XxAarchangeLxX (talk | contribs) |
XxAarchangeLxX (talk | contribs) |
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==Harvestables== |
==Harvestables== |
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There are 32 harvestables that can be collected in the base game and 50 more were added with [[content pack]]s, with a current total of 82. They are collected through finding them in the wild, grafting, or purchasing seed packets from the computer or garden plot and planting them. The harvestables from [[Content pack]]s are often found in the corresponding [[World]] of the pack that introduced them. |
There are 32 harvestables that can be collected in the base game and 50 more were added with [[content pack]]s, with a current total of 82. They are collected through finding them in the wild, grafting, or purchasing seed packets from the computer or garden plot and planting them. The harvestables from [[Content pack]]s are often found in the corresponding [[World]] of the pack that introduced them. |
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+ | Note that the maximum yield per plant is always 10, and plants take a few in-game minutes to fully fill up with produce. |
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{| class="wikitable sortable small-text-cells" width="100%" |
{| class="wikitable sortable small-text-cells" width="100%" |
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!Base Value |
!Base Value |
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!Perfect Value |
!Perfect Value |
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− | !Max Yield Per Harvest |
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!Growth Rate |
!Growth Rate |
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!class="unsortable"|Season/notes |
!class="unsortable"|Season/notes |
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| style="text-align:center;"|3 |
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| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Fall |
|Fall |
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| style="text-align:center;"|2 |
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| style="text-align:center;"|6 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Summer and Fall |
|Summer and Fall |
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| style="text-align:center;"|2 |
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| style="text-align:center;"|5 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Spring and Summer |
|Spring and Summer |
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| style="text-align:center;"|3 |
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| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring and Fall |
|Spring and Fall |
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| style="text-align:center;"|10 |
| style="text-align:center;"|10 |
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| style="text-align:center;"|28 |
| style="text-align:center;"|28 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Summer and Fall |
|Summer and Fall |
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| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|7 |
| style="text-align:center;"|7 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring |
|Spring |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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| style="text-align:center;"|23 |
| style="text-align:center;"|23 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|48h |
| style="text-align:center;"|48h |
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|Fall |
|Fall |
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| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
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| style="text-align:center;"|17 |
| style="text-align:center;"|17 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|60h |
| style="text-align:center;"|60h |
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|All Seasons |
|All Seasons |
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| style="text-align:center;"|1 |
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| style="text-align:center;"|3 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring and Fall |
|Spring and Fall |
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| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|4 |
| style="text-align:center;"|4 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring and Summer |
|Spring and Summer |
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| style="text-align:center;"|3 |
| style="text-align:center;"|3 |
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| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|72h |
| style="text-align:center;"|72h |
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|Summer |
|Summer |
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| style="text-align:center;"|3 |
| style="text-align:center;"|3 |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|All Seasons |
|All Seasons |
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| style="text-align:center;"|16 |
| style="text-align:center;"|16 |
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| style="text-align:center;"|43 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Spring and Fall |
|Spring and Fall |
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| style="text-align:center;"|1 |
| style="text-align:center;"|1 |
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| style="text-align:center;"|3 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Winter |
|Winter |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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| style="text-align:center;"|23 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|60h |
| style="text-align:center;"|60h |
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|Summer |
|Summer |
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| style="text-align:center;"|36 |
| style="text-align:center;"|36 |
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| style="text-align:center;"|100 |
| style="text-align:center;"|100 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Summer |
|Summer |
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| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
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| style="text-align:center;"|16 |
| style="text-align:center;"|16 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|48h |
| style="text-align:center;"|48h |
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|Fall and Winter |
|Fall and Winter |
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Line 378: | Line 361: | ||
| style="text-align:center;"|10 |
| style="text-align:center;"|10 |
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| style="text-align:center;"|27 |
| style="text-align:center;"|27 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|60h |
| style="text-align:center;"|60h |
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|Fall and Winter |
|Fall and Winter |
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Line 389: | Line 371: | ||
| style="text-align:center;"|3 |
| style="text-align:center;"|3 |
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| style="text-align:center;"|9 |
| style="text-align:center;"|9 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Winter |
|Winter |
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Line 400: | Line 381: | ||
| style="text-align:center;"|29 |
