SimDestroyer (talk | contribs) m (SimDestroyer moved page Law Enforcement to Law enforcement) |
(Added new/detailed table for The Sims 2 (console) Law career) |
||
(11 intermediate revisions by 6 users not shown) | |||
Line 4: | Line 4: | ||
|caption=A Police officer in [[The Sims 3]]. |
|caption=A Police officer in [[The Sims 3]]. |
||
}} |
}} |
||
− | {{distinguish|Law}} |
+ | {{distinguish|Law|Police officer}} |
− | The ''' |
+ | The '''law enforcement''' career is a base game [[career track]] featured in the ''[[The Sims]]'', ''[[The Sims 2]]'' and ''[[The Sims 3]]''. It is also included in ''[[The Sims 4: Get to Work]]'' (where it is renamed to "detective") and ''[[The Sims FreePlay]]'' as an [[profession|active career]]. |
{{clrl}} |
{{clrl}} |
||
Line 175: | Line 175: | ||
Captain Hero will eventually change careers and become a TV Star in the [[Entertainment]] career track. |
Captain Hero will eventually change careers and become a TV Star in the [[Entertainment]] career track. |
||
− | ===Chance |
+ | ===Chance cards=== |
{| class="prettytable unsortable" style="width:100%" |
{| class="prettytable unsortable" style="width:100%" |
||
! colspan="4" |Law Enforcement Chance Cards |
! colspan="4" |Law Enforcement Chance Cards |
||
Line 231: | Line 231: | ||
In ''The Sims 2'', Captain Hero does not have a [[carpool]], but flies to and from work. If the player cancels the Go to Work action, Captain Hero will not be able to go to work unless he or she has access to a [[car]] or ''Apartment Life'' is installed and can simply walk to work. The college [[major]]s associated with this career are Biology and Psychology. |
In ''The Sims 2'', Captain Hero does not have a [[carpool]], but flies to and from work. If the player cancels the Go to Work action, Captain Hero will not be able to go to work unless he or she has access to a [[car]] or ''Apartment Life'' is installed and can simply walk to work. The college [[major]]s associated with this career are Biology and Psychology. |
||
− | ===Adult |
+ | ===Adult promotion levels=== |
{|class="prettytable unsortable" style="width:100%" |
{|class="prettytable unsortable" style="width:100%" |
||
!colspan="3"|[[File:Law Enforcement career.png|25px]] Law Enforcement Career Levels |
!colspan="3"|[[File:Law Enforcement career.png|25px]] Law Enforcement Career Levels |
||
Line 396: | Line 396: | ||
|} |
|} |
||
− | ===Teen/ |
+ | ===Teen/elder promotion levels=== |
{|class="prettytable unsortable" style="width:100%" |
{|class="prettytable unsortable" style="width:100%" |
||
!colspan="3"|[[File:Law Enforcement career.png|25px]] Law Enforcement Career Levels |
!colspan="3"|[[File:Law Enforcement career.png|25px]] Law Enforcement Career Levels |
||
Line 623: | Line 623: | ||
|'''Failure:'''<br />[[File:Got Fined.png|22px|link=Simoleon]] -§25,000 |
|'''Failure:'''<br />[[File:Got Fined.png|22px|link=Simoleon]] -§25,000 |
||
|''15% chance'' |
|''15% chance'' |
||
+ | |} |
||
+ | |||
+ | ==The Sims 2 (console)== |
||
+ | '''Law''' is a career track in ''[[The Sims 2 (console)]]'', which is similar to the '''Law Enforcement''' career in other games in the series. |
||
+ | {| class="prettytable unsortable" style="width:100%" |
||
+ | ! colspan="4" |[[File:Law Enforcement career.png|25px]] Law Career Levels |
||
+ | |- |
||
+ | ! colspan="4" |1) Security Guard |
||
+ | |- |
||
+ | | rowspan="4" valign="top" | -No Description- |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 0 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 0 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 0 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |19:00 - 02:00<br />[[File:19000200.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 0 |
||
+ | |- |
||
+ | |§336/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: None |
||
+ | |- |
||
+ | ! colspan="4" |2) Cadet |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Wow. You finally got into the academy. But forget about studying...just pump iron until everyone is afraid of you if you want to make an impression. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 1 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 0 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 0 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 0 |
||
+ | |- |
||
+ | |§448/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §896 |
