This is a list of buffs for The Sims Medieval.
Drinks[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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Buzzed | +10 | 4 Hours | Drinking | [Sim Name] is feeling quite giddy after a few drinks. Let the mirth and frivolity commence! | Appears after one drink. |
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Tipsy | +20 | 2 Hours | Drinking | It all starts with just a little sip... | Appears after two drinks. |
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Happy Drunk | +30 | Drinking | Drinking too much has put [Sim Name] in a merry mood. A little to merry... | ||
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Mean Drunk | No Focus Effect | 1 Hour | Drinking | Drinking too much has put [Sim Name] in a bad mood. Better stay out of his/her way! | Appears after three drinks. |
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Sloshed | -30 | 20 Minutes | Drinking | Everyone has their limit, and [Sim Name] is now quite beyond that. Better sleep it off, or at least find a place to pass out. | Appears after five drinks. |
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Stale Ale | No Focus Effect | 1 Hour | Drinking | Blech! A stale ale. | Appears after drinking regular ale. |
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Musty Wine | No Focus Effect | 3 Hours | Drinking | I've had better. | Appears after drinking regular wine. |
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Crisp Ale | +20 | 2 hours | Drinking | Like a clear, sunny day in late autumn... | Appears after drinking Bloody Moss Mary. |
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Nauseous (Moderate) | -25 | 1 Hour | Drinking too much | [Sim Name] isn't feeling so hot. You may want to keep him/her around a bathroom. | After the timer expires, your sim will vomit. Appears after drinking with "Sloshed" buff. |
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Chuldre Pain! | -50 | 3 hours | Drinking | Curse you, Churdle! [Sim Name] feels rot and decay spreading throuth his/her body! | Appears if you drink the bad (green) Churdle Potion |
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Refreshed | +5 | 57 minutes | Drinking | Cool, clean water is wonderfully revitalizing. | For drinking well water. |
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Hangover | -15 | 11 hours | Drinking | Anyone that has had too much to drink the night before knows exactly how this feels... | Appears if you drink more than five drinks at night. |
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Great Wine | +10 | 1 hour | Drinking | A joy for the palate. | |
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Drunk-Me-Not | +30 | 15 hours | Drinking | A few sips of a magical Drunk-Me-Not potion are all a Sim needs to handle any alcohol-related problem. And it tastes great to boot! | For drinking Drunk-Me-Not. |
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Restored | +5 | 10 minutes | Drinking | The refreshed feeling that comes after guzzling down a whole bunch of herbal tonic. | Appears for drinking three types of Curative Tonic |
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Feeling Weird | -5 | 30 minutes | Drinking | Feeling strange after eating a loaf of moldy bread is no surprise, but this is somehow different than expected. |
Food[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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Bland Meal | -5 | 5 Hours | Eating Gruel | What a thoroughly uninspiring meal. | |
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Yummy Meal | varies | 5 Hours | Eating | What a yummy meal. | From eating food. Examples are trout soup, rabbit soup and venison soup. |
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Stuffed | No Focus Effect | 2 Hours | Overeating | [Sim Name] is stuffed and couldn't possibly eat any more food! | Appears after eating when not hungry. Eating with this buff will make the Sim fatter. |
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Marvelous Meal | +30 | 5 Hours | Eating | Maaaaarvelous! | From eating food. Examples are bear soup, boar soup, and hunter's stew. |
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Delicious! | +15 | 3 hours | Delicious food | Yummy food always hits the spot! | Eating food with Creative Cook trait. |
