hole lot]] - any rabbit holes other than mausoleum
{{Col-break}}
 
{{Col-end}}
 
   
As of patch 1.12, the option to set the lot assignment to any lots are available on Edit Town mode. The default lot assignment of a [[community lot]] is No Visitors Allowed, but prior to patch 1.12, the default is empty / blank. This is noticeable as some lots in [[Sunset Valley]] have no lot assignment.
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===Changing a lot assignment after patch 1.12===
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As of patch 1.12, lot assignments can be chosen in Edit Town. The default assignment of a community lot is "no visitors allowed". However, lots assigned as empty lots before this patch are not updated, and appear blank when their assignment is edited. This is especially noticeable in [[Sunset Valley]].
  +
  +
Different lot assignments attract different groups of Sims (based on their [[age]], [[life state]], [[Trait (The Sims 3)|traits]], [[skill]]s, [[career]], [[celebrity status]] and NPC role), as well as allow or forbid certain types of [[animal]]s, define lot density, and enforce autonomous behavior (such as skill building and object advertisement).<ref>http://www.modthesims.info/showthread.php?p=5176583#post5176583</ref> Lot assignments also determine what [[Opportunity|opportunities]], [[gig]]s and interactions are available. For example, some [[Mixology (The Sims 3)|mixology]] bar drinks are restricted from some assignments.
   
Different lot assignments attract different kind of Sims (by their [[age]], [[life state|type]], [[trait]]s, [[skill]]s, [[career]], [[celebrity status]] and [[NPC]] role), as well allow permit/forbid certain [[pet]]s, define lot density and enforces associated activity/behavior (skill encouragement and object advertisement).<ref>http://www.modthesims.info/showthread.php?p=5176583#post5176583</ref> Some lots could be a hotspot or a dead zone, where the lot would be deemed to have either higher or lower visitor density. In the [[full moon]], the density of a lot will also increase.<ref>Due to the game's poorly implemented method of populating a lot, lots might not be as crowded as the game would imply.</ref>
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Starting with ''[[The Sims 3: Late Night]]'', whether a lot is considered a hotspot or dead zone also determines its density. Likewise, in ''[[The Sims 3: Supernatural]]'', a [[full moon]] will also cause all lots to increase in density.<ref>Due to the game's poorly implemented method of populating a lot, lots might not be as crowded as the game would imply.</ref>
   
Certain lot assignments are only found in certain [[sub-neighborhood]]s, such as [[market]], and some lot assignments are hidden and only available in the [[Create a World]] or by unlocking them with <code>enableLotLocking on</code> cheat. Lot assignments control what [[Opportunity|opportunities]], [[gig]]s, or interactions are available. For example, some [[Mixology (The Sims 3)|Mixology]] bar drinks are only available in certain lot assignments.
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===List of lot assignments===
  +
By default, some lot assignments can only be found in certain [[sub-world]]s, such as the [[market]] assignment, but the player is free to assign these to lots in other worlds. However, some special lot assignments are hidden and can only be applied in [[Create a World]] or unlocked with the <code>enableLotLocking</code> cheat.
   
===Residential===
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====Residential====
 
{{Main|Residential lot}}
 
{{Main|Residential lot}}
Residential is one of the two primary lot categories. Sims can live on residential lots.
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Residential lots are one of the two primary lot categories. Sims mainly live on these types of lots. Some expansion packs introduce new assignments in this category.
   
====Assignments in the residential category====
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;'''Base game'''
*Apartment lot (Home world only){{Vgversion|TS3:UL}}
+
* Regular lot
*[[Non-Player Sims Only lot]] (Adventure destination only){{Vgversion|TS3:WA}}
 
*Ownable lot (Adventure destination and future world only){{Vgversion|TS3:WA}}{{Vgversion|TS3:ITF}}
 
*Private lot (CAW only){{Vgversion|TS3:IP}}
 
*Regular lot
 
   
===Community===
+
;'''[[World Adventures]]'''
  +
* [[Non-player Sims only lot]] (Adventure destination only)
  +
* Ownable lot (Adventure destination only)
  +
  +
;'''[[University Life]]'''
  +
* Apartment lot (Home world only)
  +
  +
;'''[[Island Paradise]]'''
  +
* Private lot (Create a World only)
  +
  +
;'''[[Into the Future]]'''
  +
* Ownable lot (Future world only)
  +
  +
====Community====
 
{{Main|Community lot}}
 
{{Main|Community lot}}
Community is one of the two primary lot categories. Community lots serve a variety of purposes.
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Community lots are one of the two primary lot categories. They are typically public spaces in which Sims can gather.
   
