Education has a below-average pay at every rank and follows a severely bent pay curve. Out of the 20 career tracks in The Sims, Livin' Large, and Unleashed, it is the fourth-worst-paying at ranks 4 and 5, third-worst-paying at rank 6, second-worst-paying at rank 7, and tied with military for second-worst-paying at rank 8. It has the third-lowest combined pay over all ten ranks ($3990), with only slacker and circus being worse. Requiring only 9 friends to reach rank 10, it is the sixth-easiest career track to climb, but hacker, fashion, and animal care are all even easier to climb while still offering more pay at almost every level.
While you won't exactly be molding the minds of tomorrow, at least you can control them on the playground. The kids are a pain and the hours are early, but at least the pay is half-way decent.
0
0
0
0
0
0
07:00 - 13:00
0
§120/day
2) Substitute Teacher
Your ability to control unruly children on the playground has not gone unnoticed. Now let's see how you do in the classroom. You'll need to teach craft classes and help with lunchtime snacks, so remember to work on the appropriate skills.
0
0
0
0
0
0
07:00 - 13:00
0
§180/day
3) Kindergarten Teacher
You're a whiz with the kids! Now try and impress the principal and the parents with your mental and verbal acrobatics. With a bit of luck, you won't have to deal with little snot-nosed brats much longer.
1
0
0
0
0
1
07:00 - 13:00
1
§190/day
4) Junior High School Teacher
Finally, you can come in a bit later and the kids are more mature, but you're still a glorified baby sitter with a salary to match. Union leaders are watching you now, so put on your thinking cap, play along with their so-called "educational reform," and you'll go far.
1
0
1
0
1
1
08:00 - 15:00
2
§210/day
5) High School Teacher
The last teacher in your position quit in disgust…can you take the heat? Know-it-all teens can be a "challenge," when they aren't ditching class that is, and you'll be forced to teach everything from algebra to art classes, so be prepared.
1
0
2
0
3
2
08:00 - 15:00
2
§290/day
6) Principal
Can you believe they promoted you? Now you know what "education" is all about - knowing the right people, and charming their pants off. Sure, you need to be smart… be just smarter than high school teachers, which isn't hard.
1
0
3
0
5
3
08:00 - 15:00
3
§310/day
7) Assistant Professor
Say goodbye to state-run squalor, and say HELLO to your new cushy college career! Learn while you teach and teach what you learn! Come to work at a normal hour! Think outside the box…but only within the school's charter.
1
0
4
0
6
5
09:00 - 18:00
4
§490/day
8) Tenured Professor
Tenure - as long as you show up, you'll never get fired. Pretty good for an ex-playground monitor, but if you're truly ambitious, keep researching that "illogical creative rationality" theory. Some day the world will listen.
1
0
6
0
8
7
09:00 - 17:00
5
§600/day
9) College Dean
The regents have determined your strength lies in management instead. But getting kicked upstairs isn't always career death. With your friends and brow in high places, you just might get the right strings pulled.
1
0
6
0
9
9
09:00 - 15:00
7
§700/day
10) Minister of Education
Now it's time for a little "schooling!" But we're not talking about educating the masses…With your new powers, you can restructure the Teachers' Union, fire old rivals, grant and revoke scholarships and edit textbooks at your whim! That'll teach 'em!
1
0
6
0
10
10
10:00 - 17:00
9
§900/day
The Minister of Education will eventually change careers and become a President in the Business career track.
Education Chance Cards
1) Playground Monitor
No chance cards for this level.
2) Substitute Teacher
No chance cards for this level.
3) Kindergarten Teacher
Half your class gets sick from eating paste. You face a mob of angry parents and lose one charisma point.
Negative
-1
4) Junior High Teacher
No chance cards for this level.
5) High School Teacher
You've been voted Teacher of the Year. You get a shiny red apple and a §4,000 prize.
Positive
+§4,000
6) Principal
No chance cards for this level.
7) Assistant Professor
No chance cards for this level.
8) Tenured Professor
Your paper on the territorial habits of llamas was published in the Sim City Review. You get §5,000 and gain 1 logic point.