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Delectable Meal | +15 | 5 hours | Eating (or drinking) | What a delectable meal! | |
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Hungry | No Focus Effect | 3 hours | Hunger motive low | Your Sim's a wee bit peckish. The stomach growling isn't far behind. | Your sim is begin hungry. When this buff expired, changes to ˝Very Hungry˝ |
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Very Hungry | -40 | 11 hours | Hunger motive very low | Grawing hunger is not a good feeling for Sims. Feed regularly to avoid. | Your sim needs food, before late! Changes to ˝Starving˝ in 11 hours. |
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Starving | -80 | 11 hours | Hunger motive critical | Allowing Sims to starve is quite cruel! Get Sim some food immediately to avoid an unnecessary death. | Death by Starvation when the timer expires. |
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Tasteless Treat | No Focus Effect | 1 hour | Eating or Drinking | Tastes kind of like sheeps hooves... Only worse. | From eating flat bread. |
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Taste of Smortlee | +10 | 1 hour | There's nothing quite as delicious as an authentic Smortlee recipe. | ||
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Nourished | +10 | 1 hour | Even a simple meal can be nourishing if preapared well. | ||
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Palatabe Meal | +10 | 4 hours | Eating or Drinking | A treat for the palate. | |
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Adequate Meal | No Focus Effect | 11 hours | Eating or Drinking | That meal was merely adequate. | From eating roast rat. |
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Feeling Festive | +10 | 1 hour | Feeling full of festivity from fine food freshly fixed for frivolity. | Drinking Feast Ale. | |
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Whale of a Meal | +25 | 15 hours | Eating or Drinking | That was whale of a good meal. | Eating Whale Stew. Becomes 72 hours if Gastrobury is Annexed. |
Focus[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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Highly Focused | No Focus Effect | - | Having very high focus | [Sim Name's] high Focus is having great effect on Quest Performance! | Fast raising of quest performance | |
Focused | No Focus Effect | - | Having high focus | [Sim Name's] moderatley high focus is having a positive impact on Quest Performance. | Raising of quest performance | |
Slightly Focused | No Focus Effect | - | Having a little focus | [Sim Name's] mildly high focus is having a small positive effect on Quest Performance. | Slow raising of quest performance | |
Slightly Unfocused | No Focus Effect | - | Having a little negative focus | [Sim Name's] mildly low focus is having a small negative effect on Quest Performance. | Slow decreasing of quest performance | |
Unfocused | No Focus Effect | - | Having low focus | [Sim Name's] moderately low Focus is having a negative impact on Quest Performance. | Fast decreasing of quest performance | |
Very Unfocused | No Focus Effect | - | Having very low focus | [Sim Name's] extremely low Focus is having a terrible impact on Quest Performance! | Very fast decreasing of quest performance |
Personal care[]
Buff | Image | Buff Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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Bathed! | +10 Mood | 4 hours | Bathing | Experience the clean sensation of practicing personal hygiene! |
Using bathtub. Higher quality baths cause bigger focus. Unkempt Sims do not clean up. Appears when you change a hero. | |
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Attractive | +10 Mood | 4 hours | Gussy Up | When a Sim looks this good, it's difficult for others not to notice. Wowza! | Using mirror to "Gussy Up" | |
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Relieved | +5 Mood | 2 hours | Using Chamberpot | Whew! Made it to the chamberpot just it time! | Peeing in chamberpot | |
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Magma Fever | -40 Mood | 11 hours (Unless Cured) | Unknown |
[Sim Name] is burning up from the Magma Fever. The next stage is outright melting.