====Assignments in the community category====
+
{{Col-begin}}
;[[The Sims 3|Base game]]
+
{{Col-break}}
  +
;'''Base game'''
 
* [[Art gallery]]
 
* [[Art gallery]]
 
* [[Beach]]
 
* [[Beach]]
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* [[Library]]
 
* [[Library]]
 
* [[Gym]]
 
* [[Gym]]
* No visitors allowed (unassigned, [[NPC]]s will not visit unless invited)
+
* No visitors allowed (NPCs will not visit unless invited)
 
* [[Pool lot|Pool]]
 
* [[Pool lot|Pool]]
 
* [[Park|Small park]]
 
* [[Park|Small park]]
* Visitors allowed (unassigned, NPCs will visit)
+
* Visitors allowed (NPCs will autonomously visit)
   
;[[World Adventures]]
+
;'''[[World Adventures]]'''
 
* [[Academy]]
 
* [[Academy]]
 
* [[Base camp]] (Adventure destination only)
 
* [[Base camp]] (Adventure destination only)
 
* [[Chinese garden]]
 
* [[Chinese garden]]
* [[Hidden tomb]] (Hidden/CAW)
+
* [[Hidden tomb]] (Create a World only)
 
* [[Tomb|Landmark tomb]] (Adventure destination only)
 
* [[Tomb|Landmark tomb]] (Adventure destination only)
 
* [[Market]] (Adventure destination only)
 
* [[Market]] (Adventure destination only)
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* [[Market|Small market]] (Adventure destination only)
 
* [[Market|Small market]] (Adventure destination only)
   
;[[Ambitions]]
+
;'''[[Ambitions]]'''
 
* [[Consignment store]]
 
* [[Consignment store]]
 
* [[Fire station]]
 
* [[Fire station]]
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* [[Salon]]
 
* [[Salon]]
   
;[[Late Night]]
+
;'''[[Late Night]]'''
 
* [[Bar]]s
 
* [[Bar]]s
 
** [[Bar#Dive Bar|Dive bar]]
 
** [[Bar#Dive Bar|Dive bar]]
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** [[Lounge#Fusion Lounge|Fusion lounge]]
 
** [[Lounge#Fusion Lounge|Fusion lounge]]
 
** [[Lounge#Vampire Lounge|Vampire lounge]]
 
** [[Lounge#Vampire Lounge|Vampire lounge]]
+
{{Col-break}}
;[[The Sims 3: Pets|Pets]]
+
;'''[[The Sims 3: Pets|Pets]]'''
 
* [[Cat jungle]]
 
* [[Cat jungle]]
  +
* [[Bar|Dive bar criminal]] (Create a World only)
 
* [[Dog park]]
 
* [[Dog park]]
 
* [[Equestrian center]]
 
* [[Equestrian center]]
 
* [[Horse ranch]]
 
* [[Horse ranch]]
* [[Pet store]] (requires Pet Shop register object)
+
* [[Pet store]] (requires pet shop register object from the limited edition)
* [[Bar|Dive bar criminal]] (Hidden)
 
   
;[[Showtime]]
+
;'''[[Showtime]]'''
 
* [[Big show venue]]
 
* [[Big show venue]]
 
* [[Coffeehouse]]
 
* [[Coffeehouse]]
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* [[Private venue]]
 
* [[Private venue]]
   
;[[Supernatural]]
+
;'''[[Supernatural]]'''
 
* [[Elixir consignment store]]
 
* [[Elixir consignment store]]
 