| style="text-align:center;"|29 |
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| style="text-align:center;"|80 |
| style="text-align:center;"|80 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|48h |
| style="text-align:center;"|48h |
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|Spring and Fall |
|Spring and Fall |
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Line 411: | Line 391: | ||
| style="text-align:center;"|9 |
| style="text-align:center;"|9 |
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| style="text-align:center;"|24 |
| style="text-align:center;"|24 |
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− | | style="text-align:center;"|10 |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring |
|Spring |
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| style="text-align:center;"|5 |
| style="text-align:center;"|5 |
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| style="text-align:center;"|13 |
| style="text-align:center;"|13 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Summer |
|Summer |
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Line 433: | Line 411: | ||
| style="text-align:center;"|14 |
| style="text-align:center;"|14 |
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| style="text-align:center;"|40 |
| style="text-align:center;"|40 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Spring |
|Spring |
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| style="text-align:center;"|51 |
| style="text-align:center;"|51 |
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| style="text-align:center;"|142 |
| style="text-align:center;"|142 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Spring and Summer |
|Spring and Summer |
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Line 455: | Line 431: | ||
| style="text-align:center;"|3 |
| style="text-align:center;"|3 |
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| style="text-align:center;"|9 |
| style="text-align:center;"|9 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|96h |
| style="text-align:center;"|96h |
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|Summer |
|Summer |
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| style="text-align:center;"|35 |
| style="text-align:center;"|35 |
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| style="text-align:center;"|97 |
| style="text-align:center;"|97 |
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− | | style="text-align:center;"|10 |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|All Seasons |
|All Seasons |
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| style="text-align:center;"|180 |
| style="text-align:center;"|180 |
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| style="text-align:center;"|500 |
| style="text-align:center;"|500 |
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− | | style="text-align:center;"| - |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|All Seasons |
|All Seasons |
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Line 492: | Line 465: | ||
| style="text-align:center;"|250 |
| style="text-align:center;"|250 |
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| style="text-align:center;"|695 |
| style="text-align:center;"|695 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|96h |
| style="text-align:center;"|96h |
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|Fall |
|Fall |
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Line 503: | Line 475: | ||
| style="text-align:center;"|225 |
| style="text-align:center;"|225 |
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| style="text-align:center;"|625 |
| style="text-align:center;"|625 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|Spring and Winter |
|Spring and Winter |
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Line 516: | Line 487: | ||
| style="text-align:center;"|30 |
| style="text-align:center;"|30 |
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| style="text-align:center;"|83 |
| style="text-align:center;"|83 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|72h |
| style="text-align:center;"|72h |
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|Winter |
|Winter |
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Line 527: | Line 497: | ||
| style="text-align:center;"|1 |
| style="text-align:center;"|1 |
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| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|All Seasons |
|All Seasons |
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Line 540: | Line 509: | ||
| style="text-align:center;"|120 |
| style="text-align:center;"|120 |
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| style="text-align:center;"|333 |
| style="text-align:center;"|333 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|112h |
| style="text-align:center;"|112h |
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|Fall |
|Fall |
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Line 552: | Line 520: | ||
| style="text-align:center;"|240 |
| style="text-align:center;"|240 |
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| style="text-align:center;"|667 |
| style="text-align:center;"|667 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|48h |
| style="text-align:center;"|48h |
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|Winter |
|Winter |
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| style="text-align:center;"|30 |
| style="text-align:center;"|30 |
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| style="text-align:center;"|83 |
| style="text-align:center;"|83 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|72h |
| style="text-align:center;"|72h |
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|All Seasons |
|All Seasons |
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Line 575: | Line 541: | ||
| style="text-align:center;" |90 |
| style="text-align:center;" |90 |
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| style="text-align:center;" |250 |
| style="text-align:center;" |250 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"| |
| style="text-align:center;"| |
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|All Seasons |
|All Seasons |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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| style="text-align:center;"|21 |
| style="text-align:center;"|21 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Summer |
|Summer |
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| style="text-align:center;"|4 |
| style="text-align:center;"|4 |
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| style="text-align:center;"|12 |
| style="text-align:center;"|12 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Summer |
|Summer |
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| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|5 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|18h |
| style="text-align:center;"|18h |
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|Summer and Fall |
|Summer and Fall |
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| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|6 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|18h |
| style="text-align:center;"|18h |
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|Summer and Fall |
|Summer and Fall |
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| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|18h |
| style="text-align:center;"|18h |
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|Spring and Summer |