||
+ | |- |
||
+ | ! colspan="4" |3) Patrol Officer |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Finally, a chance to exert some state-sanctioned power. Be merciless on civilians and totally obedient and loyal to your boss and you'll go far. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 2 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 0 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 0 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |15:00 - 23:00<br />[[File:15002300.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 0 |
||
+ | |- |
||
+ | |§552/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,104 |
||
+ | |- |
||
+ | ! colspan="4" |4) Desk Sergeant |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Now this is more like it! A desk, a phone, the power to imprison...even a computer. Start cultivating your friends and your brain for your next promotion. Don't forget to keep pumping iron for the intimidation factor. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 2 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 1 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 0 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 1 |
||
+ | |- |
||
+ | |§616/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,232 |
||
+ | |- |
||
+ | ! colspan="4" |5) Vice Squad |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Seems like the best cops always get stuck with the worst criminals. Hone your investigation skills as you expose the seamy underbelly of this filthy town. The political secrets you learn now will only help you later. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 3 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 1 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 0 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |10:00 - 16:00<br />[[File:10001600.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 2 |
||
+ | |- |
||
+ | |§686/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,372 |
||
+ | |- |
||
+ | ! colspan="4" |6) Detective |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Your knack for framing and busting local gang members has put smiles on everyone's faces upstairs. Now they want you to go after the big fish...and fry them to a crisp. Remember, "rules" are meant to be broken. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 3 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 4 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 2 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 2 |
||
+ | |- |
||
+ | |§756/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,512 |
||
+ | |- |
||
+ | ! colspan="4" |7) Lieutenant |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |You're splashing blood faster than they can splash your face on the front page! But nobody can deny the streets are safer these days. Reign it in a bit, a pick up more social and logic skills...instead of kills. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 4 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 5 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 4 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 3 |
||
+ | |- |
||
+ | |§826/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,652 |
||
+ | |- |
||
+ | ! colspan="4" |8) SWAT Team Lead |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Forget all that crime theory and deduction! You were made for action! Lead your hand-picked team of hardened war veterans and religious freaks on a shotgun and tear-gas crusade through the crime-infested urban jungle. PARTY TIME! |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 4 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 6 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 6 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |11:00 - 18:00<br />[[File:11001800.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 4 |
||
+ | |- |
||
+ | |§875/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,750 |
||
+ | |- |
||
+ | ! colspan="4" |9) Secret Service Agent |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |Your record is impressive, but now it is time to classify it. Your new mission, and your new life, is all about national security. The funny thing is that at this level, there are no laws...just philosophy, revenge and hammers. You're the hammer... |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 7 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 9 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 7 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |08:00 - 16:00<br />[[File:08001600.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 6 |
