A brief comparison on the most basic aspects of death in the 3 latest Sim base games.
As always don't forget to vote for your favorite!
What I considered the most important aspects in death are the ways a Sim can die, the Grim Reaper and the way the can be saved from death. All of the games have quite the experience when it comes to death but let me know what you think it's the best.
Remember Sims 4 is still developing so it's only fair to talk about base game, also, maybe in the future when it's done I'll finish my comparisons with expansion.
My opinion? Sims 2 has a good variety in deaths but not as much in going back to life, it's a one way track with them mostly but I do like the reaper's appearance and find it funny how he acts like he's giving orders to take the dead sim.
Sims 3 is a little short in deaths, the basic 5 in the base game is just not enough but they make it up with lots of ways to revive a Sim or even make it impossible for them to die in the first place, I took longer than in should to realize my Sim wasn't dying because he was unlucky, RIP John Maxis...Also, I do like how this reaper is all high and mighty reaping the soul apart.
Sims 4 is my favorite when it comes to ways to die and reviving a Sim, good variety in both, what I personally dislike is the reaper, he takes way too long to do his job and isn't doing much but checking his tablet, other than that I do like Sims 4's death.
If I had to pick one it'd be Sims 4 with the reaper from Sims 3 and extra deaths from Sims 2, death by flies is my favorite.
But that's just my opinion, be sure to share yours in the comments!
I was considering including Sims 1 but there are not any ways to bring a sim back to life so I found no point in just showing the most basic deaths and then just stop showing it. Maybe later I will make a death evolution or something to include Sims 1 since many have been asking me to include it and well, it was the first game after all.
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Death is the permanent state of existence in which a previously living Sim, pet, or other...