* [[Supernatural hangout]]
 
* [[Supernatural hangout]]
   
;[[The Sims 3: Seasons|Seasons]]
+
;'''[[The Sims 3: Seasons|Seasons]]'''
 
* [[Festival grounds]]
 
* [[Festival grounds]]
   
;[[University Life]]
+
;'''[[University Life]]'''
*[[Arcade]]
+
* [[Arcade]]
*[[Java hut]]
+
* [[Dormitory]] (University world only)
*[[Dormitory]] (University world only)
+
* [[Greek house|Fraternity]] (University world only)
*[[Greek house|Fraternity]] (University world only)
+
* [[Group science park]] (University world only)
*[[Group science park]] (University world only)
+
* [[Java hut]]
*[[Nerd shop]]
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* [[Nerd shop]]
*[[Rebel hangout]]
+
* [[Rebel hangout]]
*[[Greek house|Sorority]] (University world only)
+
* [[Greek house|Sorority]] (University world only)
*[[Student union]]
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* [[Student union]]
*[[University hangout]]
+
* [[University hangout]]
   
;[[Island Paradise]]
+
;'''[[Island Paradise]]'''
*[[Diving area]] (Hidden/CAW)
+
* [[Diving area]] (Create a World only)
*[[Port]]
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* [[Port]]
*[[Resort]]
+
* [[Resort]]
   
;[[Into the Future]]
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;'''[[Into the Future]]'''
*[[Base camp]] (Future world only)
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* [[Base camp]] (Future world only)
*[[Bot emporium]]
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* [[Bot emporium]]
*[[Business park]]
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* [[Business park]]
*[[Cafeteria]]
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* [[Cafeteria]]
*[[Beach|Dried up beach]]
+
* [[Beach|Dried up beach]]
*[[Lounge#Future Lounge|Future lounge]]
+
* [[Lounge#Future Lounge|Future lounge]]
*[[Gallery shop]]
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* [[Gallery shop]]
*[[Plumbot competition arena]]
+
* [[Plumbot competition arena]]
*[[Recreational park]] (Future world only)
+
* [[Recreational park]] (Future world only)
*[[Wasteland]]
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* [[Wasteland]]
  +
{{Col-end}}
   
===Assignments set by rabbit holes===
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====Lot assignments set by rabbit holes====
These lot types are available in CAW but they are only assigned to the rabbit holes.
+
These lot types are available in CAW but are normally only assigned to lots by associated [[rabbit hole]]s.
{{Col-begin}}
+
* Big shop (used by [[grocery]] rabbit hole)
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;'''Base game'''
* [[Spa|Day spa]]
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* Big shop (used by the [[grocery]] rabbit hole)
 
* [[City hall]]
 
* [[City hall]]
* Criminal hideout (used by [[abandoned warehouse]] rabbit hole)
+
* Criminal hideout (used by the [[abandoned warehouse]] rabbit hole)
  +
* [[Spa|Day spa]]
 
* [[Hospital]]
 
* [[Hospital]]
 
* [[Military base]]
 
* [[Military base]]
* Police station (used by [[police department]] rabbit hole)
+
* Police station (used by the [[police department]] rabbit hole)
 
* Restaurant (used by the [[diner]] and [[bistro]] rabbit hole)
 
* Restaurant (used by the [[diner]] and [[bistro]] rabbit hole)
 
* [[Science lab]]
 
* [[Science lab]]
* Small shop (use by [[bookstore]] rabbit hole)
+
* Small shop (used by the [[bookstore]] rabbit hole)
 
* [[Stadium]]
 
* [[Stadium]]
 
* [[Theater]]
 