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Appears if Exposed to Sickness expires with low well being. Changes to a disease when buff expires. | |
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Sleepy | No Focus Effect | 2 hours | Low energy | Get [Sim Name] to bed soon, to avoid the wrath of the truly tired | Changes to Tired if expires. | |
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Comfy | +5-10 | Comfortable Object | Nothing beats a good seat or soft bed for comfort except perhaps a better one. | Higher quality chairs, thornes, beds, etc. will boost the Focus. | ||
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Well Rested | +10-+30 | 8 hours | It's easy to wake up on the right side of the bed when you get plenty of time in the bed. | The more expensive bed is, the greater the focus increase. | ||
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Bad Night's Sleep | -15 | 5 hours | Cheap Bed | Sleeping on a cheap bed would make any Sim grumpy | Happens randomly on very cheap beds. | |
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Tired | -30 | 2 hours | When Sims get too tired, their mood begins to go south | Changes to Exhausted if expired. | ||
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Exhausted | -50 | At this level of sleep deprivation, even the floor looks like a good bet to this Sim. | Sim will pass out, if exhausted for a while. | |||
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Had a Nice Nap | +10 | 4 hours | Napping | Having a great, refreshing nap may be just enough to hold back the onset of sleep. | From sleeping on the bed or a loveseat. | |
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Relaxing Stroll | +15 | 7 hours | Being Alone | A nice walk at a comfortable pace and a breath of fresh air is just what I needed! | for Taking a Stroll in the Forest. | |
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First Aid | +10 | 5 hours | Socialization | [Sim Name] feeling much better now, thank you! | Asking the physican to get first aid will get this buff. Removes the Exposed to Sickness buff. | |
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Sore | -10 | 4 hours | Being Puny | Uggh, all this physicial exertion is taking a toll on my body. | Puny fatal flaw. | |
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Uplifted | +35 | 3 hours | Random Event, making a big wish. | Well that was just what [Sim Name] needed! | ||
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Having a Blast | +40 | 3 hours | Having so much fun. | [Sim Name] is having so much fun it's almost criminal. | Changes to Entertained if expires. Fun-loving trait gets the Life is so Fun buff. | |
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Warmed | +10 | 40 minutes | Using fireplace | There is nothing like the feeling of a warm flame to make Sim happy. | Sims can warm hands up using fireplaces. | |
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Clean | +5 | 4 hours | Wash Bucket | It feels good being less dirty and smelly than normal. | The higher quality of the bucket is, the greater focus. Unkempt sims do not clean them up. | |
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Tranquil | +10 | 7 hours | Nothing can stress or anger Sims who have reached their happy place. | |||
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Brightened Day | +10 | 2 hours | Good Sims know exactly what to say to make someone's day better. | Good Sims can brighten a Sim's day. | ||
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Enjoying Music | +10 | Music Box | It's hard not to enjoy a beat this solid. | Appears when there is an active music box nearby. Disappears when you leave the room or music box goes inactive. | ||
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Woozy | -25 | 2 hours | Operation | [Sim Name] is woozy from his/her operation | Appears if sim lose too many blood points. |
Knowledge and Religion[]
Other[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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New Stuff! | +20 | 1 hour | Buying new things for the Sim's house | Sims love getting new things for their homes. | |
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Decorated | +10 | Decorations | Sims enjoy well-furnished homes. By the looks pf things, this place isn't so bad! | Appears if Hero interacts with a room's objects where room is furnished with at least 2 particular items from the same Collection. Some known items are: lights; curtains; sofas; tables; thrones; beds; wardrobes; washing pitchers. ++Requires verification.++ | |
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Nicely Decorated | +25 | Decorations | Well-designed decor stands out in a good way and tends to make everyone happier. | As per 'Decorated' buff but requires 5 particular items. ++Requires verification.++ | |
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Beautifully Decorated | +40 | Rooms adorned with the most expensive sculptures and paintings improve life dramatically. | As per 'Decorated' buff but requires 10 items. ++Requires verification.++ | ||
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Finished a Book | +20 | 20 hours | Reading | Not every book ends with a happily ever after, but hey, I'm just glad I can read! | |
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Read a Good Book | +10 | 3 hour | Reading | [Sim Name] found that book very intriguing. | Requires a Scholarly trait. |
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Punched | -10 | 11 hours | Fistfighting, random event |
Sims generally don't like getting punched in the face. Next time, remember to duck!