|Spring and Summer |
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Line 642: | Line 602: | ||
| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|18h |
| style="text-align:center;"|18h |
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|Spring and Summer |
|Spring and Summer |
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Line 653: | Line 612: | ||
| style="text-align:center;"|2 |
| style="text-align:center;"|2 |
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| style="text-align:center;"|7 |
| style="text-align:center;"|7 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|18h |
| style="text-align:center;"|18h |
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|Summer and Fall |
|Summer and Fall |
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Line 664: | Line 622: | ||
| style="text-align:center;"|3 |
| style="text-align:center;"|3 |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|18h |
| style="text-align:center;"|18h |
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|Summer and Fall |
|Summer and Fall |
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Line 675: | Line 632: | ||
| style="text-align:center;"|36 |
| style="text-align:center;"|36 |
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| style="text-align:center;"|100 |
| style="text-align:center;"|100 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring and Summer |
|Spring and Summer |
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Line 686: | Line 642: | ||
| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
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| style="text-align:center;"|17 |
| style="text-align:center;"|17 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|Spring and Summer |
|Spring and Summer |
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| style="text-align: center;"|4 |
| style="text-align: center;"|4 |
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| style="text-align:center;"|10 |
| style="text-align:center;"|10 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|24h |
| style="text-align:center;"|24h |
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|All Seasons |
|All Seasons |
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| style="text-align: center;"|6 |
| style="text-align: center;"|6 |
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| style="text-align:center;"|17 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|72h |
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|All Seasons |
|All Seasons |
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| style="text-align: center;"|6 |
| style="text-align: center;"|6 |
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| style="text-align:center;"|18 |
| style="text-align:center;"|18 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|36h |
| style="text-align:center;"|36h |
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|All Seasons |
|All Seasons |
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Line 732: | Line 684: | ||
| style="text-align: center;"|23 |
| style="text-align: center;"|23 |
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| style="text-align:center;"|63 |
| style="text-align:center;"|63 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|180h |
| style="text-align:center;"|180h |
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|All Seasons |
|All Seasons |
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| style="text-align: center;"|18 |
| style="text-align: center;"|18 |
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| style="text-align:center;"|50 |
| style="text-align:center;"|50 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|120h |
| style="text-align:center;"|120h |
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|Spring |
|Spring |
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| style="text-align: center;"|23 |
| style="text-align: center;"|23 |
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| style="text-align:center;"|63 |
| style="text-align:center;"|63 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|96h |
| style="text-align:center;"|96h |
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|Winter |
|Winter |
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| style="text-align: center;"|48 |
| style="text-align: center;"|48 |
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| style="text-align:center;"|133 |
| style="text-align:center;"|133 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|72h |
| style="text-align:center;"|72h |
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|Summer |
|Summer |
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Line 782: | Line 730: | ||
| style="text-align: center;"|3 |
| style="text-align: center;"|3 |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|2h |
| style="text-align:center;"|2h |
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|All Seasons |
|All Seasons |
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Line 793: | Line 740: | ||
| style="text-align: center;"|3 |
| style="text-align: center;"|3 |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|2h |
| style="text-align:center;"|2h |
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|All Seasons |
|All Seasons |
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| style="text-align: center;"|3 |
| style="text-align: center;"|3 |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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− | | style="text-align:center;"| |
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| style="text-align:center;"|2h |
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|All Seasons |
|All Seasons |
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| style="text-align: center;"|3 |
| style="text-align: center;"|3 |
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Revision as of 15:05, 11 March 2020
Reason: More specifically, the changes made to the gardening system in Patch 68.
You can help The Sims Wiki by updating this article.
- For gardening in other Sims games, see Gardening.
- For the career track, see Gardener (career).
Gardening is a skill included in The Sims 4. It primarily focuses on a Sim's ability to grow different types of plants. The plants grown through gardening can be sold or in some cases used in recipes. Reaching level 10 Gardening is the requirement for the Green Thumb Achievement.
Abilities
Level | Ability | Interaction |
---|---|---|
1 | Plant, Water, Weed, Harvest, Sell, Evolve | Plant interaction |
1 | Buy Starter, Seasonal, and Catnip Seed Packets | Planter interaction |
1 | Buy Seasonal Seed Packets | Computer interaction |
2 | Research, Water Area | Plant interaction |
2 | Research Gardening | Computer interaction |
3 | Fertilize, Increase Fun while Gardening | Plant interaction |
4 | Talk to Plants, Harvest Area | Plant interaction |
5 | Take Cutting, Graft | Plant interaction |
6 | Weed Area | Plant interaction |
7 | Buy Uncommon and Farmer's Seed Packets | Planter interaction |
7 | Spray Area for Bugs | Plant interaction |
8 | Overgrow Bonsai Trees, Super Sell | Bonsai interaction |
9 | Tend Garden | Plant interaction |
10 | Buy Rare Seed Packets | Planter interaction |
Learning
Gardening is mainly built by tending various garden plants. Sims may also read a gardening skill book to level the skill more quickly and can also "Research Gardening" on any computer or Research Plant when interacting with a plant, after reaching level 2. At level 4, Sims can "Talk to Plants," which will build the gardening skill and satisfy social needs.
