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|image = [[File:SimFun.jpg|235px]]
 
|image = [[File:SimFun.jpg|235px]]
 
|caption= A Sim fulfilling her fun need by playing a video game
 
|caption= A Sim fulfilling her fun need by playing a video game
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}}
}}'''Fun''' is a [[motive]] in [[The Sims Series]]. In ''The Sims 3'', the fun meter stops decaying once it is half full and will only decay once the Sim does stressful actions such as work. In other Sims games, the fun meter decays until it is empty as in other motives.
 
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{{Quote|Fun means something different to everyone. Some Sims may prefer reading while others like watching TV. Most Sims will enjoy playing a game of pinball or darts with other Sims.|''[[The Sims 2]]''}}
 
'''Fun''' is a [[motive]] in [[The Sims Series|''The Sims'' series]]. In other Sims games, the fun meter decays until it is empty as in other motives. [[Sim]]s, like real people, like to cut loose from the daily grind and enjoy themselves once in a while. Different Sims can have different ideas about what is more fun; for example, a Sim with a playful [[personality]] might enjoy watching [[television]] or playing [[computer]] and [[Arcade game|arcade]] games, but a serious Sim would probably rather spend time reading or sitting down to a quiet game of [[chess]]. In addition, things like relaxing in [[bed]] or taking a [[bathtub|bath]] will reduce stress, although such activities do not contribute to fun level beyond the half level.
   
In ''The Sims 3'', if the fun bar slowly rises to the maximum, it will give the "entertained" moodlet, and, if continues to rise, will eventually give the "having a blast" [[moodlet]]. Though, if the fun meter goes fairly far down, it will give the "strained" moodlet, and if not raised will give the "stressed out" moodlet.
+
In ''The Sims 3'', if the fun bar slowly rises to the maximum, it will give the "entertained" [[moodlet]], and if it continues to rise, will eventually give the "having a blast" moodlet. The fun meter stops decaying once it is half full and will only decay once the Sim does stressful actions such as [[work]]. If the fun meter goes down, it will give the "strained" moodlet, and if not raised will give the "stressed out" moodlet. Also with ''[[The Sims 3: World Adventures|World Adventures]]'', Sims can purchase the Carefree [[lifetime reward]], Carefree for 20,000 lifetime points, which increases fun gain by 25%.
   
In ''The Sims 4'', a Sim with low fun need will receive a +1 "Needs Amusement" [[tense]] moodlet, which will evolve into a +3 "Desperate for Fun" tense moodlet. The ''Carefree'' [[Trait (The Sims 4)#Satisfaction Reward Traits|satisfaction reward trait]] protects the Sim from all tense moodlets, effectively sparing the Sim from low fun need's punishments.
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In ''[[The Sims 4]]'', a Sim with low fun need will receive a +1 "Needs Amusement" [[tense]] moodlet, which will evolve into a +3 "Desperate for Fun" tense moodlet. The ''Carefree'' [[Trait (The Sims 4)#Satisfaction Reward Traits|satisfaction reward trait]] protects the Sim from all tense moodlets, effectively sparing the Sim from low fun need's punishments.
   
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==Fun activities==
[[Sim]]s, like real people, like to cut loose from the daily grind and enjoy themselves once in a while. Music is a good way to increase the fun rating for many Sims at once. However, different Sims can have different ideas about what is more fun; for example, a Sim with a playful [[personality]] might enjoy watching [[television]] or playing [[computer]] and [[Arcade game|arcade]] games, but a serious Sim would probably rather spend time reading or sitting down to a quiet game of chess.
 