Positive
+§5,000 +1
9) College Dean
No chance cards for this level.
10) Minister of Education
Public policy can only go so far to fix the educational system. Besides, you want to want to make the big bucks! Move into the private sector as a President in the Business track.
The work hours for the teen/elder level jobs in this career make no logical sense, since the hours happen after school itself has finished for child sims, as well as teens. This is because teens attend school from 9:00 to 13:00, making them unable to work actual school hours.
Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day.
0
0
0
0
S M T W T F S
Wage: §215/day
08:00 - 15:00
Pension: §76/day
Bonus: None
2) Teacher's Aide
Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top.
0
0
0
1
S M T W T F S
Wage: §316/day
08:00 - 15:00
Pension: §112/day
Bonus: §632
3) Substitute Teacher
Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do.
1
1
0
2
S M T W T F S
Wage: §452/day
08:00 - 15:00
Pension: §161/day
Bonus: §904
4) Elementary School Teacher
From art and crafts to mathematics, you fill your students' heads with worldly knowledge. Just make sure they don't fill their ears with glue. Interesting job...
2
2
0
3
S M T W T F S
Wage: §642/day
08:00 - 15:00
Pension: §229/day
Bonus: §1,284
5) High School Teacher
You're that cool teacher that all the students seem to like, but your popularity alone won't prepare them for college. Their success is your success, so keep them inspired.
3
3
2
5
S M T W T F S
Wage: §754/day
09:00 - 15:00
Pension: §269/day
Bonus: §1,508
6) University Guest Lecturer
You can condense a lifetime of study into an hour-long lecture, but that won't mean anything if they fall asleep. You'll need to be witty and charismatic to succeed.
4
4
4
7
S M T W T F S
Wage: §1,560/day
11:00 - 17:00
Pension: §334/day
Bonus: §3,120
7) High School Principal
The school's success depends on your administrative skills. Keep the faculty and students happy and you'll climb the ranks.
5
5
5
8
S M T W T F S
Wage: §1,640/day
09:00 - 16:00
Pension: §585/day
Bonus: §3,280
8) College Senior Professor
Your position gives you the kind of credentials you need to tell people that you're smart. Stay on top of your research but don't forget about your classes.
5
6
7
9
S M T W T F S
Wage: §1,982/day
10:00 - 17:00
Pension: §707/day
Bonus: §3,964
9) College Dean of Students
Every catastrophe on campus comes your way, but that's what makes the job exciting. You'll need to hone your problem solving skills to keep everything in order.
7
8
8
11
S M T W T F S
Wage: §2,430/day
11:00 - 17:00
Pension: §867/day
Bonus: §4,860
10) Education Minister
You finally have the power to make changes to the educational system. Choose wisely and work toward a better educated society.
8
9
10
13
S M T W T F S
Wage: §3,450/day
08:00 - 16:00
Pension: §985/day
Bonus: §6,900
Education Career Levels
1) Playground Monitor
Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day.
0
0
0
0
S M T W T F S
Wage: §64/day
15:00 - 18:00
Bonus: None
2) Teacher's Aide
Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top.
0
1
0
1
S M T W T F S
Wage: §86/day
15:00 - 19:00
Bonus: §172
3) Substitute Teacher
Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do.
1
2
0
2
S M T W T F S
Wage: §116/day
15:00 - 18:00
Bonus: §232
Education Chance Cards
1) Playground Monitor
It's an uneventful day on the playground for <Sim>, when suddenly the unmistakable scent of trouble makes its presence known. The Big Kids enter the playground just after their lunch with a sweet tooth for bullying. <Sim> knows the younger kids don't stand a chance, as there aren't enough slides and tunnels in which to hide! He/She must act quickly with the tools at his/her disposal. Should <Sim> offer The Big Kids a delicious tray of fresh orange wedges to distract them from the younger kids, or should he/she stand up to them with detention slips at the ready?