Growing plants
Planting
Starting with level 1 gardening, a Sim can plant flowers, herbs, fruits, and vegetables on their property, either outdoors on bare earth, or in flower pots. The easiest way to start a garden is to purchase seed packets at a computer or by clicking on a flower pot, or buying the harvestable from shops around the world. Once the Sim received the seed packet, opening it will give the sim one (the higher level packs) or multiple (the starter packs) items that can be planted. Once the item is placed in a spot where it can be planted, the "Plant" interaction will appear when the Sim clicks on it.
Tending
After it is planted, the Sim can water it to keep it healthy until it grows. When a plant needs to be watered again, its base will appear dry. Every 12 Sim hours that it remains tended to, it will increase in health, until it is ready to increasing in quality. Every 12 Sim hours that it remains untended (unwatered, covered in weeds, or surrounded by bugs), it will decrease in health until it dies. Its current health is represented by a progress bar separated in segments when highlighting the plant. If the colored part of the bar is closer to the previous segment it means the plant is in poor health, halfway is normal or just evolved and closer to the next segment means its close to evolving. Each segment of the bar represents one of the quality stages of a plant. All plants need to be tended to at least once on a daily basis, meaning that even if a plant is not tended to for 12 hours, fully tending it once will provide double the progress of what it lost. None of the plants found on Sixam in The Sims 4: Get to Work require watering. Weeds and bugs occur randomly and can occur every 24 hours, or not at all. Plants that require weeding will produce small white and yellow flowers around their base. Plants that require the Sim to spray for bugs will have a large number of bugs flying around the plant and will make an audible 'buzzing' sound. Despite the name, the Sixam Mosquito Trap will have no effect on how often plants have to be sprayed for bugs. Starting at level 7, Sims will have the ability to "Tend Garden" which will them to autonomously move between all plants within range, taking care of any tending that the plants need. "Tend Garden" does not autonomously fertilize or harvest plants.
Harvesting
Every so often, plants will produce harvestables. How often depends on the plant. When it comes time to harvest a plant, it will produce a couple of harvestables. If harvested right away, the Sim might receive one harvestable and the plant will be reset, and will be harvestable again after the length of its cycle. If the plant is not harvested as soon as possible, it will continue to produce harvestables until reaching ten, the maximum that any plant can hold. These harvestables can now be eaten, sold, used to plant new plants, or used in cooking or herbalism recipes. Plants can be harvested an unlimited number of times.
Evolving
When plants reach maximum health, they can be evolved by a Sim, who has at least a level 2 gardening skill. This will increase the quality of the plants harvestables and their value. Increasing quality also increases the quality of dishes, drinks, and herbal remedies made with them. Planting a higher quality harvestable will result in a plant starting at that quality. There are five levels of quality: Normal, Nice, Excellent, Magnificent and Perfect. Most plants will increase from 2x to 3.5x their value between normal and perfect.
Fertilize
Starting at level 5, Sims can fertilize plants, which helps them evolve more quickly. Fertilizing does not affect the quality of the plant or harvestables, or how quickly harvestables are produced, and does not make the plant more resilient to needing water, weeding, or being sprayed for bugs. Plants can be fertilized with any plant or fish. Plants are the most common choice as they are easy to obtain and inexpensive to use up. There are also unconfirmed reports that trash plants and mushrooms are more effective than other plants, as fertilizers. The in-game description of growfruit states that it is a "great" fertilizer. Given its name and that it was added as part of a gardening event, it is probably the most effective possible fertilizer. Fish are more effective than most plants, increasing in effectiveness depending on the rarity of the fish.
Grafting
After attaining level 5 in the gardening skill, Sims gain the ability to cut and graft plants. This allows them to make hybrid plants that grow multiple harvestables at once. To graft two plants together, the Sim simply needs to take a cutting from one plant and graft it onto another. The second plant will then need to regrow, but after reaching maturity will bear its original harvestable, as well as the harvestable of the plant that was grafted onto it. Certain grafting pairs will produce a third harvestable on the plant, unrelated to the original two. This is the only way to obtain several rare harvestables. After discovering one of these unique pairs, the recipe will be added to that Sim's notebook. Because there are two possible recipes to create bonsai buds, only the first one discovered will show up in the notebook. Grafted plants produce harvestables at the rate of the base plant, not the plant that came from a cutting. They will also start at the quality of the base plant and grow in the season of the base plant. Multiple plants can be grafted onto one base plant, but plants can only hold up to 10 harvestables, and grafted plants will split that randomly between all types. Mushrooms and the Sixam Mosquito Trap cannot be cut or grafted onto. Too many cuttings will kill a plant; depending on the plant, they can survive one to three cuttings.
The table below shows the possible grafting pairs that result in a new harvestable, it does not matter if Plant A or Plant B is the base plant.
