User blog comment:Lost Labyrinth/The fall of The Sims series/@comment-1519608-20130308030219/@comment-1519608-20130309215742

Spore was a major disappointment, considering it was a Will Wright project. I cannot say for sure, but I imagine the game Wright wanted to make would've been a lot more in-depth than the one that was ultimately produced. EA probably figured that such a complex game wouldn't appeal to a mass audience. It kinda reminds me of what they said about the original SimCity when Will Wright was shopping it around to different publishers - all the 'experts' thought that SimCity would never be a hit because it wasn't a conventional game with an ending.

I wonder what could have been...