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The Sims 2: Seasons
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Merge
This article or section is being considered for merging with Video game developer. Reason: Other similar careers are under one parent-like group (Fashion/Retail Clothing, Architecture/Construction, etc.), this seems no different of a situation.

Gamer is one of the career tracks found in The Sims 2: Seasons. The Career reward is Tribal Flame a la Coconut Pinball. If The Sims 2: Apartment Life is installed, Techs are likely to work in this career. College majors associated with this career are Physics and Mathematics.

Gamer career Gamer Career Levels
1) Noob
You've been accepted into one of the most elite gaming circles on the net. You need to think fast, be creative, and always up for a challenge if you intend to win. Creativity 0 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §123/day
10:00 - 16:00
10001600
Pension: §62/day
Bonus: None
2) Button Masher
The controller naturally fits in your hand and your fingers fly over the buttons, but you'll need to be a little more creative with your strategies if you plan to move up. Creativity 0 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §147/day
09:00 - 16:00
09001600
Pension: §74/day
Bonus: §294
3) Trash Talker
You have a favorite server and everyone knows your name, probably because you let them know who's best. Keep winning at the game and you'll go far. Creativity 1 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §225/day
15:00 - 21:00
15002100
Pension: §113/day
Bonus: §550
4) Gold Farmer
Having enough gold to buy the best equipment is the reason you play the game. However, it's one thing to have the best gear and another entirely to use it properly. Creativity 1 Logic 1 Mechanical 1 Friend Requirement 1
S M T W T F S Wage: §296/day
09:00 - 16:00
09001600
Pension: §148/day
Bonus: §592
5) Flag Capturer
Whether it belongs to the red team or blue team, if it's a flag it'll be captured. Rocket jumping and circle strafing demand a great deal of mechanical skill and creativity - stay focused! Creativity 2 Logic 2 Mechanical 2 Friend Requirement 2
S M T W T F S Wage: §325/day
13:00 - 19:00
13001900
Pension: §163/day
Bonus: §650
6) Platform Jumper
Few can jump quite like you, but that is what comes with the dedication. Enjoy the pay raise and old-school gameplay, but keep those fingers nimble! Creativity 2 Logic 3 Mechanical 4 Friend Requirement 3
S M T W T F S Wage: §453/day
14:00 - 20:00
14002000
Pension: §227/day
Bonus: §906
7) Power Leveler
An expert at mindless repetition, you can gain levels faster than anybody else, but you've got to keep your eye on the prize and avoid distraction to stay in the game. Creativity 3 Logic 4 Mechanical 5 Friend Requirement 4
S M T W T F S Wage: §763/day
10:00 - 18:00
10001800
Pension: §382/day
Bonus: §1,526
8) Real Time Strategizer
Huge digital armies are under your control, ready to mine for gold and capture cities at your command. Failure is not an option. Creativity 4 Logic 6 Mechanical 6 Friend Requirement 5
S M T W T F S Wage: §950/day
10:00 - 17:00
10001700
Pension: §475/day
Bonus: §1,900
9) Guild Leader
Lead your guild to glory by battling through the deepest dungeons in search of loot. You'll need to keep everybody happy while maintaining a firm hand to become the top guild on the server. Creativity 6 Logic 7 Mechanical 7 Friend Requirement 7
S M T W T F S Wage: §1,250/day
14:00 - 21:00
14002100
Pension: §625/day
Bonus: §2,500
10) Game Designer
It is time for you to design the greatest game ever. Are you up to the task? It's critical you surround yourself with the brightest and the most creative people while honing your own creative juices! Creativity 7 Logic 10 Mechanical 8 Friend Requirement 9
S M T W T F S Wage: §1,950/day
10:00 - 18:00
10001800
Pension: §975/day
Bonus: §3,900

Gamer career Gamer Career Levels
1) Noob
You've been accepted into one of the most elite gaming circles on the net. You need to think fast, be creative, and always up for a challenge if you intend to win. Creativity 0 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §45/day
15:00 - 18:00
15001800
Pension: §23/day
Bonus: None
2) Button Masher
The controller naturally fits in your hand and your fingers fly over the buttons, but you'll need to be a little more creative with your strategies if you plan to move up. Creativity 1 Logic 0 Mechanical 0 Friend Requirement 0
S M T W T F S Wage: §74/day
15:00 - 18:00
15001800
Pension: §37/day
Bonus: §148
3) Trash Talker
You have a favorite server and everyone knows your name, probably because you let them know who's best. Keep winning at the game and you'll go far. Creativity 2 Logic 0 Mechanical 0 Friend Requirement 1
S M T W T F S Wage: §107/day
15:00 - 18:00
15001800
Pension: §54/day
Bonus: §214