Result | Plant A | Plant B |
---|---|---|
Grapes | Blue Bells | Strawberry |
Parsley | Sage | Basil |
Plantain | Pear | Lemon |
Bird of Paradise | Tulip | Chrysanthemum |
Bonsai Buds | Daisy | Strawberry |
Bonsai Buds | Grapes | Rose |
Cow Berry | Dragonfruit | Snapdragon |
Dragonfruit | Strawberry | Snapdragon |
Orchid | Lily | Snapdragon |
Pomegranate | Apple | Cherry |
Death Flower | Orchid | Pomegranate |
Death and resurrection
If a plant is not tended to for long enough, it will die. Plants can also be killed by fire, being stomped, or the withering touch of a ghost killed by a Cowplant. After death, the plant will remain but will begin to produce an odor, similar to trash. No amount of tending can revive it. A Sim can pay §100 to revive a dead plant, at which point it will have to regrow, but will remain the quality it was before death.
Seasons
Seasons (if installed) have an effect on plants, it decides if they grow and bear fruit or if they lay dormant to most plants. There are plants that are unaffected by the changing of the seasons and these will continue to grow, but need continued tending as well. Other plants only grow in one or two seasons and will lay dormant (like a just planted seed) while out of season. If a plant is dormant it does not need tending but it keeps its quality and can slowly gain in health as well. As seasons change a plant that is in season it starts growing as soon as the seasons change. When the season ends, plants that turn out of season go dormant immediately and disappear with the last harvest if this was not harvested. Some plants will not turn to the dormant state and even grow slowly if just planted if they are out of season, these plants will not however produce any harvestables unless it is the right season.
Harvestables
There are 32 harvestables that can be collected in the base game and 50 more were added with content packs, with a current total of 82. They are collected through finding them in the wild, grafting, or purchasing seed packets from the computer or garden plot and planting them. The harvestables from Content packs are often found in the corresponding World of the pack that introduced them. Note that the maximum yield per plant is always 10, and plants take a few in-game minutes to fully fill up with produce.
Image | Plant Name | Description | Rarity | Base Value | Perfect Value | Growth Rate | Season/notes | Pack |
---|---|---|---|---|---|---|---|---|
Apple | Characterized by that distinctive snap-hiss, bites from an apple are likely to have Sims feeling full and refreshed. | Common | 3 | 8 | 36h | Fall | ||
Basil | Once known for its ability to ease pain from a scorpion-sting, this leafy herb now decorates elaborate meals. | Common | 2 | 6 | 24h | Summer and Fall | ||
Blue Bells | A cluster of small blue blossoms. | Common | 2 | 5 | 36h | Spring and Summer | ||
Carrot | A sweet orange tuber. | Common | 3 | 8 | 24h | Spring and Fall | ||
Chrysanthemum | A beautiful flower that can be grown in the garden. | Common | 10 | 28 | 36h | Summer and Fall | ||
Daisy | A common bright flower of yellow and white. | Common | 2 | 7 | 24h | Spring | ||
Grapes | Sims love popping these in their mouth like crisp, juice chocolates. | Common | 8 | 23 | 48h | Fall | ||
Lemon | A sour citrus fruit. | Common | 6 | 17 | 60h | All Seasons | ||
Mushroom | An earthy, edible fungus. | Common | 1 | 3 | 24h | Spring and Fall | ||
Parsley | A delicate, minty herb leaf. | Common | 2 | 4 | 24h | Spring and Summer | ||
Plantain | A starchy, Banana-like fruit. Best cooked before eating! | Common | 3 | 8 | 72h | Summer | ||
Sage | A musky, purple herb leaf. | Common | 3 | 8 | 24h | All Seasons | ||
Snapdragon | A collection of small, vivid blossoms. | Common | 16 | 43 | 36h | Spring and Fall | ||
Spinach | A vitamin-rich dark green vegetable leaf. | Common | 1 | 3 | 24h | Winter | ||
Cherry | A pair of small, red fruit with pits. | Uncommon | 8 | 23 | 60h | Summer | ||
Lily | A large, vibrant blossom. | Uncommon | 36 | 100 | 36h | Summer | ||
Onion | A fragrant and tangy root vegetable. | Uncommon | 6 | 16 | 48h | Fall and Winter | ||
Pear | A crisp and fleshy fruit with a distinctive bell shape. | Uncommon | 10 | 27 | 60h | Fall and Winter | ||
Potato | A starchy, delicious underground tuber. The humble potato is often misidentified as a root. | Uncommon | 3 | 9 | 24h | Winter | ||
Rose | A blossom of beautiful color and lovely aroma. | Uncommon | 29 | 80 | 48h | Spring and Fall | ||
Strawberry | A small, sweet fruit with a red seed covered skin. | Uncommon | 9 | 24 | 24h | Spring | ||
Tomato | A juicy, red-skinned fruit often mistaken for a vegetable. | Uncommon | 5 | 13 | 24h | Summer | ||
Tulip | A plump bloom that grows even after picking, with delicately pointed petals around a cluster of stigma. | Uncommon | 14 | 40 | 36h | Spring | ||
