Forum:How are we going to deal with the new TS4 redesign?

So if you have heard the recent news, The Sims 4 is going to get a brand new redesign next week, which will affect its logos, icons, cover arts, plumbob, loading screens and main menu. This is obviously a big change, especially since the whole wiki is based around the old, now seemingly abandoned, design of The Sims 4.

Here are some examples of this new design:



And since the wiki is neutral, we cannot just "ignore" this change and continue with our current ideas, despite what we personally think of this new theme they are going for. (I personally think it's ugly as heck) So we obviously are going to update all of our TS4 cover arts, icons, logos...... Wait a second. Yeah. While the cover arts and icons are easy to update by just re-uploading them, the logos are a problem. Because it seems that the game no longer has logos like these:



If you look at the box arts of the new content packs, they no longer have unique logos, which are necessary for our infoboxes. And the new logo for The Sims 4 is pure white! How are we going to include it in, for example, Sims when it just blends in with our white background? And so are the new icons fully white too. But I think the icons at least can be handled by adding custom shadows behind them to make it easier to have the round shape be visible, if the official ones won't have a shadow.

Oh, and there's also our actual wiki theme. When these new designs go live our logo no longer represents the newest form of Sims. And I guess blue is now even more important and that green is becoming obsolete? I don't know. Should we care about for the wiki's general theme? Should we make the background from green to blue? Or should the logo become fully blue like in the new main menu? Or should we not do that since the majority absolutely hates these new themes and just update the box arts and logos? - SimDestroyer (talk) 17:01, July 13, 2019 (UTC)