* [[Theater]]
* [[Equestrian center]]{{Vgversion|TS3:P}}
+
* [[Arboretum]]{{Vgversion|TS3:SN}}
+
;'''[[The Sims 3: Pets|Pets]]'''
* [[Gypsy wagon]]{{Vgversion|TS3:SN}}
+
* [[Equestrian center]]
* [[Mausoleum]]{{Vgversion|TS3:SN}}
+
* [[Vault of Antiquity]]{{Vgversion|TS3:SN}}
+
;'''[[Supernatural]]'''
* [[Stellar observatory]]{{Vgversion|TS3:ITF}}
+
* [[Arboretum]]
* [[ZEPHYR stop]]{{Vgversion|TS3:ITF}}
+
* [[Gypsy wagon]]
  +
* [[Mausoleum]]
  +
* [[Vault of Antiquity]]
  +
  +
;'''[[Into the Future]]'''
  +
* [[Stellar observatory]]
  +
* [[ZEPHYR stop]]
   
 
===Map tags===
 
===Map tags===
Map tags are colored markers that appear over lots in the Map View. By default, they will appear over all [[community lot]]s and the [[residential lot]]s of known Sims in the map view. They will also appear for active [[opportunity|opportunities]] and [[adventure]]s, and will also appear over the currently selected Sim's [[work]]place or [[school]]. Clicking on a map tag allows the player to direct Sims to the lot without having to exit Map View; functionally, it provides the same options as clicking on the lot in live mode. If the currently selected Sim is on a lot, their [[plumbob]] will appear next to the map tag for the lot they are in.
+
Map tags are colored markers that appear over lots in the Map View. By default, they will appear over all [[community lot]]s and the [[residential lot]]s of known Sims. They will also appear for active [[opportunity|opportunities]] and [[adventure]]s, and will also appear over the currently selected Sim's [[work]]place or [[school]]. Clicking on a map tag allows the player to direct Sims to the lot without having to exit Map View; functionally, it provides the same options as clicking on the lot in live mode. If the currently selected Sim is on a lot, their [[plumbob]] will appear next to that lot's map tag.
   
Map tags are colored based on the type of lot they are attached to.
+
Map tags are colored based on the type of lot they belong to:
* Green tags indicate the currently played [[household]]'s home lot
+
* Green tags indicate the currently played [[household]]'s home lot.
* Dark blue colors indicate [[community lot]]s
+
* Dark blue tags indicate community lots.
* Light blue tags with the career symbol on it indicate the selected Sim's place of [[work]]
+
* Light blue tags with the career symbol on it indicate the selected Sim's place of work.
* Light blue tags with a star indicate [[opportunity|opportunities]]
+
* Light blue tags with a star indicate opportunities.
 
* Orange tags indicate the residential lots of other Sims that the current Sim knows. Map tags will not appear for empty lots or for lots inhabited by unknown Sims.
 
* Orange tags indicate the residential lots of other Sims that the current Sim knows. Map tags will not appear for empty lots or for lots inhabited by unknown Sims.
* Red tags indicate [[rabbit hole]]s.
+
* Red tags indicate rabbit holes.
   
 
==The Sims 4==
 
==The Sims 4==
In ''The Sims 4'', lots require certain objects in order to determine its lot assignment properly. The presence of these objects cause [[NPC]]s such as bartenders to appear on the lot. At launch there were only nine lot types, but since launch new lot types have been included in various packs and patches. Modders have also successfully created new lot types.
+
[[File:TS4 lot type selection3.png|thumb|300px|The lot assignment selector.]] In ''The Sims 4'', lot assignments now have required objects that must be placed before they can become functional. In the case of penthouse lots, the player is forbidden from saving their game until an [[elevator]] and an apartment mailbox are placed. Only NPCs that belong to a particular assignment will appear. For example, a [[mixologist]] will arrive if a [[Bar (object)|bar]] is placed in a lounge, but not if it is placed in a museum. In this case, a mixologist can be hired for a fee.
   
 
In [[The Sims 4/Patch 42|patch 42]], [[lot trait]]s were introduced. These traits along with lot types can characterize a lot's functionality and create an effect on the Sims that visit them.
 