Bird of Paradise | A flame-tipped flower, known for its avian characteristics. They might take flight during winter months. | Rare | 51 | 142 | 36h | Spring and Summer | ||
Blackberry | An aggregate fruit, known for its tangy bite and smooth aftertaste. Great for pies! | Uncommon | 3 | 9 | 96h | Summer | ||
Bonsai Buds | A small cluster of fragrant, green berries that can grow bonsai shrubs. | Rare | 35 | 97 | 24h | All Seasons
A fully-grown bonsai shrub can be potted into a carvable bonsai tree. |
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Cow Berry | A plantable, strangely bovine fruit. | Rare | 180 | 500 | 24h | All Seasons
Commonly fished up in the Hermit's House Secret Lot of Granite Falls or Forgotten Grotto secret lot.. |
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Dragonfruit | An exotic, vibrant-colored fruit. | Rare | 250 | 695 | 96h | Fall | ||
Orchid | A colorful, exotic blossom. | Rare | 225 | 625 | 36h | Spring and Winter
Rewarded after completing the space rock collection from the Rocket Science Skill. |
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Pomegranate | A rare red-skinned fruit with tart, edible seeds. | Rare | 30 | 83 | 72h | Winter | ||
Trash Fruit | A foul-smelling blossom inexplicably composed entirely of refuse. | Uncommon | 1 | 2 | 24h | All Seasons
Leave a pile of trash lying on exposed terrain, it will transform into a Trash Plant after about a day. |
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U.F.O. (Unidentified Fruit Object) | Strange space fruit. | Rare | 120 | 333 | 112h | Fall
Obtained by exploring space in a rocket, |
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Death Flower | A spooky, yet elegant blossom. Roses just don’t cut it for the Grim Reaper. Try this flower to calm his qualms and get out of a deadly situation. | Rare | 240 | 667 | 48h | Winter | ||
Growfruit | Characterized by a distinctive glow, growfruit is a tasty treat, a great fertilizer, and a superb ingredient. | Common | 30 | 83 | 72h | All Seasons
Obtained from Jasmine Holiday. |
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Forbidden Fruit of the PlantSim | Eat, and become like the PlantSim. Plant, and grow a tree of your own. Forbidden, for it is nothing more than a facade. | Uncommon | 90 | 250 | All Seasons
Inside the Magical Bean Portal Tree. Turns Sims into PlantSims when eaten. |
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Chamomile | A daisy-like flower commonly used to make herbal remedies. | Common | 8 | 21 | 24h | Summer | ||
Toxic Chamomile | Not to be confused with its non-toxic cousin, this toxic flower causes tension when eaten. | Common | 4 | 12 | 24h | Summer | ||
Elderberry | This royal purple berry has a sweet taste when cooked. | Common | 2 | 5 | 18h | Summer and Fall | ||
Noxious Elderberry | This pale purple berry is poisonous when uncooked, and slightly less poisonous when cooked. | Common | 2 | 6 | 18h | Summer and Fall | ||
Fireleaf | This plant gets its name from the dark red tint of its leaves. | Uncommon | 2 | 6 | 18h | Spring and Summer | ||
Poison Fireleaf | This infamous plant causes increased itchiness the longer you’re exposed to it. | Uncommon | 2 | 6 | 18h | Spring and Summer | ||
Huckleberry | This tiny berry is commonly used in fruit cobbler and pancakes. | Uncommon | 2 | 7 | 18h | Summer and Fall | ||
Muckleberry | If you’re looking to keep a clear head, this is not your muckleberry. | Uncommon | 3 | 8 | 18h | Summer and Fall | ||
Morel Mushroom | This edible fungus has a honeycomb-like appearance. | Rare | 36 | 100 | 24h | Spring and Summer | ||
False Morel Mushroom | This slightly green mushroom can have an adverse effect on a Sim’s bladder when consumed. | Rare | 6 | 17 | 24h | Spring and Summer | ||
Garlic | An annual bulbous plant. Its bulbs can be harvested for cooking or decorating. | Uncommon | 4 | 10 | 24h | All Seasons
Can be assembled into braids and other Vampire deterrent |
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Plasma Fruit | The juice in this fruit has very similar properties to plasma. | Uncommon | 6 | 17 | 72h | All Seasons
Can be consumed by Vampires to fulfill thirst instead of drinking from Sims |
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Wolfsbane | This flower is nothing special in its raw form. When used as an ingredient in food and drink it will affect the nocturnally oriented. | Uncommon | 6 | 18 | 36h | All Seasons | ||
Sixam Mosquito Trap | Non-edible and hard to find. It is rumored these seeds are carried by the mosquitos who escape the plant's trap. | Uncommon | 23 | 63 | 180h | All Seasons | ||
Fang Flower | This alien flower has quite the defense mechanism. It looks like it wants to bite you. | Uncommon | 18 | 50 | 120h | Spring
