
Fairy

Fairies are a playable life state that were introduced in The Sims 3: Supernatural. They first appeared in the official announcement trailer for the expansion.[1] Before that, there was a patch (1.32), which accidentally leaked visual effects files of fairy wings.[2]
Fairies in previous games[]
Faerie Queen Mara, an NPC vendor from The Sims: Makin' Magic, and the Summerdream family from The Sims 2, could be considered fairies as they feature physical traits such as pointy ears and - in the case of Mara - wings. However, since the life state was not introduced yet, these are purely aesthetic, and at most, play a role in storytelling.
Overview[]
Fairies are described as elegant but mischievous magical creatures who love playing tricks on Sims, and who maintain their basic needs just like normal Sims. Though, they're not all necessarily mischievous, as some have been known to help Sims with their magic, such as auras, the power to fly and helping them become fairies themselves at the Arboretum. They have a hidden skill known as Fairy Magic. Fairies tend to take a liking to animals and gardening.
Ways to make a fairy[]
- Create a fairy in Create a Sim. See Creating a Fairy section below for more information.
- A Sim can become a fairy by getting a chance to receive a Fairy opportunity when choosing "Search for Fairies" in the Arboretum.
- There is an elixir known as the Bottled Blessing of the Fae which can turn a normal Sim into a fairy.
- A Sim with level 10 of Alchemy skill can mix this elixir at the alchemy station by having red toadstools, sunstone gem and a fairy damsel fish in their inventory.
- Check an elixir consignment store as the shop may have the elixir, but not on a daily basis.
Creating a Fairy[]
Players can create a fairy in Create a Sim. At the "Supernatural Types" button at the Basics section of CAS, select "Fairy" and the Sim being created becomes a fairy. After that, the fairy automatically gets a pair of wings - for flight in their normal and natural form - with a unique color. The wings' color is the same in the fairy's natural form.
In the Basics section, there is a second tab which is labeled as Fairy Basics. It allows the player to customize a fairy's wings and select their color.
There are six different wing designs and they are all labeled. They are:
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To change the color of the wings, there is a Change Wing Color button on the bottom right outside the box of wing designs. There are two tabs which are the Swatches and the Color Wheel. Choose any color for their wings. However, in custom fairy wing colors cannot be saved, so it is the player who will need to remember the color code or save a fairy with similar wing colors into the bin.
There are many fairy-themed clothes and accessories for a fairy to wear, although other Sims can wear them too. However, letting fairies wear them gives them a more cohesive look.
Abilities[]
Fairies live longer than normal Sims just like werewolves and vampires. Like vampires, young adult and adult fairies have a lifespan that is five times as long as that of a normal Sim, whereas young adult and adult werewolves have a lifetime that is 1.5 times as long. They move at an increased rate as they fly around. They shrink to their natural form to perform certain interactions that they can't do when normal-sized. They are "natural born tricksters", tricking Sims using different interactions.
Fairies are very good gardeners. They have benefits in Gardening. They can also build their charisma skill at a faster rate.
The more they use magic, the more abilities become available. They can receive different auras, and the ability to use fairy pranks.
They get the positive "Energized by Moonlight" moodlet every night except on the new moon, with its value changing based on how close the lunar cycle is to full moon. However, on the new moon, they get the slightly negative (-5) "Starving for Moonlight" moodlet.
Natural form[]
Fairy Sims also have a much tinier form, which is a small flying colored sphere with high-pitched voices and small bell-like jingle sounds. Fairies cannot enter this form as a standalone action, and it instead only happens when doing certain interactions:
- Entering and being in a fairy house.
- Riding on the model train of a train set.
- Flying into the lids of the "The Claaaaw" claw machine. Doing this guarantees winning an object, but the fairy can sometimes end up disappointed by the object that they themselves pulled out of the machine.
- Performing a "Fairy Repair" on a broken object.
- Flying into the Spectrum Mood Lamp.
Social interactions[]
- A fairy can choose the "Playful Pester" interaction towards a non-fairy, in which the fairy in their natural form playfully circles the head of a Sim. This boosts Social and Fun motives for both the Fairy and the non-Fairy Sim.