 
* Playing [[basketball]] or [[soccer]]
 
* Feeding or watching the fish in the [[aquarium]]
 
* Playing with [[babies]]
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* Diving{{which}}<!--the pool board or scuba diving--> and [[swimming]]
 
* Viewing a [[fountain]] or lava lamp
  +
* Playing [[chess]], checkers, [[Mahjong]], or [[pool table|pool]]
 
* Playing with [[Pet]]s
 
* Playing [[video game]]s on the [[computer]] or on [[TV]]
  +
In addition, the "Sugar Rush" moodlet will temporarily halt the decay of the fun motive, and is gained by:
 
* Blowing bubbles of the flavor Cotton candy with the [[bubble bar]]
 
* Drinking [[nectar]]
 
* Drinking juice from a non-professional [[bar (object)|bar]]
  +
* Using an [[oxygen bar]]
  +
* Playing carnival games{{Vgversion|TS:V}}
  +
* Going [[fishing]]
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* Practicing [[archery range|archery]]
  +
* [[Log rolling]] and [[axe throwing]]
   
  +
==Moodlets==
Even when out of the house, fun is easy to restore. In ''The Sims'', [[Downtown (The Sims)|Downtown]] and [[Old Town]] have plenty of things for Sims to enjoy, such as pool tables, pinball machines, arcade games, rental shacks and so on. [[Studio Town]] has Oxygen Bars, SCUBA tanks, and skydiving machines to use if fun levels are too low. In [[Magic Town]], Sims can do anything from playing a game of checkers or a few holes of mini-golf to going on a fun-house ride. In ''The Sims 2'', community lots will often have fun objects, and some will be centered around fun. For example, a lot in [[Bluewater Village]] is an arcade.
 
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===The Sims 3===
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{| class="unsortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; background:#FFFFFF; font-size:small; text-align:left"
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|- style="background:#A5CDEB;"
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!Image
  +
!Moodlet Name
  +
!Mood Effect
  +
!Time Period
  +
!From
  +
!Game Dialog/Description
  +
!Notes
  +
|-
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|[[File:Strained.png]]
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|Strained
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| -15
  +
|2 Days
  +
|Low Fun Need
  +
|(Sim Name) could stand a few hours of fun to iron the stress.
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|After developing to 2 days, it will change to "Stressed Out" moodlet. If caused by work, select "Take it Easy" to improve mood.
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|-
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|[[File:Stressed Out.png]]
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|Stressed Out
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| -40
  +
|Until Sim has fun
  +
|Critically Low Fun Need
  +
|(Sim Name) is in desperate need of some entertainment. The daily grind has ground the enjoyment of life to a halt!
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|Will remain until Sim starts having fun. Rarely appears for [[Workaholic]]s. After Sim has fun, switches to a 2-day timer of the Strained moodlet.
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|-
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|[[File:Entertained.png]]
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|Entertained
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| +25
  +
|6 Hours
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|High Fun Need
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|(Sim Name) is having quite a good time and is keeping stress down.
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|12 hours for Sims with [[No Sense of Humor]]. Timer will become frozen if the Sugar Rush moodlet appears.
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|-
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|[[File:Having a Blast.png]]
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|Having a Blast
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| +40
  +
|8 Hours
  +
|Very High Fun Need
  +
|(Sim Name) is having so much fun it's almost criminal.
  +
|Changes to Entertained when time expires. Sims with [[No Sense of Humor]] can Have a Blast for 15 hours. Toddlers, Children and [[Childish]] Sims will Have a Blast for 5 hours. Toddlers and Children with [[No Sense of Humor]] will have a Blast for 10 Hours. Timer will be frozen if the Sugar Rush moodlet appears.
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|}
   
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===The Sims 4===
Going on vacation also provides many opportunities for fun. [[Vacation Island]] has carnival games, archery and fishing activities. In ''[[The Sims 2: Bon Voyage]]'', [[Twikkii Island]] has beaches for fun in the sand and surf. Sims can test their skill at log-rolling and axe-throwing in [[Three Lakes]] or play a game of Mahjong in [[Takemizu Village]]. With ''[[The Sims 3: World Adventures]]'', Sims can visit famous landmarks in [[Shang Simla]], [[Champs Les Sims]], and [[Al Simhara]].
 