||
+ | |- |
||
+ | |§910/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §1,820 |
||
+ | |- |
||
+ | ! colspan="4" |10) Sim in Black |
||
+ | |- |
||
+ | | rowspan="4" valign="top" |So now you know. It all seems so obvious now doesn't it? All the pieces fit together like a big cosmic jigsaw puzzle. A big game...one big joke. But the little people aren't ready for the truth. Honestly, they won't ever be. Make sure it stays that way, and your "funding" will continue forever. |
||
+ | | width="50px" |[[File:Skill Body.png|25px|Body|link=Body]] 10 |
||
+ | | width="50px" |[[File:Skill Logic.png|25px|Logic|link=Logic]] 9 |
||
+ | | width="50px" |[[File:Skill Cleaning.png|25px|Cleaning|link=Cleaning]] 8 |
||
+ | |- |
||
+ | | rowspan="2" colspan="2" |10:00 - 16:00<br />[[File:10001600.png]] |
||
+ | |[[File:Friend.png|25px|Friends requirement|link=]] 7 |
||
+ | |- |
||
+ | |§1,225/day |
||
+ | |- |
||
+ | | rowspan="1" colspan="3" |Promotion Bonus: §2,450 |
||
+ | |} |
||
+ | |||
+ | ==The Sims 2: Pets (console)== |
||
+ | '''Law''' is one of the career tracks available in ''[[The Sims 2: Pets (console)]]''. |
||
+ | |||
+ | {{CareerTableStart1}} |
||
+ | |- |
||
+ | |1 || Crossing Guard |
||
+ | | |
||
+ | |§286 || 07:00 - 14:00 [[Image:07001400.png]] |
||
+ | |none |
||
+ | |0 |
||
+ | |- |
||
+ | |2 || Security Guard |
||
+ | | |
||
+ | |§345 || 09:00 - 15:00 [[Image:09001500.png]] |
||
+ | | |
||
+ | Body: 1 |
||
+ | |0 |
||
+ | |- |
||
+ | |3 || Cadet |
||
+ | | |
||
+ | |§395 || 15:00 - 23:00 [[Image:15002300.png]] |
||
+ | | |
||
+ | Body: 2 |
||
+ | |0 |
||
+ | |- |
||
+ | |4 || Dispatch Officer |
||
+ | | |
||
+ | |§479 || 09:00 - 15:00 [[Image:09001500.png]] |
||
+ | | |
||
+ | Body: 1 |
||
+ | Logic: 1 |
||
+ | |2 |
||
+ | |- |
||
+ | |5 || Patrol Officer |
||
+ | | |
||
+ | |§564 || 10:00 - 16:00 [[Image:10001600.png]] |
||
+ | | |
||
+ | Body: 3 |
||
+ | Logic: 3 |
||
+ | |2 |
||
+ | |- |
||
+ | |6 || Desk Sergeant |
||
+ | | |
||
+ | |§670 || 09:00 - 15:00 [[Image:09001500.png]] |
||
+ | | |
||
+ | Body: 3 |
||
+ | Cleaning: 2 |
||
+ | Logic: 4 |
||
+ | |2 |
||
+ | |- |
||
+ | |7 || Detective |
||
+ | | |
||
+ | |§816 || 09:00 - 15:00 [[Image:09001500.png]] |
||
+ | | |
||
+ | Body: 5 |
||
+ | Cleaning: 4 |
||
+ | Logic: 5 |
||
+ | |3 |
||
+ | |- |
||
+ | |8 || Lieutenant |
||
+ | | |
||
+ | |§915 || 11:00 - 18:00 [[Image:11001800.png]] |
||
+ | | |
||
+ | Body: 6 |
||
+ | Cleaning: 6 |
||
+ | Logic: 6 |
||
+ | |4 |
||
+ | |- |
||
+ | |9 || Chief Detective |
||
+ | | |
||
+ | |§1,210 || 08:00 - 16:00 [[Image:08001600.png]] |
||
+ | | |
||
+ | Body: 8 |
||
+ | Cleaning: 7 |
||
+ | Logic: 8 |
||
+ | |6 |
||
+ | |- |
||
+ | |10 || Police Chief |
||
+ | | |
||
+ | |§1,640 || 10:00 - 16:00 [[Image:10001600.png]] |
||
+ | | |
||
+ | Body: 10 |
||
+ | Cleaning: 8 |
||
+ | Logic: 9 |
||
+ | |7 |
||
|} |
|} |
||
Line 708: | Line 941: | ||
After the 5th level promotion, the player is given a choice between the two branches: Special Agent or Forensic Analyst. The big difference is in the Bonus actions that each branch gives, as the difference in the pay is lessened because the Special Agents end with a bigger pay per hour, but the Forensic Analysts have one more hour of work per day. International Super Spies can Raid the Criminal Warehouse, whilst Dynamic DNA Profilers can run Forensic Analyzes, which plays out like [[Hacking]]. |
After the 5th level promotion, the player is given a choice between the two branches: Special Agent or Forensic Analyst. The big difference is in the Bonus actions that each branch gives, as the difference in the pay is lessened because the Special Agents end with a bigger pay per hour, but the Forensic Analysts have one more hour of work per day. International Super Spies can Raid the Criminal Warehouse, whilst Dynamic DNA Profilers can run Forensic Analyzes, which plays out like [[Hacking]]. |
||
− | ===Special |
+ | ===Special agent=== |
{{CareerTableStart3}} |
{{CareerTableStart3}} |
||
{{CareerPromotionLevel3 |
{{CareerPromotionLevel3 |
||
Line 774: | Line 1,007: | ||