In [[The Sims 4/Patch 42|patch 42]], [[lot trait]]s were introduced. These traits along with lot types can characterize a lot's functionality and create an effect on the Sims that visit them.
  +
{{clr}}
   
[[File:TS4 lot type selection3.png|thumb|300px|The lot assignment selector.]]
+
===List of lot assignments===
  +
{{Col-begin}}
  +
{{Col-break}}
  +
;'''Base game'''
  +
* [[Bar]]
  +
* [[Forgotten Grotto]] ([[Secret lot]], hidden)
  +
* [[Community Lot|Generic]]
  +
* [[Gym]]
  +
* [[Library]]
  +
* [[Lounge]]
  +
* [[Museum]]
  +
* [[Park|National park]] (Patch 9)
  +
* [[Nightclub]]
  +
* [[Park]]
  +
* [[Pool (lot)|Pool]] (Patch 27)
  +
* [[Residential lot|Residential]]
  +
* [[Sylvan Glade]] ([[Secret lot]], hidden)
   
;Base game
+
;'''[[Outdoor Retreat]]'''
*[[Bar]]
+
* [[Hermit's House|Hermit's hut]] (hidden)
*[[Forgotten Grotto]] ([[Secret lot]], hidden)
+
* [[Rental]] (only available in [[Granite Falls]])
*[[Community Lot|Generic]]
 
*[[Gym]]
 
*[[Library]]
 
*[[Lounge]]
 
*[[Museum]]
 
*[[Park|National park]] (Patch 9)
 
*[[Nightclub]]
 
*[[Park]]
 
*[[Pool (lot)|Pool]] (Patch 27)
 
*[[Residential lot|Residential]]
 
*[[Sylvan Glade]] ([[Secret lot]], hidden)
 
   
;''[[The Sims 4: Outdoor Retreat|Outdoor Retreat]]''
+
;'''[[Get to Work]]'''
*[[Hermit's House|Hermit's hut]] (hidden)
+
* [[Sixam|Alien party lot]] (hidden)
*[[Rental]] (only available in [[Granite Falls]])
+
* [[Hospital]] (hidden)
  +
* [[Police department]] (hidden)
  +
* [[Business|Retail]]
  +
* [[Science lab]] (hidden)
   
;''[[The Sims 4: Get to Work|Get to Work]]''
+
;'''[[Spa Day]]'''
*[[Sixam|Alien party lot]] (hidden)
+
* [[Spa]]
*[[Hospital]] (hidden)
 
*[[Police department]] (hidden)
 
*[[Business|Retail]]
 
*[[Science lab]] (hidden)
 
   
;''[[The Sims 4: Spa Day|Spa Day]]''
+
;'''[[Get Together]]'''
*[[Spa]]
+
* [[Ancient ruins]] (hidden)
  +
* [[Café]]
  +
* [[Chalet gardens]] (hidden)
  +
* [[Island bluff]] (hidden)
  +
{{Col-break}}
  +
;'''[[Dine Out]]'''
  +
* [[Restaurant]]
   
;''[[The Sims 4: Get Together|Get Together]]''
+
;'''[[City Living]]'''
*[[Ancient ruins]] (hidden)
+
* [[Apartment]] (only available in [[San Myshuno]])
*[[Café]]
+
* [[Arts center]]
*[[Chalet gardens]] (hidden)
+
* [[Park#The Sims 4|Central park]] (hidden)
*[[Island bluff]] (hidden)
+
* [[Karaoke bar]]
  +
* [[Penthouse]] (hidden, only available in San Myshuno)
   
;''[[The Sims 4: Dine Out|Dine Out]]''
+
;'''[[Cats & Dogs]]'''
*[[Restaurant]]
+
* [[Vet clinic]]
   
;''[[The Sims 4: City Living|City Living]]''
+
;'''[[Jungle Adventure]]'''
*[[Apartment]] (only available in [[San Myshuno]])
+
* [[Jungle District#Omiscan Royal Baths|Omiscan Royal Baths]] (hidden)
*[[Arts center]]
+
* [[Rental]] (only available in [[Selvadorada]])
*[[Park#The Sims 4|Central park]] (hidden)
 
*[[Karaoke bar]]
 
*[[Penthouse]] (hidden, only available in San Myshuno)
 
