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The Sims 4: Enchanted by Nature
For the other skill based on remedies, see Herbalism.

Apothecary is a skill introduced in The Sims 4: Enchanted by Nature. Sims are able to create cures for ailments using a combination of various ingredients, ranging from Gardening harvestables and Innisgreen Ingredients.

Levels[]

Level Unlock
1 Sim can now craft Cures for the following Ailments:
  • Burning Passion
  • Simoleon Fever
2 Sim can now Forage for Apothecary Ingredients and craft Cures for the following Ailments:
  • Sonic Sinuses
  • Green Meanie
  • Luck Magnet
  • Emotional Void
  • Gnome Lure
3 Sim can now Enthuse about Crafting Elixirs with others, as well as craft specific Emotion potions at an Apothecary Table. The following Elixir Recipes are now available:
  • Enhanced Eyes
  • Calming Draught
  • Emotion Potions
4 Sim can now craft the Following Elixirs:
  • Noxious Gas
  • Hooked on Nature
5 Sim has a little more resistance to the various smells when using the Apothecary Table and can now craft the following Elixirs:
  • A Wee Drink
  • Momentary Happiness
6 Sim can now Brag about Apothecary Expertise to other Sims and craft the following Items:
  • Emotion Stone
  • Balanced Mind
7 Sim can now also craft the following Recipes:
  • Lucky Liquid
  • Emotion Potion - Reduced Cost
Sim can now craft Luck Charms.
8 Sim can now craft the following Elixir:
  • Need Stop
9 Sim will no longer be affected by the smells of Apothecary crafting and can now craft the following Elixirs:
  • Fearless
  • Supernatural Shield
10 Sim can now Purchase Advanced Ingredients at an Apothecary Table and Emotion Potions can be converted into any other at a 1:1 rate. The following Elixir Recipes are now available:
  • Holistic Cure
  • Celestial Protection
  • Emotion Potions - Reduced Cost

Crafts[]

Apothecary Crafting

Sims with an apothecary table can craft an assortment of cures and crafts against Ailments and other beneficial effects.

Image Craft Level Effect
Burning Passion Cure 1 This will cure the Burning Passion Ailment.

Aura Petal x2
Sage x2

Simoleon Fever Cure 1 This will cure the Simoleon Fever Ailment.

Daisy x1
Lemon x2

Creation Impulse Cure 1 This will cure the Creation Impulse Ailment.

Daisy x3
Aura Petal x1

Emotional Void Cure 2 This will cure the Emotional Void Ailment.

Basil x1
Aura Petal x2

Greenie Meanie Cure 2 This will cure the Greenie Meanie Ailment.

Basil x3
Aura Petal x1

Sonic Sinuses Cure 2 This will cure the Sonic Sinuses Ailment.

Daisy x1
Sage x2

Luck Magnet Cure 2 This will cure the Luck Magnet Ailment.

Lemon x2
Aura Petal x1

Gnome Lure Cure 2 This will cure the Gnome Lure Ailment.

Daisy x1
Lemon x1

Enhanced Eyes 3 This Elixir grants a keen eye, temporarily improving Foraging finds and allowing a Sim to have better odds of successfully repairing a broken item.

Basil x1
Lemon x2
Acorn x1

Calming Draught 3 This Elixir will remove almost any Sad or Angry Moodlet. There are, however, some feelings this Elixir can't solve—such as Grief.

Aura Petal x2
Lump of Moss x2
Basil x1

Noxious Gas 4 This Elixir will tank any Sim's hygiene, leaving them a little... noxious and embarrassed. Maybe you should give it to your rival? We won't tell.

Acorn x1
Lightning Root Leaf x1

Hooked on Nature 4 This Elixir will grant a temporary boost to Fishing outcomes, as well as remove any negative Moodlets from Enchanting plants or Cowplant tending.

Acorn x1
Lump of Moss x3

Momentary Happiness 5 This Elixir will grant a temporary Happy Moodlet and refill Needs slightly.

Acorn x2
Lightning Root Leaf x1

A Wee Drink 5 This Elixir will almost certainly cause a Bladder Failure! How uncomfortable.

Lump of Moss x1
Aura Petal x2
Basil x1

Emotion Stone 6

While in a Sim's personal inventory, it can be used to: Show Off to draw a crowd, Detect Emotions of other Sims, and Bottle Emotions.

Fairy Sims enjoy the added bonus of being able to Eat the Emotion Stone in exchange for a small amount of Emotional Force, and their Abilities temporarily costing less Emotional Force overall.

This stone is surprisingly versatile for such a small thing, though a bit fragile; repeated use can cause it to break. Sims may only carry 1 Emotion Stone in their inventory at a time.

Lump of Moss x1
Lightning Root Leaf x1
Sage x2

Balanced Mind 6 This Elixir will slightly help restore a Sim's natural Balance.

Small Critter Bone x2
Any Positive Emotion Potion x3
Any Negative Emotion Potion x1

Freezer Bunny Foot 7 This Freezer Bunny Foot is fake, but it gives anyone in possession a strong feeling that Luck is on their side. Maybe more than one is even better???

Lightning Root Leaf x1
Tulip x2

Lucky Liquid 7 Any Sim who consumes this Elixir will feel a temporary boost to their Luck.

Small Critter Bone x4
Scared Emotion Potion x1
Lemon x3

Cowplant Horn 7

Yes, it's as ominous as it looks. Anyone in possession of this charm will feel a sense of dread when it comes to their Luck getting worse, even more when they have multiple!

Disclaimer: no Cowplants were harmed in the production of this charm.

Aura Petal x1
Cowplant Berry x1

Need Stop 8

This Elixir will temporarily prevent a Sim's Needs from decaying naturally. Usage of Occult Abilities will still drain relevant Needs.

Need Stop can only be consumed once every 24 hours.

Lightning Root Leaf x1
Any Positive Emotion Potion x3
Any Negative Emotion Potion x3

Supernatural Shield 9

This Elixir grants an invisible shield of protection from any negative Powers and Abilities of Vampires, Werewolves, Spellcasters, and Fairies. Oh my!

Once the shield has been used, Sims will need to drink another to regain protection.

Happy Emotion Potion x3
Any Negative Emotion Potion x3

Fearless 9 This powerful Elixir removes any fears a Sim may have.

Acorn x2
Confident Emotion Potion x2
Small Critter Bone x3

Holistic Cure 10

This Elixir is all powerful—it will remove most negative Moodlets, any Ailment, and full restore a Sim's Needs and Balance.

Holistic Cure can only be consumed once every 24 hours.

Angry Emotion Potion x2
Sad Emotion Potion x2
Lump of Moss x4

Celestial Protection 10

This Elixir prevents a Sim from receiving an Ailment when they otherwise would.

Once an Ailment has been prevented, Sims will need to drink another to regain protection.

Small Critter Bone x2
Lightning Root Leaf x2
Any Emotion Potion x1

Any Emotion Potion 10 Converts an Emotion Potion to another Emotion.

Any Emotion Potion x1

Trivia[]

  • The arboretum in The Sims 3: Supernatural has many of its files in DeltaBuild0.package and FullBuild_p15.package be listed with "Apothecary" in their filenames instead of "Arboretum", in particular the rabbit hole's textures and data. The arboretum in the released version of Supernatural went on to have nothing even resembling apothecary functions, which ended up becoming cut content.