Offer Them Orange Wedges
Success: +1
75% chance
Failure: Get Fired
24% chance
Threaten Them with Detention
Success: Promoted to Teacher's Aide
24% chance
Failure: Get Fired
75% chance
2) Teacher's Aide
<Sim> is taking the role sheets to the front office just after the morning announcements, when a frantic mother bursts through the front door with her son trailing behind her. "Stop right there!" the mother yells at <Sim>. "You cannot turn in that role sheet!" Taken aback, <Sim> informs the woman that, yes, he/she can turn in the role sheet. Flustered, the mother reveals that if her child is tardy once more, he'll have to repeat the third grade and it just isn't right, because it's her fault he's always late. With the pleading mother on her knees before him/her, <Sim> is faced with the choice of turning in the role sheet as is, or fudging it a bit to give the young boy just one more chance.
Turn in the Role Sheet
Success: Promoted to Substitute Teacher
79% chance
Failure: Demoted to Playground Monitor
20% chance
Alter the Role Sheet
Success: Promoted to Substitute Teacher
20% chance
Failure: Get Fired
79% chance
3) Substitute Teacher
<Sim> is called to substitute for Ms. Moorington, who has won the Teacher of the Year Award for the past 3 years. A bit intimidated, <Sim> takes a deep breath and arrives in the classroom to find its inhabitants have gone insane! He/She pulls a child down from the ceiling and demands to know what is going on. It appears that Ms. Moorington never actually taught, she just bribed the children with candy and falsified their report cards. Ms. Moorington has a lot of power with the school board, making it risky for <Sim> to reveal the conspiracy. Desperate times call for desperate measures - what should <Sim> do to get the classroom under control?
Report Ms. Moorington's Scheme
Success: Promoted to Elementary School Teacher
75% chance
Failure: Get Fired
24% chance
Eat Lots of Candy!
Success: +1
24% chance
Failure: Get Fired
75% chance
4) Elementary School Teacher
<Sim> really wants to impress the administration with his/her students, and the school district science fair looks like the perfect opportunity. Two of his/her students' projects really stand out: Harry Monroe's model that hypothesizes the result of hot cocoa brewed in a volcano, and Sally O'Minky's holographic gelatin projector. Both are top notch and cutting edge for the elementary scientific community, but <Sim> can only send one student. Who should she send?
Harry Monroe
Success: +§970
45% chance
Failure: -§475
54% chance
Sally O'Minky
Success: +§760
54% chance
Failure: Demoted to Substitute Teacher
45% chance
5) High School Teacher
Spirit day for the high school is approaching and everyone is expected to participate - even teachers. However, things aren't so simple for <Sim>, who is up for evaluation before the school board on the same day. It's one thing to be spirited on a normal day with face paint and a crazy outfit, and another thing when paint and a crazy outfit may cost a teacher dearly for not taking evaluations seriously. <Sim> doesn't want to be criticized for a lack of school spirit, but he/she would also like to keep progressing as an educator. What should he/she do?
Dress for Spirit Day
Success: Promoted to University Guest Lecturer
75% chance
Failure: Demoted to Elementary School Teacher
24% chance
Wear Normal Clothes
Success: +§1,200
24% chance
Failure: -§960
75% chance
6) University Guest Lecturer
<Sim> is requested by Sim State University's meteorology and sociology departments to lecture on the growing complexity of weather control devices, and the ethical and moral consequences of using the machines for its "When Lightning and Ethics Collide!" lecture series. The presentation moves along at a fine pace, with facts and opinions from both sides of the argument being presented. At the conclusion, <Sim> opens the floor to questions, when a rather smarmy looking graduate student in the front row asks "What do you think?" Should <Sim> say he/she is pro-control or pro-natural weather?
Pro-Control
Success: Promoted to High School Principal
75% chance
Failure: Demoted to High School Teacher
24% chance
Pro-Natural Weather
Success: +§2,460
24% chance
Failure: -§1,860
75% chance
7) High School Principal
<Sim> is becoming increasingly worried about students falling asleep in class. Teachers can barely teach the students anything and morale is at an all time low. <Sim> brings in a group of consultants and they offer two solutions to the problem. The first is to use Ombutronic Generators to cool the school to near freezing temperatures, making it impossible to fall asleep. The alternative is arming every teacher, aide, and gym coach with a personal bullhorn to wake drowsy students. Both choices are rather extreme, though desperate times call for desperate measures. What plan should <Sim> implement?