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This buff sometimes appears from Fistfight. |
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Face Hit! | -10 | 19 hours | Playing Kingball | Noooo, not in the face! Oh cruel Kingball, why must you hurt me so? | Appears when you are hit in the face in Kingball match. |
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Wearing Frogga Hat | +10 | Until Wears Off | Equipped Gear | You feel silly wearing this hat no talking frog could possibly be scared of you. | Quest item. |
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Pristine | No Focus Effect | Unil Wears Off | Equipped Gear | Nothing feels as fresh as being draped in clean linens. | Quest item. |
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Foolish | No Focus Effect | Until Wears Off | Equipped Gear | [Sim Name] is feeling very foolish! Foooooolish! | Quest item. |
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Pipe Dream | +10 | 11 hours | Great Dream | Wow, what a great dream that was! | |
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Nightmare! | -10 | 7 hours | Nightmare | Yikes, I hope I don't have that dream again! | |
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Afraid | -5 | Random Event | [Sim Name] is feeling a little scared after recent events. | ||
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Victorious! | +15 | 12 hours |
(1) Winning the swordfight
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The thrill of victory is always a welcome addition to a Sim's mood. | You can also get this on random events. |
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Grievously Wounded | -40 | 9 hours | Combat, Hunting, Bird Attack, etc. |
Wow. Who would have thought that gaping wounds, massive blunt force trauma, and losing half blood would put a damper on your spirits? Huh.
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Changes to Major Laceration if expires. Sims with this buff changes into the Grievously Wounded clothes, also known as bandages. |
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Major Laceration | -30 | 10 hours | Combat, Hunting, Bird Attack, etc. |
Looks like [Sim Name] came out on the losing side after that latest round of "intense negotiations."
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Changes to Moderate Injury if expires. Sim with this buff can make Sims move slower. |
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Minor Scratch | -10 | 11 hours | Combat, Hunting, Bird Attack, etc. |
'Tis merely a flesh wound. I've had worse!
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Defeat! | -15 | 5 hours | Losing the swordfight | The agony of defeat can really bring a Sim down | The Sim passes out if defeated in battle. |
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Fatigued | -5 | 3 hours | Combat, Random Event | Too much physicial exertion has left [Sim Name] exhausted. | Appears if stamina is below 50%. Starting a sword fight with this buff will start with 70% stamina instead of 100%. |
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Working Hard | +20 | 30 minutes | Working Hard | ||
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Passed an Edict | +15 | 11 hours | Political Victory | [Sim Name] political savvy has won the day! | From passing an edict when you vote for this edict. Monarchs and Spies only. |
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Herbalist | +15 | 2 hours | Harvesting | [Sim Name] enjoys practicing her (or him) plant harvesting skills. | From harvesting flowers. |
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Combat Ready | +10 | 5 hours | Training Dummy, Sparring | [Sim Name] is ready for combat! | |
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Marked for Arrest | -5 | Scoundrel Failure | Look out! [Sim Name] is marked for arrest! That last job didin't go so well, huh! | Minor crimes will be sentenced to the stocks, if gets the buff. For example: fistfighting. | |
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Humiliated by Stocks | -15 | Stocks | [Sim Name] is feeling the humiliation that only a Medieval punishment device can evoke. | Appears when sim is in stocks. Eggs and tomatoes will have extra -5. 5 hours if left the stocks. | |
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Marked for Death | -20 | Major Crime | [Sim Name] has been marked for death! Better get your affairs in order... | Major crimes will be sentenced to execution if gets this buff. Changes to Judged Innocent if you survive. For example: poisoning a Sim. | |
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Fed The Beast | +5 | 23 hours | Feeding the Pit Beast | Music may soothe the savage beast, but everyone knows the way to a horrifying pit monster's heart is through the stomach | You need a piece of meat to feed the beast. |
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Judged Innocent | +40 | 23 hours | Surviving the Pit of Judgement | I'm not willing to lay down and die because I am an innocent Sim! | |
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Lost a Fistfight | -10 | 11 hours | Losing Fight | Being on the losing end of a fistfight has a way of wrecking your mood. Just maybe. | |
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Cheered Up | +15 | 2 hours | Cheer Up interaction, random event. | Gobs of sobs are stopped by the kind words of others. | |
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Fascinated | +15 | 2 hours | Scholarly Examination | Soms Sims take joy in things ordinary Sims might otherwise overlook. | Requires the Scholarly trait. |
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Upset | -15 | 2 hours | Mean action when friends | It's hard to endure the rough patches with those you care about. | |
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Dazzled | +15 | 1 hour | Flare spell | Something has crearly made an impression on [Sim Name] | |
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Got a Good Deal | +10 | 7 hours | Random Event | Saving a few Simoles is pure satisfaction. | A success results getting a lute. Failure will summon the Constable and send to the stocks (Does not appear on Monarchs). Costs 540 simoles. |
