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*boolProp snapObjectsToGrid false with true being default |
*boolProp snapObjectsToGrid false with true being default |
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+ | : when false, all objects can be placed everywhere. This does not include objects on tables or walls. |
*boolProp constrainFloorElevation true/false with true being default |
*boolProp constrainFloorElevation true/false with true being default |
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===The Sims 2: University=== |
===The Sims 2: University=== |
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*boolProp dormSpecificToolsDisabled true/false |
*boolProp dormSpecificToolsDisabled true/false |
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+ | : enables build/buy mode tools that would normally be disabled when in a dorm lot. |
*boolProp allow45DegreeAngleOfRotation true/false |
*boolProp allow45DegreeAngleOfRotation true/false |
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− | : |
+ | : allows users to rotate any object in 45 degree increments instead of the 90 degree increments used for most objects. Objects, some if not all, in this angle don't have a collision detection, in turn phasing other things when placed via hand tool or interacted by a Sim. |
*setHighestAllowedLevel [number] |
*setHighestAllowedLevel [number] |