Chill the School
Success: +1
65% chance
Failure: Demoted to University Guest Lecturer
34% chance
Bullhorns for All
Success: Promoted to College Senior Professor
34% chance
Failure: -§2,340
65% chance
8) College Senior Professor
<Sim> could really use the grant money offered with the London Scholarship for Immense Brains, but he/she hasn't published a paper in quite some time. There are a few topics of interest about which to write, most notably The Effect of Vegetables on the Sim Physique and Frostbite: A World Without Toes. Both subjects are quite compelling and will make excellent papers, so it isn't an easy decision. What subject should <Sim> write about to win the London Scholarship?
The Effects of Vegetables
Success: +§4,000
50% chance
Failure: Demoted to High School Teacher
49% chance
Frostbite
Success: +§6,000
49% chance
Failure: -§4,000
50% chance
9) College Dean of Students
Dean <Sim> is having trouble with a particular fraternity on campus, the Zigga Bugga Goos. The young men have a tendency to conduct pranks on facility members, throw obnoxious parties, and crash the homecoming parade every year with unnecessary fireworks and gaudy rock music. <Sim> has had enough! There are only two ways to deal with a fraternity this misbehaved: Kick the charter off campus, or pay a sorority to sabotage their social status. <Sim> is pretty sure both methods will work, but he/she isn't sure which one is best. What should <Sim> do?
Kick them Off Campus
Success: Promoted to Education Minister
55% chance
Failure: Get Fired
44% chance
Hire the Sorority
Success: Promoted to Education Minister
44% chance
Failure: Demoted to College Senior Professor
55% chance
10) Education Minister
The country is not happy with test scores for children in neighborhoods throughout the country. Polls indicate that the children just aren't learning, and drastic, unorthodox measures should be taken to put the nation's youth back on the right track. Secretary <Sim> proposes to the government a new curriculum of educational video games. Ideally, he/she proposes, children can learn and have fun at the same time. Two games really stand out: Bixby Rabbit and the Great Spelling Carrot, and Hunting and Fishing: Scavenging for Algebra! The budget only allows for one of the two games. Which one should <Sim> choose?
Bixby Rabbit
Success: +§45,000
75% chance
Failure: Demoted to College Dean of Students
24% chance
Scavenging for Algebra
Success: +§50,000
24% chance
Failure: -§37,000
75% chance
For more information on chance cards in The Sims 2, see Chance card.
A bizarre string of glitter-related accidents has incapacitated many of the town's elementary school teachers. As a result, you are getting more work than ever. Just remember that kids can smell fear, so be sure to assert your command of the classroom early, or things could get ugly.
1
1
0
0
16:00 - 22:00
Wage: §322/day
Bonus: §644
3) Intern
You're new to the teaching game and eager to educate. But before you start planning your tenure, there's the matter of experience, and your lack of it. As an intern, you will gain the skills needed to be a real teacher, while earning almost next to nothing - much like a real teacher.
2
1
1
0
09:00 - 15:00
Wage: §448/day
Bonus: §896
4) Test Administrator
According to recent polls, test administrators are more feared by children than dentists and librarians combined. With your multiple choice answer sheets and number two pencils, you strike fear in the hearts of students everywhere. The passion you feel for this work has earned you a nickname too vulgar for print.
4
2
1
1
09:00 - 15:00
Wage: §525/day
Bonus: §1,050
5) Teacher's Aide
Whether you're accompanying a young paste eater to the school nurse, or grading book reports, the work of a teacher's aide is never done. On the bright side, the students like you a lot better than the teacher - probably because you're loose with the hall passes and candy awards.
5
3
2
3
10:00 - 17:00
Wage: §630/day
Bonus: §1,260
6) Teacher
Those who can, do. Those who can't, teach. And those who can't teach, think of you as a colleague. Sure the pay might be low, and the work is mostly thankless, but that new pinball machine with the "free play" button in the teacher's lounge makes it all worthwhile.