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{| class="unsortable" style="border-collapse:collapse; border-color:#1C4576; background:#FFFFFF; font-size:small; text-align:left" border="1" cellpadding="5" cellspacing="2"
 
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|- style="background:#A5CDEB;"
Also with ''The Sims 3: World Adventures'', Sims get the new lifetime reward, Carefree, which is available for 20,000 lifetime points and increases fun gain by 25%.
 
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!Image
 
  +
!Moodlet Name
; Fun Activities
 
  +
!Effect
* Playing basketball
 
  +
!Emotion
* Feeding or watching the fish in the aquarium
 
  +
!Time Period
* Playing with babies
 
  +
!From
* Diving and Swimming
 
  +
!Game Dialog/Description
* Viewing a fountain or lava lamp
 
  +
!Notes
* Playing Chess or Pool
 
  +
!EP
* Playing with [[Pet]]s
 
  +
|-
* Playing video games on the computer or on TV
 
  +
|[[File:Tense Fun.jpg]]
In addition, things like laying in bed or taking a bath in a bathtub will reduce stress, although such activities do not contribute to fun level beyond the half level. In addition, the "Sugar Rush" moodlet will temporarily halt the decay of the fun motive, and is gained by:
 
  +
|Needs Amusement
* Blowing bubbles of the flavor Cotton candy with the bubble bar
 
  +
| 1
* Drinking nectar
 
  +
| Tense
* Drinking juice from a non-professional bar
 
  +
|6 Hours
  +
|Low Fun Need
  +
|Could really use something fun to do.
  +
|Changes to "Desperate for Fun" when timer expires.
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|[[File:TS4 Icon.png|32x32px]]
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|-
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|[[File:Angry Fun.png]]
  +
|Needs Amusement
  +
| 1
  +
| Angry
  +
|
  +
|Low Fun Need
  +
|(Sim Name) could really use something fun to do.
  +
|Wild & Independent Toddlers only
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|[[File:TS4 Icon.png|32x32px]]
  +
|-
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|[[File:Sad Fun.png]]
  +
|Needs Amusement
  +
| 1
  +
| Sad
  +
|
  +
|Low Fun Need
  +
|(Sim Name) could really use something fun to do.
  +
|Toddlers only
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|[[File:TS4 Icon.png|32x32px]]
  +
|-
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|[[File:Sad Fun.png]]
  +
|Desperate for Fun
  +
| 3
  +
| Sad
  +
|
  +
|Very Low Fun Need
  +
|(Sim Name) is in desperate need of some fun activities!
  +
|Toddlers only
  +
|[[File:TS4 Icon.png|32x32px]]
  +
|-
  +
|[[File:Angry Fun.png]]
  +
|Desperate for Fun
  +
| 3
  +
| Angry
  +
|
  +
|Very Low Fun Need
  +
|(Sim Name) is in desperate need of some fun activities!
  +
|Wild & Independent Toddlers only
  +
|[[File:TS4 Icon.png|32x32px]]
  +
|-
  +
|[[File:Tense Fun.jpg]]
  +
|Desperate for Fun
  +
| 3
  +
| Tense
  +
|
  +
|Very Low Fun Need
  +
|In desperate need of some fun activities!
  +
|
  +
|[[File:TS4 Icon.png|32x32px]]
  +
|}
   
 
==See also==
 
==See also==
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{{Motives}}
 
{{Motives}}
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[[de:Spaß]]
  +
[[fr:Divertissement]]
  +
[[pl:Zabawa]]
 
[[ru:Досуг]]
 
[[ru:Досуг]]
  +
[[es:Diversión]]
 
[[Category:Motives]]
 
[[Category:Motives]]

Revision as of 01:37, 28 November 2019

Fun
SimFun
A Sim fulfilling her fun need by playing a video game

Fun means something different to everyone. Some Sims may prefer reading while others like watching TV. Most Sims will enjoy playing a game of pinball or darts with other Sims.
 

