The Sims 2: Nightlife
|"Pinmaster 3000" Bowling Alley by Hurling Fun Products|
|Nothing brings fun and excitement quite the way bowling does. The Pinmaster 300 lets players combine their throwing skill with an exciting change of painful thumb injury! The compact non-regulation length lane is constructed of the sturdiest Ultra-waxed ash and maple, and comes with a full set of urethane-coated wooden pins and perfectly balanced one-size-fits-all bowling balls. Automatic pinsetting keeps the game running smoothly, no matter if you're throwing a powerful strike or lofting your ball lamely into the gutter. Ridiculous shoes not included.|
|Game||The Sims 2: Nightlife|
|Price in game||§5,500|
Bowling alleys are objects introduced in The Sims 2: Nightlife. Anyone who is a child or older can play solo or in groups of up to four Sims. They may bowl autonomously, and may autonomously join a group. Bowling builds the body skill, and Sims with higher body skill bowl better. If FreeTime is installed, it also raises enthusiasm for the games hobby.
While bowling alleys can be placed on residential lots, in practice the length of a bowling alley tends to make bowling a community lot activity. Bowling alleys will contain a "pit" area at the back, which will penetrate walls and fences and can be decorated with anchored awning.
During a game, a Sim will bowl 10 times, matching the standard 10 frames of a real-life game. Sims who are waiting to bowl will use any nearby chairs, and will socialize while waiting their turn.
The Sims 3: University Life
|Crashing Pins Bowling Lane|
|Fill your life with excitement: clattering pins, the rumble of balls cruising down the hardwood. Play with friends or furiously hone your own skills for a guaranteed good time.|
|Game||The Sims 3: University Life|
|Price in game||§5,150|
Bowling returns in The Sims 3: University Life, and any Sim who is a child or older can bowl. Unlike The Sims 2: Nightlife, only two Sims can bowl at a time, and Sims will not sit down on nearby chairs when waiting their turn. Sims will bowl ten times, but will not get a second attempt if they bowl a spare; each turn ends as soon as a Sim has bowled once. When a game ends, the player will get a notification with how many points each player scored.
Bowling will increase a Sim's hidden jock skill. It also builds the hidden bowling skill, with inept bowlers being more to fall and fail while skilled are probable to land a strike.
The Sims 4: Bowling Night Stuff
|Ten Pin Adrenaline|
|Bowling! It's the adrenaline packed game that's sweeping the nation... again!
Sims House Bowling Rules:
*One shot per frame to promote rapid play
*Scoring multipliers are in effect based upon each Sim's Bowling skill.
*Bowl consecutive center hits to activate "On Fire!" mode.
*Bumpers are automatically enabled for child bowlers.
|Game||The Sims 4: Bowling Night Stuff|
|Price in game||§545|
Bowling was reintroduced in The Sims 4: Bowling Night Stuff. Bowling alleys can be used by anyone who is a child or older. Bowling is also a new 5 level skill in the stuff pack and its ideal emotion is focused. When children use the bowling alley, gutter bumpers are automatically enabled. Moonlight bowling is also available in the pack after hours, illuminating the entire bowling alley in bright and flashing cyan/blue colors; this will provide Sims with a "Playful Décor" moodlet, making them playful.
Getting a strike will make Sims playful.[confirmation needed] However, Sims will become angry if they get too many gutter balls. An extremely rare feat, known as a perfect llama, is achieved when a Sim bowls ten consecutive strikes in a single game. A perfect llama is also a new in-game achievement, worth 125 points (the most of any other achievement in The Sims 4), and grants the Sim access to a new trophy in build mode.