5
4
4
3
10:00 - 19:00
Wage: §756/day
Bonus: §1,512
7) Department Head
Yesterday, you're an average teacher, hanging out with your department colleagues - today, you're their boss. But control over your peers is just the beginning. As Department Head, you're entitled to a variety of amenities including a padded desk chair, touch-tone phone, and lightly-scented paperwork.
6
6
5
3
08:00 - 13:00
Wage: §896/day
Bonus: §1,792
8) Assistant Principal
When teachers send students to the principal's office for disciplinary action, they usually end up with you. That's okay, you like troublemakers. In fact, you used to be one. But that was before you became Assistant Principal and straightened up your act.
7
7
7
3
08:00 - 13:00
Wage: §1,016/day
Bonus: §2,032
9) Principal
You try to put the "pal" in principal, but budget cuts make it difficult. Drastic times call for drastic measures, and there's nothing more drastic than reenacting famous navel maneuvers as a means to raise funds for the school. Remember to pitch that idea at the next faculty meeting.
7
8
8
5
10:00 - 14:00
Wage: §1,562/day
Bonus: §3,124
10) Superintendent
Superintendents are best known for their surprise inspections, and you're no exception. You love making principals squirm under your eagle-eyed scrutiny. And if you promote the accomplishments of your district loud enough, you just might beat out the other Superintendents for face time in the local paper.
8
9
10
8
10:00 - 14:00
Wage: §2,200/day
Bonus: §4,400
The Sims 3: Ambitions[]
The education career is the only new career in The Sims 3: Ambitions that follows the old career track format. To advance in education, Sims must build both charisma and logic. At higher levels, teachers will also be expected to hold lectures, which will earn them extra cash. At level 10, Sims unlock the ability "Give Amazing Lecture", which gives all who listen a positive moodlet.
Promotion Levels[]
Education Career Levels
1) Playground Monitor
As a Playground Monitor you have an important job observing recess and saving the pupils from sticky slides and painful bruises after ill-fated games of tag. Grab your clipboard and your whistle and prepare for some outdoor fun!
Wage: §20/hour
Bonus: N/A
Days:S M T W T F S
Pension: §10
Suburb 08:00 - 14:00
Bridgeport 11:00 - 16:30
Performance Factors
Mood
2) Teacher's Aide
When the other teachers need help grading papers and erasing chalkboards they turn to you. You are well liked by the school staff because of your calm demeanor, punctuality, and reliable nature. Just remember to keep your hall passes locked away or you'll be the one staying after school for detention.
Wage: §24/hour
Bonus: §240
Days:S M T W T F S
Pension: §10
Suburb 08:00 - 14:00
Bridgeport 11:00 - 16:30
Performance Factors
Mood
3) Substitute Teacher
Got the flu? Not you! When the faculty is out for a bout, they rely on you to take over. Keep up the hard work and you might have your own classroom one day. But stay away from the cafeteria's 'Meat Pie Surprise' or you'll need a substitute teacher too.
Wage: §29/hour
Bonus: §288
Days:S M T W T F S
Pension: §10
Suburb 08:00 - 14:00
Bridgeport 11:00 - 16:30
Performance Factors
Mood
Charisma 0-3
4) Elementary School Teacher
No more polishing apples for the rest of the staff, because you're now an Elementary School Teacher! Sure, other jobs may pay more but you have the satisfaction of nourishing young minds with important facts and figures. You're brushing up on your advanced verb conjugations and you can recite multiplication tables with the best of them. Armed with a slide rule and a protractor, you're ready to enlighten young minds.
Wage: §35/hour
Bonus: §348
Days:S M T W T F S
Pension: §10
Suburb 08:00 - 14:00
Bridgeport 11:00 - 16:30
Performance Factors
Mood
Charisma 1-4
Logic 0-3
5) Middle School Teacher
As a middle school teacher, you will have to balance your lesson plans carefully with so many topics to teach! Biology, geography and music. . .oh my! The other teachers also elected you to be chess team coach. Checkmate!