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Crab Musked! | +15 | 5 hours | Quest item | The smell of not-so-fresh crab lingers in the air. Crabtastic! | |
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Winner! | +10 | 7 hours | Tactics, winning Kingball match. | Sims never tire of the thrill of victory. | |
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Good Deed | +15 | 3 hours | No good deed goes unpunished. Fortunately, your punishment is to be put in a better mood. | ||
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Wound Protection | +5 | 1 hour | Equipped Gear | [Sim Name] is protected from injury. Any wound inflicted upon her/him will have its demaging effects mitigated. | Caused by royal armor from War Games quest. Eliminates injury. |
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Narrow Escape | +10 | 11 hours | Pit of Judgement | That was close! Thankfully fortune was on my side! | |
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Feeling Unrefined | -10 | 5 hours | Low Kingdom Culture | [Sim Name] is feeling despair due to artistic and spiritual neglect. | Sim gets the buff from low culture, and when the quest begins. |
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Geologist | +15 | 2 hours | Harvesting | [Sim Name] has some royally remarkable rock-finding skills! | From harvesting minerals. |
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Hammer Tyme | +5 | Hammering Metal | Ye shall not touch this! | The stronger the hammer, the focus will rise. Angelshammer will give a +30. | |
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Adrenaline Rush | +15 | 2 hours | Making a Wish, Random Event | An Adrenaline Rush will keep this Sim pumped and running around everywhere for some time to come! | From bombing a pirate ship, killing the unicorn, etc. |
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Feeling Fertile | +20 | [Sim Name] is feeling extra fertile from having consumed a rare bottle of fertility wine. | |||
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Crying Baby | -40 | 4 minutes | Crying Baby | If the baby can't be quieted, it's best to get as far away as possible. | From nearby crying baby. |
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Shamed | -5 | 2 hours | Random events. | [Sim Name] is ashamed by recent events. | |
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Passed Out | -5 | Drinking Sleeping Drought. | [Sim Name] is incapacitated. | You can also get this if you are defeated in duel and Sleepless in Snordwich quest. The Sim faints from this buff. | |
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Beacon of Hope | +40 | 23 hours | Unknown Causes, Magic Spell | Powerful arcane magic have given [Sim Name] a reprieve of all responsibilities. | When a merchant passes out in Sleepless in Snordwich quest, the Sim gets this buff. |
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Lovely Lute | +30 | 2 hours | Listening to Lute | Melodious tunes strummed by a skillful Lute player can warm the heart and set the mind at ease. | From listening to music for Bards and Trickster/Harlequin |
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You Call That Music? | -5 | 1 hour | Bad Fiddlin' | That is some awful fiddle playing. I'd rather listen to a dragon snore or a banshee scream than hear one more note. | Listening to fiddle music when the fiddle player is unskilled. |
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KillSelf | -80 | Drinking(Reaper's Scythe) | No worries,just killing myself here! | This buff was removed by updates. Instead, it kills a Sim. | |
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Mourning | -50 | 23 hours | Witnessing Death | The death of a loved one affects those closest to them | Appears when friend dies. Sim with this buff will cry. |
Responsibilities and Quests[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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A Job Well Done | +20-50 Mood | Variable | Completing Responsibilities | Succesfully [sic] performing one's duties to the kingdom is a great feeling. | Focus effect increases after each responsibility completed. |
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Shirked Responsibility | -20-40 Mood | 7 hours | Failing to Complete Responsibilities | Leaving his/her duty to the kingdom unfulfilled is putting a damper on [Sim Name's] mood. |
Focus effect decreases after each responsibility failed. Shirking too many of them will get the Marked for Arrest! buff. Excessive shirking will get the Marked for Death! buff. |
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Falling Behind on Quest | No Focus Effect | 7 hours | Quest | Better get moving on those Quest tasks or Performance will suffer! |
Changes to Behind on Quest if expires. Disappears if the quest task is complete. |
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Behind on Quest | No Focus Effect | 12 hours | Quest | Quest Performance is taking a hit because [Sim Name's] isn't making much progress on his/her Quest. | Quest performance will fall if the focus is neutral or worse. Changes to Falling Behind on Quest if the quest task is complete. Changes to Dangerously Behind on Quest if expires. |
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Dangerously Behind on Quest | No Focus Effect | Quest | Quest Performance is taking a nose-dive due [Sim Name's] utter lack of progress on his Quest. | Quest performance will rapidly fall, regardless of focus. Changes to Behind on Quest if quest task is complete. |
Socialization[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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Exposed to Sickness | No Focus Effect | 5 hours | Socialization | Your Sim has been exposed to a sickness! | Random illness will be triggered if expires. Disappears if you use First Aid. |
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Poison Pox | -40 | 11 hours | Socialization |
[Sim Name] is plagued by Poison Pox. Oh, the scratching!