- If the non-fairy has the Supernatural skeptic trait, the non-fairy will instead try to hit the fairy with a fly swatter, reducing their relationships sharply.
- 2 fairies can choose to "Fairy Frolic" with each other. Similar to the Playful Pester interaction, they fly happily around each other in their natural forms.
- A fairy can challenge a werewolf to a game of tag, where the fairy flies around in their natural form while the werewolf tries reaching the fairy with its claws.
- A fairy can choose the Mean interaction "Demonstrate Bite Strength" towards other Sims.
- If a Sim has the Queen/King of the Fae lifetime reward, NPC fairies in their natural forms will fly around the Sim with their signature bells jingling, usually in 2s or 3s.
Magic[]
Fairies, like witches, have a magic meter that depletes every time they use their abilities. It can be found under their headshot when they're selected in the Sim's skewer. It informs the player how much remaining magic power their fairy has.
As their magic powers drain, fairies should maintain the magic meter in order to continuously use their abilities. They can slowly wait for a while to refill the meter or they can fill their meter at a faster rate by drinking Pollen Punch, riding the train in a train set or relaxing in a Fairy House. They can also instantly replenish their meter to full by drinking the Essence of Magic elixir. If all of their magic power is used up, it will take normally six hours to refill completely, enabling them to use magic again. During these six hours, they will have a negative moodlet.
Fairy tricks, traps and power[]
When starting out, they will have a very limited set of magical abilities. As they gain their Fairy Magic skill, they unlock new abilities and benefits slowly. Although fairies are "natural born tricksters", not every trick will be successful. Sometimes, their tricks will fail, causing some negative effect to either the fairy, the affected Sims, or both. The skill will be rapidly gained while the Sim is using an aura.
Powers[]
Lv. | Power | Effects | If backfiring |
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0 | I Can Fly | Self interaction where the fairy does a small loop on the spot, which boosts the Fun motive. | (Cannot backfire.) |
1 | Flight of Felicity | Grants another Sim to fly like a fairy instead of walking, as well as allowing that Sim to use the "I Can Fly" interaction. | |
3 | Fairy Repair | Allows a fairy to repair objects with ease, possible without being electrocuted.[confirmation needed] Such repairs do however not count towards Handiness challenges. | A failed repair will simply show the message "Unfortunately, (Sim name) failed to repair the object." instead of electrocution. |
4 | Bloom | Can accelerate the growth of a plant to its next stage, and in some cases resurrect a dead plant. | Causes weeds to grow on the harvestable plant, or kills the plant.[note 1] |
Fairy trap[]
Lv. | Trap | Effects | If backfiring |
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2 | Hair Dye in Shower | Fairy-trapping the targeted shower to briefly dye a showering Sim's hair with tacky color.[note 2] | |
Overflowing Toilet | Fairy-trapping the toilet to overflow when flushed.[note 2] | ||
4 | Outdoor Trashcan | Fairy-trapping the outdoor roadside garbage can causes garbage to blast off onto the rummaging Sim, leaving trash piles laying around it nearby. | |
6 | Sofas and loveseats | Fairy-trapping these seats will make the sitting Sim sleepy and get them to nap on the trapped object. | |
8 | Mailbox | Will release a swarm of bees on the Sim that retrieves mail from the mailbox. | |
9 | LLAMA | A Sim traveling with it will be transported to a random location instead of the one desired. |
Fairy trick[]
Lv. | Trick | Effects | If backfiring |
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0 | Chattering Teeth | The target Sim shivers for a few seconds. Despite the similar names, the trick does not give the Teeth Chattering moodlet.[TS3:S] | |
Hot Head | Gives the target the ![]() |
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4 | Tummy Twister | The target Sim burps, giving them the ![]() |
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6 | Skivvies | Causes the target Sim to change to sleepwear and in response embarrassingly try to cover themselves up. | |
7 | Gold and Toads | Gives the ![]() |
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10 | Inner Beauty | Projecting onto another Sim will change their facial features to a zany deformed face. This effect lasts until Inner Beauty moodlet expires, but will be prolonged for another 24 hours for every mean interaction the Sim initiates. This cannot be cast on Sims that are in their werewolf form. |
Notes[]
- ↑ Killed plants can be attempted to resurrect by using "Bloom" again.