   
;''[[The Sims 4: Cats & Dogs|Cats &amp; Dogs]]''
+
;'''[[Get Famous]]'''
*[[Vet clinic]]
+
* [[Plumbob Pictures|Acting studio]] (hidden)
   
;''[[The Sims 4: Jungle Adventure|Jungle Adventure]]''
+
;'''[[The Sims 4: StrangerVille|StrangerVille]]'''
*[[Jungle District#Omiscan Royal Baths|Omiscan Royal Baths]] (hidden)
+
* [[The ██████ Lab|Secret lab]] (hidden)
*[[Rental]] (only available in [[Selvadorada]])
 
   
;''[[Get Famous]]''
+
;'''[[Island Living]]'''
*[[Plumbob Pictures|Acting studio]] (hidden)
+
* [[Beach]] (only available in [[Sulani]])
   
;''[[The Sims 4: StrangerVille|StrangerVille]]''
+
;'''[[Realm of Magic]]'''
*[[The ██████ Lab|Secret lab]] (hidden)
+
* [[The Magic Realm]] (hidden)
   
;''[[The Sims 4: Island Living|Island Living]]''
+
;'''[[Discover University]]'''
*[[Beach]] (only available in [[Sulani]])
+
* [[Foxbury Commons]]
  +
* [[Penthouse]] (hidden, only available in [[Britechester]])
  +
* [[UBrite Commons]]
  +
* [[University housing]]
   
;''[[Realm of Magic]]''
+
;'''[[Tiny Living Stuff]]'''
*[[The Magic Realm]] (hidden)
+
* [[Residential lot#Tiny Home Residential|Tiny home residential]]
+
{{Col-end}}
;''[[Discover University]]''
 
*[[Foxbury Commons]]
 
*[[Penthouse]] (hidden, only available in [[Britechester]])
 
*[[UBrite Commons]]
 
*[[University housing]]
 
 
'''''[[The Sims 4: Tiny Living Stuff|Tiny Living Stuff]] '''''
 
*Tiny Home Residential
 
   
 
==References==
 
==References==

Latest revision as of 12:32, February 21, 2020

The Sims Icon The Sims 2 Icon TS3 Icon TS4 Icon

A lot assignment is an option that defines what a lot is used for.

The SimsEdit

In The Sims, lots are only distinguished between residential lots and community lots. The objects placed on a community lot have no affect on the demographics of townies that visit it. Rather, the neighborhood or sub-neighborhood it is built in determines who visits it. For example, adults and children will visit community lots in Old Town, whereas only adults will visit lots in Downtown.

However, the objects placed on a community lot determine what NPCs spawn. For example, placing a DJ booth summons a DJ to operate it.

The Sims 2Edit

In The Sims 2, lots can also only be designated as residential or community lots. However, some lots have a special "sub-assignment" known as lot zoning, which is not normally visible to the player. Types of lot zoning in The Sims 2 include dormitories, hotels, apartments and secret society lots. Lot zoning cannot be changed without the use of cheats.

List of lot zoning typesEdit

University
Bon Voyage
FreeTime
Apartment Life

The Sims 3Edit

In The Sims 3, players are able to explicitly set a lot's assignment in Edit Town as of patch 1.12. Lot assignments determine the specific purpose the lot has, when it opens and closes, how much it costs to rent for parties, and what demographic of Sims it attracts. For example, a park is usually an outdoor space with grills and playground equipment.

Changing a lot assignment prior to patch 1.12Edit

Prior to patch 1.12, players could not explicitly decide the assignment of a lot. Instead, it was determined by the objects placed on the lot. The list below details the objects that were required to set a particular lot assignment, arranged in ascending priority. This means that if a lot meets the requirements of an art gallery, it will not be considered a pool no matter how many swimming pools are on the lot.

