Arzion5000 (talk | contribs) |
m (Bot: cleaned up using AWB, typos fixed: Peformance → Performance) |
||
Line 5: | Line 5: | ||
|caption = Emotion indicator in ''The Sims 4'', showing a happy [[Mortimer Goth]]. |
|caption = Emotion indicator in ''The Sims 4'', showing a happy [[Mortimer Goth]]. |
||
}} |
}} |
||
− | '''Emotion''' is a gameplay feature introduced in ''[[The Sims 4]]''<ref name="TS4 Gameplay trailer">http://www.beyondsims.com/48416/the-sims-4-official-gameplay-trailer/ TS4 Gameplay trailer</ref> |
+ | '''Emotion''' is a gameplay feature introduced in ''[[The Sims 4]]''.<ref name="TS4 Gameplay trailer">http://www.beyondsims.com/48416/the-sims-4-official-gameplay-trailer/ TS4 Gameplay trailer</ref> Emotion is a core part of a Sims's [[Sim#Simology|simology]]. Emotion is similar to [[mood]], but is more easily affected by in-game events and social interactions with other Sims. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing. It is also noted that some objects in-game can affect the emotions of some Sims,<ref name="TS4 Gameplay trailer" /> though the Sim has to already be feeling a particular way in order for an object to affect them emotionally.<ref>http://simsvip.com/2014/01/08/sims-4-colors-objects-clothing-emotions/</ref> Sims that are severely emotional can [[Death|die]] from their emotions.<ref>https://twitter.com/SimGuruLyndsay/status/476086028936019968</ref> |
==Emotional states== |
==Emotional states== |
||
Line 19: | Line 19: | ||
*Flirty - Very Flirty - Passionate : Makes Sims better at romantic interactions. Can be received from Steam Showers and successing in doing romantic social interactions. |
*Flirty - Very Flirty - Passionate : Makes Sims better at romantic interactions. Can be received from Steam Showers and successing in doing romantic social interactions. |
||
*Focused : Boosts Logic performance. Can be received from practicing Chess, using the telescope, microscope or reading a book. |
*Focused : Boosts Logic performance. Can be received from practicing Chess, using the telescope, microscope or reading a book. |
||
− | *Happy - Elated : Sim performs a happier variant of actions. Also boosts Social |
+ | *Happy - Elated : Sim performs a happier variant of actions. Also boosts Social Performance. Can be obtained when Good Events happen, and when all the Needs are high. |
*Inspired : Helps Sims create better paintings, food, drinks and other craftable items. Can be received by taking a thoughtful shower, using the microscope and the telescope. |
*Inspired : Helps Sims create better paintings, food, drinks and other craftable items. Can be received by taking a thoughtful shower, using the microscope and the telescope. |
||
*Hysterical : Negatively Impacts Social Interactions. Can be received when the Sim has low Social Need. |
*Hysterical : Negatively Impacts Social Interactions. Can be received when the Sim has low Social Need. |
Revision as of 18:35, 6 September 2014
Under Development
This article or section is about a title, or contains information about a feature or character from a title, that is either under development or yet to be released. Features that are mentioned here may be radically different in the finished product, or excluded altogether. All statements must have a valid source or they will be deleted. See Help:Cite for information on how to cite your sources properly.
Emotion
File:TS4 Emotion.png
Emotion indicator in The Sims 4, showing a happy Mortimer Goth.
Emotion is a gameplay feature introduced in The Sims 4.[1] Emotion is a core part of a Sims's simology. Emotion is similar to mood, but is more easily affected by in-game events and social interactions with other Sims. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing. It is also noted that some objects in-game can affect the emotions of some Sims,[1] though the Sim has to already be feeling a particular way in order for an object to affect them emotionally.[2] Sims that are severely emotional can die from their emotions.[3]
Emotional states
- Angry - Enraged - Furious : Negatively affects interactions. A punching bag can be used to relieve the Sim from the Emotion. Currently Unknown.
- Bored : Currently Unknown. Received when the Fun Need is low.
- Confident - Very Confident : Helps Social Related Performance. Can be received from the Self-Confident trait when waking up, practicing speech in front of a mirror or when winning a fight with a Sim.
- Cranky : Currently Unknown, expected to improve a Sim's inventing abilities. Currently Unknown
- Dazed : Currently Unknown.. Currently Unknown
- Embarrassed - Very Embarrassed : Currently Unknown. Can be received from being humiliated in a discussion while multiple Sims are present.
- Energized : Helps sports related performance. Can be received from drinking Energy Drinks, Jogging or taking a quirky shower
- Fine : The default emotional state of a Sim. Happens when a Sim doesn't have any moodlets.
- Flirty - Very Flirty - Passionate : Makes Sims better at romantic interactions. Can be received from Steam Showers and successing in doing romantic social interactions.
- Focused : Boosts Logic performance. Can be received from practicing Chess, using the telescope, microscope or reading a book.
- Happy - Elated : Sim performs a happier variant of actions. Also boosts Social Performance. Can be obtained when Good Events happen, and when all the Needs are high.
- Inspired : Helps Sims create better paintings, food, drinks and other craftable items. Can be received by taking a thoughtful shower, using the microscope and the telescope.
- Hysterical : Negatively Impacts Social Interactions. Can be received when the Sim has low Social Need.
- Playful - Very Playful : Helps with social interactions. Can be received from using friendly social commands on Sims.
- Uncomfortable - Very Uncomfortable : Happens when a Sim has negative moodlets that derive from Low Needs.
- Sad - Very Sad - Currently Unknown : Currently Unknown
- Stressed Sim does the more stressful variants of actions. Can be received from working.