Gamer career Gamer Chance Cards
1) Noob
<Sim> is the newest member of the Online Puzzle Gamers Club, the fastest growing casual gamer community. He/She is enjoying a game of Destroy Blue Blocks with More Blue Blocks! when CrzyPzl3r, the Club's chairwoman, challenges him/her. Challenge is the way of the club, as guideline #1 dictates "Strength Decides Leadership". Is <Sim> ready to challenge the best, or should he/she spend more time in practice mode? Challenge CrzyPzl3r
Success: Promotion Promoted to Button Masher 85% chance
Failure: Fired Get Fired 14% chance
More Practice
Success: Promotion Promoted to Button Masher 14% chance
Failure: Fired Get Fired 85% chance
2) Button Masher
<Sim> is about to enter the final round of the Martial Arts Fighting 2 Tournament and he/she is worried. His/Her opponent, Grigor Mason, is a cold, calculating, combo mashing video game ninja, whereas <Sim> worries that he/she is merely a button masher. There are two fighting characters that suit <Sim>'s unique style of keypad flailing: Bobby Kitaki, the bamboo wielding sushi chef, or Johnny O'Shea, the charismatic musical theatre star turned fighter out for revenge. <Sim> mashes with both characters equally well - who should he/she bring into the fight? Bobby Kitaki
Success: Promotion Promoted to Trash Talker 45% chance
Failure: Fired Get Fired 54% chance
Johnny O'Shea
Success: Creativity +1 54% chance
Failure: Demotion Demoted to Noob 45% chance
3) Trash Talker
<Sim> puts down his/her headset after finishing another round of his/her favorite game, Interstellar Cyborg Marine - but not before talking trash to the defeated. One opponent, Dem0nGurl, isn't so quick to accept defeat and she issues a challenge: if <Sim> can beat her 1 vs 1, he/she can have the server bragging rights for a month. If not, <Sim> must change his/her gamer tag to "Loser". Should <Sim> play Dem0nGurl in a round of the nets hottest game, IC Marine Tag, or Stomp the Alien - a game at which <Sim> excels? IC Marine Tag
Success: Mechanical +1 25% chance
Failure: Demotion Demoted to Button Masher 74% chance
Stomp the Alien
Success: Promotion Promoted to Gold Farmer 74% chance
Failure: Fired Get Fired 25% chance
4) Gold Farmer
<Sim> and his/her group are gathering gold and ridiculously cool loot on one of their favorite hills when a group from the ogre faction shows up. The ogres begin taunting <Sim>'s group, because they outnumber his/her group and they simply aren't nice people. <Sim> can order his/her group off the hill, or they can stand and fight for the loot they've rightfully earned. Should they run, or is it time to stand and fight? Flee
Success: Promotion Promoted to Flag Capturer 15% chance
Failure: Got Fined -§650 84% chance
Stand and Fight
Success: Logic +1 15% chance
Failure: Fired Get Fired 84% chance
5) Flag Capturer
The minutes are quickly counting down in one of the most intense Capture the Flag matches of <Sim>'s gaming career. His/Her red team is playing a really solid game, but they are still 1 flag down from beating the blues. <Sim> has only one more spawn before the time will be up, so he/she must pick the right class and pick it fast. Should he/she play as the Rocket Launchito and blast his/her way to the flag, or as a Reconnoiterer and run past everyone to capture the flag? The seconds are ticking down and <Sim> must choose! Rocket Launchito
Success: Promotion Promoted to Platform Jumper 45% chance
Failure: Demotion Demoted to Gold Farmer 54% chance
Reconnoiterer
Success: Mechanical +1 54% chance
Failure: Got Fined -§950 45% chance
6) Platform Jumper
The all time point record for Platypus Jumper is about to be broken by <Sim>, who's just 5,000 points from the perfect game. There are only two ways left to get 5,000 points in the level: <Sim> can collect the Platinum Squash by jumping to the top of the hill, or she could jump on 8 platypi before time runs out. How should <Sim> gather 5,000 points? Collect the Platinum Squash
Success: Mechanical +1 65% chance
Failure: Demotion Demoted to Flag Capturer 34% chance
Jump on 8 Platypi
Success: Earned Money +§2,500 34% chance
Failure: Got Fined -§1,235 65% chance
7) Power Leveler
<Sim> has been grinding through the levels at an astounding rate at work recently. In fact, he/she has been leveling so quickly, the game administrators are forcing him/her to stay out of the game world for a few hours to allow the rest of the players to catch up. <Sim> can spend his/her day studying botany in the office, or he/she can head to the park to observe the flight patterns of kites. What's it going to be? Study Botany
Success: Promotion Promoted to Real Time Strategizer 15% chance
Failure: Demotion Demoted to Platform Jumper 84% chance
Observe Kites
Success: Mechanical +1 84% chance
Failure: Got Fined -§3,000 15% chance
8) Real Time Strategizer
<Sim> orders his/her digital star fleet to blockade his/her opponent's planet, Orgnath XI. Orgnath XI's unique planetary orbit allows <Sim> two choices for his/her invasion: he/she can attempt the stealthy approach by navigating the treacherous asteroid belt, or the overt approach of classic planetary assault. <Sim> has a large collection of resources and units and the time for action is now - how should he/she advance? Through the Asteroids
Success: Logic +1 75% chance
Failure: Demotion Demoted to Power Leveler 24% chance
Planetary Assault
Success: Promotion Promoted to Guild Leader 24% chance
Failure: Got Fined -§11,000 75% chance
9) Guild Leader
<Sim> has amassed a great deal of popularity as the new Guild Leader, especially after his/her sting of victories that place the guild at the top of the net's rankings. The year's biggest tournament, Super Gamecon, is fast approaching and the guild must pick a game in which to compete. Two games quickly come to mind: Laser Fiesta, the guild's favorite game, and Knights with Swords, the game the guild is undeniably best at. Should they play the game they love, or the one they are best at? Laser Fiesta
Success: Promotion Promoted to Game Designer 15% chance
Failure: Demotion Demoted to Real Time Strategizer 84% chance
Knights with Swords
Success: Earned Money +§17,000 84% chance
Failure: Got Fined -§12,000 15% chance
10) Game Designer
<Sim> has a brilliant idea for a video game about running the lives of people in their homes, but he/she is having a difficult time finishing up the storyline for one group of characters. One couple needs to be broken up, but <Sim> doesn't know how to do so in a creative way. Should <Sim> write a story so that aliens take the wife away while looking at the stars, or something else? Aliens
Success: Got a Big Bonus +§65,000 55% chance
Failure: Got Fined -§45,000 44% chance
Something Else
Success: Got a Big Bonus +§53,000 44% chance
Failure: Got Fined -§47,000 55% chance
For more information on Chance Cards in The Sims 2, see Chance card.


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