{{TableEnd}} |
{{TableEnd}} |
||
− | ===Forensic |
+ | ===Forensic analyst=== |
{{CareerTableStart3}} |
{{CareerTableStart3}} |
||
{{CareerPromotionLevel3 |
{{CareerPromotionLevel3 |
||
Line 852: | Line 1,085: | ||
'''Developing Informants''' |
'''Developing Informants''' |
||
: Befriend (Sim). This opportunity is aborted if the sim you are supposed to befriend dies or moves out. |
: Befriend (Sim). This opportunity is aborted if the sim you are supposed to befriend dies or moves out. |
||
− | |||
− | ==The Sims 2 (Console)== |
||
− | |||
− | '''Law''' is a career available in ''[[The Sims 2 (console)]]'', which is similar to the ''Law Enforcement'' career mentioned above. |
||
− | |||
− | 1. Security Guard |
||
− | 7pm - 2am §336 |
||
− | 1 Body to get promoted |
||
− | |||
− | 2. Cadet |
||
− | 9am - 3pm §448 |
||
− | 2 Body to get promoted |
||
− | |||
− | 3. Patrol Officer |
||
− | 3pm - 11pm §552 |
||
− | 2 Body, 1 Logic & 1 Friend to get promoted |
||
− | |||
− | 4. Desk Sergeant |
||
− | 9am - 3pm §616 |
||
− | 3 Body, 1 Logic & 2 Friends to get promoted |
||
− | |||
− | 5. Vice Squad |
||
− | 10am - 4pm §686 |
||
− | 3 Body, 4 Logic, 2 Clean & 2 Friends to get promoted |
||
− | |||
− | 6. Detective |
||
− | 9am - 3pm §756 |
||
− | 4 Body, 5 Logic, 4 Clean & 3 Friends to get promoted |
||
− | |||
− | 7. Lieutenant |
||
− | 9am - 3pm §826 |
||
− | 4 Body, 6 Logic, 6 Clean & 4 Friends to get promoted |
||
− | |||
− | 8. Swat Team Lead |
||
− | 11am - 6pm §875 |
||
− | 7 Body, 9 Logic, 7 Clean & 6 Friends to get promoted |
||
− | |||
− | 9. Secret Service |
||
− | 8am - 4pm §910 |
||
− | 10 Body, 9 Logic, 8 Clean & 7 Friends to get promoted |
||
− | |||
− | 10. Sim in Black |
||
− | 10am - 4pm §1,225 |
||
==The Sims 4== |
==The Sims 4== |
||
Line 905: | Line 1,095: | ||
After analysing evidence or cross-referencing pictures or witness reports, the Sim will need to add clues to the crime map. A minimum of three clues need to be processed and added to the crime map in order to issue an all-points bulletin (APB), but the Sim does not need to use all the clues gathered. If there are any unused clues, they can be carried over to the next case for analysis, thus saving time at the crime scene. |
After analysing evidence or cross-referencing pictures or witness reports, the Sim will need to add clues to the crime map. A minimum of three clues need to be processed and added to the crime map in order to issue an all-points bulletin (APB), but the Sim does not need to use all the clues gathered. If there are any unused clues, they can be carried over to the next case for analysis, thus saving time at the crime scene. |
||
− | ===Career |
+ | ===Career levels=== |
Description: "Do you want to be the type of cop who’s never really off-duty? If so, this job’s for you and we’ve got the rewards to support that unhealthy lifestyle! Unlock outfits like your '''Police Uniform''' to wear as pajamas. Teach your teen a valuable lesson for that C+ by dressing them in '''Prisoner Coveralls''' and transforming their bedroom into a virtual jail cell complete with '''Prison Bar Walls''' and a '''decorative''' Security Camera. As a bonus, you can keep an eye on them with your very own '''One-Way Mirror'''." |
Description: "Do you want to be the type of cop who’s never really off-duty? If so, this job’s for you and we’ve got the rewards to support that unhealthy lifestyle! Unlock outfits like your '''Police Uniform''' to wear as pajamas. Teach your teen a valuable lesson for that C+ by dressing them in '''Prisoner Coveralls''' and transforming their bedroom into a virtual jail cell complete with '''Prison Bar Walls''' and a '''decorative''' Security Camera. As a bonus, you can keep an eye on them with your very own '''One-Way Mirror'''." |
||
Line 1,023: | Line 1,213: | ||
[[es:Cuerpos de seguridad]] |
[[es:Cuerpos de seguridad]] |
||
[[ru:Охрана порядка]] |
[[ru:Охрана порядка]] |
||
− | [[Category:Careers]] |
||
[[Category:The Sims]] |
[[Category:The Sims]] |
||
[[Category:The Sims 2]] |
[[Category:The Sims 2]] |
||
+ | [[Category:The Sims 2 (console)]] |
||
+ | [[Category:The Sims 2: Pets (console)]] |
||
[[Category:The Sims 3]] |
[[Category:The Sims 3]] |
||
[[Category:Get to Work]] |
[[Category:Get to Work]] |
Revision as of 13:19, 3 February 2020
Law Enforcement
A Police officer in The Sims 3.
