Trap

$$ Traps are a feature introduced in The Sims 3 World Adventures.

They are the defense mechanisms in tombs and, if not careful, can result in death of the Sim caught in one. There are several kinds of traps, however, not all of them are death traps. Sims can disarm most traps by tinkering with them or a hole in the wall, or pushing statues upon floor switches. Sims can even use traps to evade others.

Fire Trap
Fire traps are mechanisms built in the floor or wall of tombs. When activated, the Sim will catch fire and will result in a "On Fire" moodlet and death in one hour (3 for Sims with daredevil trait). The moodlet can be eliminated by soaking in one of the water pools said to be inside the tombs. Fire traps can be deactivated and there are two ways to cross this trap safely. The first one is by entering a pool or dive well before crossing the trap, as it will render the moodlet "Soaked" and make the Sim a fire proof being. The other is by having the Fire-Proof Trait.

Electricity Trap
Electricity traps are generally the same as fire traps, but with electricity. The "Soaked" moodlet cannot prevent damage on a Sim. When failing to cross the electricity trap, the Sim will get choked by the trap and get the "Singed" moodlet. If the Sim tries again with the moodlet but fail again, the Sim would die.

Dart Trap
Dart traps fire tranquilizing darts, causing the Sim to fall asleep unwakeable for about 30 minutes.

Mummy Trap


A Mummy Trap will activate when the Sim comes near enough. It may render the Sim Cursed if he loses a fight with the creature set free by the trap. The Curse is lethal if the Sim does not make an attempt to lift it. Mummies can be defeated with a high enough Martial Arts skill.

Steam Trap
Steam gives Sims the 'soaked' moodlet which makes them immune to fire. A really good puzzler tool - give a Sim a soaking with a steam trap to get past the fire trap. However, if the Sim is wearing a swimsuit they won't be affected by the steam and will not get the 'soaked' moodlet.