Wage: §36/hour
Bonus: §552
Days:S M T W T F S
Pension: §20
Suburb 08:00 - 15:00
Bridgeport 11:00 - 17:00
Performance Factors
Mood
Charisma 2-5
Logic 1-4
6) High School Teacher
You know you're a High School Teacher when the students drive better cars than you, but at least you have the satisfaction of helping pupils learn many of the necessary skills in life. Besides, someday they'll have bills of their own to pay.
Perk: Ability to give lectures. Unlocks Give Lecture performance tone. Lectures can be held at the school between 7 AM to 6 PM and give §200.
Wage: §43/hour
Bonus: §564
Days:S M T W T F S
Pension: §20
Suburb 08:00 - 15:00
Bridgeport 11:00 - 17:00
Performance Factors
Mood
Charisma 3-6
Logic 2-5
Give Lectures
7) Department Head
You've moved to the head of the class, or more correctly, Department Head! Your new job comes with a few extra duties and a lot more homework, but it's nice to be recognized for all your accomplishments in the classroom.
Wage: §65/hour
Bonus: §648
Days:S M T W T F S
Pension: §30
Suburb 08:00 - 15:00
Bridgeport 11:00 - 17:00
Performance Factors
Mood
Charisma 4-7
Logic 3-6
Give Lectures
8) Assistant Principal
No more dangling participles or repeating decimals for you! Welcome to the world of school administration where you'll assist the principal with creating regulations and enforcing disciplinary action... for both the students and staff!
Wage: §113/hour
Bonus: §912
Days:S M T W T F S
Pension: §40
Suburb 08:00 - 14:00
Bridgeport 11:00 - 16:30
Performance Factors
Mood
Charisma 5-8
Logic 5-8
Give Lectures
9) Principal
Who rules the school? You do! A school Principal is in charge of nearly all the important decision making, from school schedules to scheduled raises. Remember to put the 'Pal' in Principal because everyone wants to be your friend.
Wage: §169/hour
Bonus: §1,345
Days:S M T W T F S
Pension: §50
Suburb 08:00 - 14:00
Bridgeport 11:00 - 16:30
Performance Factors
Mood
Charisma 7-9
Logic 7-9
Give Lectures
10) District Superintendent
Congratulations! You've graduated to the top of the education pyramid and earned the title of District Superintendent. From the classroom to the boardroom, you have the skills necessary to oversee all the schools under your supervision. You're the staff Valedictorian!
Perk: Grants the ability to perform the "Give Amazing Lecture" interaction, which grants a +20 "Intrigued By Great Lecture" moodlet to nearby sims.
Description: Shape tomorrow's minds with a career in Education. Though, at times, challenging, there are few jobs quite as rewarding.
Workplace: Knowledge Providers Association
1) Subtitute Teacher
You're the Substitute Teacher—the stand in when the regular teacher is out. Teach off of lessons plans you didn't create, figure out when students are attempting to get away with shenanigans, and maintain the general order of the classroom. Remember, without you, everything hurtles into chaos.
Wage: §22/hour
Days:S M T W T F S
Hours: 8:00 AM - 4:00 PM
Ideal Mood: Unknown
Promotion Tasks: None
Daily Task: Grade Homework in Teacher's Padfolio
Bonus: None
Pension: Unknown
2) Teaching Assistant
You don't have your own classroom yet, but at least you're in the classroom every day. Assist the regular teacher with their recordkeeping and be sure to enforce the classroom rules. Who is tracking attendance? That seems like a job for you!
Wage: §32/hour
Days:S M T W T F S
Hours: 8:00 AM - 4:00 PM
Ideal Mood: Unknown
Promotion Tasks: Reach Level 2 Research & Debate Skill
Daily Task: Grade Homework in Teacher's Padfolio
Bonus: §425; A is for Apple Clock
Pension: Unknown
3) Teacher
You made it! You're officially a teacher with your own classroom, own students, and own problems. Who knew molding the minds of tomorrow would be quite so difficult—and why is there gum everywhere?! Face the trials of each day head-on and you'll be an experienced teacher before you know it!