- Not to be confused with Law or Police officer.
The law enforcement career is a base game career track featured in the The Sims, The Sims 2 and The Sims 3. It is also included in The Sims 4: Get to Work (where it is renamed to "detective") and The Sims FreePlay as an active career.
The Sims
Captain Hero will eventually change careers and become a TV Star in the Entertainment career track.
Chance cards
Law Enforcement Chance Cards | |||
---|---|---|---|
1) Security Guard | |||
No chance cards for this level | |||
2) Cadet | |||
No chance cards for this level | |||
3) Patrolman/Patrolwoman | |||
You've been injured in a shootout. You lose 2 Body points, but you gain 1 in Charisma. | |||
4) Desk Sergeant | |||
No chance cards for this level | |||
5) Vice Squad | |||
No chance cards for this level | |||
6) Detective | |||
A comic book publisher has decided to feature you in their new comic series. Your agent negotiates a $5000 retainer and your Charisma skyrockets. | |||
7) Lieutenant | |||
No chance cards for this level | |||
8) SWAT Team Leader | |||
Your team rescues a school bus full of kids from the hands of urban terrorists. A national magazine pays you $4000 for an exclusive interview. | |||
9) Police Chief | |||
No chance cards for this level | |||
10) Captain Hero | |||
Your daring exploits have made you famous throughout the city. You have been offered the staring role in a new action-adventure TV series, "The Adventures of Captain Hero." Show business calls so you switch to a career in entertainment.
Positive: Change to the Entertainment career track as a TV Star. |
The Sims 2
In The Sims 2, the career reward object is the Prints Charming Fingerprint Scanner. It is awarded at the Detective level and enhances a Sim's ability to improve the Cleaning skill. The scanner can also detect the last Sim to have used an object that is scanned and will display their picture with a thought bubble (If no Sim has used the object a random Sim is chosen). If The Sims 2: Apartment Life is installed, Jocks are likely to work in this career.
In The Sims 2, Captain Hero does not have a carpool, but flies to and from work. If the player cancels the Go to Work action, Captain Hero will not be able to go to work unless he or she has access to a car or Apartment Life is installed and can simply walk to work. The college majors associated with this career are Biology and Psychology.
Adult promotion levels
Teen/elder promotion levels
Adult Chance Cards
- For more information on Chance Cards in The Sims 2, see Chance card.
The Sims 2 (console)
Law is a career track in The Sims 2 (console), which is similar to the Law Enforcement career in other games in the series.
The Sims 2: Pets (console)
Law is one of the career tracks available in The Sims 2: Pets (console).
The Sims 3
Law Enforcement is a career track in The Sims 3. It has two branches: Special Agent and Forensics. Sims will be required to write reports. This can be done by questioning Sims (though they will refuse, resulting in negative points for both Sims, if they don't like each other) or rummaging through their trash cans (literally digging the "dirt" on that Sim) and then selecting "write report on" in a computer. Sims who reach Level 3 of this career will be able to tackle burglars; even without the Brave trait. Sims with the Good or Coward traits, however, will still not be able to fight a burglar.