Fun is a motive in The Sims series. In other Sims games, the fun meter decays until it is empty as in other motives. Sims, like real people, like to cut loose from the daily grind and enjoy themselves once in a while. Different Sims can have different ideas about what is more fun; for example, a Sim with a playful personality might enjoy watching television or playing computer and arcade games, but a serious Sim would probably rather spend time reading or sitting down to a quiet game of chess. In addition, things like relaxing in bed or taking a bath will reduce stress, although such activities do not contribute to fun level beyond the half level.

In The Sims 3, if the fun bar slowly rises to the maximum, it will give the "entertained" moodlet, and if it continues to rise, will eventually give the "having a blast" moodlet. The fun meter stops decaying once it is half full and will only decay once the Sim does stressful actions such as work. If the fun meter goes down, it will give the "strained" moodlet, and if not raised will give the "stressed out" moodlet. Also with World Adventures, Sims can purchase the Carefree lifetime reward, Carefree for 20,000 lifetime points, which increases fun gain by 25%.

In The Sims 4, a Sim with low fun need will receive a +1 "Needs Amusement" tense moodlet, which will evolve into a +3 "Desperate for Fun" tense moodlet. The Carefree satisfaction reward trait protects the Sim from all tense moodlets, effectively sparing the Sim from low fun need's punishments.

Fun activities

In addition, the "Sugar Rush" moodlet will temporarily halt the decay of the fun motive, and is gained by:

Moodlets

The Sims 3

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes
Strained Strained -15 2 Days Low Fun Need (Sim Name) could stand a few hours of fun to iron the stress. After developing to 2 days, it will change to "Stressed Out" moodlet. If caused by work, select "Take it Easy" to improve mood.
Stressed Out Stressed Out -40 Until Sim has fun Critically Low Fun Need (Sim Name) is in desperate need of some entertainment. The daily grind has ground the enjoyment of life to a halt! Will remain until Sim starts having fun. Rarely appears for Workaholics. After Sim has fun, switches to a 2-day timer of the Strained moodlet.
Entertained Entertained +25 6 Hours High Fun Need (Sim Name) is having quite a good time and is keeping stress down. 12 hours for Sims with No Sense of Humor. Timer will become frozen if the Sugar Rush moodlet appears.
Having a Blast Having a Blast +40 8 Hours Very High Fun Need (Sim Name) is having so much fun it's almost criminal. Changes to Entertained when time expires. Sims with No Sense of Humor can Have a Blast for 15 hours. Toddlers, Children and Childish Sims will Have a Blast for 5 hours. Toddlers and Children with No Sense of Humor will have a Blast for 10 Hours. Timer will be frozen if the Sugar Rush moodlet appears.

The Sims 4

Image Moodlet Name Effect Emotion Time Period From Game Dialog/Description Notes EP
Tense Fun Needs Amusement 1 Tense 6 Hours Low Fun Need Could really use something fun to do. Changes to "Desperate for Fun" when timer expires. TS4 Icon
Angry Fun Needs Amusement 1 Angry Low Fun Need (Sim Name) could really use something fun to do. Wild & Independent Toddlers only TS4 Icon
Sad Fun Needs Amusement 1 Sad Low Fun Need (Sim Name) could really use something fun to do. Toddlers only TS4 Icon
Sad Fun Desperate for Fun 3 Sad Very Low Fun Need (Sim Name) is in desperate need of some fun activities! Toddlers only TS4 Icon
Angry Fun Desperate for Fun 3 Angry Very Low Fun Need (Sim Name) is in desperate need of some fun activities! Wild & Independent Toddlers only TS4 Icon
Tense Fun Desperate for Fun 3 Tense Very Low Fun Need In desperate need of some fun activities! TS4 Icon

See also