Wage: §38/hour
Days:S M T W T F S
Hours: 8:00 AM - 4:00 PM
Ideal Mood: Unknown
Promotion Tasks: Reach Level 3 Research & Debate Skill
Daily Task: Grade Homework in Teacher's Padfolio
Bonus: §475; The Teacher's Desk
Pension: Unknown
4) Mentor Teacher
You're who all of the other teachers come to when they need advice, your students respect you, and you have your lesson plans down. Teachers like you are the backbone of the school, and everyone knows it. Keep working hard and you might even be considered for the role of Department Head!
All that garnered respect has paid off, and you're now the Department Head. Manage the teaching staff beneath you, allocate financial resources, and take responsibility for the holistic development of all students. Oh, and as if that wasn't enough, remember to keep the school board happy!
Description: "Sims pursuing a career in university administration will fill a variety of roles, all critical to the success of the larger institution. You don't work directly with the students, but your decisions will impact their entire educational experience and their lives for years to come."
6) Student Services Officer
As a Student Services Officer you'll be supporting admissions, helping to organize student events, and doing basic administration work—which includes keeping all of the course information updated. It's a lot to juggle all at once, but manage your time and duties well, and you might start moving up the academic collegiate chain.
Bonus: §1,000; Review Budget Proposals, Ask for Donation, Plan Agenda for Faculty Meeting and Write Grants Interactions.
Pension: Unknown
7) Dean of Admissions
You're now officially the Dean of Admissions. In this role, you administrate all work regarding prospective students and the University's recruitment efforts. You enforce the school's standards, even if that means doing the heartbreaking work of saying 'no' to a lot of promising applicants.
It's now up to you to ensure the University runs smoothly. You direct and oversee the educational efforts as well as the graduation requirements of your school. Everything has to be in order, and if it's not... well, the University's name is going to suffer for it.
As Vice-Chancellor, you're the deputy to the University's Chancellor. You oversee the university's interests on a day-to-day basis, taking on any responsibilities the Chancellor is too busy to handle and overseeing a good chunk of the research being done. Keep garnering respect and one day you might find yourself with a Vice-Chancellor of your own.
As the Head Chancellor for your University, you stand for and represent everything that the school is, was, and can be. When the world thinks of your school, they think of you. In this position, you have a unique opportunity to leave a mark on all who pass through your campus before sending them off into the world.
Wage: §325/hour
Days:S M T W T F S
Hours: 10:00 AM - 4:00 PM
Ideal Mood: Unknown
Promotion Tasks: None
Daily Task: Review Budget Proposals
Bonus: §3,150; Learning Embetterment Award
Pension: Unknown
Education Career Levels - Professor Branch
Description: "Pursue a career as a university professor. Run lectures, assist students, research for the university, and of course, assign grades!"
6) Intrepid Instructor
You're the newest instructor at the University. Not a lot of people respect you yet, you're not part of the tenured staff, and it's clear you have nearly as much to learn as the students themselves. Find your distinct lecture style, keep it fun, and show your peers what you're made of!
As students and staff alike have started to learn your name, the University now depends upon you to be a reliable lecturer. They've noticed that you're exceptionally skilled at transferring information into the minds of your students. Keep engaging students while delivering solid results and the University is bound to bring you on as an official professor soon.
You're officially a professor now... an adjunct professor. They have you splitting your time between two different campuses, but the students and other faculty members definitely know who you are. Be someone they need, and you'll be tenured in no time.
This is it—what you've worked for your entire career... a prized position as a Tenured Professor. Focus on both your research for the University and your students and you'll keep everyone happy. It's a lot of work, but you wouldn't expect any less from your students, would you Professor (sim first name)?
You're well-known at the university, offered as a shining example to the newer staff, and a favorite professor among the students. Each of your classes fills up early as everyone struggles to get a spot under your tutelage. It makes sense given the accolades you've received over the years. Valued immensely by your employer and those you teach, it seems as if you've reached the peak of your career.