User blog comment:LostInRiverview/The Sims Wiki Monthly Question - May 2014/@comment-98.239.17.73-20140520012846

Personally I think sims would benefit from more "social" problems and the like. Kinda like from Alter-ego. Maybe even a "Trend" system, like X is cool now and you'll have a better chance of being friends with Y group in school if you have this this item. Or maybe The teens are all going to a party and they play "Seven minutes in heaven" and depending on your party-score, relationship with the other person in the closet or even the person throwing the party, your reputation might get hurt. Stuff like that. I"m not going to suggest that there should be illegal weapon trading, action scenes, and familes destroyed by "Juice Abuse" but stuff that'll add to the social dynamic. I"m sure we've ALL been at that point in life where a family member got laid off and relations with that family member and the rest of the family seemed strained.

Office life would also be pretty interesting. Like for things like the Business, Education, Science and the like, doing desk work and such, making individual decisions and relationships. For things like Medical and Journalism (and potentially music) things like treating individual patients in the hospital or delivering "bad news" going out to investigate a new story or reading viewer mail and the like could make for a more attentive vocational system.