Is only found on the Sixam secret lot. |
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Glow Orb | Stare into this orb indefinitely, we dare you. It's absolutely mesmerizing, isn't it? | Rare | 23 | 63 | 96h | Winter
Is only found on the Sixam secret lot. |
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Quill Fruit | This Quill Fruit is hard to handle let alone comfortably carry in your pocket. Impressive! | Rare | 48 | 133 | 72h | Summer
Is only found on the Sixam secret lot. |
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Catnip | Catnip will boost your cat's energy making them insanely hyper! | 3 | 8 | 2h | All Seasons | |||
Madnip | Madnip will make your cats enraged with pure anger! | 3 | 8 | 2h | All Seasons | |||
Napnip | Napnip will help calm your cat and put them to sleep. | 3 | 8 | 2h | All Seasons | |||
Nuzzlenip | Nuzzlenip will make your cat friskier than usual. | 3 | 8 | 2h | All Seasons | |||
Avocado | Avocados are delicious vegetables! Er... delicious fruits? Well, whatever the correct classification it sure is good on toast! | Uncommon | 15 | 42 | 46h | All Seasons | ||
Black Bean | Black Beans are super nutritious and good for Sims. Additionally, they are very versatile and can be used in a wide range of dishes. | Uncommon | 2 | 6 | 12h | Summer and Fall | ||
Merry Berries | Happy little berries make for a happy little Sim. Just pop one in your mouth and try not to smile. I dare you. | Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Gutsberries | These berries instill a sense of confidence in a Sim. Eat a bunch and you’ll get the guts for the most dangerous social maneuvers. | Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Vimberries | These berries will get a Sim moving! Full of vim and vigor, nothing else gets you energized so quickly. And they're delicious to boot! A win-win! | Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Flutterberries |
Be very careful around these berries. They will set your heart aflutter and can cause immediate flirtiness. Be aware of nearby Sims when consuming this fruit. |
Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Cereberries | A quick handful of these berries will focus a Sim like a laser beam! Great for snacking during homework or when you just want to be able to concentrate. | Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Museberries | Writer's block? Struggling to solidify that spark of a great idea? Fear not, because around this fruit you're a bite away from a mouthful of inspiration | Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Razzleberries | These yummy berries are squishy and juicy. One taste will remind Sims of their childhood and cause playful tendencies. | Rare | 5 | 13 | 24h | All Seasons
Grown off of the Tree of Emotions |
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Begonia | Begonia flowers can mean caution, but they stand out in a garden. | Uncommon | 23 | 63 | 24h | Summer and Fall | ||
Christmas Rose | While not actually a rose, this Christmas Rose is a star-shaped flower that is gorgeous at all times. | Uncommon | 14 | 39 | 24h | Winter | ||
Crocus | Crocus flowers share glee and cheer through their bloom. | Uncommon | 9 | 25 | 24h | Spring and Winter | ||
Dahlia | Dahlias have their own unique look and the blossoms revel in being different. | Uncommon | 17 | 47 | 24h | Fall | ||
Holly | A sprig of holly leaves and berries brings a touch of Winterfest anywhere. | Common | 3 | 8 | 24h | Fall and Winter | ||
Snowdrop | Snowdrops look like a little bit of snow suspended in the air. | Uncommon | 5 | 13 | 24h | Winter | ||
Green Bean | A perfect vegetable to eat at any time, hot or cold. | Uncommon | 7 | 18 | 24h | Summer and Fall | ||
Bell Pepper | Perfectly ripe and sharp taste that can be eaten alone for a little spice. | Common | 3 | 8 | 24h | Summer | ||
Green Peas | That green vegetable that all Sims learn to eat when they're young. | Common | 3 | 8 | 24h | Spring | ||
Money Fruit | This "fruit" is not for eating but will bring splendors to any Sim who plants it. | Rare | 1,600 | 4,445 | 12h | All Seasons
Purchased using Satisfaction Points in the Reward Store. |
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Bizarre Fruit | This Bizarre Fruit has an ominous glow to it. As if it contains some living spore... This thing should probably not be eaten. | Rare | 2 | 5 | All Seasons
After opening the first gate in The Secret laboratory, plants around StrangerVille will grow into the mature stage and after talking with them will give the fruit. Mother Plant can give the fruit if sim's relationship with her is neutral |
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Kava Root | Found in the Sulani Islands, fresh Kava Roots are used to improve a drink best served for social events.