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Plagued sims will perish if there is no clinic and low well being. Changes to Disease if expires. |
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Virulent Disease | -30 | 9 hours | Socialization |
The plague that once consumed [Sim Name] has become a Virulent Disease.
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Changes to Infection if expires. |
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Noxious Infection | -20 | 10 hours | Socialization |
The disease suffered by [Sim Name] has turned into a Noxious Infection.
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Changes to Sickness if expires. |
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Slight Cold | -10 | 11 hours | Socialization |
The infection that once gripped [Sim Name] is now just a Slight Cold.
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Disappears if expires, or drinking Moderate/Strong Curative Tonic. |
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My Better Half | +10 | Spouse | What would I be without you? | Buff never expires until divorce. | |
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My Love! | +20 | Lover | Sims in love swoon and flutter about like fools oblivious to the world around them. | ||
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First Romance | +40 | 1 day | Socialization | Love has bloomed for the first time. Could This be the real thing? | From falling in love for the first time. |
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Just Married | +50 | 1 day | Socialization | Sims always enjoy the joyful period following the marriage. Let's hope the love lasts... | From marriage. |
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First Kiss | +40 | 23 hours | Socialization | A Sim's first kiss can leave them glowing for a long time. | A successful first kiss wil result in love. |
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Rejected First Kiss | -10 | 4 hours | Socialization | It's sad when a Sim gets rejected for a first kiss. Very sad. A rejected Sim needs time to cool off before their social skills will be back on track. | From getting a slap in the face from a first kiss. |
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Entertained | +25 | 13 hours | Socialization | [Sim Name] is having quite a good time and is keeping stress down. | Changes to Having a Blast buff if you have lots of fun. |
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Home is Where the Heart is | +15 | 9 hours | Socialization | [Sim Name] is feeling the warm love of home and hearth. | |
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New Friend | +20 | 11 hours | Socialization | Meeting someone new and hitting it off well enough to call them a friend is spiffy! | You can get this by Pit of Judgement. |
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Lost A Friend | -25 | 5 hours | Socialization | Oh no, you've lost a friend! Relationships have their ups and downs, but surely there's something you can do to patch things up | This buff is exterminated when your relationship is back up. |
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Prognosticating | +15 | 2 hours | Socialization | There's difference between knowing the path, and walking the path...but knowing the path usually helps. | From magic/medicine. |
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Heard A Good Joke | +10 | 2 hours | Socialization | I'll have to remember that one! | From listening to a joke. |
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Hilarious Conversation | +10 | 2 hours | Socialization | Some Sims should be court jesters with the humour they're dishing out! | From doing funny actions a lot. |
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Intrigued | +10 | 2 hours | Socialization | Juicy gossip satisfies eager ears! | From listening to a gossip. |
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Feeling Superior | +10 | 3 hours | Socializing with Non-Jacoban | You're the best around! | Jacobans can also talk to non-jacobans for this buff. |
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It's a Boy | +80 | 21 hours | New Baby | Bouncing baby boys are delightful additions to any family! | From having a son. |
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It's a Girl | +80 | 23 hours | New Baby | Gurgling baby girls are delightful additions to any family! | From having a daughter. |