Work place: Police Department
How to apply: Computer or Newspaper/ Apply for job at Police Department
Performance options: Business as Usual, Take it Easy, Work Hard, Chat with Partner, Work on Independent Case, Use Workout Facility, Sleep in Jail cell (Requires Heavy/Light Sleeper Trait)
Skills: Logic(Both), Athletic(Special Agent), Painting(Forensic Analyst)
Level | Name | Description | Work Time | Compensation | Performance Factors | Perks (cumulative) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Snitch | The Snitch isn't the most popular person on the force, but that doesn't mean it isn't a valued position. Keep your nose clean and head held high, and new, more interesting paths will open up. |
|
|
|
None
| |||||||
2 | Desk Jockey | Every case comes with a mountain of paperwork, and the Sergeant will need some fresh coffee. Tend to the files and learn to wield a stapler as a Desk Jockey, and the Lieutenant may see about getting you a position that features a little more action. |
|
|
|
None
| |||||||
3 | Traffic Cop | The streets are packed with traffic jams and accident claims, and you are the Traffic Cop stuck in the middle of the intersection. Now's when the real police work starts, so get close to your partner. You'll need someone who has your back when the screeching tires hit the pavement. |
|
|
|
certified to apprehend burglars
| |||||||
4 | Patrol Officer | Now that traffic is in check, the Lieutenant wants to see how well you handle a beat, Patrol Officers need to stick closely to their partner as they investigate a wide variety of cases. Help clean up the streets and arrest the crooks that come to your house, and you'll soon earn that stripe. |
|
|
|
ability to question Sims and rummage through garbage cans to find out traits
| |||||||
5 | Lieutenant | It's back to the office again to take charge of a newly formed criminal investigation squad. You're the Lieutenant in charge of this case, and as such will oversee it from start to justice. You'll need to keep morale high and appease the brass who are, as always, demanding fast results. |
|
|
|
keys to your very own patrol car |
After the 5th level promotion, the player is given a choice between the two branches: Special Agent or Forensic Analyst. The big difference is in the Bonus actions that each branch gives, as the difference in the pay is lessened because the Special Agents end with a bigger pay per hour, but the Forensic Analysts have one more hour of work per day. International Super Spies can Raid the Criminal Warehouse, whilst Dynamic DNA Profilers can run Forensic Analyzes, which plays out like Hacking.
Special agent
Level | Name | Description | Work Time | Compensation | Performance Factors | Perks (cumulative) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | Vice Squad | The Most Wanted criminals have a new thing to fear - you, and the jail time that they will surely face. As a member of an elite squad of agents, you'll really need to hone your athleticism and sharpen everything you've learned so far. It's up to you and your team to make "Vice Squad" a feared name for criminals. |
|
|
|
bipper available in inventory to go to the police station in an emergency
| |||||||
7 | Undercover Specialist | A few criminal cells have proven to be a tough nut to crack and the brass needs you to go undercover. Black bag operations aren't always pretty so you'll need to be ready for the gritty and trying life of a faux criminal. Work hard to bring the case to justice. |
|
|
|
None
| |||||||
8 | Special Agent | With matters truly in hand at home, you're needed abroad to handle "situations" for the government. Crime knows no borders, nor does justice. Maintain your peak physical condition, keep your eyes peeled, and trust nobody but your partner. The stakes have never been higher. |
|
|
|
None
| |||||||
9 | Triple Agent | Triple Agents are solo operatives whose existence is so secretive, even their boss is on a "need to know" basis. The government will completely disavow any knowledge of your actions. Your astutely trained mind and perfectly chiseled physique will be the difference between life and death. |
|
|
|
None
| |||||||
10 | International Super Spy | As an International Super Spy, you have seen it all, done most of it, and lived to tell the tale. Criminals throughout the world know not to mess with you, and the suits and politicians upstairs know to stay out of the way and let you get the job done. There's no mission too impossible and no caper too incredible to solve. |
|
|
|
special warrant to raid the Criminal Hideout |
Forensic analyst