Kava Roots may seasonally be available in Spring and Summer. |
Uncommon | 3 | 9 | Spring and Summer | |||
Coconut | If you're willing to make the effort to crack the hard husk, you'll be rewarded with creamy fruit and juice inside. Coconuts may seasonally be available in Spring and Summer. |
Uncommon | 3 | 7 | Spring and Summer | |||
Pineapple | You can forgive the misleading name as if apples grew on pine trees.
Pineapple may seasonally be available in Spring and Summer. |
Uncommon | 4 | 11 | Spring and Summer | |||
Taro Root | Don't eat this raw! Boil, fry, mash, or bake this starchy tuber for a slightly earthy and sweet taste. Taro may seasonally be available in Spring and Summer. |
Common | 1 | 3 | Spring and Summer | |||
Mandrake Root | Rare | 3 | 8 | Spring and Fall | ||||
Valerian Root | Rare | 3 | 7 | Spring and Fall |
Reward
Harvesting one of every base game plant, except the death flower and plantain, will complete the gardening collection and award the "Go, Green Thumbs!" plaque. Plants from various expansions are shown in it, but are not required to complete the gardening collection.
Seed packets
Seed packets can be bought at a computer or, as of Patch 68, directly from build mode under the Outdoor Activities category. However, Vampire Lore Seed Packets must be bought from computers or garden plots. The Growfruit packet is currently unavailable.
Image | Seed Packet Name | Price | Contains | EP |
---|---|---|---|---|
Starter Flowers | §35 | Blue Bells, Chrysanthemum, Daisy [TS4:S], Holly [TS4:S] | ||
Starter Fruits | §35 | Apple, Grapes, Plantain | ||
Starter Herbs | §35 | Basil, Parsley, Sage | ||
Starter Vegetables | §35 | Carrot, Mushroom, Spinach, Bell Pepper [TS4:S], Green Pea [TS4:S], Taro Root | ||
Farmer Flowers and Fruit | §75 | Apple, Blue Bells, Chrysanthemum, Daisy, Grapes, Holly, Plantain, Strawberry | ||
Farmer Veggies and Herbs | §75 |
Basil, Bell Pepper, Carrot, Green Pea, Mushroom, Parsley, Sage, Spinach, Taro Root |
||
Uncommon Plants | §250 | Blackberry, Bonsai Buds, Cherry, Lily, Rose, Spinach, Tomato, Trash Fruit, Avocado, Black Beans [TS4:JA], Christmas Rose [TS4:S], Snowdrop [TS4:S], Coconut, Pineapple, Taro Root | ||
Rare Plants | §1000 | Angry Magic Bean, Confident Magic Bean, Cow Berry, Dragon Fruit, Death Flower, Flirty Magic Bean, Growfruit, Orchid, Playful Magic Bean, Pomegranate, Sad Magic Bean, Uncomfortable Magic Bean, Bird of Paradise | ||
Starter Growfruit | §20 | Growfruit | ||
Garlic Seeds | §100 | Garlic | ||
Wolfsbane Seeds | §250 | Wolfsbane | ||
Plasma Fruit Seeds | §300 | Plasma Fruit | ||
Sixam Mosquito Trap Seeds | §75 | Sixam Trap Mosquito | ||
Catnip Herb Packet | §25 | Catnip, Madnip, Napnip, Nuzzlenip | ||
Seasonal Summer Plants | §100 | Basil, Blackberry, Cherry, Lemon, Plantain, Bell Pepper, Green Bean, Begonia | ||
Seasonal Fall Plants | §100 | Apple, Lemon, Pear, Onion, Carrot, Green Bean, Grape, Rose, Snapdragon, Begonia, Dahlia | ||
Seasonal Winter Plants | §100 | Lemon, Pear, Onion, Spinach, Crocus, Holly, Snow Drop, Christmas Rose, Potato | ||
Seasonal Spring Plants | §100 | Lemon, Strawberry, Carrot, Green Pea, Daisy, Bluebell, Rose, Snapdragon, Crocus, Tulip | ||
Pack of Bizarre Seeds | §10 | Bizarre Fruit |
Trivia
- There is an earlier version of the cow berry left in the files called the cow flower.
- In The Sims 4: Seasons, plants will bloom in spring.
- Every harvestable has an unused seed version.
- This can be seen when the player activates
bb.showhiddenobjects
and places the selected harvestable. The seed will be placed and then convert to its harvestable version almost instantly.
- This can be seen when the player activates
Gallery
Dates featured: October 2017.