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Smooth as Baby's Bottom! | +15 | 3 hours | Cuddling Baby | So soft cuddly warm! | From playing with the baby. |
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Lonely | -15 | Being Insecure | Communication is a must for Sims. A quick chat will fix things right away. | Remains until talking with other sims. | |
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Comforted | +15 | 1 hour | Talking to a Good Sim | A quick cry on the shoulder helps the sadness go away. |
Traits and Fatal Flaws[]
Buff | Name | Focus Effect | Time Period | From | Game Dialog/Description | Notes |
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Savoring the Stench | +10 | Unkempt Trait | Some Sims actually like it when they haven't bathed in awhile. It gives them a natural "aura" that is quite...palpable. | Disappears after you take a bath. | |
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One with Nature | +20 | Being Outside | Outdoorsmen/women find themselves quite happy when not tucked away indoors. | With Earthy trait | |
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I am beautiful | +10 | 5 hours | Admiring Self | Recognizing beauty, even one's own, is just a benefit of vanity | With Vain trait |
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Too Many People | -10 | Being in a Crowd | Certain Sims may not feel too comfortable around large groups | With solitary trait | |
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Enjoying Solitude | +15 | Being Alone | Introverted Sims like it best at times when others comletely and utterly stay away. | With solitary trait | |
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I Can Do It On My Own! | +10 | Being Alone | I can handle this Quest myself, no problem. | With solitary trait | |
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Whale Rage | -10 | Whale Ate My Parents Trait | I'll get you, you accursed whale! I'll chase you 'round perdition's flames if I have to! Vengeance will be mine! (Whoa! [Sim Name] better Scream at the Sea, or go on a Whale Hunt!) | Disappears after you discuss whale hunt, screaming at the sea, or going to whale hunt. | |
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Excited | +15 | 3 hours | Cooking, Sword Fight, Gambling, etc. | Excitable Sims tend to get, well, excited | With excitable trait |
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Morose | -15 | 14 hours | Morose Fatal Flaw | Things are looking pretty bleak today for [Sim Name]. | |
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Blinded by Hubris | -10 | 3 hours | Hubris Fatal Flaw | I am greatest! The best around! | Hubris Sims gets this buff from completing a quest task or responsibility. |
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Dry Spell | -20 | Licentious Fatal Flaw | Licentious Sims more acutely feel the effects of not having kissed or Woohoo'd in awhile. Time to get [Sim Name] some action! | ||
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Bloodthirsty Quenched | +5 | 4 hours | Fistfight | Bloodthirsty Sims love a fight! | With Bloodthirsty Fatal Flaw |
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Looking For A Fight | -15 | Bloodthirsty Fatal Flaw | [Sim Name] is looking for a fight! | From not having a fistfight or duel for a while. | |
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Gambling Itch | -15 | Compulsive Gambler Fatal Flaw | [Sim Name] got an itch, and only gambling can scratch it. Place your bets! | From not gambling. | |
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Need a Drink | -15 | Drunkard Fatal Flaw | [Sim Name] needs a drink, badly! | From not having a drink. | |
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Nervous Wreck | -10 | 4 hours | Insecure Fatal Flaw | It's like watching a train wreck in progress, but instead of a train, it's a medieval Sim...because, you known, they didin't have trains back then. | From sometimes upon waking up. |
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Afraid of the Dark | -20 | Darkness | Heading inside or finding a bit of sunlight will take care cowardly affliction. | With Cowardly Fatal Flaw | |
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Can't Sleep | -5 | 2 hours | Insomniac Fatal Flaw | Ugh, I just can't sleep no matter how hard I try. | From sleeping for awhile. Prevents the sim from sleeping or taking a nap (but not meditating). |