- ↑ 2.0 2.1 The same trap can also be set by teenagers of all occult states if The Sims 3: Generations is installed.
Auras[]
Fairies use auras which affect themselves and nearby Sims. There are several different auras, which have different effects. Using fairy auras is a quick way of raising the hidden fairy magic skill. These are:
- (Level 0) Aura of Soothing: Gives a positive moodlet.
- (Level 1) Aura of Creativity: - Creative skills are learned faster (cooking, instrument skills, painting and writing).
- (Level 3) Aura of Body and Mind: - Improves the rate at which Sims learn skills related to body or mind (athletic, charisma and logic).
If Seasons is also installed, fairies can cast Reviving Sprinkle using the Weather Stone, which turns rain into flowers. All the gardens in the current world will be magically watered and fertilized, vanishing weeds off and revived dead plants. At the end of Reviving Sprinkle, a beautiful rainbow can be seen across the sky.[TS3:S]
Interactions[]
Since fairies love to trick, they can do so with the available interactions, depending on what Fairy Magic level they are on. This may reduce Sims' relationship with the fairy.
But fairies can also be on the good side. In addition to their auras, they can use the Playful Pester interaction, in which a fairy playfully circles the head of a Sim in their natural form. This boosts social and fun motives for both the Fairy and Sim.
Fairies can give their fairy dust to Sims which can be used to remove the zombie's curse or give another Sim the ability to float.
Fairies also have their very own social interactions, being able to "Tell A Fairy Tale", "Talk About Flowers" and "Brag About Playing Pranks" to other Sims.
Offspring[]
Fairy power can be spread to other Sims around town by mating with a normal Sim or a Supernatural. Genetics play the key role in this. From mating with a normal Sim or a Supernatural, there will be 50% chance that the offspring will inherit fairy power.
Baby fairies do not have wings, although the color of their wings can be determined via the color of the sparkles that surround them. Toddler fairies will have wings, but they have no special fairy abilities, aside from the fairy hover. They also have fairy-styled idle animations, such as floating and flapping of wings. They are also easy to take care of with a fairy bungalow or castle. They can drink pollen punch to satisfy their hunger, and can join or host a fairy house party. Fairies may also sleep in a bungalow or castle.
Child fairies can perform four tricks as a fairy to Sims. When they become teenagers, they can then perform other tricks like a normal fairy, assuming they have a high level of Fairy Magic skill. Thus, child fairies can get a head-start in developing their Fairy Magic skill by using the four tricks given.
Teen fairies are almost as developed as adult fairies and can perform an impressive range of tricks.
Curing a Fairy[]
A fairy Sim can be returned to be normal by using the Potent Cure Elixir.
The fairy can also be asked by their romantic interest to Forsake The Fae. The opportunity window will appear, explaining what may happen and what to do. Once accepted, they must follow the instructions - fairies usually go to the Arboretum - to forsake the fae, thus becoming normal.
Fairies that have become normal again no longer have any fairy abilities or wings.
Trivia[]
- In addition to their wings, their bodies can also glow.
- Baby fairies do not have wings.
- There are several new moodlets related to fairies. Some show level of magic warnings, some are related to the Lunar Cycle, and some to fairy interactions.
- Like vampires, fairies age up five times slower than normal Sims.
- Fairies in Supernatural seem to have some references to fairies in True Blood. For example, vampires get a "buzz" after feeding from a fairy like in True Blood.
- There is one mean action a Sim can use on a fairy called "imply mother was a glowbug."
- In The Sims 4, while fairies themselves do not appear in game as a life state nor as NPC, a tiny fairy can be seen flying around Sylvan Glade appearing from time to time and even giggling. However, they only serve as decoration and cannot be interacted with.
- In The Sims 4: Spooky Stuff there is a fairy costume and regular Sims can dress like a fairy.
- In The Sims 4: Realm of Magic, spellcasters can have non-anthropomorphic fairies as familiars. They bear a strong resemblance to the fairies seen in the Legend of Zelda series.
- The Store description for Dragon Valley describes many of its residents as "elven Sims", but they're actually just regular Sims with pointy ears and occasionally blue/green/orange skin colors.
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