  • Empty - none
  • Fishing spot - 1 fishing spawner
  • Small park - 3 park objects[which?]
  • Big park - 12 park objects[which?]
  • Beach - 1 beach object[which?]
  • Pool - 1 swimming pool
  • Art gallery - 16 paintings and sculptures in total
  • Library - 12 bookshelves
  • Gym - 4 gym objects
  • Graveyard - 4 tombstones and 1 mausoleum
  • Rabbit hole lot - any rabbit holes other than mausoleum

Changing a lot assignment after patch 1.12Edit

As of patch 1.12, lot assignments can be chosen in Edit Town. The default assignment of a community lot is "no visitors allowed". However, lots assigned as empty lots before this patch are not updated, and appear blank when their assignment is edited. This is especially noticeable in Sunset Valley.

Different lot assignments attract different groups of Sims (based on their age, life state, traits, skills, career, celebrity status and NPC role), as well as allow or forbid certain types of animals, define lot density, and enforce autonomous behavior (such as skill building and object advertisement).[1] Lot assignments also determine what opportunities, gigs and interactions are available. For example, some mixology bar drinks are restricted from some assignments.

Starting with The Sims 3: Late Night, whether a lot is considered a hotspot or dead zone also determines its density. Likewise, in The Sims 3: Supernatural, a full moon will also cause all lots to increase in density.[2]

List of lot assignmentsEdit

By default, some lot assignments can only be found in certain sub-worlds, such as the market assignment, but the player is free to assign these to lots in other worlds. However, some special lot assignments are hidden and can only be applied in Create a World or unlocked with the enableLotLocking cheat.

ResidentialEdit

Main article: Residential lot

Residential lots are one of the two primary lot categories. Sims mainly live on these types of lots. Some expansion packs introduce new assignments in this category.

Base game
  • Regular lot
World Adventures
University Life
  • Apartment lot (Home world only)
Island Paradise
  • Private lot (Create a World only)
Into the Future
  • Ownable lot (Future world only)

CommunityEdit

Main article: Community lot

Community lots are one of the two primary lot categories. They are typically public spaces in which Sims can gather.

Base game
World Adventures
Ambitions
Late Night
Pets
Showtime
Supernatural
Seasons
University Life
Island Paradise
Into the Future

Lot assignments set by rabbit holesEdit

These lot types are available in CAW but are normally only assigned to lots by associated rabbit holes.

Base game
Pets
Supernatural
Into the Future

Map tagsEdit

Map tags are colored markers that appear over lots in the Map View. By default, they will appear over all community lots and the residential lots of known Sims. They will also appear for active opportunities and adventures, and will also appear over the currently selected Sim's workplace or school. Clicking on a map tag allows the player to direct Sims to the lot without having to exit Map View; functionally, it provides the same options as clicking on the lot in live mode. If the currently selected Sim is on a lot, their plumbob will appear next to that lot's map tag.

Map tags are colored based on the type of lot they belong to:

  • Green tags indicate the currently played household's home lot.
  • Dark blue tags indicate community lots.
  • Light blue tags with the career symbol on it indicate the selected Sim's place of work.
  • Light blue tags with a star indicate opportunities.
  • Orange tags indicate the residential lots of other Sims that the current Sim knows. Map tags will not appear for empty lots or for lots inhabited by unknown Sims.
  • Red tags indicate rabbit holes.

The Sims 4Edit

TS4 lot type selection3

The lot assignment selector.

In The Sims 4, lot assignments now have required objects that must be placed before they can become functional. In the case of penthouse lots, the player is forbidden from saving their game until an elevator and an apartment mailbox are placed. Only NPCs that belong to a particular assignment will appear. For example, a mixologist will arrive if a bar is placed in a lounge, but not if it is placed in a museum. In this case, a mixologist can be hired for a fee.

In patch 42, lot traits were introduced. These traits along with lot types can characterize a lot's functionality and create an effect on the Sims that visit them.

List of lot assignmentsEdit

Base game
Outdoor Retreat
Get to Work
Spa Day
Get Together
Dine Out
City Living
Cats & Dogs
Jungle Adventure
Get Famous
StrangerVille
Island Living
Realm of Magic
Discover University
Tiny Living Stuff

ReferencesEdit

  1. http://www.modthesims.info/showthread.php?p=5176583#post5176583
  2. Due to the game's poorly implemented method of populating a lot, lots might not be as crowded as the game would imply.
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