User blog comment:LostInRiverview/Monthly Question - June 2014/@comment-25060125-20140614001624

I would like to see a number of features be more granular: careers, skills, the look of a world, etc. The single change I would most like to see involves skills; I would like a more realistic set of skills and subskills. For instance, we could have a basic Music skill, and individual instruments could be learned as subskills. A sim could learn to play an individual instrument at a higher level than the basic Music skill, but the Music skill might also be advanced through study of music theory with books. A sim in an orchestral branch of a Music career might be dependent on the base skill, while a popular music branch might only require an individual instrument. I'd even like to see singing or conducting as subskills. Imagine your sim conducting a string quartet in the park!

Other skills could work the same: Athletics might include Fitness, Martial Arts, and Dance subskills; Visual Arts could include Painting and Sculpting; Charisma might include Acting as a subskill. Perhaps Sims could even speak different languages, rather than simply learning a couple of songs!

I'm somewhat heartened by the revelation that there will separate home cooking and gourmet cooking styles, as it might point towards just such a system, if not in Sims 4, then maybe in Sims 5.