Level | Name | Description | Work Time | Compensation | Performance Factors | Perks (cumulative) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | Wiretap Reader | Thanks to modern surveillance technology, you are able to tap in and record evil doer's conversations. The Wiretap Reader spends long, patient hours with their partner, using superior logic to analyze the actions of the criminals. Listen carefully - you never know what might be said! |
|
|
|
Laptop computer (XS 4258p Laptop from Landgraab Industry)
| |||||||
7 | Crime Scene Technician | Out of the lab and into the field! As a Crime Scene Technician, it's your responsability to leave no stone unturned. Every surface must be dusted for prints, and every hair follicle must be tested. The evidence is directly in front of you, but only if you know where to look for it. |
|
|
|
None
| |||||||
8 | Sketch Artist | Apparently your eye for evidence and ability to seal the case, caught the attention of someone important. Brush up on your painting, because it's your job as a Sketch Artist to perfectly detail every pimple, dimple, scar, and curve of a criminal's face. The witnesses are putting evidence into your hopefully talented hands! |
|
|
|
None
| |||||||
9 | 3D Crime Scene Modeler | The future is upon us, or more accurately, the criminals. Hi-tech futuristic technology allows the police to model and detail every crime scene in not one, not two, but three dimensions. There isn't a jury in the world that won't be blown away by these gizmos... assuming you have the talent to pull it off. |
|
|
|
None
| |||||||
10 | Dynamic DNA Profiler | If there was a criminal at the scene, you can pin them to the crime. You can even do it if they weren't! As a Dynamic DNA Profiler, you can find genes in jeans, chromosomes in the ozone, and samples where no criminal would think to leave them. You are simply the finest the Forensic Analysis Department has to offer, and the citizens of the world sleep safely knowing it. |
|
|
|
Perform analysis on the computer. |
Opportunities
Your Friendly Neighborhood Police Officer
- Your boss wants to ensure the public knows all about the officers patrolling the neighborhood. Take the time to visit three of your neighbors at their homes to get on your boss' good side and improve your chances for a promotion.
Keep 'em Guessing
- Read "Keep 'em Guessing". This is the only way to obtain the book.
Protect, Serve, and Look Good Doing It
- Read "Protect, Serve, and Look Good Doing It". This is the only way to obtain the book.
Developing Informants
- Befriend (Sim). This opportunity is aborted if the sim you are supposed to befriend dies or moves out.
The Sims 4
The Detective career is one of the three career tracks introduced in The Sims 4: Get to Work. Like the other Get to Work careers, Detective is a profession, which are active careers where Sims can be followed to work. Also like the other Get to Work careers, Sims who are Detectives can be called to work at anytime.
All Sims who enter the detective career will have two days of training. The first day involves shadowing for a veteran police officer in their cases. They will learn to collect evidence and take witness reports. They will submit a case report, after which the off-screen lead detective takes over the case. If there is still time remaining in the work day, the Sim will take mugshots, photographs and search prisoners. On day two, the Sim will patrol a community lot and learn how to issue a citation. The Sim may then go to a case to make an arrest. The notebook (accessible through the Sim's phone) is pre-populated with clues about the suspect.
In succeeding cases, the Sim will be responsible for every aspect of their cases, from getting a case assignment to getting a confession from the suspect.
After analysing evidence or cross-referencing pictures or witness reports, the Sim will need to add clues to the crime map. A minimum of three clues need to be processed and added to the crime map in order to issue an all-points bulletin (APB), but the Sim does not need to use all the clues gathered. If there are any unused clues, they can be carried over to the next case for analysis, thus saving time at the crime scene.
Career levels
Description: "Do you want to be the type of cop who’s never really off-duty? If so, this job’s for you and we’ve got the rewards to support that unhealthy lifestyle! Unlock outfits like your Police Uniform to wear as pajamas. Teach your teen a valuable lesson for that C+ by dressing them in Prisoner Coveralls and transforming their bedroom into a virtual jail cell complete with Prison Bar Walls and a decorative Security Camera. As a bonus, you can keep an eye on them with your very own One-Way Mirror."
References
The Sims (PC) Item/Career Guide by BestGuy9
AngelIz831's Game FAQ/Walkthrough
"The Sims" Career Track - Law Enforcement
|