

Electronic Arts, also known as EA, is an American developer, marketer, publisher, and distributor of computer and video games.[1] EA is the parent company of Maxis, which it acquired in 1997. It is the publisher of all games, expansion packs, and stuff packs in The Sims series.
Overview[]
Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for their games. EA was just a publisher for its first few years and exclusively published for home computers, but began developing games in-house in the late 1980s and started supporting consoles in the early 1990s. Also in the 1990s, EA began to expand by acquiring several successful developers and, as of the early 2000s, EA has become the world's largest third-party publisher, with a net revenue of US$3.129 billion for its fiscal year March 31, 2005. Currently, the company's most successful products are sports games published under their EA Sports label, games based on popular movie licenses and games from long-running franchises like Need for Speed, Medal Of Honor, The Sims, Command & Conquer, SSX, and the later games in the Burnout series.
On September 29, 2025, EA announced that it was being acquired by a consortium of investors comprised of PIF (the sovereign wealth fund of Saudi Arabia), Silver Lake, and Affinity Partners. The transaction set an estimated value for EA of $55 billion, and will transition EA from a publicly-traded company to being wholly owned by private equity. The acquisition is expected to be concluded in the first quarter of 2027. [2]
See also[]
External links[]
- Electronic Arts
- EA Store (dead link)
References[]
- ↑ Electronic Arts. Wikipedia, the free encyclopedia
- ↑ [1] "EA Announces Agreement to be Acquired by PIF, Silver Lake, and Affinity Partners for $55 Billion" from news.ea.com. Retrieved September 29, 2025
